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authorHans Goudey <h.goudey@me.com>2021-08-27 22:31:19 +0300
committerHans Goudey <h.goudey@me.com>2021-08-27 22:31:19 +0300
commit276a862ebc5629f45f672e7ca6b5ba55077c88f3 (patch)
tree831daedd7b0fc422e9ba8b32d4dde7d3a7fae886 /source/blender/blenkernel/intern
parent400605c3a6a88ba0cd6729fc7389a1c808e4abe5 (diff)
Fix failing alembic test after IDProperty UI data refactor
The default float IDProperty min value rB8b9a3b94fc148d19 for when there is no UI data was FLT_MIN instead of -FLT_MAX, which meant that animated custom property values couldn't be less than zero unless they had their UI data values edited previously. That's a mistake I won't make again! Also change the int minimums from -INT_MAX to INT_MIN to sanitize the whole situation.
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r--source/blender/blenkernel/intern/idprop.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/idprop.c b/source/blender/blenkernel/intern/idprop.c
index 786df14756a..f7411f541b7 100644
--- a/source/blender/blenkernel/intern/idprop.c
+++ b/source/blender/blenkernel/intern/idprop.c
@@ -1665,9 +1665,9 @@ IDPropertyUIData *IDP_ui_data_ensure(IDProperty *prop)
}
case IDP_UI_DATA_TYPE_INT: {
IDPropertyUIDataInt *ui_data = MEM_callocN(sizeof(IDPropertyUIDataInt), __func__);
- ui_data->min = -INT_MAX;
+ ui_data->min = INT_MIN;
ui_data->max = INT_MAX;
- ui_data->soft_min = -INT_MAX;
+ ui_data->soft_min = INT_MIN;
ui_data->soft_max = INT_MAX;
ui_data->step = 1;
prop->ui_data = (IDPropertyUIData *)ui_data;