diff options
author | Daniel Genrich <daniel.genrich@gmx.net> | 2008-03-06 04:21:40 +0300 |
---|---|---|
committer | Daniel Genrich <daniel.genrich@gmx.net> | 2008-03-06 04:21:40 +0300 |
commit | 3ebcb390906a2d0e4685d3fbf374c7a5eb740874 (patch) | |
tree | 3ad40256809d27ad4dc361c3efb7e99cff0fe6dc /source/blender/blenkernel/intern | |
parent | 18fc43950d84995c7433295e8dfce065dc08ae67 (diff) |
Cloth bugfix for jumpy cloth (users were complaining), so the mass can be changed on GUI now (reference: in old blendfiles, mass=1.0 was used)
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r-- | source/blender/blenkernel/intern/cloth.c | 8 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/collision.c | 12 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/implicit.c | 1 |
3 files changed, 11 insertions, 10 deletions
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c index ee857805fb5..f312a331975 100644 --- a/source/blender/blenkernel/intern/cloth.c +++ b/source/blender/blenkernel/intern/cloth.c @@ -970,9 +970,7 @@ static void cloth_apply_vgroup ( ClothModifierData *clmd, DerivedMesh *dm ) (clmd->sim_parms->vgroup_bend>0))) { for ( i = 0; i < numverts; i++, verts++ ) - { - verts->mass = 1.0; // standard mass - + { dvert = dm->getVertData ( dm, i, CD_MDEFORMVERT ); if ( dvert ) { @@ -1029,6 +1027,7 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d float tnull[3] = {0,0,0}; int cache_there = 0; Cloth *cloth = NULL; + MFace *mfaces = NULL; // If we have a clothObject, free it. if ( clmd->clothObject != NULL ) @@ -1091,7 +1090,8 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d } /* no GUI interface yet */ - verts->mass = clmd->sim_parms->mass = 1.0f; + verts->mass = clmd->sim_parms->mass; + verts->impulse_count = 0; if ( clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL ) verts->goal= clmd->sim_parms->defgoal; diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c index 65583a6c9c4..f9391a0adb8 100644 --- a/source/blender/blenkernel/intern/collision.c +++ b/source/blender/blenkernel/intern/collision.c @@ -399,7 +399,7 @@ int cloth_get_collision_time(float a[3], float b[3], float c[3], float d[3], flo } // w3 is not perfect -void cloth_compute_barycentric (float pv[3], float p1[3], float p2[3], float p3[3], float *w1, float *w2, float *w3) +void collision_compute_barycentric (float pv[3], float p1[3], float p2[3], float p3[3], float *w1, float *w2, float *w3) { double tempV1[3], tempV2[3], tempV4[3]; double a,b,c,d,e,f; @@ -434,7 +434,7 @@ void cloth_compute_barycentric (float pv[3], float p1[3], float p2[3], float p3[ w3[0] = 1.0f - w1[0] - w2[0]; } -DO_INLINE void interpolateOnTriangle(float to[3], float v1[3], float v2[3], float v3[3], double w1, double w2, double w3) +DO_INLINE void collision_interpolateOnTriangle(float to[3], float v1[3], float v2[3], float v3[3], double w1, double w2, double w3) { to[0] = to[1] = to[2] = 0; VECADDMUL(to, v1, w1); @@ -461,23 +461,23 @@ int cloth_collision_response_static(ClothModifierData *clmd, CollisionModifierDa collpair = search->link; // compute barycentric coordinates for both collision points - cloth_compute_barycentric(collpair->pa, + collision_compute_barycentric(collpair->pa, cloth1->verts[collpair->ap1].txold, cloth1->verts[collpair->ap2].txold, cloth1->verts[collpair->ap3].txold, &w1, &w2, &w3); // was: txold - cloth_compute_barycentric(collpair->pb, + collision_compute_barycentric(collpair->pb, collmd->current_x[collpair->bp1].co, collmd->current_x[collpair->bp2].co, collmd->current_x[collpair->bp3].co, &u1, &u2, &u3); // Calculate relative "velocity". - interpolateOnTriangle(v1, cloth1->verts[collpair->ap1].tv, cloth1->verts[collpair->ap2].tv, cloth1->verts[collpair->ap3].tv, w1, w2, w3); + collision_interpolateOnTriangle(v1, cloth1->verts[collpair->ap1].tv, cloth1->verts[collpair->ap2].tv, cloth1->verts[collpair->ap3].tv, w1, w2, w3); - interpolateOnTriangle(v2, collmd->current_v[collpair->bp1].co, collmd->current_v[collpair->bp2].co, collmd->current_v[collpair->bp3].co, u1, u2, u3); + collision_interpolateOnTriangle(v2, collmd->current_v[collpair->bp1].co, collmd->current_v[collpair->bp2].co, collmd->current_v[collpair->bp3].co, u1, u2, u3); VECSUB(relativeVelocity, v2, v1); diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c index 96c3c33afb8..cd4c4ca1d5b 100644 --- a/source/blender/blenkernel/intern/implicit.c +++ b/source/blender/blenkernel/intern/implicit.c @@ -1669,6 +1669,7 @@ int implicit_solver (Object *ob, float frame, ClothModifierData *clmd, ListBase VECCOPY(verts[i].v, id->V[i]); } } + return 1; } |