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authorBrecht Van Lommel <brecht@blender.org>2021-08-04 18:46:55 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-08-04 20:18:34 +0300
commit8abf6efcf60fa7f609f38fda0e085d84a72b6dba (patch)
tree29a330737f179f0d632dc76ead0cbd5370fc26b0 /source/blender/blenkernel/intern
parent10b9621079823048e73d4677413bc5e59f833dcf (diff)
Cleanup: rename restrict to hide/visibility in Object, Collection, MaskLayer
This makes the internal naming consistent with the public API. And also gives us a visibility_flag rather than restrictflag that can be extended with more flags.
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r--source/blender/blenkernel/intern/collection.c6
-rw-r--r--source/blender/blenkernel/intern/layer.c28
-rw-r--r--source/blender/blenkernel/intern/lib_override.c7
-rw-r--r--source/blender/blenkernel/intern/mask.c4
-rw-r--r--source/blender/blenkernel/intern/mask_rasterize.c2
-rw-r--r--source/blender/blenkernel/intern/object_dupli.cc6
-rw-r--r--source/blender/blenkernel/intern/scene.c2
7 files changed, 27 insertions, 28 deletions
diff --git a/source/blender/blenkernel/intern/collection.c b/source/blender/blenkernel/intern/collection.c
index b90214f1814..dbcd80fe065 100644
--- a/source/blender/blenkernel/intern/collection.c
+++ b/source/blender/blenkernel/intern/collection.c
@@ -806,10 +806,10 @@ static void collection_object_cache_fill(ListBase *lb,
/* Only collection flags are checked here currently, object restrict flag is checked
* in FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN since it can be animated
* without updating the cache. */
- if (((child_restrict & COLLECTION_RESTRICT_VIEWPORT) == 0)) {
+ if (((child_restrict & COLLECTION_HIDE_VIEWPORT) == 0)) {
base->flag |= BASE_ENABLED_VIEWPORT;
}
- if (((child_restrict & COLLECTION_RESTRICT_RENDER) == 0)) {
+ if (((child_restrict & COLLECTION_HIDE_RENDER) == 0)) {
base->flag |= BASE_ENABLED_RENDER;
}
}
@@ -1755,7 +1755,7 @@ static bool collection_objects_select(ViewLayer *view_layer, Collection *collect
{
bool changed = false;
- if (collection->flag & COLLECTION_RESTRICT_SELECT) {
+ if (collection->flag & COLLECTION_HIDE_SELECT) {
return false;
}
diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c
index ae1863f0a47..5940569ba76 100644
--- a/source/blender/blenkernel/intern/layer.c
+++ b/source/blender/blenkernel/intern/layer.c
@@ -602,7 +602,7 @@ static bool layer_collection_hidden(ViewLayer *view_layer, LayerCollection *lc)
}
/* Check visiblilty restriction flags */
- if (lc->flag & LAYER_COLLECTION_HIDE || lc->collection->flag & COLLECTION_RESTRICT_VIEWPORT) {
+ if (lc->flag & LAYER_COLLECTION_HIDE || lc->collection->flag & COLLECTION_HIDE_VIEWPORT) {
return true;
}
@@ -1005,17 +1005,17 @@ static void layer_collection_objects_sync(ViewLayer *view_layer,
BLI_addtail(r_lb_new_object_bases, base);
}
- if ((collection_restrict & COLLECTION_RESTRICT_VIEWPORT) == 0) {
+ if ((collection_restrict & COLLECTION_HIDE_VIEWPORT) == 0) {
base->flag_from_collection |= (BASE_ENABLED_VIEWPORT | BASE_VISIBLE_DEPSGRAPH);
if ((layer_restrict & LAYER_COLLECTION_HIDE) == 0) {
base->flag_from_collection |= BASE_VISIBLE_VIEWLAYER;
}
- if (((collection_restrict & COLLECTION_RESTRICT_SELECT) == 0)) {
+ if (((collection_restrict & COLLECTION_HIDE_SELECT) == 0)) {
base->flag_from_collection |= BASE_SELECTABLE;
}
}
- if ((collection_restrict & COLLECTION_RESTRICT_RENDER) == 0) {
+ if ((collection_restrict & COLLECTION_HIDE_RENDER) == 0) {
base->flag_from_collection |= BASE_ENABLED_RENDER;
}
@@ -1150,11 +1150,11 @@ static void layer_collection_sync(ViewLayer *view_layer,
/* We separate restrict viewport and visible view layer because a layer collection can be
* hidden in the view layer yet (locally) visible in a viewport (if it is not restricted). */
- if (child_collection_restrict & COLLECTION_RESTRICT_VIEWPORT) {
- child_layer->runtime_flag |= LAYER_COLLECTION_RESTRICT_VIEWPORT;
+ if (child_collection_restrict & COLLECTION_HIDE_VIEWPORT) {
+ child_layer->runtime_flag |= LAYER_COLLECTION_HIDE_VIEWPORT;
}
- if (((child_layer->runtime_flag & LAYER_COLLECTION_RESTRICT_VIEWPORT) == 0) &&
+ if (((child_layer->runtime_flag & LAYER_COLLECTION_HIDE_VIEWPORT) == 0) &&
((child_layer_restrict & LAYER_COLLECTION_HIDE) == 0)) {
child_layer->runtime_flag |= LAYER_COLLECTION_VISIBLE_VIEW_LAYER;
}
@@ -1333,7 +1333,7 @@ void BKE_main_collection_sync_remap(const Main *bmain)
*/
bool BKE_layer_collection_objects_select(ViewLayer *view_layer, LayerCollection *lc, bool deselect)
{
- if (lc->collection->flag & COLLECTION_RESTRICT_SELECT) {
+ if (lc->collection->flag & COLLECTION_HIDE_SELECT) {
return false;
}
@@ -1369,7 +1369,7 @@ bool BKE_layer_collection_objects_select(ViewLayer *view_layer, LayerCollection
bool BKE_layer_collection_has_selected_objects(ViewLayer *view_layer, LayerCollection *lc)
{
- if (lc->collection->flag & COLLECTION_RESTRICT_SELECT) {
+ if (lc->collection->flag & COLLECTION_HIDE_SELECT) {
return false;
}
@@ -1457,7 +1457,7 @@ bool BKE_object_is_visible_in_viewport(const View3D *v3d, const struct Object *o
{
BLI_assert(v3d != NULL);
- if (ob->restrictflag & OB_RESTRICT_VIEWPORT) {
+ if (ob->visibility_flag & OB_HIDE_VIEWPORT) {
return false;
}
@@ -2146,14 +2146,14 @@ void BKE_base_eval_flags(Base *base)
base->flag |= (base->flag_from_collection & g_base_collection_flags);
/* Apply object restrictions. */
- const int object_restrict = base->object->restrictflag;
- if (object_restrict & OB_RESTRICT_VIEWPORT) {
+ const int object_restrict = base->object->visibility_flag;
+ if (object_restrict & OB_HIDE_VIEWPORT) {
base->flag &= ~BASE_ENABLED_VIEWPORT;
}
- if (object_restrict & OB_RESTRICT_RENDER) {
+ if (object_restrict & OB_HIDE_RENDER) {
base->flag &= ~BASE_ENABLED_RENDER;
}
- if (object_restrict & OB_RESTRICT_SELECT) {
+ if (object_restrict & OB_HIDE_SELECT) {
base->flag &= ~BASE_SELECTABLE;
}
diff --git a/source/blender/blenkernel/intern/lib_override.c b/source/blender/blenkernel/intern/lib_override.c
index 8e67547b719..38687fa47b2 100644
--- a/source/blender/blenkernel/intern/lib_override.c
+++ b/source/blender/blenkernel/intern/lib_override.c
@@ -855,8 +855,8 @@ static void lib_override_library_create_post_process(Main *bmain,
default_instantiating_collection = BKE_collection_add(
bmain, (Collection *)id_root, "OVERRIDE_HIDDEN");
/* Hide the collection from viewport and render. */
- default_instantiating_collection->flag |= COLLECTION_RESTRICT_VIEWPORT |
- COLLECTION_RESTRICT_RENDER;
+ default_instantiating_collection->flag |= COLLECTION_HIDE_VIEWPORT |
+ COLLECTION_HIDE_RENDER;
break;
}
case ID_OB: {
@@ -1731,8 +1731,7 @@ void BKE_lib_override_library_main_resync(Main *bmain,
override_resync_residual_storage = BKE_collection_add(
bmain, scene->master_collection, OVERRIDE_RESYNC_RESIDUAL_STORAGE_NAME);
/* Hide the collection from viewport and render. */
- override_resync_residual_storage->flag |= COLLECTION_RESTRICT_VIEWPORT |
- COLLECTION_RESTRICT_RENDER;
+ override_resync_residual_storage->flag |= COLLECTION_HIDE_VIEWPORT | COLLECTION_HIDE_RENDER;
}
/* Necessary to improve performances, and prevent layers matching override sub-collections to be
diff --git a/source/blender/blenkernel/intern/mask.c b/source/blender/blenkernel/intern/mask.c
index 34dd38164c2..f40d1db60ff 100644
--- a/source/blender/blenkernel/intern/mask.c
+++ b/source/blender/blenkernel/intern/mask.c
@@ -429,7 +429,7 @@ MaskLayer *BKE_mask_layer_copy(const MaskLayer *masklay)
masklay_new->blend_flag = masklay->blend_flag;
masklay_new->flag = masklay->flag;
masklay_new->falloff = masklay->falloff;
- masklay_new->restrictflag = masklay->restrictflag;
+ masklay_new->visibility_flag = masklay->visibility_flag;
for (spline = masklay->splines.first; spline; spline = spline->next) {
MaskSpline *spline_new = BKE_mask_spline_copy(spline);
@@ -2092,7 +2092,7 @@ void BKE_mask_clipboard_copy_from_layer(MaskLayer *mask_layer)
MaskSpline *spline;
/* Nothing to do if selection if disabled for the given layer. */
- if (mask_layer->restrictflag & MASK_RESTRICT_SELECT) {
+ if (mask_layer->visibility_flag & MASK_HIDE_SELECT) {
return;
}
diff --git a/source/blender/blenkernel/intern/mask_rasterize.c b/source/blender/blenkernel/intern/mask_rasterize.c
index 00ed7d86975..8acc929a089 100644
--- a/source/blender/blenkernel/intern/mask_rasterize.c
+++ b/source/blender/blenkernel/intern/mask_rasterize.c
@@ -619,7 +619,7 @@ void BKE_maskrasterize_handle_init(MaskRasterHandle *mr_handle,
unsigned int tot_boundary_found = 0;
#endif
- if (masklay->restrictflag & MASK_RESTRICT_RENDER) {
+ if (masklay->visibility_flag & MASK_HIDE_RENDER) {
/* skip the layer */
mr_handle->layers_tot--;
masklay_index--;
diff --git a/source/blender/blenkernel/intern/object_dupli.cc b/source/blender/blenkernel/intern/object_dupli.cc
index 77969328365..141a9a25eca 100644
--- a/source/blender/blenkernel/intern/object_dupli.cc
+++ b/source/blender/blenkernel/intern/object_dupli.cc
@@ -1554,15 +1554,15 @@ static const DupliGenerator gen_dupli_particles = {
static const DupliGenerator *get_dupli_generator(const DupliContext *ctx)
{
int transflag = ctx->object->transflag;
- int restrictflag = ctx->object->restrictflag;
+ int visibility_flag = ctx->object->visibility_flag;
if ((transflag & OB_DUPLI) == 0 && ctx->object->runtime.geometry_set_eval == nullptr) {
return nullptr;
}
/* Should the dupli's be generated for this object? - Respect restrict flags. */
- if (DEG_get_mode(ctx->depsgraph) == DAG_EVAL_RENDER ? (restrictflag & OB_RESTRICT_RENDER) :
- (restrictflag & OB_RESTRICT_VIEWPORT)) {
+ if (DEG_get_mode(ctx->depsgraph) == DAG_EVAL_RENDER ? (visibility_flag & OB_HIDE_RENDER) :
+ (visibility_flag & OB_HIDE_VIEWPORT)) {
return nullptr;
}
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 3f75d0963c6..6d60f5e91b4 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -2305,7 +2305,7 @@ Object *BKE_scene_camera_switch_find(Scene *scene)
Object *first_camera = NULL;
LISTBASE_FOREACH (TimeMarker *, m, &scene->markers) {
- if (m->camera && (m->camera->restrictflag & OB_RESTRICT_RENDER) == 0) {
+ if (m->camera && (m->camera->visibility_flag & OB_HIDE_RENDER) == 0) {
if ((m->frame <= ctime) && (m->frame > frame)) {
camera = m->camera;
frame = m->frame;