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authorCampbell Barton <ideasman42@gmail.com>2012-04-21 19:11:03 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-04-21 19:11:03 +0400
commitb56aabf815dd60827da81574501ea1d12ce3a38b (patch)
treec8e49d9265437377584cb28705a2dc466a7faa1e /source/blender/blenkernel/intern
parent8765dfccf725770007e3b4e6b24199fe8377df71 (diff)
style cleanup: multi-line if statements.
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c16
-rw-r--r--source/blender/blenkernel/intern/cloth.c10
-rw-r--r--source/blender/blenkernel/intern/collision.c4
-rw-r--r--source/blender/blenkernel/intern/customdata.c20
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c6
-rw-r--r--source/blender/blenkernel/intern/image.c5
-rw-r--r--source/blender/blenkernel/intern/implicit.c4
-rw-r--r--source/blender/blenkernel/intern/modifier.c2
-rw-r--r--source/blender/blenkernel/intern/object.c12
-rw-r--r--source/blender/blenkernel/intern/particle.c18
-rw-r--r--source/blender/blenkernel/intern/particle_system.c26
-rw-r--r--source/blender/blenkernel/intern/pointcache.c9
-rw-r--r--source/blender/blenkernel/intern/seqeffects.c5
-rw-r--r--source/blender/blenkernel/intern/sequencer.c8
-rw-r--r--source/blender/blenkernel/intern/shrinkwrap.c4
-rw-r--r--source/blender/blenkernel/intern/writeframeserver.c3
16 files changed, 85 insertions, 67 deletions
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index 2dc95effdd7..4a852bb0233 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -424,17 +424,18 @@ static void cdDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdges
else { /* use OpenGL VBOs or Vertex Arrays instead for better, faster rendering */
int prevstart = 0;
int prevdraw = 1;
- int draw = 1;
+ int draw = TRUE;
GPU_edge_setup(dm);
- if ( !GPU_buffer_legacy(dm) ) {
+ if (!GPU_buffer_legacy(dm)) {
for (i = 0; i < dm->numEdgeData; i++, medge++) {
- if ((drawAllEdges || (medge->flag&ME_EDGEDRAW))
- && (drawLooseEdges || !(medge->flag&ME_LOOSEEDGE))) {
- draw = 1;
+ if ((drawAllEdges || (medge->flag & ME_EDGEDRAW)) &&
+ (drawLooseEdges || !(medge->flag & ME_LOOSEEDGE)))
+ {
+ draw = TRUE;
}
else {
- draw = 0;
+ draw = FALSE;
}
if ( prevdraw != draw ) {
if ( prevdraw > 0 && (i-prevstart) > 0 ) {
@@ -539,8 +540,7 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm,
new_matnr = mface->mat_nr + 1;
new_shademodel = (mface->flag & ME_SMOOTH)?GL_SMOOTH:GL_FLAT;
- if (new_glmode != glmode || new_matnr != matnr
- || new_shademodel != shademodel) {
+ if (new_glmode != glmode || new_matnr != matnr || new_shademodel != shademodel) {
glEnd();
drawCurrentMat = setMaterial(matnr = new_matnr, NULL);
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index 7dedd71b2e0..a0c273cf962 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -446,9 +446,9 @@ void clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob, Derived
BKE_ptcache_id_time(&pid, scene, framenr, &startframe, &endframe, &timescale);
clmd->sim_parms->timescale= timescale;
- if (clmd->sim_parms->reset
- || (framenr == (startframe - clmd->sim_parms->preroll) && clmd->sim_parms->preroll != 0)
- || (clmd->clothObject && dm->getNumVerts(dm) != clmd->clothObject->numverts))
+ if (clmd->sim_parms->reset ||
+ (framenr == (startframe - clmd->sim_parms->preroll) && clmd->sim_parms->preroll != 0) ||
+ (clmd->clothObject && dm->getNumVerts(dm) != clmd->clothObject->numverts))
{
clmd->sim_parms->reset = 0;
cache->flag |= PTCACHE_OUTDATED;
@@ -1176,8 +1176,8 @@ static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm )
// check for existing spring
// check also if startpoint is equal to endpoint
- if ( !BLI_edgehash_haskey ( edgehash, MIN2(tspring2->ij, index2), MAX2(tspring2->ij, index2) )
- && ( index2!=tspring2->ij ) )
+ if (!BLI_edgehash_haskey(edgehash, MIN2(tspring2->ij, index2), MAX2(tspring2->ij, index2)) &&
+ (index2 != tspring2->ij))
{
spring = ( ClothSpring * ) MEM_callocN ( sizeof ( ClothSpring ), "cloth spring" );
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index f6a6ef068d6..7195fb9c425 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -2502,8 +2502,8 @@ int cloth_bvh_objcollision (Object *ob, ClothModifierData * clmd, float step, fl
if ( clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL )
{
- if ( ( cloth->verts [i].flags & CLOTH_VERT_FLAG_PINNED )
- && ( cloth->verts [j].flags & CLOTH_VERT_FLAG_PINNED ) )
+ if ( ( cloth->verts [i].flags & CLOTH_VERT_FLAG_PINNED ) &&
+ ( cloth->verts [j].flags & CLOTH_VERT_FLAG_PINNED ) )
{
continue;
}
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index 29eea3bb576..7cc7a82df66 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -1810,9 +1810,9 @@ void CustomData_copy_data(const CustomData *source, CustomData *dest,
/* find the first dest layer with type >= the source type
* (this should work because layers are ordered by type)
*/
- while (dest_i < dest->totlayer
- && dest->layers[dest_i].type < source->layers[src_i].type)
+ while (dest_i < dest->totlayer && dest->layers[dest_i].type < source->layers[src_i].type) {
++dest_i;
+ }
/* if there are no more dest layers, we're done */
if (dest_i >= dest->totlayer) return;
@@ -1901,9 +1901,9 @@ void CustomData_interp(const CustomData *source, CustomData *dest,
/* find the first dest layer with type >= the source type
* (this should work because layers are ordered by type)
*/
- while (dest_i < dest->totlayer
- && dest->layers[dest_i].type < source->layers[src_i].type)
+ while (dest_i < dest->totlayer && dest->layers[dest_i].type < source->layers[src_i].type) {
++dest_i;
+ }
/* if there are no more dest layers, we're done */
if (dest_i >= dest->totlayer) return;
@@ -2272,9 +2272,9 @@ void CustomData_bmesh_copy_data(const CustomData *source, CustomData *dest,
/* find the first dest layer with type >= the source type
* (this should work because layers are ordered by type)
*/
- while (dest_i < dest->totlayer
- && dest->layers[dest_i].type < source->layers[src_i].type)
+ while (dest_i < dest->totlayer && dest->layers[dest_i].type < source->layers[src_i].type) {
++dest_i;
+ }
/* if there are no more dest layers, we're done */
if (dest_i >= dest->totlayer) return;
@@ -2504,9 +2504,9 @@ void CustomData_to_bmesh_block(const CustomData *source, CustomData *dest,
/* find the first dest layer with type >= the source type
* (this should work because layers are ordered by type)
*/
- while (dest_i < dest->totlayer
- && dest->layers[dest_i].type < source->layers[src_i].type)
+ while (dest_i < dest->totlayer && dest->layers[dest_i].type < source->layers[src_i].type) {
++dest_i;
+ }
/* if there are no more dest layers, we're done */
if (dest_i >= dest->totlayer) return;
@@ -2547,9 +2547,9 @@ void CustomData_from_bmesh_block(const CustomData *source, CustomData *dest,
/* find the first dest layer with type >= the source type
* (this should work because layers are ordered by type)
*/
- while (dest_i < dest->totlayer
- && dest->layers[dest_i].type < source->layers[src_i].type)
+ while (dest_i < dest->totlayer && dest->layers[dest_i].type < source->layers[src_i].type) {
++dest_i;
+ }
/* if there are no more dest layers, we're done */
if (dest_i >= dest->totlayer) return;
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 6aad98d293e..943c8a20990 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -1844,8 +1844,7 @@ static void dynamicPaint_frameUpdate(DynamicPaintModifierData *pmd, Scene *scene
BKE_ptcache_id_time(&pid, scene, (float)scene->r.cfra, NULL, NULL, NULL);
/* reset non-baked cache at first frame */
- if ((int)scene->r.cfra == surface->start_frame && !(cache->flag & PTCACHE_BAKED))
- {
+ if ((int)scene->r.cfra == surface->start_frame && !(cache->flag & PTCACHE_BAKED)) {
cache->flag |= PTCACHE_REDO_NEEDED;
BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_OUTDATED);
cache->flag &= ~PTCACHE_REDO_NEEDED;
@@ -1856,8 +1855,7 @@ static void dynamicPaint_frameUpdate(DynamicPaintModifierData *pmd, Scene *scene
BKE_ptcache_validate(cache, (int)scene->r.cfra);
}
/* if read failed and we're on surface range do recalculate */
- else if ((int)scene->r.cfra == current_frame
- && !(cache->flag & PTCACHE_BAKED)) {
+ else if ((int)scene->r.cfra == current_frame && !(cache->flag & PTCACHE_BAKED)) {
/* calculate surface frame */
canvas->flags |= MOD_DPAINT_BAKING;
dynamicPaint_calculateFrame(surface, scene, ob, current_frame);
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index 3b91afbc126..27779ef8107 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -1148,8 +1148,9 @@ int BKE_add_image_extension(char *string, const char imtype)
if (extension) {
/* prefer this in many cases to avoid .png.tga, but in certain cases it breaks */
/* remove any other known image extension */
- if (BLI_testextensie_array(string, imb_ext_image)
- || (G.have_quicktime && BLI_testextensie_array(string, imb_ext_image_qt))) {
+ if (BLI_testextensie_array(string, imb_ext_image) ||
+ (G.have_quicktime && BLI_testextensie_array(string, imb_ext_image_qt)))
+ {
return BLI_replace_extension(string, FILE_MAX, extension);
}
else {
diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c
index 23aa03b0331..0bb9426730e 100644
--- a/source/blender/blenkernel/intern/implicit.c
+++ b/source/blender/blenkernel/intern/implicit.c
@@ -1260,8 +1260,8 @@ DO_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s,
/*
if (length>L)
{
- if ((clmd->sim_parms->flags & CSIMSETT_FLAG_TEARING_ENABLED)
- && ((((length-L)*100.0f/L) > clmd->sim_parms->maxspringlen))) // cut spring!
+ if ((clmd->sim_parms->flags & CSIMSETT_FLAG_TEARING_ENABLED) &&
+ ((((length-L)*100.0f/L) > clmd->sim_parms->maxspringlen))) // cut spring!
{
s->flags |= CSPRING_FLAG_DEACTIVATE;
return;
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 6c855b8f242..12aa6232cb0 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -76,7 +76,7 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
types_init= 0;
}
- /* type unsigned, no need to chech < 0 */
+ /* type unsigned, no need to check < 0 */
if (type < NUM_MODIFIER_TYPES && types[type]->name[0] != '\0') {
return types[type];
}
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 3271a623584..bc9411b7e02 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -2631,9 +2631,11 @@ void object_handle_update(Scene *scene, Object *ob)
if (psys_check_enabled(ob, psys)) {
/* check use of dupli objects here */
if (psys->part && (psys->part->draw_as == PART_DRAW_REND || G.rendering) &&
- ((psys->part->ren_as == PART_DRAW_OB && psys->part->dup_ob)
- || (psys->part->ren_as == PART_DRAW_GR && psys->part->dup_group)))
+ ((psys->part->ren_as == PART_DRAW_OB && psys->part->dup_ob) ||
+ (psys->part->ren_as == PART_DRAW_GR && psys->part->dup_group)))
+ {
ob->transflag |= OB_DUPLIPARTS;
+ }
particle_system_update(scene, ob, psys);
psys= psys->next;
@@ -2664,9 +2666,11 @@ void object_handle_update(Scene *scene, Object *ob)
BKE_ptcache_ids_from_object(&pidlist, ob, scene, MAX_DUPLI_RECUR);
for (pid=pidlist.first; pid; pid=pid->next) {
- if ((pid->cache->flag & PTCACHE_BAKED)
- || (pid->cache->flag & PTCACHE_QUICK_CACHE)==0)
+ if ((pid->cache->flag & PTCACHE_BAKED) ||
+ (pid->cache->flag & PTCACHE_QUICK_CACHE) == 0)
+ {
continue;
+ }
if (pid->cache->flag & PTCACHE_OUTDATED || (pid->cache->flag & PTCACHE_SIMULATION_VALID)==0) {
scene->physics_settings.quick_cache_step =
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 2eff664bc1a..414677bfc6e 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -4276,10 +4276,13 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta
state->time = psys_get_child_time(psys, cpa, cfra, NULL, NULL);
- if (!always)
- if ((state->time < 0.0f && !(part->flag & PART_UNBORN))
- || (state->time > 1.0f && !(part->flag & PART_DIED)))
+ if (!always) {
+ if ((state->time < 0.0f && !(part->flag & PART_UNBORN)) ||
+ (state->time > 1.0f && !(part->flag & PART_DIED)))
+ {
return 0;
+ }
+ }
state->time= (cfra - (part->sta + (part->end - part->sta) * PSYS_FRAND(p + 23))) / (part->lifetime * PSYS_FRAND(p + 24));
@@ -4296,10 +4299,13 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta
}
if (pa) {
- if (!always)
- if ((cfra < pa->time && (part->flag & PART_UNBORN)==0)
- || (cfra > pa->dietime && (part->flag & PART_DIED)==0))
+ if (!always) {
+ if ((cfra < pa->time && (part->flag & PART_UNBORN) == 0) ||
+ (cfra > pa->dietime && (part->flag & PART_DIED) == 0))
+ {
return 0;
+ }
+ }
cfra = MIN2(cfra, pa->dietime);
}
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index ee19b38e02b..4ce24953c89 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -126,10 +126,12 @@ static int psys_get_current_display_percentage(ParticleSystem *psys)
{
ParticleSettings *part=psys->part;
- if ((psys->renderdata && !particles_are_dynamic(psys)) /* non-dynamic particles can be rendered fully */
- || (part->child_nbr && part->childtype) /* display percentage applies to children */
- || (psys->pointcache->flag & PTCACHE_BAKING)) /* baking is always done with full amount */
+ if ((psys->renderdata && !particles_are_dynamic(psys)) || /* non-dynamic particles can be rendered fully */
+ (part->child_nbr && part->childtype) || /* display percentage applies to children */
+ (psys->pointcache->flag & PTCACHE_BAKING)) /* baking is always done with full amount */
+ {
return 100;
+ }
return psys->part->disp;
}
@@ -1862,9 +1864,11 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime,
/* and gravity in r_ve */
bpa->gravity[0] = bpa->gravity[1] = 0.0f;
bpa->gravity[2] = -1.0f;
- if ((sim->scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY)
- && sim->scene->physics_settings.gravity[2]!=0.0f)
+ if ((sim->scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY) &&
+ (sim->scene->physics_settings.gravity[2] != 0.0f))
+ {
bpa->gravity[2] = sim->scene->physics_settings.gravity[2];
+ }
bpa->data.health = part->boids->health;
bpa->data.mode = eBoidMode_InAir;
@@ -2683,9 +2687,10 @@ static void basic_integrate(ParticleSimulationData *sim, int p, float dfra, floa
efdata.sim = sim;
/* add global acceleration (gravitation) */
- if (psys_uses_gravity(sim)
+ if (psys_uses_gravity(sim) &&
/* normal gravity is too strong for hair so it's disabled by default */
- && (part->type != PART_HAIR || part->effector_weights->flag & EFF_WEIGHT_DO_HAIR)) {
+ (part->type != PART_HAIR || part->effector_weights->flag & EFF_WEIGHT_DO_HAIR))
+ {
zero_v3(gr);
madd_v3_v3fl(gr, sim->scene->physics_settings.gravity, part->effector_weights->global_gravity * efdata.ptex.gravity);
gravity = gr;
@@ -3892,11 +3897,12 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
}
/* only reset unborn particles if they're shown or if the particle is born soon*/
- if (pa->alive==PARS_UNBORN
- && (part->flag & PART_UNBORN || cfra + psys->pointcache->step > pa->time))
+ if (pa->alive==PARS_UNBORN && (part->flag & PART_UNBORN || (cfra + psys->pointcache->step > pa->time))) {
reset_particle(sim, pa, dtime, cfra);
- else if (part->phystype == PART_PHYS_NO)
+ }
+ else if (part->phystype == PART_PHYS_NO) {
reset_particle(sim, pa, dtime, cfra);
+ }
if (ELEM(pa->alive, PARS_ALIVE, PARS_DYING)==0 || (pa->flag & (PARS_UNEXIST|PARS_NO_DISP)))
pa->state.time = -1.f;
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 100bd485c36..dbcef9ad4c8 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -821,9 +821,12 @@ void BKE_ptcache_id_from_particles(PTCacheID *pid, Object *ob, ParticleSystem *p
if (psys->part->flag & PART_ROTATIONS) {
pid->data_types|= (1<<BPHYS_DATA_ROTATION);
- if (psys->part->rotmode!=PART_ROT_VEL
- || psys->part->avemode==PART_AVE_RAND || psys->part->avefac!=0.0f)
- pid->data_types|= (1<<BPHYS_DATA_AVELOCITY);
+ if (psys->part->rotmode != PART_ROT_VEL ||
+ psys->part->avemode == PART_AVE_RAND ||
+ psys->part->avefac != 0.0f)
+ {
+ pid->data_types |= (1 << BPHYS_DATA_AVELOCITY);
+ }
}
pid->info_types= (1<<BPHYS_DATA_TIMES);
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index 3aadfa309c5..52f59fb8b80 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -3076,8 +3076,9 @@ void sequence_effect_speed_rebuild_map(Scene *scene, Sequence * seq, int force)
fallback_fac = 1.0;
if (seq->flag & SEQ_USE_EFFECT_DEFAULT_FADE) {
- if (seq->seq1->enddisp != seq->seq1->start
- && seq->seq1->len != 0) {
+ if ((seq->seq1->enddisp != seq->seq1->start) &&
+ (seq->seq1->len != 0))
+ {
fallback_fac = (float) seq->seq1->len /
(float) (seq->seq1->enddisp - seq->seq1->start);
flags = SEQ_SPEED_INTEGRATE;
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index e27ff4ddeda..97edba7d9ef 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -3067,10 +3067,10 @@ void seq_tx_set_final_right(Sequence *seq, int val)
* since they work a bit differently to normal image seq's (during transform) */
int seq_single_check(Sequence *seq)
{
- return (seq->len == 1 && (
- seq->type == SEQ_IMAGE
- || ((seq->type & SEQ_EFFECT) &&
- get_sequence_effect_num_inputs(seq->type) == 0)));
+ return ((seq->len == 1) &&
+ (seq->type == SEQ_IMAGE ||
+ ((seq->type & SEQ_EFFECT) &&
+ get_sequence_effect_num_inputs(seq->type) == 0)));
}
/* check if the selected seq's reference unselected seq's */
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c
index 6513399c962..4006837efd6 100644
--- a/source/blender/blenkernel/intern/shrinkwrap.c
+++ b/source/blender/blenkernel/intern/shrinkwrap.c
@@ -325,8 +325,8 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc)
}
//After sucessufuly build the trees, start projection vertexs
- if ( bvhtree_from_mesh_faces(&treeData, calc->target, 0.0, 4, 6)
- && (auxMesh == NULL || bvhtree_from_mesh_faces(&auxData, auxMesh, 0.0, 4, 6)))
+ if (bvhtree_from_mesh_faces(&treeData, calc->target, 0.0, 4, 6) &&
+ (auxMesh == NULL || bvhtree_from_mesh_faces(&auxData, auxMesh, 0.0, 4, 6)))
{
#ifndef __APPLE__
diff --git a/source/blender/blenkernel/intern/writeframeserver.c b/source/blender/blenkernel/intern/writeframeserver.c
index 4bb9c497980..62e921f3311 100644
--- a/source/blender/blenkernel/intern/writeframeserver.c
+++ b/source/blender/blenkernel/intern/writeframeserver.c
@@ -206,8 +206,7 @@ static int handle_request(RenderData *rd, char * req)
*p = 0;
- if (strcmp(path, "/index.html") == 0
- || strcmp(path, "/") == 0) {
+ if (strcmp(path, "/index.html") == 0 || strcmp(path, "/") == 0) {
safe_puts(index_page);
return -1;
}