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author | Johnny Matthews <johnny.matthews@gmail.com> | 2021-12-06 20:58:08 +0300 |
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committer | Johnny Matthews <johnny.matthews@gmail.com> | 2021-12-06 20:58:08 +0300 |
commit | 2814740f5be86fc389ba82ffbb3a40c43f47a9f5 (patch) | |
tree | 42db0205adcb154724394527c6b2c5c23150c084 /source/blender/blenkernel/intern | |
parent | ee4ed99866fbb7ab048b637b2d71a872b7eef2b5 (diff) |
Geometry Nodes: 4 Field Inputs for Mesh Topology Data
Creates 4 new nodes which provide topology information
for the mesh. Values are interpolated from the primary
domain in each case using basic attribute interpolation.
Vertex Neighbors
- Vertex Count
- Face Count
Face Neighbors
- Vertex Count
- Neighboring Face Count
Edge Vertices
- Vertex Index 1
- Vertex Index 2
- Position 1
- Position 2
Face Area
- Face Area
Differential Revision: https://developer.blender.org/D13343
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r-- | source/blender/blenkernel/intern/node.cc | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/node.cc b/source/blender/blenkernel/intern/node.cc index 359dbaab12b..6558ad894b8 100644 --- a/source/blender/blenkernel/intern/node.cc +++ b/source/blender/blenkernel/intern/node.cc @@ -5900,6 +5900,10 @@ static void registerGeometryNodes() register_node_type_geo_input_index(); register_node_type_geo_input_material_index(); register_node_type_geo_input_material(); + register_node_type_geo_input_mesh_edge_vertices(); + register_node_type_geo_input_mesh_face_area(); + register_node_type_geo_input_mesh_face_neighbors(); + register_node_type_geo_input_mesh_vertex_neighbors(); register_node_type_geo_input_normal(); register_node_type_geo_input_position(); register_node_type_geo_input_radius(); |