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authorCampbell Barton <ideasman42@gmail.com>2019-04-18 22:13:22 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-19 07:53:38 +0300
commit9573bf432c4b06d940b4b38cc455826f47518884 (patch)
tree6e8d4136abfbbd953423b1b6948ab64f11187eee /source/blender/blenkernel/intern
parent638938e5a8c30c405c3b4e96ab4f78095003958b (diff)
UI: move top-bar into the spaces header
Currently this is only in the 3D viewport however all spaces that use the tool-system will have this region added. D4680 by @brecht with own updates.
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r--source/blender/blenkernel/intern/screen.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c
index 9fa70d38574..df018f7cea4 100644
--- a/source/blender/blenkernel/intern/screen.c
+++ b/source/blender/blenkernel/intern/screen.c
@@ -868,7 +868,7 @@ void BKE_screen_header_alignment_reset(bScreen *screen)
int alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP;
for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
for (ARegion *ar = sa->regionbase.first; ar; ar = ar->next) {
- if (ar->regiontype == RGN_TYPE_HEADER) {
+ if (ELEM(ar->regiontype, RGN_TYPE_HEADER, RGN_TYPE_TOOL_HEADER)) {
if (ELEM(sa->spacetype, SPACE_FILE, SPACE_USERPREF, SPACE_OUTLINER, SPACE_PROPERTIES)) {
ar->alignment = RGN_ALIGN_TOP;
continue;