diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-07-25 05:45:53 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-07-25 05:45:53 +0400 |
commit | 885bbe699976318a6d90441d46dc0cd43e16d4a2 (patch) | |
tree | 6d5994314d0f5035674ba3dde0cc1a264abe5bb6 /source/blender/blenkernel/intern | |
parent | 9d97123f90bbe0f7fed9f7cd0b000e1a3f9a610a (diff) |
from Luca's recent commit noticed there are more typo's: lenght -> length
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r-- | source/blender/blenkernel/intern/seqeffects.c | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/softbody.c | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c index efebca0f780..151fc1c407c 100644 --- a/source/blender/blenkernel/intern/seqeffects.c +++ b/source/blender/blenkernel/intern/seqeffects.c @@ -827,7 +827,7 @@ static void makeGammaTables(float gamma) /* The end of the table should match 1.0 carefully. In order to avoid */ /* rounding errors, we just set this explicitly. The last segment may */ - /* have a different lenght than the other segments, but our */ + /* have a different length than the other segments, but our */ /* interpolation is insensitive to that. */ color_domain_table[RE_GAMMA_TABLE_SIZE] = 1.0; gamma_range_table[RE_GAMMA_TABLE_SIZE] = 1.0; diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c index c82595ee2b2..4d1994e760b 100644 --- a/source/blender/blenkernel/intern/softbody.c +++ b/source/blender/blenkernel/intern/softbody.c @@ -3226,7 +3226,7 @@ static void get_scalar_from_vertexgroup(Object *ob, int vertID, short groupindex } /* Resetting a Mesh SB object's springs */ -/* Spring lenght are caculted from'raw' mesh vertices that are NOT altered by modifier stack. */ +/* Spring length are caculted from'raw' mesh vertices that are NOT altered by modifier stack. */ static void springs_from_mesh(Object *ob) { SoftBody *sb; @@ -3362,7 +3362,7 @@ static void mesh_to_softbody(Scene *scene, Object *ob) add_2nd_order_springs(ob,sb->secondspring); /* exploits the the first run of build_bps_springlist(ob);*/ build_bps_springlist(ob); /* yes we need to do it again*/ } - springs_from_mesh(ob); /* write the 'rest'-lenght of the springs */ + springs_from_mesh(ob); /* write the 'rest'-length of the springs */ if (ob->softflag & OB_SB_SELF) {calculate_collision_balls(ob);} } |