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authorGaia Clary <gaia.clary@machinimatrix.org>2012-08-12 21:12:07 +0400
committerGaia Clary <gaia.clary@machinimatrix.org>2012-08-12 21:12:07 +0400
commit3ebbfe2c406955ed765a697825cde0c891e83a24 (patch)
treef4e06ea01bca2221722f93a0c413b7d90712a028 /source/blender/blenkernel/intern
parentb2fdb3f50e0eb4aa1725c33c54afc0901d829c59 (diff)
new parameter in assign_material() to specify where material shall be assigned: object, obdata, by userpref(default) (as discussed with ideasman_42)
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r--source/blender/blenkernel/intern/material.c39
1 files changed, 28 insertions, 11 deletions
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index f888cf60a24..71e3feb9ced 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -774,11 +774,12 @@ void assign_material_id(ID *id, Material *ma, short act)
test_object_materials(id);
}
-void assign_material(Object *ob, Material *ma, short act)
+void assign_material(Object *ob, Material *ma, short act, int assign_type)
{
Material *mao, **matar, ***matarar;
char *matbits;
short *totcolp;
+ char bit=0;
if (act > MAXMAT) return;
if (act < 1) act = 1;
@@ -805,8 +806,29 @@ void assign_material(Object *ob, Material *ma, short act)
*matarar = matar;
*totcolp = act;
}
-
+
+ // Determine the object/mesh linking
+ if (assign_type == BKE_MAT_ASSIGN_USERPREF && ob->actcol) {
+ /* copy from previous material */
+ bit = ob->matbits[ob->actcol - 1];
+ }
+ else {
+ switch(assign_type) {
+ case BKE_MAT_ASSIGN_OBDATA:
+ bit = 0;
+ break;
+ case BKE_MAT_ASSIGN_OBJECT:
+ bit = 1;
+ break;
+ case BKE_MAT_ASSIGN_USERPREF:
+ default:
+ bit = (U.flag & USER_MAT_ON_OB) ? 1 : 0;
+ break;
+ }
+ }
+
if (act > ob->totcol) {
+ /* Need more space in the material arrays */
matar = MEM_callocN(sizeof(void *) * act, "matarray2");
matbits = MEM_callocN(sizeof(char) * act, "matbits1");
if (ob->totcol) {
@@ -818,17 +840,12 @@ void assign_material(Object *ob, Material *ma, short act)
ob->mat = matar;
ob->matbits = matbits;
ob->totcol = act;
-
- /* copy object/mesh linking, or assign based on userpref */
- if (ob->actcol)
- ob->matbits[act - 1] = ob->matbits[ob->actcol - 1];
- else
- ob->matbits[act - 1] = (U.flag & USER_MAT_ON_OB) ? 1 : 0;
}
/* do it */
- if (ob->matbits[act - 1]) { /* in object */
+ ob->matbits[act - 1] = bit;
+ if (bit == 1) { /* in object */
mao = ob->mat[act - 1];
if (mao) mao->id.us--;
ob->mat[act - 1] = ma;
@@ -854,7 +871,7 @@ void assign_matarar(struct Object *ob, struct Material ***matar, short totcol)
/* now we have the right number of slots */
for (i = 0; i < totcol; i++)
- assign_material(ob, (*matar)[i], i + 1);
+ assign_material(ob, (*matar)[i], i + 1, BKE_MAT_ASSIGN_USERPREF);
if (actcol_orig > ob->totcol)
actcol_orig = ob->totcol;
@@ -888,7 +905,7 @@ int object_add_material_slot(Object *ob)
if (ob == NULL) return FALSE;
if (ob->totcol >= MAXMAT) return FALSE;
- assign_material(ob, NULL, ob->totcol + 1);
+ assign_material(ob, NULL, ob->totcol + 1, BKE_MAT_ASSIGN_USERPREF);
ob->actcol = ob->totcol;
return TRUE;
}