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authorCampbell Barton <ideasman42@gmail.com>2012-03-07 08:53:43 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-07 08:53:43 +0400
commit46045fbb09684ebc74835168ff4c5924261e3fc0 (patch)
treed233bc2baea422008e5f330ff457291907a387bc /source/blender/blenkernel/intern
parent71e5edeb6a769e2fd861f5fe374e75391415402a (diff)
style cleanup - braces & else / if's
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c6
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c30
-rw-r--r--source/blender/blenkernel/intern/bvhutils.c199
-rw-r--r--source/blender/blenkernel/intern/cloth.c3
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c6
-rw-r--r--source/blender/blenkernel/intern/effect.c3
-rw-r--r--source/blender/blenkernel/intern/fcurve.c54
-rw-r--r--source/blender/blenkernel/intern/implicit.c3
-rw-r--r--source/blender/blenkernel/intern/shrinkwrap.c9
-rw-r--r--source/blender/blenkernel/intern/sketch.c6
10 files changed, 116 insertions, 203 deletions
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index bc9794db698..f2cdff3d417 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -2473,8 +2473,7 @@ void DM_calc_auto_bump_scale(DerivedMesh *dm)
verts[0]=mvert[mface[f].v1].co; verts[1]=mvert[mface[f].v2].co; verts[2]=mvert[mface[f].v3].co;
tex_coords[0]=mtface[f].uv[0]; tex_coords[1]=mtface[f].uv[1]; tex_coords[2]=mtface[f].uv[2];
- if(nr_verts==4)
- {
+ if (nr_verts==4) {
verts[3]=mvert[mface[f].v4].co;
tex_coords[3]=mtface[f].uv[3];
}
@@ -2567,8 +2566,7 @@ void DM_calc_auto_bump_scale(DerivedMesh *dm)
sub_v2_v2v2(edge_t1, tex_coords[indices[t*3+2]], tex_coords[indices[t*3+0]]);
f2x_area_uv = fabsf(edge_t0[0]*edge_t1[1] - edge_t0[1]*edge_t1[0]);
- if ( f2x_area_uv>FLT_EPSILON )
- {
+ if (f2x_area_uv>FLT_EPSILON) {
float norm[3], v0[3], v1[3], f2x_surf_area, fsurf_ratio;
sub_v3_v3v3(v0, p1, p0);
sub_v3_v3v3(v1, p2, p0);
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index 90b411b6f20..db8bd8f2066 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -1124,15 +1124,12 @@ static short animsys_write_rna_setting (PointerRNA *ptr, char *path, int array_i
//printf("%p %s %i %f\n", ptr, path, array_index, value);
/* get property to write to */
- if (RNA_path_resolve(ptr, path, &new_ptr, &prop))
- {
+ if (RNA_path_resolve(ptr, path, &new_ptr, &prop)) {
/* set value - only for animatable numerical values */
- if (RNA_property_animateable(&new_ptr, prop))
- {
+ if (RNA_property_animateable(&new_ptr, prop)) {
int array_len= RNA_property_array_length(&new_ptr, prop);
- if (array_len && array_index >= array_len)
- {
+ if (array_len && array_index >= array_len) {
if (G.f & G_DEBUG) {
printf("Animato: Invalid array index. ID = '%s', '%s[%d]', array length is %d \n",
(ptr && ptr->id.data) ? (((ID *)ptr->id.data)->name+2) : "<No ID>",
@@ -1142,8 +1139,7 @@ static short animsys_write_rna_setting (PointerRNA *ptr, char *path, int array_i
return 0;
}
- switch (RNA_property_type(prop))
- {
+ switch (RNA_property_type(prop)) {
case PROP_BOOLEAN:
if (array_len)
RNA_property_boolean_set_index(&new_ptr, prop, array_index, ANIMSYS_FLOAT_AS_BOOL(value));
@@ -1251,8 +1247,7 @@ static void animsys_evaluate_fcurves (PointerRNA *ptr, ListBase *list, AnimMappe
/* check if this F-Curve doesn't belong to a muted group */
if ((fcu->grp == NULL) || (fcu->grp->flag & AGRP_MUTED)==0) {
/* check if this curve should be skipped */
- if ((fcu->flag & (FCURVE_MUTED|FCURVE_DISABLED)) == 0)
- {
+ if ((fcu->flag & (FCURVE_MUTED|FCURVE_DISABLED)) == 0) {
calculate_fcurve(fcu, ctime);
animsys_execute_fcurve(ptr, remap, fcu);
}
@@ -1277,8 +1272,7 @@ static void animsys_evaluate_drivers (PointerRNA *ptr, AnimData *adt, float ctim
short ok= 0;
/* check if this driver's curve should be skipped */
- if ((fcu->flag & (FCURVE_MUTED|FCURVE_DISABLED)) == 0)
- {
+ if ((fcu->flag & (FCURVE_MUTED|FCURVE_DISABLED)) == 0) {
/* check if driver itself is tagged for recalculation */
if ((driver) && !(driver->flag & DRIVER_FLAG_INVALID)/*&& (driver->flag & DRIVER_FLAG_RECALC)*/) { // XXX driver recalc flag is not set yet by depsgraph!
/* evaluate this using values set already in other places */
@@ -1352,8 +1346,7 @@ void animsys_evaluate_action_group (PointerRNA *ptr, bAction *act, bActionGroup
for (fcu= agrp->channels.first; (fcu) && (fcu->grp == agrp); fcu= fcu->next)
{
/* check if this curve should be skipped */
- if ((fcu->flag & (FCURVE_MUTED|FCURVE_DISABLED)) == 0)
- {
+ if ((fcu->flag & (FCURVE_MUTED|FCURVE_DISABLED)) == 0) {
calculate_fcurve(fcu, ctime);
animsys_execute_fcurve(ptr, remap, fcu);
}
@@ -2195,11 +2188,9 @@ void BKE_animsys_evaluate_animdata (Scene *scene, ID *id, AnimData *adt, float c
* that overrides 'rough' work in NLA
*/
// TODO: need to double check that this all works correctly
- if ((recalc & ADT_RECALC_ANIM) || (adt->recalc & ADT_RECALC_ANIM))
- {
+ if ((recalc & ADT_RECALC_ANIM) || (adt->recalc & ADT_RECALC_ANIM)) {
/* evaluate NLA data */
- if ((adt->nla_tracks.first) && !(adt->flag & ADT_NLA_EVAL_OFF))
- {
+ if ((adt->nla_tracks.first) && !(adt->flag & ADT_NLA_EVAL_OFF)) {
/* evaluate NLA-stack
* - active action is evaluated as part of the NLA stack as the last item
*/
@@ -2232,8 +2223,7 @@ void BKE_animsys_evaluate_animdata (Scene *scene, ID *id, AnimData *adt, float c
animsys_evaluate_overrides(&id_ptr, adt);
/* execute and clear all cached property update functions */
- if (scene)
- {
+ if (scene) {
Main *bmain = G.main; // xxx - to get passed in!
RNA_property_update_cache_flush(bmain, scene);
RNA_property_update_cache_free();
diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c
index 8d9333c8aec..4cade876d09 100644
--- a/source/blender/blenkernel/intern/bvhutils.c
+++ b/source/blender/blenkernel/intern/bvhutils.c
@@ -67,8 +67,7 @@ static float sphereray_tri_intersection(const BVHTreeRay *ray, float radius, con
normal_tri_v3(plane_normal, v0, v1, v2);
madd_v3_v3v3fl(p1, ray->origin, ray->direction, m_dist);
- if(isect_sweeping_sphere_tri_v3(ray->origin, p1, radius, v0, v1, v2, &idist, hit_point))
- {
+ if (isect_sweeping_sphere_tri_v3(ray->origin, p1, radius, v0, v1, v2, &idist, hit_point)) {
return idist * m_dist;
}
@@ -111,23 +110,17 @@ float nearest_point_in_tri_surface(const float v0[3], const float v1[3], const f
S = A01 * B1 - A11 * B0;
T = A01 * B0 - A00 * B1;
- if ( S + T <= Det )
- {
- if ( S < 0.0f )
- {
- if ( T < 0.0f ) // Region 4
- {
- if ( B0 < 0.0f )
- {
+ if (S + T <= Det) {
+ if (S < 0.0f) {
+ if (T < 0.0f) { /* Region 4 */
+ if (B0 < 0.0f) {
T = 0.0f;
- if ( -B0 >= A00 )
- {
+ if (-B0 >= A00) {
S = 1.0f;
sqrDist = A00 + 2.0f * B0 + C;
lv = 1;
}
- else
- {
+ else {
if(fabsf(A00) > FLT_EPSILON)
S = -B0/A00;
else
@@ -136,23 +129,19 @@ float nearest_point_in_tri_surface(const float v0[3], const float v1[3], const f
le = 0;
}
}
- else
- {
+ else {
S = 0.0f;
- if ( B1 >= 0.0f )
- {
+ if (B1 >= 0.0f) {
T = 0.0f;
sqrDist = C;
lv = 0;
}
- else if ( -B1 >= A11 )
- {
+ else if (-B1 >= A11) {
T = 1.0f;
sqrDist = A11 + 2.0f * B1 + C;
lv = 2;
}
- else
- {
+ else {
if(fabsf(A11) > FLT_EPSILON)
T = -B1 / A11;
else
@@ -162,23 +151,19 @@ float nearest_point_in_tri_surface(const float v0[3], const float v1[3], const f
}
}
}
- else // Region 3
- {
+ else { /* Region 3 */
S = 0.0f;
- if ( B1 >= 0.0f )
- {
+ if (B1 >= 0.0f) {
T = 0.0f;
sqrDist = C;
lv = 0;
}
- else if ( -B1 >= A11 )
- {
+ else if (-B1 >= A11) {
T = 1.0f;
sqrDist = A11 + 2.0f * B1 + C;
lv = 2;
}
- else
- {
+ else {
if(fabsf(A11) > FLT_EPSILON)
T = -B1 / A11;
else
@@ -188,24 +173,20 @@ float nearest_point_in_tri_surface(const float v0[3], const float v1[3], const f
}
}
}
- else if ( T < 0.0f ) // Region 5
- {
+ else if (T < 0.0f) { /* Region 5 */
T = 0.0f;
- if ( B0 >= 0.0f )
- {
+ if (B0 >= 0.0f) {
S = 0.0f;
sqrDist = C;
lv = 0;
}
- else if ( -B0 >= A00 )
- {
+ else if (-B0 >= A00) {
S = 1.0f;
sqrDist = A00 + 2.0f * B0 + C;
lv = 1;
}
- else
- {
- if(fabsf(A00) > FLT_EPSILON)
+ else {
+ if (fabsf(A00) > FLT_EPSILON)
S = -B0 / A00;
else
S = 0.0f;
@@ -213,8 +194,7 @@ float nearest_point_in_tri_surface(const float v0[3], const float v1[3], const f
le = 0;
}
}
- else // Region 0
- {
+ else { /* Region 0 */
// Minimum at interior lv
float invDet;
if(fabsf(Det) > FLT_EPSILON)
@@ -224,57 +204,48 @@ float nearest_point_in_tri_surface(const float v0[3], const float v1[3], const f
S *= invDet;
T *= invDet;
sqrDist = S * ( A00 * S + A01 * T + 2.0f * B0) +
- T * ( A01 * S + A11 * T + 2.0f * B1 ) + C;
+ T * ( A01 * S + A11 * T + 2.0f * B1 ) + C;
}
}
- else
- {
+ else {
float tmp0, tmp1, numer, denom;
- if ( S < 0.0f ) // Region 2
- {
+ if (S < 0.0f) { /* Region 2 */
tmp0 = A01 + B0;
tmp1 = A11 + B1;
- if ( tmp1 > tmp0 )
- {
+ if ( tmp1 > tmp0 ) {
numer = tmp1 - tmp0;
denom = A00 - 2.0f * A01 + A11;
- if ( numer >= denom )
- {
+ if ( numer >= denom ) {
S = 1.0f;
T = 0.0f;
sqrDist = A00 + 2.0f * B0 + C;
lv = 1;
}
- else
- {
+ else {
if(fabsf(denom) > FLT_EPSILON)
S = numer / denom;
else
S = 0.0f;
T = 1.0f - S;
sqrDist = S * ( A00 * S + A01 * T + 2.0f * B0 ) +
- T * ( A01 * S + A11 * T + 2.0f * B1 ) + C;
+ T * ( A01 * S + A11 * T + 2.0f * B1 ) + C;
le = 2;
}
}
- else
- {
+ else {
S = 0.0f;
- if ( tmp1 <= 0.0f )
- {
+ if ( tmp1 <= 0.0f ) {
T = 1.0f;
sqrDist = A11 + 2.0f * B1 + C;
lv = 2;
}
- else if ( B1 >= 0.0f )
- {
+ else if (B1 >= 0.0f) {
T = 0.0f;
sqrDist = C;
lv = 0;
}
- else
- {
+ else {
if(fabsf(A11) > FLT_EPSILON)
T = -B1 / A11;
else
@@ -284,50 +255,42 @@ float nearest_point_in_tri_surface(const float v0[3], const float v1[3], const f
}
}
}
- else if ( T < 0.0f ) // Region 6
- {
+ else if (T < 0.0f) { /* Region 6 */
tmp0 = A01 + B1;
tmp1 = A00 + B0;
- if ( tmp1 > tmp0 )
- {
+ if ( tmp1 > tmp0 ) {
numer = tmp1 - tmp0;
denom = A00 - 2.0f * A01 + A11;
- if ( numer >= denom )
- {
+ if ( numer >= denom ) {
T = 1.0f;
S = 0.0f;
sqrDist = A11 + 2.0f * B1 + C;
lv = 2;
}
- else
- {
+ else {
if(fabsf(denom) > FLT_EPSILON)
T = numer / denom;
else
T = 0.0f;
S = 1.0f - T;
sqrDist = S * ( A00 * S + A01 * T + 2.0f * B0 ) +
- T * ( A01 * S + A11 * T + 2.0f * B1 ) + C;
+ T * ( A01 * S + A11 * T + 2.0f * B1 ) + C;
le = 2;
}
}
- else
- {
+ else {
T = 0.0f;
- if ( tmp1 <= 0.0f )
- {
+ if (tmp1 <= 0.0f) {
S = 1.0f;
sqrDist = A00 + 2.0f * B0 + C;
lv = 1;
}
- else if ( B0 >= 0.0f )
- {
+ else if (B0 >= 0.0f) {
S = 0.0f;
sqrDist = C;
lv = 0;
}
- else
- {
+ else {
if(fabsf(A00) > FLT_EPSILON)
S = -B0 / A00;
else
@@ -337,35 +300,30 @@ float nearest_point_in_tri_surface(const float v0[3], const float v1[3], const f
}
}
}
- else // Region 1
- {
+ else { /* Region 1 */
numer = A11 + B1 - A01 - B0;
- if ( numer <= 0.0f )
- {
+ if ( numer <= 0.0f ) {
S = 0.0f;
T = 1.0f;
sqrDist = A11 + 2.0f * B1 + C;
lv = 2;
}
- else
- {
+ else {
denom = A00 - 2.0f * A01 + A11;
- if ( numer >= denom )
- {
+ if ( numer >= denom ) {
S = 1.0f;
T = 0.0f;
sqrDist = A00 + 2.0f * B0 + C;
lv = 1;
}
- else
- {
+ else {
if(fabsf(denom) > FLT_EPSILON)
S = numer / denom;
else
S = 0.0f;
T = 1.0f - S;
sqrDist = S * ( A00 * S + A01 * T + 2.0f * B0 ) +
- T * ( A01 * S + A11 * T + 2.0f * B1 ) + C;
+ T * ( A01 * S + A11 * T + 2.0f * B1 ) + C;
le = 2;
}
}
@@ -421,8 +379,7 @@ static void mesh_faces_nearest_point(void *userdata, int index, const float co[3
int vertex, edge;
dist = nearest_point_in_tri_surface(t0, t1, t2, co, &vertex, &edge, nearest_tmp);
- if(dist < nearest->dist)
- {
+ if (dist < nearest->dist) {
nearest->index = index;
nearest->dist = dist;
copy_v3_v3(nearest->co, nearest_tmp);
@@ -459,8 +416,7 @@ static void mesh_faces_spherecast(void *userdata, int index, const BVHTreeRay *r
else
dist = sphereray_tri_intersection(ray, data->sphere_radius, hit->dist, t0, t1, t2);
- if(dist >= 0 && dist < hit->dist)
- {
+ if (dist >= 0 && dist < hit->dist) {
hit->index = index;
hit->dist = dist;
madd_v3_v3v3fl(hit->co, ray->origin, ray->direction, dist);
@@ -491,8 +447,7 @@ static void mesh_edges_nearest_point(void *userdata, int index, const float co[3
closest_to_line_segment_v3(nearest_tmp, co, t0, t1);
dist = len_squared_v3v3(nearest_tmp, co);
- if(dist < nearest->dist)
- {
+ if (dist < nearest->dist) {
nearest->index = index;
nearest->dist = dist;
copy_v3_v3(nearest->co, nearest_tmp);
@@ -510,20 +465,18 @@ BVHTree* bvhtree_from_mesh_verts(BVHTreeFromMesh *data, DerivedMesh *mesh, float
BVHTree *tree = bvhcache_find(&mesh->bvhCache, BVHTREE_FROM_VERTICES);
//Not in cache
- if(tree == NULL)
- {
+ if(tree == NULL) {
int i;
int numVerts= mesh->getNumVerts(mesh);
MVert *vert = mesh->getVertDataArray(mesh, CD_MVERT);
- if(vert != NULL)
- {
+ if (vert != NULL) {
tree = BLI_bvhtree_new(numVerts, epsilon, tree_type, axis);
- if(tree != NULL)
- {
- for(i = 0; i < numVerts; i++)
+ if (tree != NULL) {
+ for (i = 0; i < numVerts; i++) {
BLI_bvhtree_insert(tree, i, vert[i].co, 1);
+ }
BLI_bvhtree_balance(tree);
@@ -533,8 +486,7 @@ BVHTree* bvhtree_from_mesh_verts(BVHTreeFromMesh *data, DerivedMesh *mesh, float
}
}
}
- else
- {
+ else {
// printf("BVHTree is already build, using cached tree\n");
}
@@ -543,8 +495,7 @@ BVHTree* bvhtree_from_mesh_verts(BVHTreeFromMesh *data, DerivedMesh *mesh, float
memset(data, 0, sizeof(*data));
data->tree = tree;
- if(data->tree)
- {
+ if (data->tree) {
data->cached = TRUE;
//a NULL nearest callback works fine
@@ -568,8 +519,7 @@ BVHTree* bvhtree_from_mesh_faces(BVHTreeFromMesh *data, DerivedMesh *mesh, float
BVHTree *tree = bvhcache_find(&mesh->bvhCache, BVHTREE_FROM_FACES);
//Not in cache
- if(tree == NULL)
- {
+ if (tree == NULL) {
int i;
int numFaces= mesh->getNumTessFaces(mesh);
@@ -580,12 +530,10 @@ BVHTree* bvhtree_from_mesh_faces(BVHTreeFromMesh *data, DerivedMesh *mesh, float
* if not caller should use DM_ensure_tessface() */
BLI_assert(!(numFaces == 0 && mesh->getNumPolys(mesh) != 0));
- if(numFaces != 0)
- {
+ if(numFaces != 0) {
/* Create a bvh-tree of the given target */
tree = BLI_bvhtree_new(numFaces, epsilon, tree_type, axis);
- if(tree != NULL)
- {
+ if (tree != NULL) {
BMEditMesh *em= data->em_evil;
if(em) {
/* data->em_evil is only set for snapping, and only for the mesh of the object
@@ -633,8 +581,7 @@ BVHTree* bvhtree_from_mesh_faces(BVHTreeFromMesh *data, DerivedMesh *mesh, float
}
}
- if (insert)
- {
+ if (insert) {
/* No reason found to block hit-testing the triangle for snap,
* so insert it now.*/
float co[4][3];
@@ -671,8 +618,7 @@ BVHTree* bvhtree_from_mesh_faces(BVHTreeFromMesh *data, DerivedMesh *mesh, float
}
}
}
- else
- {
+ else {
// printf("BVHTree is already build, using cached tree\n");
}
@@ -681,8 +627,7 @@ BVHTree* bvhtree_from_mesh_faces(BVHTreeFromMesh *data, DerivedMesh *mesh, float
memset(data, 0, sizeof(*data));
data->tree = tree;
- if(data->tree)
- {
+ if(data->tree) {
data->cached = TRUE;
data->nearest_callback = mesh_faces_nearest_point;
@@ -711,14 +656,11 @@ BVHTree* bvhtree_from_mesh_edges(BVHTreeFromMesh *data, DerivedMesh *mesh, float
MVert *vert = mesh->getVertDataArray(mesh, CD_MVERT);
MEdge *edge = mesh->getEdgeDataArray(mesh, CD_MEDGE);
- if(vert != NULL && edge != NULL)
- {
+ if (vert != NULL && edge != NULL) {
/* Create a bvh-tree of the given target */
tree = BLI_bvhtree_new(numEdges, epsilon, tree_type, axis);
- if(tree != NULL)
- {
- for(i = 0; i < numEdges; i++)
- {
+ if (tree != NULL) {
+ for (i = 0; i < numEdges; i++) {
float co[4][3];
copy_v3_v3(co[0], vert[ edge[i].v1 ].co);
copy_v3_v3(co[1], vert[ edge[i].v2 ].co);
@@ -743,8 +685,7 @@ BVHTree* bvhtree_from_mesh_edges(BVHTreeFromMesh *data, DerivedMesh *mesh, float
memset(data, 0, sizeof(*data));
data->tree = tree;
- if(data->tree)
- {
+ if(data->tree) {
data->cached = TRUE;
data->nearest_callback = mesh_edges_nearest_point;
@@ -763,8 +704,7 @@ BVHTree* bvhtree_from_mesh_edges(BVHTreeFromMesh *data, DerivedMesh *mesh, float
// Frees data allocated by a call to bvhtree_from_mesh_*.
void free_bvhtree_from_mesh(struct BVHTreeFromMesh *data)
{
- if(data->tree)
- {
+ if(data->tree) {
if(!data->cached)
BLI_bvhtree_free(data->tree);
@@ -786,8 +726,7 @@ static void bvhcacheitem_set_if_match(void *_cached, void *_search)
BVHCacheItem * cached = (BVHCacheItem *)_cached;
BVHCacheItem * search = (BVHCacheItem *)_search;
- if(search->type == cached->type)
- {
+ if(search->type == cached->type) {
search->tree = cached->tree;
}
}
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index e5276d1bbd4..3aeeb265c01 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -826,8 +826,7 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d
cloth = clmd->clothObject;
clmd->clothObject->edgehash = NULL;
}
- else if ( !clmd->clothObject )
- {
+ else if (!clmd->clothObject) {
modifier_setError ( & ( clmd->modifier ), "Out of memory on allocating clmd->clothObject." );
return 0;
}
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 708bf288cc2..4830d7ed61e 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -4889,16 +4889,14 @@ static int dynamicPaint_doStep(Scene *scene, Object *ob, DynamicPaintSurface *su
}
/* surfaces operations that use adjacency data */
- if (sData->adj_data && bData->bNeighs)
- {
+ if (sData->adj_data && bData->bNeighs) {
/* wave type surface simulation step */
if (surface->type == MOD_DPAINT_SURFACE_T_WAVE) {
dynamicPaint_doWaveStep(surface, timescale);
}
/* paint surface effects */
- if (surface->effect && surface->type == MOD_DPAINT_SURFACE_T_PAINT)
- {
+ if (surface->effect && surface->type == MOD_DPAINT_SURFACE_T_PAINT) {
int steps = 1, s;
PaintPoint *prevPoint;
float *force = NULL;
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index 1124922efaa..117414060df 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -433,8 +433,7 @@ static float eff_calc_visibility(ListBase *colliders, EffectorCache *eff, Effect
hit.dist = len + FLT_EPSILON;
// check if the way is blocked
- if(BLI_bvhtree_ray_cast(collmd->bvhtree, point->loc, norm, 0.0f, &hit, eff_tri_ray_hit, NULL)>=0)
- {
+ if (BLI_bvhtree_ray_cast(collmd->bvhtree, point->loc, norm, 0.0f, &hit, eff_tri_ray_hit, NULL)>=0) {
absorption= col->ob->pd->absorption;
// visibility is only between 0 and 1, calculated from 1-absorption
diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c
index 50e3c2c63eb..59f62c43b73 100644
--- a/source/blender/blenkernel/intern/fcurve.c
+++ b/source/blender/blenkernel/intern/fcurve.c
@@ -1883,10 +1883,10 @@ static float fcurve_eval_keyframes (FCurve *fcu, BezTriple *bezts, float evaltim
/* Use the next center point instead of our own handle for
* linear interpolated extrapolate
*/
- if (fcu->totvert == 1)
+ if (fcu->totvert == 1) {
cvalue= prevbezt->vec[1][1];
- else
- {
+ }
+ else {
bezt = prevbezt+1;
dx= prevbezt->vec[1][0] - evaltime;
fac= bezt->vec[1][0] - prevbezt->vec[1][0];
@@ -1896,12 +1896,12 @@ static float fcurve_eval_keyframes (FCurve *fcu, BezTriple *bezts, float evaltim
fac= (bezt->vec[1][1] - prevbezt->vec[1][1]) / fac;
cvalue= prevbezt->vec[1][1] - (fac * dx);
}
- else
+ else {
cvalue= prevbezt->vec[1][1];
+ }
}
}
- else
- {
+ else {
/* Use the first handle (earlier) of first BezTriple to calculate the
* gradient and thus the value of the curve at evaltime
*/
@@ -1913,34 +1913,32 @@ static float fcurve_eval_keyframes (FCurve *fcu, BezTriple *bezts, float evaltim
fac= (prevbezt->vec[1][1] - prevbezt->vec[0][1]) / fac;
cvalue= prevbezt->vec[1][1] - (fac * dx);
}
- else
+ else {
cvalue= prevbezt->vec[1][1];
+ }
}
}
- else
- {
+ else {
/* constant (BEZT_IPO_HORIZ) extrapolation or constant interpolation,
* so just extend first keyframe's value
*/
cvalue= prevbezt->vec[1][1];
}
}
- else if (lastbezt->vec[1][0] <= evaltime)
- {
+ else if (lastbezt->vec[1][0] <= evaltime) {
/* after or on last keyframe */
if ( (fcu->extend == FCURVE_EXTRAPOLATE_LINEAR) && (lastbezt->ipo != BEZT_IPO_CONST) &&
!(fcu->flag & FCURVE_DISCRETE_VALUES) )
{
/* linear or bezier interpolation */
- if (lastbezt->ipo==BEZT_IPO_LIN)
- {
+ if (lastbezt->ipo==BEZT_IPO_LIN) {
/* Use the next center point instead of our own handle for
* linear interpolated extrapolate
*/
- if (fcu->totvert == 1)
+ if (fcu->totvert == 1) {
cvalue= lastbezt->vec[1][1];
- else
- {
+ }
+ else {
prevbezt = lastbezt - 1;
dx= evaltime - lastbezt->vec[1][0];
fac= lastbezt->vec[1][0] - prevbezt->vec[1][0];
@@ -1950,12 +1948,12 @@ static float fcurve_eval_keyframes (FCurve *fcu, BezTriple *bezts, float evaltim
fac= (lastbezt->vec[1][1] - prevbezt->vec[1][1]) / fac;
cvalue= lastbezt->vec[1][1] + (fac * dx);
}
- else
+ else {
cvalue= lastbezt->vec[1][1];
+ }
}
}
- else
- {
+ else {
/* Use the gradient of the second handle (later) of last BezTriple to calculate the
* gradient and thus the value of the curve at evaltime
*/
@@ -1967,12 +1965,12 @@ static float fcurve_eval_keyframes (FCurve *fcu, BezTriple *bezts, float evaltim
fac= (lastbezt->vec[2][1] - lastbezt->vec[1][1]) / fac;
cvalue= lastbezt->vec[1][1] + (fac * dx);
}
- else
+ else {
cvalue= lastbezt->vec[1][1];
+ }
}
}
- else
- {
+ else {
/* constant (BEZT_IPO_HORIZ) extrapolation or constant interpolation,
* so just extend last keyframe's value
*/
@@ -1981,8 +1979,7 @@ static float fcurve_eval_keyframes (FCurve *fcu, BezTriple *bezts, float evaltim
}
else {
/* evaltime occurs somewhere in the middle of the curve */
- for (a=0; prevbezt && bezt && (a < fcu->totvert-1); a++, prevbezt=bezt, bezt++)
- {
+ for (a=0; prevbezt && bezt && (a < fcu->totvert-1); a++, prevbezt=bezt, bezt++) {
/* use if the key is directly on the frame, rare cases this is needed else we get 0.0 instead. */
if(fabsf(bezt->vec[1][0] - evaltime) < SMALL_NUMBER) {
cvalue= bezt->vec[1][1];
@@ -1990,13 +1987,11 @@ static float fcurve_eval_keyframes (FCurve *fcu, BezTriple *bezts, float evaltim
/* evaltime occurs within the interval defined by these two keyframes */
else if ((prevbezt->vec[1][0] <= evaltime) && (bezt->vec[1][0] >= evaltime)) {
/* value depends on interpolation mode */
- if ((prevbezt->ipo == BEZT_IPO_CONST) || (fcu->flag & FCURVE_DISCRETE_VALUES))
- {
+ if ((prevbezt->ipo == BEZT_IPO_CONST) || (fcu->flag & FCURVE_DISCRETE_VALUES)) {
/* constant (evaltime not relevant, so no interpolation needed) */
cvalue= prevbezt->vec[1][1];
}
- else if (prevbezt->ipo == BEZT_IPO_LIN)
- {
+ else if (prevbezt->ipo == BEZT_IPO_LIN) {
/* linear - interpolate between values of the two keyframes */
fac= bezt->vec[1][0] - prevbezt->vec[1][0];
@@ -2005,8 +2000,9 @@ static float fcurve_eval_keyframes (FCurve *fcu, BezTriple *bezts, float evaltim
fac= (evaltime - prevbezt->vec[1][0]) / fac;
cvalue= prevbezt->vec[1][1] + (fac * (bezt->vec[1][1] - prevbezt->vec[1][1]));
}
- else
+ else {
cvalue= prevbezt->vec[1][1];
+ }
}
else {
/* bezier interpolation */
diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c
index f54a885c55e..cb2c077d14d 100644
--- a/source/blender/blenkernel/intern/implicit.c
+++ b/source/blender/blenkernel/intern/implicit.c
@@ -1307,8 +1307,7 @@ DO_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s,
}
}
- else if(s->type & CLOTH_SPRING_TYPE_GOAL)
- {
+ else if (s->type & CLOTH_SPRING_TYPE_GOAL) {
float tvect[3];
s->flags |= CLOTH_SPRING_FLAG_NEEDED;
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c
index 6800c210963..dab945c44f3 100644
--- a/source/blender/blenkernel/intern/shrinkwrap.c
+++ b/source/blender/blenkernel/intern/shrinkwrap.c
@@ -502,12 +502,10 @@ void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, Object *ob, DerivedM
//DeformVertex
calc.vgroup = defgroup_name_index(calc.ob, calc.smd->vgroup_name);
- if(dm)
- {
+ if(dm) {
calc.dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
}
- else if(calc.ob->type == OB_LATTICE)
- {
+ else if (calc.ob->type == OB_LATTICE) {
calc.dvert = lattice_get_deform_verts(calc.ob);
}
@@ -562,8 +560,7 @@ void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, Object *ob, DerivedM
}
//Projecting target defined - lets work!
- if(calc.target)
- {
+ if (calc.target) {
switch(smd->shrinkType)
{
case MOD_SHRINKWRAP_NEAREST_SURFACE:
diff --git a/source/blender/blenkernel/intern/sketch.c b/source/blender/blenkernel/intern/sketch.c
index 7134f5ac8c1..b05188e7183 100644
--- a/source/blender/blenkernel/intern/sketch.c
+++ b/source/blender/blenkernel/intern/sketch.c
@@ -574,15 +574,13 @@ void sk_selectAllSketch(SK_Sketch *sketch, int mode)
stk->selected = 0;
}
}
- else if (mode == 0)
- {
+ else if (mode == 0) {
for (stk = sketch->strokes.first; stk; stk = stk->next)
{
stk->selected = 1;
}
}
- else if (mode == 1)
- {
+ else if (mode == 1) {
int selected = 1;
for (stk = sketch->strokes.first; stk; stk = stk->next)