diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-05-05 04:58:22 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-05-05 04:58:22 +0400 |
commit | 084fedd03a006982b386873a70f649627bf200aa (patch) | |
tree | c1934f9da2b2f9f7987104c7426d1ba2b11f0bb2 /source/blender/blenkernel/intern | |
parent | 4c5502bfd690cad5c02aa6a0be0bd59400ef3407 (diff) |
code cleanup: brush/camera naming
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r-- | source/blender/blenkernel/intern/brush.c | 192 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/camera.c | 58 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/constraint.c | 4 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/library.c | 12 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/object.c | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/paint.c | 2 |
6 files changed, 135 insertions, 135 deletions
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c index b3d128bf2b4..51258b13f68 100644 --- a/source/blender/blenkernel/intern/brush.c +++ b/source/blender/blenkernel/intern/brush.c @@ -67,7 +67,7 @@ #include "RE_render_ext.h" /* externtex */ #include "RE_shader_ext.h" -static void brush_set_defaults(Brush *brush) +static void brush_defaults(Brush *brush) { brush->blend = 0; brush->flag = 0; @@ -122,7 +122,7 @@ static void brush_set_defaults(Brush *brush) /* Datablock add/copy/free/make_local */ -Brush *add_brush(const char *name) +Brush *BKE_brush_add(const char *name) { Brush *brush; @@ -131,17 +131,17 @@ Brush *add_brush(const char *name) /* enable fake user by default */ brush->id.flag |= LIB_FAKEUSER; - brush_set_defaults(brush); + brush_defaults(brush); brush->sculpt_tool = SCULPT_TOOL_DRAW; /* sculpting defaults to the draw tool for new brushes */ /* the default alpha falloff curve */ - brush_curve_preset(brush, CURVE_PRESET_SMOOTH); + BKE_brush_curve_preset(brush, CURVE_PRESET_SMOOTH); return brush; } -Brush *copy_brush(Brush *brush) +Brush *BKE_brush_copy(Brush *brush) { Brush *brushn; @@ -167,7 +167,7 @@ Brush *copy_brush(Brush *brush) } /* not brush itself */ -void free_brush(Brush *brush) +void BKE_brush_free(Brush *brush) { if (brush->mtex.tex) brush->mtex.tex->id.us--; @@ -186,7 +186,7 @@ static void extern_local_brush(Brush *brush) id_lib_extern((ID *)brush->clone.image); } -void make_local_brush(Brush *brush) +void BKE_brush_make_local(Brush *brush) { /* - only lib users: do nothing @@ -225,7 +225,7 @@ void make_local_brush(Brush *brush) } } else if (is_local && is_lib) { - Brush *brush_new= copy_brush(brush); + Brush *brush_new= BKE_brush_copy(brush); brush_new->id.us= 1; /* only keep fake user */ brush_new->id.flag |= LIB_FAKEUSER; @@ -242,11 +242,11 @@ void make_local_brush(Brush *brush) } } -void brush_debug_print_state(Brush *br) +void BKE_brush_debug_print_state(Brush *br) { /* create a fake brush and set it to the defaults */ Brush def= {{NULL}}; - brush_set_defaults(&def); + brush_defaults(&def); #define BR_TEST(field, t) \ if (br->field != def.field) \ @@ -329,14 +329,14 @@ void brush_debug_print_state(Brush *br) #undef BR_TEST_FLAG } -void brush_reset_sculpt(Brush *br) +void BKE_brush_sculpt_reset(Brush *br) { /* enable this to see any non-default * settings used by a brush: */ - // brush_debug_print_state(br); + // BKE_brush_debug_print_state(br); - brush_set_defaults(br); - brush_curve_preset(br, CURVE_PRESET_SMOOTH); + brush_defaults(br); + BKE_brush_curve_preset(br, CURVE_PRESET_SMOOTH); switch (br->sculpt_tool) { case SCULPT_TOOL_CLAY: @@ -409,7 +409,7 @@ void brush_reset_sculpt(Brush *br) } /* Library Operations */ -void brush_curve_preset(Brush *b, /*CurveMappingPreset*/int preset) +void BKE_brush_curve_preset(Brush *b, /*CurveMappingPreset*/int preset) { CurveMap *cm = NULL; @@ -424,7 +424,7 @@ void brush_curve_preset(Brush *b, /*CurveMappingPreset*/int preset) curvemapping_changed(b->curve, 0); } -int brush_texture_set_nr(Brush *brush, int nr) +int BKE_brush_texture_set_nr(Brush *brush, int nr) { ID *idtest, *id=NULL; @@ -437,7 +437,7 @@ int brush_texture_set_nr(Brush *brush, int nr) idtest->us--; } if (idtest!=id) { - brush_texture_delete(brush); + BKE_brush_texture_delete(brush); brush->mtex.tex= (Tex*)idtest; id_us_plus(idtest); @@ -448,7 +448,7 @@ int brush_texture_set_nr(Brush *brush, int nr) return 0; } -int brush_texture_delete(Brush *brush) +int BKE_brush_texture_delete(Brush *brush) { if (brush->mtex.tex) brush->mtex.tex->id.us--; @@ -456,13 +456,13 @@ int brush_texture_delete(Brush *brush) return 1; } -int brush_clone_image_set_nr(Brush *brush, int nr) +int BKE_brush_clone_image_set_nr(Brush *brush, int nr) { if (brush && nr > 0) { Image *ima= (Image*)BLI_findlink(&G.main->image, nr-1); if (ima) { - brush_clone_image_delete(brush); + BKE_brush_clone_image_delete(brush); brush->clone.image= ima; id_us_plus(&ima->id); brush->clone.offset[0]= brush->clone.offset[1]= 0.0f; @@ -474,7 +474,7 @@ int brush_clone_image_set_nr(Brush *brush, int nr) return 0; } -int brush_clone_image_delete(Brush *brush) +int BKE_brush_clone_image_delete(Brush *brush) { if (brush && brush->clone.image) { brush->clone.image->id.us--; @@ -486,14 +486,14 @@ int brush_clone_image_delete(Brush *brush) } /* Brush Sampling */ -void brush_sample_tex(const Scene *scene, Brush *brush, const float xy[2], float rgba[4], const int thread) +void BKE_brush_sample_tex(const Scene *scene, Brush *brush, const float xy[2], float rgba[4], const int thread) { MTex *mtex= &brush->mtex; if (mtex && mtex->tex) { float co[3], tin, tr, tg, tb, ta; int hasrgb; - const int radius= brush_size(scene, brush); + const int radius= BKE_brush_size_get(scene, brush); co[0]= xy[0]/radius; co[1]= xy[1]/radius; @@ -520,14 +520,14 @@ void brush_sample_tex(const Scene *scene, Brush *brush, const float xy[2], float } /* TODO, use define for 'texfall' arg */ -void brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texfall, int bufsize, ImBuf **outbuf, int use_color_correction) +void BKE_brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texfall, int bufsize, ImBuf **outbuf, int use_color_correction) { ImBuf *ibuf; float xy[2], rgba[4], *dstf; int x, y, rowbytes, xoff, yoff, imbflag; - const int radius= brush_size(scene, brush); + const int radius= BKE_brush_size_get(scene, brush); unsigned char *dst, crgb[3]; - const float alpha= brush_alpha(scene, brush); + const float alpha= BKE_brush_alpha_get(scene, brush); float brush_rgb[3]; imbflag= (flt)? IB_rectfloat: IB_rect; @@ -555,15 +555,15 @@ void brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texfall, if (texfall == 0) { copy_v3_v3(dstf, brush_rgb); - dstf[3]= alpha*brush_curve_strength_clamp(brush, len_v2(xy), radius); + dstf[3]= alpha*BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius); } else if (texfall == 1) { - brush_sample_tex(scene, brush, xy, dstf, 0); + BKE_brush_sample_tex(scene, brush, xy, dstf, 0); } else { - brush_sample_tex(scene, brush, xy, rgba, 0); + BKE_brush_sample_tex(scene, brush, xy, rgba, 0); mul_v3_v3v3(dstf, rgba, brush_rgb); - dstf[3] = rgba[3]*alpha*brush_curve_strength_clamp(brush, len_v2(xy), radius); + dstf[3] = rgba[3]*alpha*BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius); } } } @@ -580,7 +580,7 @@ void brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texfall, xy[1] = y + yoff; if (texfall == 0) { - alpha_f = alpha * brush_curve_strength(brush, len_v2(xy), radius); + alpha_f = alpha * BKE_brush_curve_strength(brush, len_v2(xy), radius); dst[0] = crgb[0]; dst[1] = crgb[1]; @@ -588,21 +588,21 @@ void brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texfall, dst[3] = FTOCHAR(alpha_f); } else if (texfall == 1) { - brush_sample_tex(scene, brush, xy, rgba, 0); + BKE_brush_sample_tex(scene, brush, xy, rgba, 0); rgba_float_to_uchar(dst, rgba); } else if (texfall == 2) { - brush_sample_tex(scene, brush, xy, rgba, 0); + BKE_brush_sample_tex(scene, brush, xy, rgba, 0); mul_v3_v3(rgba, brush->rgb); - alpha_f = rgba[3] * alpha * brush_curve_strength_clamp(brush, len_v2(xy), radius); + alpha_f = rgba[3] * alpha * BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius); rgb_float_to_uchar(dst, rgba); dst[3] = FTOCHAR(alpha_f); } else { - brush_sample_tex(scene, brush, xy, rgba, 0); - alpha_f = rgba[3] * alpha * brush_curve_strength_clamp(brush, len_v2(xy), radius); + BKE_brush_sample_tex(scene, brush, xy, rgba, 0); + alpha_f = rgba[3] * alpha * BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius); dst[0] = crgb[0]; dst[1] = crgb[1]; @@ -631,7 +631,7 @@ void brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texfall, // In anycase, a better solution is needed to prevent // inconsistency. -void brush_set_size(Scene *scene, Brush *brush, int size) +void BKE_brush_size_set(Scene *scene, Brush *brush, int size) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; @@ -641,14 +641,14 @@ void brush_set_size(Scene *scene, Brush *brush, int size) brush->size= size; } -int brush_size(const Scene *scene, Brush *brush) +int BKE_brush_size_get(const Scene *scene, Brush *brush) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; return (ups->flag & UNIFIED_PAINT_SIZE) ? ups->size : brush->size; } -int brush_use_locked_size(const Scene *scene, Brush *brush) +int BKE_brush_use_locked_size(const Scene *scene, Brush *brush) { const short us_flag = scene->toolsettings->unified_paint_settings.flag; @@ -657,7 +657,7 @@ int brush_use_locked_size(const Scene *scene, Brush *brush) (brush->flag & BRUSH_LOCK_SIZE); } -int brush_use_size_pressure(const Scene *scene, Brush *brush) +int BKE_brush_use_size_pressure(const Scene *scene, Brush *brush) { const short us_flag = scene->toolsettings->unified_paint_settings.flag; @@ -666,7 +666,7 @@ int brush_use_size_pressure(const Scene *scene, Brush *brush) (brush->flag & BRUSH_SIZE_PRESSURE); } -int brush_use_alpha_pressure(const Scene *scene, Brush *brush) +int BKE_brush_use_alpha_pressure(const Scene *scene, Brush *brush) { const short us_flag = scene->toolsettings->unified_paint_settings.flag; @@ -675,7 +675,7 @@ int brush_use_alpha_pressure(const Scene *scene, Brush *brush) (brush->flag & BRUSH_ALPHA_PRESSURE); } -void brush_set_unprojected_radius(Scene *scene, Brush *brush, float unprojected_radius) +void BKE_brush_unprojected_radius_set(Scene *scene, Brush *brush, float unprojected_radius) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; @@ -685,7 +685,7 @@ void brush_set_unprojected_radius(Scene *scene, Brush *brush, float unprojected_ brush->unprojected_radius= unprojected_radius; } -float brush_unprojected_radius(const Scene *scene, Brush *brush) +float BKE_brush_unprojected_radius_get(const Scene *scene, Brush *brush) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; @@ -694,7 +694,7 @@ float brush_unprojected_radius(const Scene *scene, Brush *brush) brush->unprojected_radius; } -static void brush_set_alpha(Scene *scene, Brush *brush, float alpha) +static void brush_alpha_set(Scene *scene, Brush *brush, float alpha) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; @@ -704,21 +704,21 @@ static void brush_set_alpha(Scene *scene, Brush *brush, float alpha) brush->alpha= alpha; } -float brush_alpha(const Scene *scene, Brush *brush) +float BKE_brush_alpha_get(const Scene *scene, Brush *brush) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; return (ups->flag & UNIFIED_PAINT_ALPHA) ? ups->alpha : brush->alpha; } -float brush_weight(const Scene *scene, Brush *brush) +float BKE_brush_weight_get(const Scene *scene, Brush *brush) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; return (ups->flag & UNIFIED_PAINT_WEIGHT) ? ups->weight : brush->weight; } -void brush_set_weight(const Scene *scene, Brush *brush, float value) +void BKE_brush_weight_set(const Scene *scene, Brush *brush, float value) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; @@ -729,9 +729,9 @@ void brush_set_weight(const Scene *scene, Brush *brush, float value) } /* scale unprojected radius to reflect a change in the brush's 2D size */ -void brush_scale_unprojected_radius(float *unprojected_radius, - int new_brush_size, - int old_brush_size) +void BKE_brush_scale_unprojected_radius(float *unprojected_radius, + int new_brush_size, + int old_brush_size) { float scale = new_brush_size; /* avoid division by zero */ @@ -741,15 +741,15 @@ void brush_scale_unprojected_radius(float *unprojected_radius, } /* scale brush size to reflect a change in the brush's unprojected radius */ -void brush_scale_size(int *brush_size, - float new_unprojected_radius, - float old_unprojected_radius) +void BKE_brush_scale_size(int *BKE_brush_size_get, + float new_unprojected_radius, + float old_unprojected_radius) { float scale = new_unprojected_radius; /* avoid division by zero */ if (old_unprojected_radius != 0) scale /= new_unprojected_radius; - (*brush_size)= (int)((float)(*brush_size) * scale); + (*BKE_brush_size_get)= (int)((float)(*BKE_brush_size_get) * scale); } /* Brush Painting */ @@ -757,7 +757,7 @@ void brush_scale_size(int *brush_size, typedef struct BrushPainterCache { short enabled; - int size; /* size override, if 0 uses 2*brush_size(brush) */ + int size; /* size override, if 0 uses 2*BKE_brush_size_get(brush) */ short flt; /* need float imbuf? */ short texonly; /* no alpha, color or fallof, only texture in imbuf */ @@ -795,7 +795,7 @@ struct BrushPainter { BrushPainterCache cache; }; -BrushPainter *brush_painter_new(Scene *scene, Brush *brush) +BrushPainter *BKE_brush_painter_new(Scene *scene, Brush *brush) { BrushPainter *painter= MEM_callocN(sizeof(BrushPainter), "BrushPainter"); @@ -804,15 +804,15 @@ BrushPainter *brush_painter_new(Scene *scene, Brush *brush) painter->firsttouch= 1; painter->cache.lastsize= -1; /* force ibuf create in refresh */ - painter->startsize = brush_size(scene, brush); - painter->startalpha = brush_alpha(scene, brush); + painter->startsize = BKE_brush_size_get(scene, brush); + painter->startalpha = BKE_brush_alpha_get(scene, brush); painter->startjitter = brush->jitter; painter->startspacing = brush->spacing; return painter; } -void brush_painter_require_imbuf(BrushPainter *painter, short flt, short texonly, int size) +void BKE_brush_painter_require_imbuf(BrushPainter *painter, short flt, short texonly, int size) { if ((painter->cache.flt != flt) || (painter->cache.size != size) || ((painter->cache.texonly != texonly) && texonly)) { @@ -834,12 +834,12 @@ void brush_painter_require_imbuf(BrushPainter *painter, short flt, short texonly painter->cache.enabled= 1; } -void brush_painter_free(BrushPainter *painter) +void BKE_brush_painter_free(BrushPainter *painter) { Brush *brush = painter->brush; - brush_set_size(painter->scene, brush, painter->startsize); - brush_set_alpha(painter->scene, brush, painter->startalpha); + BKE_brush_size_set(painter->scene, brush, painter->startsize); + brush_alpha_set(painter->scene, brush, painter->startalpha); brush->jitter = painter->startjitter; brush->spacing = painter->startspacing; @@ -859,7 +859,7 @@ static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf, float *bf, *mf, *tf, *otf=NULL, xoff, yoff, xy[2], rgba[4]; unsigned char *b, *m, *t, *ot= NULL; int dotexold, origx= x, origy= y; - const int radius= brush_size(painter->scene, brush); + const int radius= BKE_brush_size_get(painter->scene, brush); xoff = -radius + 0.5f; yoff = -radius + 0.5f; @@ -897,7 +897,7 @@ static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf, xy[0] = x + xoff; xy[1] = y + yoff; - brush_sample_tex(scene, brush, xy, tf, 0); + BKE_brush_sample_tex(scene, brush, xy, tf, 0); } bf[0] = tf[0]*mf[0]; @@ -928,7 +928,7 @@ static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf, xy[0] = x + xoff; xy[1] = y + yoff; - brush_sample_tex(scene, brush, xy, rgba, 0); + BKE_brush_sample_tex(scene, brush, xy, rgba, 0); rgba_float_to_uchar(t, rgba); } @@ -948,7 +948,7 @@ static void brush_painter_fixed_tex_partial_update(BrushPainter *painter, const BrushPainterCache *cache= &painter->cache; ImBuf *oldtexibuf, *ibuf; int imbflag, destx, desty, srcx, srcy, w, h, x1, y1, x2, y2; - const int diameter= 2*brush_size(scene, brush); + const int diameter= 2*BKE_brush_size_get(scene, brush); imbflag= (cache->flt)? IB_rectfloat: IB_rect; if (!cache->ibuf) @@ -1004,8 +1004,8 @@ static void brush_painter_refresh_cache(BrushPainter *painter, const float pos[2 MTex *mtex= &brush->mtex; int size; short flt; - const int diameter= 2*brush_size(scene, brush); - const float alpha= brush_alpha(scene, brush); + const int diameter= 2*BKE_brush_size_get(scene, brush); + const float alpha= BKE_brush_alpha_get(scene, brush); if (diameter != cache->lastsize || alpha != cache->lastalpha || @@ -1024,11 +1024,11 @@ static void brush_painter_refresh_cache(BrushPainter *painter, const float pos[2 size= (cache->size)? cache->size: diameter; if (brush->flag & BRUSH_FIXED_TEX) { - brush_imbuf_new(scene, brush, flt, 3, size, &cache->maskibuf, use_color_correction); + BKE_brush_imbuf_new(scene, brush, flt, 3, size, &cache->maskibuf, use_color_correction); brush_painter_fixed_tex_partial_update(painter, pos); } else - brush_imbuf_new(scene, brush, flt, 2, size, &cache->ibuf, use_color_correction); + BKE_brush_imbuf_new(scene, brush, flt, 2, size, &cache->ibuf, use_color_correction); cache->lastsize= diameter; cache->lastalpha= alpha; @@ -1043,24 +1043,24 @@ static void brush_painter_refresh_cache(BrushPainter *painter, const float pos[2 } } -void brush_painter_break_stroke(BrushPainter *painter) +void BKE_brush_painter_break_stroke(BrushPainter *painter) { painter->firsttouch= 1; } -static void brush_apply_pressure(BrushPainter *painter, Brush *brush, float pressure) +static void brush_pressure_apply(BrushPainter *painter, Brush *brush, float pressure) { - if (brush_use_alpha_pressure(painter->scene, brush)) - brush_set_alpha(painter->scene, brush, MAX2(0.0f, painter->startalpha*pressure)); - if (brush_use_size_pressure(painter->scene, brush)) - brush_set_size(painter->scene, brush, MAX2(1.0f, painter->startsize*pressure)); + if (BKE_brush_use_alpha_pressure(painter->scene, brush)) + brush_alpha_set(painter->scene, brush, MAX2(0.0f, painter->startalpha*pressure)); + if (BKE_brush_use_size_pressure(painter->scene, brush)) + BKE_brush_size_set(painter->scene, brush, MAX2(1.0f, painter->startsize*pressure)); if (brush->flag & BRUSH_JITTER_PRESSURE) brush->jitter = MAX2(0.0f, painter->startjitter*pressure); if (brush->flag & BRUSH_SPACING_PRESSURE) brush->spacing = MAX2(1.0f, painter->startspacing*(1.5f-pressure)); } -void brush_jitter_pos(const Scene *scene, Brush *brush, const float pos[2], float jitterpos[2]) +void BKE_brush_jitter_pos(const Scene *scene, Brush *brush, const float pos[2], float jitterpos[2]) { int use_jitter= brush->jitter != 0; @@ -1070,7 +1070,7 @@ void brush_jitter_pos(const Scene *scene, Brush *brush, const float pos[2], floa if (use_jitter) { float rand_pos[2]; - const int radius= brush_size(scene, brush); + const int radius= BKE_brush_size_get(scene, brush); const int diameter= 2*radius; // find random position within a circle of diameter 1 @@ -1087,8 +1087,8 @@ void brush_jitter_pos(const Scene *scene, Brush *brush, const float pos[2], floa } } -int brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2], double time, float pressure, - void *user, int use_color_correction) +int BKE_brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2], double time, float pressure, + void *user, int use_color_correction) { Scene *scene= painter->scene; Brush *brush= painter->brush; @@ -1105,7 +1105,7 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2 painter->startpaintpos[0]= pos[0]; painter->startpaintpos[1]= pos[1]; - brush_apply_pressure(painter, brush, pressure); + brush_pressure_apply(painter, brush, pressure); if (painter->cache.enabled) brush_painter_refresh_cache(painter, pos, use_color_correction); totpaintops += func(user, painter->cache.ibuf, pos, pos); @@ -1152,11 +1152,11 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2 else { float startdistance, spacing, step, paintpos[2], dmousepos[2], finalpos[2]; float t, len, press; - const int radius= brush_size(scene, brush); + const int radius= BKE_brush_size_get(scene, brush); /* compute brush spacing adapted to brush radius, spacing may depend * on pressure, so update it */ - brush_apply_pressure(painter, brush, painter->lastpressure); + brush_pressure_apply(painter, brush, painter->lastpressure); spacing= MAX2(1.0f, radius)*brush->spacing*0.01f; /* setup starting distance, direction vector and accumulated distance */ @@ -1174,10 +1174,10 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2 t = step/len; press= (1.0f-t)*painter->lastpressure + t*pressure; - brush_apply_pressure(painter, brush, press); + brush_pressure_apply(painter, brush, press); spacing= MAX2(1.0f, radius)*brush->spacing*0.01f; - brush_jitter_pos(scene, brush, paintpos, finalpos); + BKE_brush_jitter_pos(scene, brush, paintpos, finalpos); if (painter->cache.enabled) brush_painter_refresh_cache(painter, finalpos, use_color_correction); @@ -1192,7 +1192,7 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2 } } else { - brush_jitter_pos(scene, brush, pos, finalpos); + BKE_brush_jitter_pos(scene, brush, pos, finalpos); if (painter->cache.enabled) brush_painter_refresh_cache(painter, finalpos, use_color_correction); @@ -1218,9 +1218,9 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2 painter->accumtime -= painttime; while (painter->accumtime >= (double)brush->rate) { - brush_apply_pressure(painter, brush, pressure); + brush_pressure_apply(painter, brush, pressure); - brush_jitter_pos(scene, brush, pos, finalpos); + BKE_brush_jitter_pos(scene, brush, pos, finalpos); if (painter->cache.enabled) brush_painter_refresh_cache(painter, finalpos, use_color_correction); @@ -1238,8 +1238,8 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2 painter->lastmousepos[1]= pos[1]; painter->lastpressure= pressure; - brush_set_alpha(scene, brush, painter->startalpha); - brush_set_size(scene, brush, painter->startsize); + brush_alpha_set(scene, brush, painter->startalpha); + BKE_brush_size_set(scene, brush, painter->startsize); brush->jitter = painter->startjitter; brush->spacing = painter->startspacing; @@ -1247,7 +1247,7 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2 } /* Uses the brush curve control to find a strength value between 0 and 1 */ -float brush_curve_strength_clamp(Brush *br, float p, const float len) +float BKE_brush_curve_strength_clamp(Brush *br, float p, const float len) { if (p >= len) return 0; else p= p/len; @@ -1259,7 +1259,7 @@ float brush_curve_strength_clamp(Brush *br, float p, const float len) } /* same as above but can return negative values if the curve enables * used for sculpt only */ -float brush_curve_strength(Brush *br, float p, const float len) +float BKE_brush_curve_strength(Brush *br, float p, const float len) { if (p >= len) p= 1.0f; @@ -1270,7 +1270,7 @@ float brush_curve_strength(Brush *br, float p, const float len) } /* TODO: should probably be unified with BrushPainter stuff? */ -unsigned int *brush_gen_texture_cache(Brush *br, int half_side) +unsigned int *BKE_brush_gen_texture_cache(Brush *br, int half_side) { unsigned int *texcache = NULL; MTex *mtex = &br->mtex; @@ -1316,7 +1316,7 @@ unsigned int *brush_gen_texture_cache(Brush *br, int half_side) } /**** Radial Control ****/ -struct ImBuf *brush_gen_radial_control_imbuf(Brush *br) +struct ImBuf *BKE_brush_gen_radial_control_imbuf(Brush *br) { ImBuf *im = MEM_callocN(sizeof(ImBuf), "radial control texture"); unsigned int *texcache; @@ -1324,14 +1324,14 @@ struct ImBuf *brush_gen_radial_control_imbuf(Brush *br) int half = side / 2; int i, j; - texcache = brush_gen_texture_cache(br, half); + texcache = BKE_brush_gen_texture_cache(br, half); im->rect_float = MEM_callocN(sizeof(float) * side * side, "radial control rect"); im->x = im->y = side; for (i=0; i<side; ++i) { for (j=0; j<side; ++j) { float magn= sqrt(pow(i - half, 2) + pow(j - half, 2)); - im->rect_float[i*side + j]= brush_curve_strength_clamp(br, magn, half); + im->rect_float[i*side + j]= BKE_brush_curve_strength_clamp(br, magn, half); } } diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c index 6b1c6a26493..11c628e7848 100644 --- a/source/blender/blenkernel/intern/camera.c +++ b/source/blender/blenkernel/intern/camera.c @@ -50,7 +50,7 @@ /****************************** Camera Datablock *****************************/ -void *add_camera(const char *name) +void *BKE_camera_add(const char *name) { Camera *cam; @@ -69,7 +69,7 @@ void *add_camera(const char *name) return cam; } -Camera *copy_camera(Camera *cam) +Camera *BKE_camera_copy(Camera *cam) { Camera *camn; @@ -80,7 +80,7 @@ Camera *copy_camera(Camera *cam) return camn; } -void make_local_camera(Camera *cam) +void BKE_camera_make_local(Camera *cam) { Main *bmain= G.main; Object *ob; @@ -108,7 +108,7 @@ void make_local_camera(Camera *cam) id_clear_lib_data(bmain, &cam->id); } else if (is_local && is_lib) { - Camera *cam_new= copy_camera(cam); + Camera *cam_new= BKE_camera_copy(cam); cam_new->id.us= 0; @@ -127,14 +127,14 @@ void make_local_camera(Camera *cam) } } -void free_camera(Camera *ca) +void BKE_camera_free(Camera *ca) { BKE_free_animdata((ID *)ca); } /******************************** Camera Usage *******************************/ -void object_camera_mode(RenderData *rd, Object *cam_ob) +void BKE_camera_object_mode(RenderData *rd, Object *cam_ob) { rd->mode &= ~(R_ORTHO|R_PANORAMA); @@ -146,7 +146,7 @@ void object_camera_mode(RenderData *rd, Object *cam_ob) } /* get the camera's dof value, takes the dof object into account */ -float object_camera_dof_distance(Object *ob) +float BKE_camera_object_dof_distance(Object *ob) { Camera *cam = (Camera *)ob->data; if (ob->type != OB_CAMERA) @@ -165,7 +165,7 @@ float object_camera_dof_distance(Object *ob) return cam->YF_dofdist; } -float camera_sensor_size(int sensor_fit, float sensor_x, float sensor_y) +float BKE_camera_sensor_size(int sensor_fit, float sensor_x, float sensor_y) { /* sensor size used to fit to. for auto, sensor_x is both x and y. */ if (sensor_fit == CAMERA_SENSOR_FIT_VERT) @@ -174,7 +174,7 @@ float camera_sensor_size(int sensor_fit, float sensor_x, float sensor_y) return sensor_x; } -int camera_sensor_fit(int sensor_fit, float sizex, float sizey) +int BKE_camera_sensor_fit(int sensor_fit, float sizex, float sizey) { if (sensor_fit == CAMERA_SENSOR_FIT_AUTO) { if (sizex >= sizey) @@ -188,7 +188,7 @@ int camera_sensor_fit(int sensor_fit, float sizex, float sizey) /******************************** Camera Params *******************************/ -void camera_params_init(CameraParams *params) +void BKE_camera_params_init(CameraParams *params) { memset(params, 0, sizeof(CameraParams)); @@ -200,7 +200,7 @@ void camera_params_init(CameraParams *params) params->zoom= 1.0f; } -void camera_params_from_object(CameraParams *params, Object *ob) +void BKE_camera_params_from_object(CameraParams *params, Object *ob) { if (!ob) return; @@ -239,7 +239,7 @@ void camera_params_from_object(CameraParams *params, Object *ob) } } -void camera_params_from_view3d(CameraParams *params, View3D *v3d, RegionView3D *rv3d) +void BKE_camera_params_from_view3d(CameraParams *params, View3D *v3d, RegionView3D *rv3d) { /* common */ params->lens= v3d->lens; @@ -248,7 +248,7 @@ void camera_params_from_view3d(CameraParams *params, View3D *v3d, RegionView3D * if (rv3d->persp==RV3D_CAMOB) { /* camera view */ - camera_params_from_object(params, v3d->camera); + BKE_camera_params_from_object(params, v3d->camera); params->zoom= BKE_screen_view3d_zoom_to_fac((float)rv3d->camzoom); @@ -275,7 +275,7 @@ void camera_params_from_view3d(CameraParams *params, View3D *v3d, RegionView3D * } } -void camera_params_compute_viewplane(CameraParams *params, int winx, int winy, float xasp, float yasp) +void BKE_camera_params_compute_viewplane(CameraParams *params, int winx, int winy, float xasp, float yasp) { rctf viewplane; float pixsize, viewfac, sensor_size, dx, dy; @@ -293,12 +293,12 @@ void camera_params_compute_viewplane(CameraParams *params, int winx, int winy, f } else { /* perspective camera */ - sensor_size= camera_sensor_size(params->sensor_fit, params->sensor_x, params->sensor_y); + sensor_size= BKE_camera_sensor_size(params->sensor_fit, params->sensor_x, params->sensor_y); pixsize= (sensor_size * params->clipsta)/params->lens; } /* determine sensor fit */ - sensor_fit = camera_sensor_fit(params->sensor_fit, xasp*winx, yasp*winy); + sensor_fit = BKE_camera_sensor_fit(params->sensor_fit, xasp*winx, yasp*winy); if (sensor_fit==CAMERA_SENSOR_FIT_HOR) viewfac= winx; @@ -351,23 +351,23 @@ void camera_params_compute_viewplane(CameraParams *params, int winx, int winy, f } /* viewplane is assumed to be already computed */ -void camera_params_compute_matrix(CameraParams *params) +void BKE_camera_params_compute_matrix(CameraParams *params) { - rctf viewplane= params->viewplane; + rctf viewplane = params->viewplane; /* compute projection matrix */ if (params->is_ortho) orthographic_m4(params->winmat, viewplane.xmin, viewplane.xmax, - viewplane.ymin, viewplane.ymax, params->clipsta, params->clipend); + viewplane.ymin, viewplane.ymax, params->clipsta, params->clipend); else perspective_m4(params->winmat, viewplane.xmin, viewplane.xmax, - viewplane.ymin, viewplane.ymax, params->clipsta, params->clipend); + viewplane.ymin, viewplane.ymax, params->clipsta, params->clipend); } /***************************** Camera View Frame *****************************/ -void camera_view_frame_ex(Scene *scene, Camera *camera, float drawsize, const short do_clip, const float scale[3], - float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3]) +void BKE_camera_view_frame_ex(Scene *scene, Camera *camera, float drawsize, const short do_clip, const float scale[3], + float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3]) { float facx, facy; float depth; @@ -376,7 +376,7 @@ void camera_view_frame_ex(Scene *scene, Camera *camera, float drawsize, const sh if (scene) { float aspx= (float) scene->r.xsch*scene->r.xasp; float aspy= (float) scene->r.ysch*scene->r.yasp; - int sensor_fit= camera_sensor_fit(camera->sensor_fit, aspx, aspy); + int sensor_fit= BKE_camera_sensor_fit(camera->sensor_fit, aspx, aspy); if (sensor_fit==CAMERA_SENSOR_FIT_HOR) { r_asp[0]= 1.0; @@ -431,14 +431,14 @@ void camera_view_frame_ex(Scene *scene, Camera *camera, float drawsize, const sh r_vec[3][0]= r_shift[0] - facx; r_vec[3][1]= r_shift[1] + facy; r_vec[3][2]= depth; } -void camera_view_frame(Scene *scene, Camera *camera, float r_vec[4][3]) +void BKE_camera_view_frame(Scene *scene, Camera *camera, float r_vec[4][3]) { float dummy_asp[2]; float dummy_shift[2]; float dummy_drawsize; const float dummy_scale[3]= {1.0f, 1.0f, 1.0f}; - camera_view_frame_ex(scene, camera, FALSE, 1.0, dummy_scale, + BKE_camera_view_frame_ex(scene, camera, FALSE, 1.0, dummy_scale, dummy_asp, dummy_shift, &dummy_drawsize, r_vec); } @@ -450,7 +450,7 @@ typedef struct CameraViewFrameData { unsigned int tot; } CameraViewFrameData; -static void camera_to_frame_view_cb(const float co[3], void *user_data) +static void BKE_camera_to_frame_view_cb(const float co[3], void *user_data) { CameraViewFrameData *data= (CameraViewFrameData *)user_data; unsigned int i; @@ -467,7 +467,7 @@ static void camera_to_frame_view_cb(const float co[3], void *user_data) /* don't move the camera, just yield the fit location */ /* only valid for perspective cameras */ -int camera_view_frame_fit_to_scene(Scene *scene, struct View3D *v3d, Object *camera_ob, float r_co[3]) +int BKE_camera_view_frame_fit_to_scene(Scene *scene, struct View3D *v3d, Object *camera_ob, float r_co[3]) { float shift[2]; float plane_tx[4][3]; @@ -477,7 +477,7 @@ int camera_view_frame_fit_to_scene(Scene *scene, struct View3D *v3d, Object *cam unsigned int i; - camera_view_frame(scene, camera_ob->data, data_cb.frame_tx); + BKE_camera_view_frame(scene, camera_ob->data, data_cb.frame_tx); copy_m3_m4(rot_obmat, camera_ob->obmat); normalize_m3(rot_obmat); @@ -514,7 +514,7 @@ int camera_view_frame_fit_to_scene(Scene *scene, struct View3D *v3d, Object *cam data_cb.tot= 0; /* run callback on all visible points */ BKE_scene_foreach_display_point(scene, v3d, BA_SELECT, - camera_to_frame_view_cb, &data_cb); + BKE_camera_to_frame_view_cb, &data_cb); if (data_cb.tot <= 1) { return FALSE; diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c index 47b497188ec..424ded0397e 100644 --- a/source/blender/blenkernel/intern/constraint.c +++ b/source/blender/blenkernel/intern/constraint.c @@ -4012,8 +4012,8 @@ static void followtrack_evaluate(bConstraint *con, bConstraintOb *cob, ListBase add_v2_v2v2(pos, marker->pos, track->offset); - camera_params_init(¶ms); - camera_params_from_object(¶ms, camob); + BKE_camera_params_init(¶ms); + BKE_camera_params_from_object(¶ms, camob); if (params.is_ortho) { vec[0] = params.ortho_scale * (pos[0] - 0.5f + params.shiftx); diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c index 14ab8166f0a..14e2d75bee5 100644 --- a/source/blender/blenkernel/intern/library.c +++ b/source/blender/blenkernel/intern/library.c @@ -224,7 +224,7 @@ int id_make_local(ID *id, int test) if (!test) make_local_lamp((Lamp*)id); return 1; case ID_CA: - if (!test) make_local_camera((Camera*)id); + if (!test) BKE_camera_make_local((Camera*)id); return 1; case ID_SPK: if (!test) make_local_speaker((Speaker*)id); @@ -258,7 +258,7 @@ int id_make_local(ID *id, int test) case ID_NT: return 0; /* not implemented */ case ID_BR: - if (!test) make_local_brush((Brush*)id); + if (!test) BKE_brush_make_local((Brush*)id); return 1; case ID_PA: if (!test) make_local_particlesettings((ParticleSettings*)id); @@ -315,7 +315,7 @@ int id_copy(ID *id, ID **newid, int test) if (!test) *newid= (ID*)copy_speaker((Speaker*)id); return 1; case ID_CA: - if (!test) *newid= (ID*)copy_camera((Camera*)id); + if (!test) *newid= (ID*)BKE_camera_copy((Camera*)id); return 1; case ID_IP: return 0; /* deprecated */ @@ -349,7 +349,7 @@ int id_copy(ID *id, ID **newid, int test) if (!test) *newid= (ID*)ntreeCopyTree((bNodeTree*)id); return 1; case ID_BR: - if (!test) *newid= (ID*)copy_brush((Brush*)id); + if (!test) *newid= (ID*)BKE_brush_copy((Brush*)id); return 1; case ID_PA: if (!test) *newid= (ID*)psys_copy_settings((ParticleSettings*)id); @@ -831,7 +831,7 @@ void free_libblock(ListBase *lb, void *idv) free_lamp((Lamp *)id); break; case ID_CA: - free_camera((Camera*) id); + BKE_camera_free((Camera*) id); break; case ID_IP: free_ipo((Ipo *)id); @@ -873,7 +873,7 @@ void free_libblock(ListBase *lb, void *idv) ntreeFreeTree((bNodeTree *)id); break; case ID_BR: - free_brush((Brush *)id); + BKE_brush_free((Brush *)id); break; case ID_PA: psys_free_settings((ParticleSettings *)id); diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index 280a8fdc2b2..fde8f8e3f3d 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -755,7 +755,7 @@ void *add_obdata_from_type(int type) case OB_SURF: return BKE_curve_add("Surf", OB_SURF); case OB_FONT: return BKE_curve_add("Text", OB_FONT); case OB_MBALL: return BKE_metaball_add("Meta"); - case OB_CAMERA: return add_camera("Camera"); + case OB_CAMERA: return BKE_camera_add("Camera"); case OB_LAMP: return add_lamp("Lamp"); case OB_LATTICE: return add_lattice("Lattice"); case OB_ARMATURE: return add_armature("Armature"); diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c index f417f9b79fb..08d8479fd93 100644 --- a/source/blender/blenkernel/intern/paint.c +++ b/source/blender/blenkernel/intern/paint.c @@ -126,7 +126,7 @@ void paint_init(Paint *p, const char col[3]) /* If there's no brush, create one */ brush = paint_brush(p); if (brush == NULL) - brush= add_brush("Brush"); + brush= BKE_brush_add("Brush"); paint_brush_set(p, brush); memcpy(p->paint_cursor_col, col, 3); |