diff options
author | Campbell Barton <campbell@blender.org> | 2022-06-01 08:11:56 +0300 |
---|---|---|
committer | Campbell Barton <campbell@blender.org> | 2022-06-01 08:38:48 +0300 |
commit | 4cab98f8be2712664d6e0f76aa06bfbab9f37204 (patch) | |
tree | 9e8e7c63135d80eff633872afad11c7786700bc4 /source/blender/blenkernel/intern | |
parent | 0f29f2c3e630a9f092bf02fd4669d27aef4b5921 (diff) |
Cleanup: spelling in comments, use doxy sections
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r-- | source/blender/blenkernel/intern/mesh.cc | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/particle_distribute.c | 4 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/subdiv_mesh.c | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/mesh.cc b/source/blender/blenkernel/intern/mesh.cc index 0becea62810..7c86aff6624 100644 --- a/source/blender/blenkernel/intern/mesh.cc +++ b/source/blender/blenkernel/intern/mesh.cc @@ -116,7 +116,7 @@ static void mesh_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const int CustomData_MeshMasks mask = CD_MASK_MESH; if (mesh_src->id.tag & LIB_TAG_NO_MAIN) { - /* For copies in depsgraph, keep data like origindex and orco. */ + /* For copies in depsgraph, keep data like #CD_ORIGINDEX and #CD_ORCO. */ CustomData_MeshMasks_update(&mask, &CD_MASK_DERIVEDMESH); } diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c index 4be48efb2b5..c461b7f108d 100644 --- a/source/blender/blenkernel/intern/particle_distribute.c +++ b/source/blender/blenkernel/intern/particle_distribute.c @@ -1216,8 +1216,8 @@ static int psys_thread_context_init_distribute(ParticleThreadContext *ctx, MEM_freeN(element_sum); MEM_freeN(element_map); - /* For hair, sort by origindex (allows optimization's in rendering), */ - /* however with virtual parents the children need to be in random order. */ + /* For hair, sort by #CD_ORIGINDEX (allows optimization's in rendering), + * however with virtual parents the children need to be in random order. */ if (part->type == PART_HAIR && !(part->childtype == PART_CHILD_FACES && part->parents != 0.0f)) { const int *orig_index = NULL; diff --git a/source/blender/blenkernel/intern/subdiv_mesh.c b/source/blender/blenkernel/intern/subdiv_mesh.c index e846dc2d807..ca4130d6bc4 100644 --- a/source/blender/blenkernel/intern/subdiv_mesh.c +++ b/source/blender/blenkernel/intern/subdiv_mesh.c @@ -44,7 +44,7 @@ typedef struct SubdivMeshContext { /* UV layers interpolation. */ int num_uv_layers; MLoopUV *uv_layers[MAX_MTFACE]; - /* Orco interpolation. */ + /* Original coordinates (ORCO) interpolation. */ float (*orco)[3]; float (*cloth_orco)[3]; /* Per-subdivided vertex counter of averaged values. */ |