diff options
author | Monique <mdewanchand@atmind.nl> | 2022-09-08 15:31:23 +0300 |
---|---|---|
committer | Monique <mdewanchand@atmind.nl> | 2022-09-08 15:31:23 +0300 |
commit | 78d4e63b5f1e0e1f80b4b25ecf40f85e030a4da8 (patch) | |
tree | 1d94583f4b8b503a775c87e90eebc9666e98a423 /source/blender/blenkernel/intern | |
parent | fc5ea738f4e900cbe91d33480210cfc9273ea280 (diff) |
Remove const char name
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r-- | source/blender/blenkernel/intern/collection.c | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/fluid.c | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/layer.c | 19 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/layer_utils.c | 4 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/mball.cc | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/object.cc | 7 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/scene.cc | 21 |
7 files changed, 27 insertions, 30 deletions
diff --git a/source/blender/blenkernel/intern/collection.c b/source/blender/blenkernel/intern/collection.c index 7d28533a875..afb5f4ef2a6 100644 --- a/source/blender/blenkernel/intern/collection.c +++ b/source/blender/blenkernel/intern/collection.c @@ -860,7 +860,7 @@ Base *BKE_collection_or_layer_objects(const Scene *scene, return BKE_collection_object_cache_get(collection).first; } BKE_view_layer_ensure_sync(scene, view_layer); - return BKE_view_layer_object_bases_get(view_layer, __func__)->first; + return BKE_view_layer_object_bases_get(view_layer)->first; } /** \} */ diff --git a/source/blender/blenkernel/intern/fluid.c b/source/blender/blenkernel/intern/fluid.c index d7cb64f8256..d354dfb0939 100644 --- a/source/blender/blenkernel/intern/fluid.c +++ b/source/blender/blenkernel/intern/fluid.c @@ -562,7 +562,7 @@ static int get_light(Scene *scene, ViewLayer *view_layer, float *light) /* Try to find a lamp, preferably local. */ BKE_view_layer_ensure_sync(scene, view_layer); - LISTBASE_FOREACH (Base *, base_tmp, BKE_view_layer_object_bases_get(view_layer, __func__)) { + LISTBASE_FOREACH (Base *, base_tmp, BKE_view_layer_object_bases_get(view_layer)) { if (base_tmp->object->type == OB_LAMP) { Light *la = base_tmp->object->data; diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c index b5d874a4968..244f5f85534 100644 --- a/source/blender/blenkernel/intern/layer.c +++ b/source/blender/blenkernel/intern/layer.c @@ -286,7 +286,7 @@ void BKE_view_layer_free_ex(ViewLayer *view_layer, const bool do_id_user) void BKE_view_layer_selected_objects_tag(const Scene *scene, ViewLayer *view_layer, const int tag) { BKE_view_layer_ensure_sync(scene, view_layer); - LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer, __func__)) { + LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer)) { if ((base->flag & BASE_SELECTED) != 0) { base->object->flag |= tag; } @@ -312,7 +312,7 @@ static bool find_scene_collection_in_scene_collections(ListBase *lb, const Layer Object *BKE_view_layer_camera_find(const Scene *scene, ViewLayer *view_layer) { BKE_view_layer_ensure_sync(scene, view_layer); - LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer, __func__)) { + LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer)) { if (base->object->type == OB_CAMERA) { return base->object; } @@ -392,7 +392,7 @@ Base *BKE_view_layer_base_find(ViewLayer *view_layer, Object *ob) void BKE_view_layer_base_deselect_all(const Scene *scene, ViewLayer *view_layer) { BKE_view_layer_ensure_sync(scene, view_layer); - LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer, __func__)) { + LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer)) { base->flag &= ~BASE_SELECTED; } } @@ -1526,7 +1526,7 @@ void BKE_base_set_visible(Scene *scene, ViewLayer *view_layer, Base *base, bool if (!extend) { /* Make only one base visible. */ BKE_view_layer_ensure_sync(scene, view_layer); - LISTBASE_FOREACH (Base *, other, BKE_view_layer_object_bases_get(view_layer, __func__)) { + LISTBASE_FOREACH (Base *, other, BKE_view_layer_object_bases_get(view_layer)) { other->flag |= BASE_HIDDEN; } @@ -1721,7 +1721,7 @@ void BKE_layer_collection_local_sync(const Scene *scene, ViewLayer *view_layer, /* Reset flags and set the bases visible by default. */ BKE_view_layer_ensure_sync(scene, view_layer); - LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer, __func__)) { + LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer)) { base->local_collections_bits &= ~local_collections_uuid; } @@ -1977,7 +1977,7 @@ static void object_bases_iterator_begin(BLI_Iterator *iter, void *data_in_v, con ObjectsVisibleIteratorData *data_in = data_in_v; ViewLayer *view_layer = data_in->view_layer; const View3D *v3d = data_in->v3d; - Base *base = BKE_view_layer_object_bases_get(view_layer, __func__)->first; + Base *base = BKE_view_layer_object_bases_get(view_layer)->first; /* when there are no objects */ if (base == NULL) { @@ -2279,13 +2279,12 @@ static void layer_eval_view_layer(struct Depsgraph *depsgraph, /* Create array of bases, for fast index-based lookup. */ BKE_view_layer_ensure_sync(scene, view_layer); - const int num_object_bases = BLI_listbase_count( - BKE_view_layer_object_bases_get(view_layer, __func__)); + const int num_object_bases = BLI_listbase_count(BKE_view_layer_object_bases_get(view_layer)); MEM_SAFE_FREE(view_layer->object_bases_array); view_layer->object_bases_array = MEM_malloc_arrayN( num_object_bases, sizeof(Base *), "view_layer->object_bases_array"); int base_index = 0; - LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer, __func__)) { + LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer)) { view_layer->object_bases_array[base_index++] = base; } } @@ -2319,7 +2318,7 @@ void BKE_view_layer_blend_write(BlendWriter *writer, const Scene *scene, ViewLay { BKE_view_layer_ensure_sync(scene, view_layer); BLO_write_struct(writer, ViewLayer, view_layer); - BLO_write_struct_list(writer, Base, BKE_view_layer_object_bases_get(view_layer, __func__)); + BLO_write_struct_list(writer, Base, BKE_view_layer_object_bases_get(view_layer)); if (view_layer->id_properties) { IDP_BlendWrite(writer, view_layer->id_properties); diff --git a/source/blender/blenkernel/intern/layer_utils.c b/source/blender/blenkernel/intern/layer_utils.c index cdd337b5cc1..e98969d33ee 100644 --- a/source/blender/blenkernel/intern/layer_utils.c +++ b/source/blender/blenkernel/intern/layer_utils.c @@ -215,9 +215,9 @@ struct Object **BKE_view_layer_array_from_objects_in_mode_unique_data(const Scen return BKE_view_layer_array_from_objects_in_mode_params(scene, view_layer, v3d, r_len, ¶ms); } -struct ListBase *BKE_view_layer_object_bases_get(struct ViewLayer *view_layer, const char *name) +struct ListBase *BKE_view_layer_object_bases_get(struct ViewLayer *view_layer) { - BLI_assert_msg((view_layer->flag & VIEW_LAYER_OUT_OF_SYNC) == 0, name); + BLI_assert_msg((view_layer->flag & VIEW_LAYER_OUT_OF_SYNC) == 0, "Object Bases out of sync"); return &view_layer->object_bases; } diff --git a/source/blender/blenkernel/intern/mball.cc b/source/blender/blenkernel/intern/mball.cc index d848c09066a..03786d9c4b6 100644 --- a/source/blender/blenkernel/intern/mball.cc +++ b/source/blender/blenkernel/intern/mball.cc @@ -451,7 +451,7 @@ Object *BKE_mball_basis_find(Scene *scene, Object *object) LISTBASE_FOREACH (ViewLayer *, view_layer, &scene->view_layers) { BKE_view_layer_ensure_sync(scene, view_layer); - LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer, __func__)) { + LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer)) { Object *ob = base->object; if ((ob->type == OB_MBALL) && !(base->flag & BASE_FROM_DUPLI)) { if (ob != bob) { diff --git a/source/blender/blenkernel/intern/object.cc b/source/blender/blenkernel/intern/object.cc index 61f941c0a8b..c8bc3847b6b 100644 --- a/source/blender/blenkernel/intern/object.cc +++ b/source/blender/blenkernel/intern/object.cc @@ -5169,12 +5169,12 @@ LinkNode *BKE_object_relational_superset(const Scene *scene, /* Remove markers from all objects */ BKE_view_layer_ensure_sync(scene, view_layer); - LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer, __func__)) { + LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer)) { base->object->id.tag &= ~LIB_TAG_DOIT; } /* iterate over all selected and visible objects */ - LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer, __func__)) { + LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer)) { if (objectSet == OB_SET_ALL) { /* as we get all anyways just add it */ Object *ob = base->object; @@ -5210,8 +5210,7 @@ LinkNode *BKE_object_relational_superset(const Scene *scene, /* child relationship */ if (includeFilter & (OB_REL_CHILDREN | OB_REL_CHILDREN_RECURSIVE)) { - LISTBASE_FOREACH ( - Base *, local_base, BKE_view_layer_object_bases_get(view_layer, __func__)) { + LISTBASE_FOREACH (Base *, local_base, BKE_view_layer_object_bases_get(view_layer)) { if (BASE_EDITABLE(((View3D *)nullptr), local_base)) { Object *child = local_base->object; diff --git a/source/blender/blenkernel/intern/scene.cc b/source/blender/blenkernel/intern/scene.cc index be6c064f151..7cd5b7087a0 100644 --- a/source/blender/blenkernel/intern/scene.cc +++ b/source/blender/blenkernel/intern/scene.cc @@ -804,7 +804,7 @@ static void scene_foreach_id(ID *id, LibraryForeachIDData *data) LISTBASE_FOREACH (ViewLayer *, view_layer, &scene->view_layers) { BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, view_layer->mat_override, IDWALK_CB_USER); BKE_view_layer_ensure_sync(scene, view_layer); - LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer, __func__)) { + LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer)) { BKE_LIB_FOREACHID_PROCESS_IDSUPER( data, base->object, IDWALK_CB_NOP | IDWALK_CB_OVERRIDE_LIBRARY_NOT_OVERRIDABLE); } @@ -2051,8 +2051,7 @@ bool BKE_scene_object_find(Scene *scene, Object *ob) { LISTBASE_FOREACH (ViewLayer *, view_layer, &scene->view_layers) { BKE_view_layer_ensure_sync(scene, view_layer); - if (BLI_findptr( - BKE_view_layer_object_bases_get(view_layer, __func__), ob, offsetof(Base, object))) { + if (BLI_findptr(BKE_view_layer_object_bases_get(view_layer), ob, offsetof(Base, object))) { return true; } } @@ -2063,7 +2062,7 @@ Object *BKE_scene_object_find_by_name(const Scene *scene, const char *name) { LISTBASE_FOREACH (ViewLayer *, view_layer, &scene->view_layers) { BKE_view_layer_ensure_sync(scene, view_layer); - LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer, __func__)) { + LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer)) { if (STREQ(base->object->id.name + 2, name)) { return base->object; } @@ -2085,7 +2084,7 @@ void BKE_scene_set_background(Main *bmain, Scene *scene) /* copy layers and flags from bases to objects */ LISTBASE_FOREACH (ViewLayer *, view_layer, &scene->view_layers) { BKE_view_layer_ensure_sync(scene, view_layer); - LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer, __func__)) { + LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer)) { /* collection patch... */ BKE_scene_object_base_flag_sync_from_base(base); } @@ -2129,7 +2128,7 @@ int BKE_scene_base_iter_next( ViewLayer *view_layer = (depsgraph) ? DEG_get_evaluated_view_layer(depsgraph) : BKE_view_layer_context_active_PLACEHOLDER(*scene); BKE_view_layer_ensure_sync(*scene, view_layer); - *base = static_cast<Base *>(BKE_view_layer_object_bases_get(view_layer, __func__)->first); + *base = static_cast<Base *>(BKE_view_layer_object_bases_get(view_layer)->first); if (*base) { *ob = (*base)->object; iter->phase = F_SCENE; @@ -2140,7 +2139,7 @@ int BKE_scene_base_iter_next( (*scene) = (*scene)->set; ViewLayer *view_layer_set = BKE_view_layer_default_render(*scene); BKE_view_layer_ensure_sync(*scene, view_layer_set); - ListBase *object_bases = BKE_view_layer_object_bases_get(view_layer_set, __func__); + ListBase *object_bases = BKE_view_layer_object_bases_get(view_layer_set); if (object_bases->first) { *base = static_cast<Base *>(object_bases->first); *ob = (*base)->object; @@ -2163,7 +2162,7 @@ int BKE_scene_base_iter_next( (*scene) = (*scene)->set; ViewLayer *view_layer_set = BKE_view_layer_default_render(*scene); BKE_view_layer_ensure_sync(*scene, view_layer_set); - ListBase *object_bases = BKE_view_layer_object_bases_get(view_layer_set, __func__); + ListBase *object_bases = BKE_view_layer_object_bases_get(view_layer_set); if (object_bases->first) { *base = static_cast<Base *>(object_bases->first); *ob = (*base)->object; @@ -2822,7 +2821,7 @@ Base *_setlooper_base_step(Scene **sce_iter, ViewLayer *view_layer, Base *base) /* First time looping, return the scenes first base. */ /* For the first loop we should get the layer from workspace when available. */ BKE_view_layer_ensure_sync(*sce_iter, view_layer); - ListBase *object_bases = BKE_view_layer_object_bases_get(view_layer, __func__); + ListBase *object_bases = BKE_view_layer_object_bases_get(view_layer); if (object_bases->first) { return static_cast<Base *>(object_bases->first); } @@ -2834,7 +2833,7 @@ Base *_setlooper_base_step(Scene **sce_iter, ViewLayer *view_layer, Base *base) /* Reached the end, get the next base in the set. */ while ((*sce_iter = (*sce_iter)->set)) { ViewLayer *view_layer_set = BKE_view_layer_default_render(*sce_iter); - base = (Base *)BKE_view_layer_object_bases_get(view_layer_set, __func__)->first; + base = (Base *)BKE_view_layer_object_bases_get(view_layer_set)->first; if (base) { return base; @@ -2896,7 +2895,7 @@ bool BKE_scene_uses_cycles_experimental_features(Scene *scene) void BKE_scene_base_flag_to_objects(const Scene *scene, ViewLayer *view_layer) { BKE_view_layer_ensure_sync(scene, view_layer); - LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer, __func__)) { + LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer)) { BKE_scene_object_base_flag_sync_from_base(base); } } |