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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-06 13:07:27 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-16 20:55:33 +0300
commit34ab90f546f097cada951b2c9ca22bf271996980 (patch)
treeebcdb3d37120ac1d8fb16462b9104badd1800329 /source/blender/blenkernel/intern
parent0c495005dd83913864acb510c1d4194a2275dbb0 (diff)
Depsgraph: remove EvaluationContext, pass Depsgraph instead.
The depsgraph was always created within a fixed evaluation context. Passing both risks the depsgraph and evaluation context not matching, and it complicates the Python API where we'd have to expose both which is not so easy to understand. This also removes the global evaluation context in main, which assumed there to be a single active scene and view layer. Differential Revision: https://developer.blender.org/D3152
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c115
-rw-r--r--source/blender/blenkernel/intern/anim.c6
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c15
-rw-r--r--source/blender/blenkernel/intern/armature.c18
-rw-r--r--source/blender/blenkernel/intern/armature_update.c42
-rw-r--r--source/blender/blenkernel/intern/boids.c2
-rw-r--r--source/blender/blenkernel/intern/camera.c6
-rw-r--r--source/blender/blenkernel/intern/cloth.c8
-rw-r--r--source/blender/blenkernel/intern/constraint.c28
-rw-r--r--source/blender/blenkernel/intern/context.c12
-rw-r--r--source/blender/blenkernel/intern/crazyspace.c20
-rw-r--r--source/blender/blenkernel/intern/curve.c10
-rw-r--r--source/blender/blenkernel/intern/data_transfer.c12
-rw-r--r--source/blender/blenkernel/intern/displist.c74
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c66
-rw-r--r--source/blender/blenkernel/intern/editderivedmesh.c4
-rw-r--r--source/blender/blenkernel/intern/editmesh_bvh.c2
-rw-r--r--source/blender/blenkernel/intern/editmesh_tangent.c2
-rw-r--r--source/blender/blenkernel/intern/effect.c43
-rw-r--r--source/blender/blenkernel/intern/fluidsim.c4
-rw-r--r--source/blender/blenkernel/intern/group.c10
-rw-r--r--source/blender/blenkernel/intern/lattice.c6
-rw-r--r--source/blender/blenkernel/intern/layer.c29
-rw-r--r--source/blender/blenkernel/intern/library.c2
-rw-r--r--source/blender/blenkernel/intern/mask_evaluate.c12
-rw-r--r--source/blender/blenkernel/intern/material.c2
-rw-r--r--source/blender/blenkernel/intern/mball.c10
-rw-r--r--source/blender/blenkernel/intern/mball_tessellate.c16
-rw-r--r--source/blender/blenkernel/intern/mesh.c18
-rw-r--r--source/blender/blenkernel/intern/modifier.c16
-rw-r--r--source/blender/blenkernel/intern/movieclip.c2
-rw-r--r--source/blender/blenkernel/intern/multires.c38
-rw-r--r--source/blender/blenkernel/intern/node.c2
-rw-r--r--source/blender/blenkernel/intern/object.c64
-rw-r--r--source/blender/blenkernel/intern/object_dupli.c65
-rw-r--r--source/blender/blenkernel/intern/object_update.c71
-rw-r--r--source/blender/blenkernel/intern/paint.c6
-rw-r--r--source/blender/blenkernel/intern/particle.c28
-rw-r--r--source/blender/blenkernel/intern/particle_child.c2
-rw-r--r--source/blender/blenkernel/intern/particle_distribute.c4
-rw-r--r--source/blender/blenkernel/intern/particle_system.c26
-rw-r--r--source/blender/blenkernel/intern/rigidbody.c34
-rw-r--r--source/blender/blenkernel/intern/scene.c12
-rw-r--r--source/blender/blenkernel/intern/sequencer.c13
-rw-r--r--source/blender/blenkernel/intern/smoke.c27
-rw-r--r--source/blender/blenkernel/intern/softbody.c45
-rw-r--r--source/blender/blenkernel/intern/world.c2
47 files changed, 530 insertions, 521 deletions
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 916e11dbd46..132f247f0a1 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -1148,7 +1148,7 @@ DerivedMesh *mesh_create_derived(Mesh *me, float (*vertCos)[3])
}
DerivedMesh *mesh_create_derived_for_modifier(
- const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob,
+ struct Depsgraph *depsgraph, Scene *scene, Object *ob,
ModifierData *md, int build_shapekey_layers)
{
Mesh *me = ob->data;
@@ -1174,7 +1174,7 @@ DerivedMesh *mesh_create_derived_for_modifier(
int numVerts;
float (*deformedVerts)[3] = BKE_mesh_vertexCos_get(me, &numVerts);
- modwrap_deformVerts(md, eval_ctx, ob, NULL, deformedVerts, numVerts, 0);
+ modwrap_deformVerts(md, depsgraph, ob, NULL, deformedVerts, numVerts, 0);
dm = mesh_create_derived(me, deformedVerts);
if (build_shapekey_layers)
@@ -1188,7 +1188,7 @@ DerivedMesh *mesh_create_derived_for_modifier(
if (build_shapekey_layers)
add_shapekey_layers(tdm, me, ob);
- dm = modwrap_applyModifier(md, eval_ctx, ob, tdm, 0);
+ dm = modwrap_applyModifier(md, depsgraph, ob, tdm, 0);
ASSERT_IS_VALID_DM(dm);
if (tdm != dm) tdm->release(tdm);
@@ -1753,7 +1753,7 @@ static void dm_ensure_display_normals(DerivedMesh *dm)
* - apply deform modifiers and input vertexco
*/
static void mesh_calc_modifiers(
- const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float (*inputVertexCos)[3],
+ struct Depsgraph *depsgraph, Scene *scene, Object *ob, float (*inputVertexCos)[3],
const bool useRenderParams, int useDeform,
const bool need_mapping, CustomDataMask dataMask,
const int index, const bool useCache, const bool build_shapekey_layers,
@@ -1864,7 +1864,7 @@ static void mesh_calc_modifiers(
if (!deformedVerts)
deformedVerts = BKE_mesh_vertexCos_get(me, &numVerts);
- modwrap_deformVerts(md, eval_ctx, ob, NULL, deformedVerts, numVerts, deform_app_flags);
+ modwrap_deformVerts(md, depsgraph, ob, NULL, deformedVerts, numVerts, deform_app_flags);
}
else {
break;
@@ -2005,7 +2005,7 @@ static void mesh_calc_modifiers(
}
}
- modwrap_deformVerts(md, eval_ctx, ob, dm, deformedVerts, numVerts, deform_app_flags);
+ modwrap_deformVerts(md, depsgraph, ob, dm, deformedVerts, numVerts, deform_app_flags);
}
else {
DerivedMesh *ndm;
@@ -2080,7 +2080,7 @@ static void mesh_calc_modifiers(
}
}
- ndm = modwrap_applyModifier(md, eval_ctx, ob, dm, app_flags);
+ ndm = modwrap_applyModifier(md, depsgraph, ob, dm, app_flags);
ASSERT_IS_VALID_DM(ndm);
if (ndm) {
@@ -2107,7 +2107,7 @@ static void mesh_calc_modifiers(
(mti->requiredDataMask ?
mti->requiredDataMask(ob, md) : 0));
- ndm = modwrap_applyModifier(md, eval_ctx, ob, orcodm, (app_flags & ~MOD_APPLY_USECACHE) | MOD_APPLY_ORCO);
+ ndm = modwrap_applyModifier(md, depsgraph, ob, orcodm, (app_flags & ~MOD_APPLY_USECACHE) | MOD_APPLY_ORCO);
ASSERT_IS_VALID_DM(ndm);
if (ndm) {
@@ -2125,7 +2125,7 @@ static void mesh_calc_modifiers(
nextmask &= ~CD_MASK_CLOTH_ORCO;
DM_set_only_copy(clothorcodm, nextmask | CD_MASK_ORIGINDEX);
- ndm = modwrap_applyModifier(md, eval_ctx, ob, clothorcodm, (app_flags & ~MOD_APPLY_USECACHE) | MOD_APPLY_ORCO);
+ ndm = modwrap_applyModifier(md, depsgraph, ob, clothorcodm, (app_flags & ~MOD_APPLY_USECACHE) | MOD_APPLY_ORCO);
ASSERT_IS_VALID_DM(ndm);
if (ndm) {
@@ -2308,7 +2308,7 @@ bool editbmesh_modifier_is_enabled(Scene *scene, ModifierData *md, DerivedMesh *
}
static void editbmesh_calc_modifiers(
- const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob,
+ struct Depsgraph *depsgraph, Scene *scene, Object *ob,
BMEditMesh *em, CustomDataMask dataMask,
/* return args */
DerivedMesh **r_cage, DerivedMesh **r_final)
@@ -2396,9 +2396,9 @@ static void editbmesh_calc_modifiers(
}
if (mti->deformVertsEM)
- modwrap_deformVertsEM(md, eval_ctx, ob, em, dm, deformedVerts, numVerts);
+ modwrap_deformVertsEM(md, depsgraph, ob, em, dm, deformedVerts, numVerts);
else
- modwrap_deformVerts(md, eval_ctx, ob, dm, deformedVerts, numVerts, 0);
+ modwrap_deformVerts(md, depsgraph, ob, dm, deformedVerts, numVerts, 0);
}
else {
DerivedMesh *ndm;
@@ -2443,10 +2443,10 @@ static void editbmesh_calc_modifiers(
DM_set_only_copy(orcodm, mask | CD_MASK_ORIGINDEX);
if (mti->applyModifierEM) {
- ndm = modwrap_applyModifierEM(md, eval_ctx, ob, em, orcodm, MOD_APPLY_ORCO);
+ ndm = modwrap_applyModifierEM(md, depsgraph, ob, em, orcodm, MOD_APPLY_ORCO);
}
else {
- ndm = modwrap_applyModifier(md, eval_ctx, ob, orcodm, MOD_APPLY_ORCO);
+ ndm = modwrap_applyModifier(md, depsgraph, ob, orcodm, MOD_APPLY_ORCO);
}
ASSERT_IS_VALID_DM(ndm);
@@ -2471,9 +2471,9 @@ static void editbmesh_calc_modifiers(
}
if (mti->applyModifierEM)
- ndm = modwrap_applyModifierEM(md, eval_ctx, ob, em, dm, MOD_APPLY_USECACHE | MOD_APPLY_ALLOW_GPU);
+ ndm = modwrap_applyModifierEM(md, depsgraph, ob, em, dm, MOD_APPLY_USECACHE | MOD_APPLY_ALLOW_GPU);
else
- ndm = modwrap_applyModifier(md, eval_ctx, ob, dm, MOD_APPLY_USECACHE | MOD_APPLY_ALLOW_GPU);
+ ndm = modwrap_applyModifier(md, depsgraph, ob, dm, MOD_APPLY_USECACHE | MOD_APPLY_ALLOW_GPU);
ASSERT_IS_VALID_DM(ndm);
if (ndm) {
@@ -2609,7 +2609,7 @@ static void editbmesh_calc_modifiers(
* we'll be using GPU backend of OpenSubdiv. This is so
* playback performance is kept as high as possible.
*/
-static bool calc_modifiers_skip_orco(const EvaluationContext *eval_ctx,
+static bool calc_modifiers_skip_orco(Depsgraph *depsgraph,
Scene *scene,
Object *ob,
bool use_render_params)
@@ -2626,7 +2626,7 @@ static bool calc_modifiers_skip_orco(const EvaluationContext *eval_ctx,
else if ((ob->mode & (OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT | OB_MODE_TEXTURE_PAINT)) != 0) {
return false;
}
- else if ((DEG_get_eval_flags_for_id(eval_ctx->depsgraph, &ob->id) & DAG_EVAL_NEED_CPU) != 0) {
+ else if ((DEG_get_eval_flags_for_id(depsgraph, &ob->id) & DAG_EVAL_NEED_CPU) != 0) {
return false;
}
SubsurfModifierData *smd = (SubsurfModifierData *)last_md;
@@ -2638,7 +2638,7 @@ static bool calc_modifiers_skip_orco(const EvaluationContext *eval_ctx,
#endif
static void mesh_build_data(
- const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, CustomDataMask dataMask,
+ struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask,
const bool build_shapekey_layers, const bool need_mapping)
{
BLI_assert(ob->type == OB_MESH);
@@ -2647,13 +2647,13 @@ static void mesh_build_data(
BKE_object_sculpt_modifiers_changed(ob);
#ifdef WITH_OPENSUBDIV
- if (calc_modifiers_skip_orco(eval_ctx, scene, ob, false)) {
+ if (calc_modifiers_skip_orco(depsgraph, scene, ob, false)) {
dataMask &= ~(CD_MASK_ORCO | CD_MASK_PREVIEW_MCOL);
}
#endif
mesh_calc_modifiers(
- eval_ctx, scene, ob, NULL, false, 1, need_mapping, dataMask, -1, true, build_shapekey_layers,
+ depsgraph, scene, ob, NULL, false, 1, need_mapping, dataMask, -1, true, build_shapekey_layers,
true,
&ob->derivedDeform, &ob->derivedFinal);
@@ -2668,14 +2668,14 @@ static void mesh_build_data(
/* create PBVH immediately (would be created on the fly too,
* but this avoids waiting on first stroke) */
- BKE_sculpt_update_mesh_elements(eval_ctx, scene, scene->toolsettings->sculpt, ob, false, false);
+ BKE_sculpt_update_mesh_elements(depsgraph, scene, scene->toolsettings->sculpt, ob, false, false);
}
BLI_assert(!(ob->derivedFinal->dirty & DM_DIRTY_NORMALS));
}
static void editbmesh_build_data(
- const struct EvaluationContext *eval_ctx, Scene *scene,
+ struct Depsgraph *depsgraph, Scene *scene,
Object *obedit, BMEditMesh *em, CustomDataMask dataMask)
{
BKE_object_free_derived_caches(obedit);
@@ -2684,13 +2684,13 @@ static void editbmesh_build_data(
BKE_editmesh_free_derivedmesh(em);
#ifdef WITH_OPENSUBDIV
- if (calc_modifiers_skip_orco(eval_ctx, scene, obedit, false)) {
+ if (calc_modifiers_skip_orco(depsgraph, scene, obedit, false)) {
dataMask &= ~(CD_MASK_ORCO | CD_MASK_PREVIEW_MCOL);
}
#endif
editbmesh_calc_modifiers(
- eval_ctx, scene, obedit, em, dataMask,
+ depsgraph, scene, obedit, em, dataMask,
&em->derivedCage, &em->derivedFinal);
DM_set_object_boundbox(obedit, em->derivedFinal);
@@ -2702,10 +2702,9 @@ static void editbmesh_build_data(
BLI_assert(!(em->derivedFinal->dirty & DM_DIRTY_NORMALS));
}
-static CustomDataMask object_get_datamask(const Scene *scene, Object *ob, bool *r_need_mapping)
+static CustomDataMask object_get_datamask(const Depsgraph *depsgraph, Object *ob, bool *r_need_mapping)
{
- /* TODO(sergey): Avoid this linear list lookup. */
- ViewLayer *view_layer = BKE_view_layer_context_active_PLACEHOLDER(scene);
+ ViewLayer *view_layer = DEG_get_evaluated_view_layer(depsgraph);
Object *actob = view_layer->basact ? view_layer->basact->object : NULL;
CustomDataMask mask = ob->customdata_mask;
@@ -2743,85 +2742,85 @@ static CustomDataMask object_get_datamask(const Scene *scene, Object *ob, bool *
}
void makeDerivedMesh(
- const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, BMEditMesh *em,
+ struct Depsgraph *depsgraph, Scene *scene, Object *ob, BMEditMesh *em,
CustomDataMask dataMask, const bool build_shapekey_layers)
{
bool need_mapping;
- dataMask |= object_get_datamask(scene, ob, &need_mapping);
+ dataMask |= object_get_datamask(depsgraph, ob, &need_mapping);
if (em) {
- editbmesh_build_data(eval_ctx, scene, ob, em, dataMask);
+ editbmesh_build_data(depsgraph, scene, ob, em, dataMask);
}
else {
- mesh_build_data(eval_ctx, scene, ob, dataMask, build_shapekey_layers, need_mapping);
+ mesh_build_data(depsgraph, scene, ob, dataMask, build_shapekey_layers, need_mapping);
}
}
/***/
DerivedMesh *mesh_get_derived_final(
- const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, CustomDataMask dataMask)
+ struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask)
{
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
bool need_mapping;
- dataMask |= object_get_datamask(scene, ob, &need_mapping);
+ dataMask |= object_get_datamask(depsgraph, ob, &need_mapping);
if (!ob->derivedFinal ||
((dataMask & ob->lastDataMask) != dataMask) ||
(need_mapping != ob->lastNeedMapping))
{
- mesh_build_data(eval_ctx, scene, ob, dataMask, false, need_mapping);
+ mesh_build_data(depsgraph, scene, ob, dataMask, false, need_mapping);
}
if (ob->derivedFinal) { BLI_assert(!(ob->derivedFinal->dirty & DM_DIRTY_NORMALS)); }
return ob->derivedFinal;
}
-DerivedMesh *mesh_get_derived_deform(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, CustomDataMask dataMask)
+DerivedMesh *mesh_get_derived_deform(struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask)
{
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
bool need_mapping;
- dataMask |= object_get_datamask(scene, ob, &need_mapping);
+ dataMask |= object_get_datamask(depsgraph, ob, &need_mapping);
if (!ob->derivedDeform ||
((dataMask & ob->lastDataMask) != dataMask) ||
(need_mapping != ob->lastNeedMapping))
{
- mesh_build_data(eval_ctx, scene, ob, dataMask, false, need_mapping);
+ mesh_build_data(depsgraph, scene, ob, dataMask, false, need_mapping);
}
return ob->derivedDeform;
}
-DerivedMesh *mesh_create_derived_render(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, CustomDataMask dataMask)
+DerivedMesh *mesh_create_derived_render(struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask)
{
DerivedMesh *final;
mesh_calc_modifiers(
- eval_ctx, scene, ob, NULL, true, 1, false, dataMask, -1, false, false, false,
+ depsgraph, scene, ob, NULL, true, 1, false, dataMask, -1, false, false, false,
NULL, &final);
return final;
}
-DerivedMesh *mesh_create_derived_index_render(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, CustomDataMask dataMask, int index)
+DerivedMesh *mesh_create_derived_index_render(struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask, int index)
{
DerivedMesh *final;
mesh_calc_modifiers(
- eval_ctx, scene, ob, NULL, true, 1, false, dataMask, index, false, false, false,
+ depsgraph, scene, ob, NULL, true, 1, false, dataMask, index, false, false, false,
NULL, &final);
return final;
}
DerivedMesh *mesh_create_derived_view(
- const struct EvaluationContext *eval_ctx, Scene *scene,
+ struct Depsgraph *depsgraph, Scene *scene,
Object *ob, CustomDataMask dataMask)
{
DerivedMesh *final;
@@ -2833,7 +2832,7 @@ DerivedMesh *mesh_create_derived_view(
ob->transflag |= OB_NO_PSYS_UPDATE;
mesh_calc_modifiers(
- eval_ctx, scene, ob, NULL, false, 1, false, dataMask, -1, false, false, false,
+ depsgraph, scene, ob, NULL, false, 1, false, dataMask, -1, false, false, false,
NULL, &final);
ob->transflag &= ~OB_NO_PSYS_UPDATE;
@@ -2842,53 +2841,53 @@ DerivedMesh *mesh_create_derived_view(
}
DerivedMesh *mesh_create_derived_no_deform(
- const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob,
+ struct Depsgraph *depsgraph, Scene *scene, Object *ob,
float (*vertCos)[3], CustomDataMask dataMask)
{
DerivedMesh *final;
mesh_calc_modifiers(
- eval_ctx, scene, ob, vertCos, false, 0, false, dataMask, -1, false, false, false,
+ depsgraph, scene, ob, vertCos, false, 0, false, dataMask, -1, false, false, false,
NULL, &final);
return final;
}
DerivedMesh *mesh_create_derived_no_virtual(
- const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob,
+ struct Depsgraph *depsgraph, Scene *scene, Object *ob,
float (*vertCos)[3], CustomDataMask dataMask)
{
DerivedMesh *final;
mesh_calc_modifiers(
- eval_ctx, scene, ob, vertCos, false, -1, false, dataMask, -1, false, false, false,
+ depsgraph, scene, ob, vertCos, false, -1, false, dataMask, -1, false, false, false,
NULL, &final);
return final;
}
DerivedMesh *mesh_create_derived_physics(
- const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob,
+ struct Depsgraph *depsgraph, Scene *scene, Object *ob,
float (*vertCos)[3], CustomDataMask dataMask)
{
DerivedMesh *final;
mesh_calc_modifiers(
- eval_ctx, scene, ob, vertCos, false, -1, true, dataMask, -1, false, false, false,
+ depsgraph, scene, ob, vertCos, false, -1, true, dataMask, -1, false, false, false,
NULL, &final);
return final;
}
DerivedMesh *mesh_create_derived_no_deform_render(
- const struct EvaluationContext *eval_ctx, Scene *scene,
+ struct Depsgraph *depsgraph, Scene *scene,
Object *ob, float (*vertCos)[3],
CustomDataMask dataMask)
{
DerivedMesh *final;
mesh_calc_modifiers(
- eval_ctx, scene, ob, vertCos, true, 0, false, dataMask, -1, false, false, false,
+ depsgraph, scene, ob, vertCos, true, 0, false, dataMask, -1, false, false, false,
NULL, &final);
return final;
@@ -2897,7 +2896,7 @@ DerivedMesh *mesh_create_derived_no_deform_render(
/***/
DerivedMesh *editbmesh_get_derived_cage_and_final(
- const struct EvaluationContext *eval_ctx, Scene *scene, Object *obedit, BMEditMesh *em,
+ struct Depsgraph *depsgraph, Scene *scene, Object *obedit, BMEditMesh *em,
CustomDataMask dataMask,
/* return args */
DerivedMesh **r_final)
@@ -2905,12 +2904,12 @@ DerivedMesh *editbmesh_get_derived_cage_and_final(
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
- dataMask |= object_get_datamask(scene, obedit, NULL);
+ dataMask |= object_get_datamask(depsgraph, obedit, NULL);
if (!em->derivedCage ||
(em->lastDataMask & dataMask) != dataMask)
{
- editbmesh_build_data(eval_ctx, scene, obedit, em, dataMask);
+ editbmesh_build_data(depsgraph, scene, obedit, em, dataMask);
}
*r_final = em->derivedFinal;
@@ -2919,18 +2918,18 @@ DerivedMesh *editbmesh_get_derived_cage_and_final(
}
DerivedMesh *editbmesh_get_derived_cage(
- const struct EvaluationContext *eval_ctx, Scene *scene, Object *obedit, BMEditMesh *em,
+ struct Depsgraph *depsgraph, Scene *scene, Object *obedit, BMEditMesh *em,
CustomDataMask dataMask)
{
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
- dataMask |= object_get_datamask(scene, obedit, NULL);
+ dataMask |= object_get_datamask(depsgraph, obedit, NULL);
if (!em->derivedCage ||
(em->lastDataMask & dataMask) != dataMask)
{
- editbmesh_build_data(eval_ctx, scene, obedit, em, dataMask);
+ editbmesh_build_data(depsgraph, scene, obedit, em, dataMask);
}
return em->derivedCage;
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c
index 0b964145c7f..1541d39938d 100644
--- a/source/blender/blenkernel/intern/anim.c
+++ b/source/blender/blenkernel/intern/anim.c
@@ -340,7 +340,7 @@ static void motionpaths_calc_bake_targets(Scene *scene, ListBase *targets)
* - recalc: whether we need to
*/
/* TODO: include reports pointer? */
- void animviz_calc_motionpaths(EvaluationContext *eval_ctx, Main *bmain, Scene *scene, ListBase *targets)
+ void animviz_calc_motionpaths(Depsgraph *depsgraph, Main *bmain, Scene *scene, ListBase *targets)
{
MPathTarget *mpt;
int sfra, efra;
@@ -367,7 +367,7 @@ static void motionpaths_calc_bake_targets(Scene *scene, ListBase *targets)
/* calculate path over requested range */
for (CFRA = sfra; CFRA <= efra; CFRA++) {
/* update relevant data for new frame */
- motionpaths_calc_update_scene(bmain, eval_ctx->depsgraph);
+ motionpaths_calc_update_scene(bmain, depsgraph);
/* perform baking for targets */
motionpaths_calc_bake_targets(scene, targets);
@@ -375,7 +375,7 @@ static void motionpaths_calc_bake_targets(Scene *scene, ListBase *targets)
/* reset original environment */
CFRA = cfra;
- motionpaths_calc_update_scene(bmain, eval_ctx->depsgraph);
+ motionpaths_calc_update_scene(bmain, depsgraph);
/* clear recalc flags from targets */
for (mpt = targets->first; mpt; mpt = mpt->next) {
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index ecdb180d2ed..aa8fd6f3870 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -70,6 +70,7 @@
#include "BKE_texture.h"
#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
#include "RNA_access.h"
@@ -77,8 +78,6 @@
#include "atomic_ops.h"
-#include "DEG_depsgraph.h"
-
/* ***************************************** */
/* AnimData API */
@@ -2881,14 +2880,15 @@ void BKE_animsys_evaluate_all_animation(Main *main, Scene *scene, float ctime)
/* ************** */
/* Evaluation API */
-void BKE_animsys_eval_animdata(const EvaluationContext *eval_ctx, ID *id)
+void BKE_animsys_eval_animdata(Depsgraph *depsgraph, ID *id)
{
+ float ctime = DEG_get_ctime(depsgraph);
AnimData *adt = BKE_animdata_from_id(id);
Scene *scene = NULL; /* XXX: this is only needed for flushing RNA updates,
* which should get handled as part of the dependency graph instead...
*/
- DEG_debug_print_eval_time(__func__, id->name, id, eval_ctx->ctime);
- BKE_animsys_evaluate_animdata(scene, id, adt, eval_ctx->ctime, ADT_RECALC_ANIM);
+ DEG_debug_print_eval_time(__func__, id->name, id, ctime);
+ BKE_animsys_evaluate_animdata(scene, id, adt, ctime, ADT_RECALC_ANIM);
}
/* TODO(sergey): This is slow lookup of driver from CoW datablock.
@@ -2909,7 +2909,7 @@ static FCurve *find_driver_from_evaluated_id(ID *id, FCurve *fcu)
return BLI_findlink(&adt_cow->drivers, fcu_index);
}
-void BKE_animsys_eval_driver(const EvaluationContext *eval_ctx,
+void BKE_animsys_eval_driver(Depsgraph *depsgraph,
ID *id,
FCurve *fcu)
{
@@ -2937,7 +2937,8 @@ void BKE_animsys_eval_driver(const EvaluationContext *eval_ctx,
PathResolvedRNA anim_rna;
if (animsys_store_rna_setting(&id_ptr, NULL, fcu->rna_path, fcu->array_index, &anim_rna)) {
- const float curval = calculate_fcurve(&anim_rna, fcu, eval_ctx->ctime);
+ const float ctime = DEG_get_ctime(depsgraph);
+ const float curval = calculate_fcurve(&anim_rna, fcu, ctime);
ok = animsys_write_rna_setting(&anim_rna, curval);
}
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index 0a8c97ff175..6daaa10f227 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -1462,13 +1462,13 @@ void BKE_armature_loc_pose_to_bone(bPoseChannel *pchan, const float inloc[3], fl
copy_v3_v3(outloc, nLocMat[3]);
}
-void BKE_armature_mat_pose_to_bone_ex(const struct EvaluationContext *eval_ctx, Object *ob, bPoseChannel *pchan, float inmat[4][4], float outmat[4][4])
+void BKE_armature_mat_pose_to_bone_ex(struct Depsgraph *depsgraph, Object *ob, bPoseChannel *pchan, float inmat[4][4], float outmat[4][4])
{
bPoseChannel work_pchan = *pchan;
/* recalculate pose matrix with only parent transformations,
* bone loc/sca/rot is ignored, scene and frame are not used. */
- BKE_pose_where_is_bone(eval_ctx, NULL, ob, &work_pchan, 0.0f, false);
+ BKE_pose_where_is_bone(depsgraph, NULL, ob, &work_pchan, 0.0f, false);
/* find the matrix, need to remove the bone transforms first so this is
* calculated as a matrix to set rather then a difference ontop of whats
@@ -2196,7 +2196,7 @@ void BKE_pose_where_is_bone_tail(bPoseChannel *pchan)
* 'do_extra': when zero skips loc/size/rot, constraints and strip modifiers.
*/
void BKE_pose_where_is_bone(
- const struct EvaluationContext *eval_ctx, Scene *scene,
+ struct Depsgraph *depsgraph, Scene *scene,
Object *ob, bPoseChannel *pchan, float ctime, bool do_extra)
{
/* This gives a chan_mat with actions (ipos) results. */
@@ -2236,7 +2236,7 @@ void BKE_pose_where_is_bone(
cob = BKE_constraints_make_evalob(scene, ob, pchan, CONSTRAINT_OBTYPE_BONE);
/* Solve PoseChannel's Constraints */
- BKE_constraints_solve(eval_ctx, &pchan->constraints, cob, ctime); /* ctime doesnt alter objects */
+ BKE_constraints_solve(depsgraph, &pchan->constraints, cob, ctime); /* ctime doesnt alter objects */
/* cleanup after Constraint Solving
* - applies matrix back to pchan, and frees temporary struct used
@@ -2258,7 +2258,7 @@ void BKE_pose_where_is_bone(
/* This only reads anim data from channels, and writes to channels */
/* This is the only function adding poses */
-void BKE_pose_where_is(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob)
+void BKE_pose_where_is(struct Depsgraph *depsgraph, Scene *scene, Object *ob)
{
bArmature *arm;
Bone *bone;
@@ -2297,7 +2297,7 @@ void BKE_pose_where_is(const struct EvaluationContext *eval_ctx, Scene *scene, O
}
/* 2a. construct the IK tree (standard IK) */
- BIK_initialize_tree(eval_ctx, scene, ob, ctime);
+ BIK_initialize_tree(depsgraph, scene, ob, ctime);
/* 2b. construct the Spline IK trees
* - this is not integrated as an IK plugin, since it should be able
@@ -2309,15 +2309,15 @@ void BKE_pose_where_is(const struct EvaluationContext *eval_ctx, Scene *scene, O
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
/* 4a. if we find an IK root, we handle it separated */
if (pchan->flag & POSE_IKTREE) {
- BIK_execute_tree(eval_ctx, scene, ob, pchan, ctime);
+ BIK_execute_tree(depsgraph, scene, ob, pchan, ctime);
}
/* 4b. if we find a Spline IK root, we handle it separated too */
else if (pchan->flag & POSE_IKSPLINE) {
- BKE_splineik_execute_tree(eval_ctx, scene, ob, pchan, ctime);
+ BKE_splineik_execute_tree(depsgraph, scene, ob, pchan, ctime);
}
/* 5. otherwise just call the normal solver */
else if (!(pchan->flag & POSE_DONE)) {
- BKE_pose_where_is_bone(eval_ctx, scene, ob, pchan, ctime, 1);
+ BKE_pose_where_is_bone(depsgraph, scene, ob, pchan, ctime, 1);
}
}
/* 6. release the IK tree */
diff --git a/source/blender/blenkernel/intern/armature_update.c b/source/blender/blenkernel/intern/armature_update.c
index 29baaff32ba..e626ed42062 100644
--- a/source/blender/blenkernel/intern/armature_update.c
+++ b/source/blender/blenkernel/intern/armature_update.c
@@ -116,7 +116,7 @@ static void splineik_init_tree_from_pchan(Scene *scene, Object *UNUSED(ob), bPos
#if 0
/* only happens on reload file, but violates depsgraph still... fix! */
if (ELEM(NULL, ikData->tar->curve_cache, ikData->tar->curve_cache->path, ikData->tar->curve_cache->path->data)) {
- BKE_displist_make_curveTypes(eval_ctx, scene, ikData->tar, 0);
+ BKE_displist_make_curveTypes(depsgraph, scene, ikData->tar, 0);
/* path building may fail in EditMode after removing verts [#33268]*/
if (ELEM(NULL, ikData->tar->curve_cache->path, ikData->tar->curve_cache->path->data)) {
@@ -266,7 +266,7 @@ static void splineik_init_tree(Scene *scene, Object *ob, float UNUSED(ctime))
/* Evaluate spline IK for a given bone */
static void splineik_evaluate_bone(
- const struct EvaluationContext *eval_ctx, tSplineIK_Tree *tree, Scene *scene, Object *ob, bPoseChannel *pchan,
+ struct Depsgraph *depsgraph, tSplineIK_Tree *tree, Scene *scene, Object *ob, bPoseChannel *pchan,
int index, float ctime)
{
bSplineIKConstraint *ikData = tree->ikData;
@@ -274,7 +274,7 @@ static void splineik_evaluate_bone(
float splineVec[3], scaleFac, radius = 1.0f;
/* firstly, calculate the bone matrix the standard way, since this is needed for roll control */
- BKE_pose_where_is_bone(eval_ctx, scene, ob, pchan, ctime, 1);
+ BKE_pose_where_is_bone(depsgraph, scene, ob, pchan, ctime, 1);
copy_v3_v3(poseHead, pchan->pose_head);
copy_v3_v3(poseTail, pchan->pose_tail);
@@ -516,7 +516,7 @@ static void splineik_evaluate_bone(
}
/* Evaluate the chain starting from the nominated bone */
-static void splineik_execute_tree(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, bPoseChannel *pchan_root, float ctime)
+static void splineik_execute_tree(struct Depsgraph *depsgraph, Scene *scene, Object *ob, bPoseChannel *pchan_root, float ctime)
{
tSplineIK_Tree *tree;
@@ -530,7 +530,7 @@ static void splineik_execute_tree(const struct EvaluationContext *eval_ctx, Scen
*/
for (i = tree->chainlen - 1; i >= 0; i--) {
bPoseChannel *pchan = tree->chain[i];
- splineik_evaluate_bone(eval_ctx, tree, scene, ob, pchan, i, ctime);
+ splineik_evaluate_bone(depsgraph, tree, scene, ob, pchan, i, ctime);
}
/* free the tree info specific to SplineIK trees now */
@@ -550,10 +550,10 @@ void BKE_pose_splineik_init_tree(Scene *scene, Object *ob, float ctime)
}
void BKE_splineik_execute_tree(
- const struct EvaluationContext *eval_ctx, Scene *scene,
+ struct Depsgraph *depsgraph, Scene *scene,
Object *ob, bPoseChannel *pchan_root, float ctime)
{
- splineik_execute_tree(eval_ctx, scene, ob, pchan_root, ctime);
+ splineik_execute_tree(depsgraph, scene, ob, pchan_root, ctime);
}
/* *************** Depsgraph evaluation callbacks ************ */
@@ -567,7 +567,7 @@ BLI_INLINE bPoseChannel *pose_pchan_get_indexed(Object *ob, int pchan_index)
return pose->chan_array[pchan_index];
}
-void BKE_pose_eval_init(const struct EvaluationContext *UNUSED(eval_ctx),
+void BKE_pose_eval_init(struct Depsgraph *UNUSED(depsgraph),
Scene *UNUSED(scene),
Object *ob)
{
@@ -597,7 +597,7 @@ void BKE_pose_eval_init(const struct EvaluationContext *UNUSED(eval_ctx),
}
}
-void BKE_pose_eval_init_ik(const struct EvaluationContext *eval_ctx,
+void BKE_pose_eval_init_ik(struct Depsgraph *depsgraph,
Scene *scene,
Object *ob)
{
@@ -609,7 +609,7 @@ void BKE_pose_eval_init_ik(const struct EvaluationContext *eval_ctx,
return;
}
/* construct the IK tree (standard IK) */
- BIK_initialize_tree(eval_ctx, scene, ob, ctime);
+ BIK_initialize_tree(depsgraph, scene, ob, ctime);
/* construct the Spline IK trees
* - this is not integrated as an IK plugin, since it should be able
* to function in conjunction with standard IK
@@ -617,7 +617,7 @@ void BKE_pose_eval_init_ik(const struct EvaluationContext *eval_ctx,
BKE_pose_splineik_init_tree(scene, ob, ctime);
}
-void BKE_pose_eval_bone(const struct EvaluationContext *eval_ctx,
+void BKE_pose_eval_bone(struct Depsgraph *depsgraph,
Scene *scene,
Object *ob,
int pchan_index)
@@ -647,14 +647,14 @@ void BKE_pose_eval_bone(const struct EvaluationContext *eval_ctx,
if ((pchan->flag & POSE_DONE) == 0) {
/* TODO(sergey): Use time source node for time. */
float ctime = BKE_scene_frame_get(scene); /* not accurate... */
- BKE_pose_where_is_bone(eval_ctx, scene, ob, pchan, ctime, 1);
+ BKE_pose_where_is_bone(depsgraph, scene, ob, pchan, ctime, 1);
}
}
}
}
}
-void BKE_pose_constraints_evaluate(const struct EvaluationContext *eval_ctx,
+void BKE_pose_constraints_evaluate(struct Depsgraph *depsgraph,
Scene *scene,
Object *ob,
int pchan_index)
@@ -672,12 +672,12 @@ void BKE_pose_constraints_evaluate(const struct EvaluationContext *eval_ctx,
else {
if ((pchan->flag & POSE_DONE) == 0) {
float ctime = BKE_scene_frame_get(scene); /* not accurate... */
- BKE_pose_where_is_bone(eval_ctx, scene, ob, pchan, ctime, 1);
+ BKE_pose_where_is_bone(depsgraph, scene, ob, pchan, ctime, 1);
}
}
}
-void BKE_pose_bone_done(const struct EvaluationContext *UNUSED(eval_ctx),
+void BKE_pose_bone_done(struct Depsgraph *UNUSED(depsgraph),
struct Object *ob,
int pchan_index)
{
@@ -690,7 +690,7 @@ void BKE_pose_bone_done(const struct EvaluationContext *UNUSED(eval_ctx),
}
}
-void BKE_pose_iktree_evaluate(const struct EvaluationContext *eval_ctx,
+void BKE_pose_iktree_evaluate(struct Depsgraph *depsgraph,
Scene *scene,
Object *ob,
int rootchan_index)
@@ -704,10 +704,10 @@ void BKE_pose_iktree_evaluate(const struct EvaluationContext *eval_ctx,
if (arm->flag & ARM_RESTPOS) {
return;
}
- BIK_execute_tree(eval_ctx, scene, ob, rootchan, ctime);
+ BIK_execute_tree(depsgraph, scene, ob, rootchan, ctime);
}
-void BKE_pose_splineik_evaluate(const struct EvaluationContext *eval_ctx,
+void BKE_pose_splineik_evaluate(struct Depsgraph *depsgraph,
Scene *scene,
Object *ob,
int rootchan_index)
@@ -722,10 +722,10 @@ void BKE_pose_splineik_evaluate(const struct EvaluationContext *eval_ctx,
if (arm->flag & ARM_RESTPOS) {
return;
}
- BKE_splineik_execute_tree(eval_ctx, scene, ob, rootchan, ctime);
+ BKE_splineik_execute_tree(depsgraph, scene, ob, rootchan, ctime);
}
-void BKE_pose_eval_flush(const struct EvaluationContext *UNUSED(eval_ctx),
+void BKE_pose_eval_flush(struct Depsgraph *UNUSED(depsgraph),
Scene *scene,
Object *ob)
{
@@ -744,7 +744,7 @@ void BKE_pose_eval_flush(const struct EvaluationContext *UNUSED(eval_ctx),
pose->chan_array = NULL;
}
-void BKE_pose_eval_proxy_copy(const struct EvaluationContext *UNUSED(eval_ctx), Object *ob)
+void BKE_pose_eval_proxy_copy(struct Depsgraph *UNUSED(depsgraph), Object *ob)
{
BLI_assert(ID_IS_LINKED(ob) && ob->proxy_from != NULL);
DEG_debug_print_eval(__func__, ob->id.name, ob);
diff --git a/source/blender/blenkernel/intern/boids.c b/source/blender/blenkernel/intern/boids.c
index 4b92715ee7b..eb5cdd02fe5 100644
--- a/source/blender/blenkernel/intern/boids.c
+++ b/source/blender/blenkernel/intern/boids.c
@@ -132,7 +132,7 @@ static int rule_goal_avoid(BoidRule *rule, BoidBrainData *bbd, BoidValues *val,
if (eff == NULL && gabr->ob) {
memset(&temp_eff, 0, sizeof(EffectorCache));
temp_eff.ob = gabr->ob;
- temp_eff.eval_ctx = bbd->sim->eval_ctx;
+ temp_eff.depsgraph = bbd->sim->depsgraph;
temp_eff.scene = bbd->sim->scene;
eff = &temp_eff;
get_effector_data(eff, &efd, &epoint, 0);
diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c
index 8c4bced1563..7676baa9dba 100644
--- a/source/blender/blenkernel/intern/camera.c
+++ b/source/blender/blenkernel/intern/camera.c
@@ -259,7 +259,7 @@ void BKE_camera_params_from_object(CameraParams *params, const Object *ob)
}
}
-void BKE_camera_params_from_view3d(CameraParams *params, const Depsgraph *depsgraph, const View3D *v3d, const RegionView3D *rv3d)
+void BKE_camera_params_from_view3d(CameraParams *params, Depsgraph *depsgraph, const View3D *v3d, const RegionView3D *rv3d)
{
/* common */
params->lens = v3d->lens;
@@ -664,7 +664,7 @@ static bool camera_frame_fit_calc_from_data(
/* don't move the camera, just yield the fit location */
/* r_scale only valid/useful for ortho cameras */
bool BKE_camera_view_frame_fit_to_scene(
- Scene *scene, ViewLayer *view_layer, Object *camera_ob, float r_co[3], float *r_scale)
+ Depsgraph *depsgraph, Scene *scene, ViewLayer *view_layer, Object *camera_ob, float r_co[3], float *r_scale)
{
CameraParams params;
CameraViewFrameData data_cb;
@@ -675,7 +675,7 @@ bool BKE_camera_view_frame_fit_to_scene(
camera_frame_fit_data_init(scene, camera_ob, &params, &data_cb);
/* run callback on all visible points */
- BKE_scene_foreach_display_point(scene, view_layer, camera_to_frame_view_cb, &data_cb);
+ BKE_scene_foreach_display_point(depsgraph, scene, view_layer, camera_to_frame_view_cb, &data_cb);
return camera_frame_fit_calc_from_data(&params, &data_cb, r_co, r_scale);
}
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index e928dfaab37..976b8965fa2 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -347,7 +347,7 @@ static int do_init_cloth(Object *ob, ClothModifierData *clmd, DerivedMesh *resul
return 1;
}
-static int do_step_cloth(const struct EvaluationContext *eval_ctx, Object *ob, ClothModifierData *clmd, DerivedMesh *result, int framenr)
+static int do_step_cloth(struct Depsgraph *depsgraph, Object *ob, ClothModifierData *clmd, DerivedMesh *result, int framenr)
{
ClothVertex *verts = NULL;
Cloth *cloth;
@@ -372,7 +372,7 @@ static int do_step_cloth(const struct EvaluationContext *eval_ctx, Object *ob, C
mul_m4_v3(ob->obmat, verts->xconst);
}
- effectors = pdInitEffectors(eval_ctx, clmd->scene, ob, NULL, clmd->sim_parms->effector_weights, true);
+ effectors = pdInitEffectors(depsgraph, clmd->scene, ob, NULL, clmd->sim_parms->effector_weights, true);
if (clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_DYNAMIC_BASEMESH )
cloth_update_verts ( ob, clmd, result );
@@ -402,7 +402,7 @@ static int do_step_cloth(const struct EvaluationContext *eval_ctx, Object *ob, C
/************************************************
* clothModifier_do - main simulation function
************************************************/
-void clothModifier_do(ClothModifierData *clmd, const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, DerivedMesh *dm, float (*vertexCos)[3])
+void clothModifier_do(ClothModifierData *clmd, struct Depsgraph *depsgraph, Scene *scene, Object *ob, DerivedMesh *dm, float (*vertexCos)[3])
{
PointCache *cache;
PTCacheID pid;
@@ -490,7 +490,7 @@ void clothModifier_do(ClothModifierData *clmd, const struct EvaluationContext *e
/* do simulation */
BKE_ptcache_validate(cache, framenr);
- if (!do_step_cloth(eval_ctx, ob, clmd, dm, framenr)) {
+ if (!do_step_cloth(depsgraph, ob, clmd, dm, framenr)) {
BKE_ptcache_invalidate(cache);
}
else
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index a759d0fa3f2..eca789b0f87 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -684,7 +684,7 @@ static bConstraintTypeInfo CTI_CONSTRNAME = {
/* This function should be used for the get_target_matrix member of all
* constraints that are not picky about what happens to their target matrix.
*/
-static void default_get_tarmat(const struct EvaluationContext *UNUSED(eval_ctx), bConstraint *con, bConstraintOb *UNUSED(cob), bConstraintTarget *ct, float UNUSED(ctime))
+static void default_get_tarmat(struct Depsgraph *UNUSED(depsgraph), bConstraint *con, bConstraintOb *UNUSED(cob), bConstraintTarget *ct, float UNUSED(ctime))
{
if (VALID_CONS_TARGET(ct))
constraint_target_to_mat4(ct->tar, ct->subtarget, ct->matrix, CONSTRAINT_SPACE_WORLD, ct->space, con->flag, con->headtail);
@@ -1153,7 +1153,7 @@ static void kinematic_flush_tars(bConstraint *con, ListBase *list, bool no_copy)
}
}
-static void kinematic_get_tarmat(const struct EvaluationContext *UNUSED(eval_ctx), bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime))
+static void kinematic_get_tarmat(struct Depsgraph *UNUSED(depsgraph), bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime))
{
bKinematicConstraint *data = con->data;
@@ -1240,7 +1240,7 @@ static void followpath_flush_tars(bConstraint *con, ListBase *list, bool no_copy
}
}
-static void followpath_get_tarmat(const struct EvaluationContext *UNUSED(eval_ctx),
+static void followpath_get_tarmat(struct Depsgraph *UNUSED(depsgraph),
bConstraint *con, bConstraintOb *UNUSED(cob),
bConstraintTarget *ct, float UNUSED(ctime))
{
@@ -2019,7 +2019,7 @@ static void pycon_id_looper(bConstraint *con, ConstraintIDFunc func, void *userd
}
/* Whether this approach is maintained remains to be seen (aligorith) */
-static void pycon_get_tarmat(const struct EvaluationContext *UNUSED(eval_ctx),
+static void pycon_get_tarmat(struct Depsgraph *UNUSED(depsgraph),
bConstraint *con, bConstraintOb *UNUSED(cob),
bConstraintTarget *ct, float UNUSED(ctime))
{
@@ -2135,7 +2135,7 @@ static void actcon_flush_tars(bConstraint *con, ListBase *list, bool no_copy)
}
}
-static void actcon_get_tarmat(const struct EvaluationContext *UNUSED(eval_ctx), bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime))
+static void actcon_get_tarmat(struct Depsgraph *UNUSED(depsgraph), bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime))
{
bActionConstraint *data = con->data;
@@ -3124,7 +3124,7 @@ static void clampto_flush_tars(bConstraint *con, ListBase *list, bool no_copy)
}
}
-static void clampto_get_tarmat(const struct EvaluationContext *UNUSED(eval_ctx),
+static void clampto_get_tarmat(struct Depsgraph *UNUSED(depsgraph),
bConstraint *UNUSED(con), bConstraintOb *UNUSED(cob),
bConstraintTarget *ct, float UNUSED(ctime))
{
@@ -3461,7 +3461,7 @@ static void shrinkwrap_flush_tars(bConstraint *con, ListBase *list, bool no_copy
}
-static void shrinkwrap_get_tarmat(const struct EvaluationContext *UNUSED(eval_ctx), bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime))
+static void shrinkwrap_get_tarmat(struct Depsgraph *UNUSED(depsgraph), bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime))
{
bShrinkwrapConstraint *scon = (bShrinkwrapConstraint *) con->data;
@@ -3793,7 +3793,7 @@ static void splineik_flush_tars(bConstraint *con, ListBase *list, bool no_copy)
}
}
-static void splineik_get_tarmat(const struct EvaluationContext *UNUSED(eval_ctx),
+static void splineik_get_tarmat(struct Depsgraph *UNUSED(depsgraph),
bConstraint *UNUSED(con), bConstraintOb *UNUSED(cob),
bConstraintTarget *ct, float UNUSED(ctime))
{
@@ -4845,7 +4845,7 @@ bool BKE_constraints_proxylocked_owner(Object *ob, bPoseChannel *pchan)
* None of the actual calculations of the matrices should be done here! Also, this function is
* not to be used by any new constraints, particularly any that have multiple targets.
*/
-void BKE_constraint_target_matrix_get(const struct EvaluationContext *eval_ctx, Scene *scene, bConstraint *con, int index, short ownertype, void *ownerdata, float mat[4][4], float ctime)
+void BKE_constraint_target_matrix_get(struct Depsgraph *depsgraph, Scene *scene, bConstraint *con, int index, short ownertype, void *ownerdata, float mat[4][4], float ctime)
{
const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
@@ -4896,7 +4896,7 @@ void BKE_constraint_target_matrix_get(const struct EvaluationContext *eval_ctx,
if (ct) {
if (cti->get_target_matrix)
- cti->get_target_matrix(eval_ctx, con, cob, ct, ctime);
+ cti->get_target_matrix(depsgraph, con, cob, ct, ctime);
copy_m4_m4(mat, ct->matrix);
}
@@ -4912,7 +4912,7 @@ void BKE_constraint_target_matrix_get(const struct EvaluationContext *eval_ctx,
}
/* Get the list of targets required for solving a constraint */
-void BKE_constraint_targets_for_solving_get(const struct EvaluationContext *eval_ctx, bConstraint *con, bConstraintOb *cob, ListBase *targets, float ctime)
+void BKE_constraint_targets_for_solving_get(struct Depsgraph *depsgraph, bConstraint *con, bConstraintOb *cob, ListBase *targets, float ctime)
{
const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
@@ -4930,7 +4930,7 @@ void BKE_constraint_targets_for_solving_get(const struct EvaluationContext *eval
*/
if (cti->get_target_matrix) {
for (ct = targets->first; ct; ct = ct->next)
- cti->get_target_matrix(eval_ctx, con, cob, ct, ctime);
+ cti->get_target_matrix(depsgraph, con, cob, ct, ctime);
}
else {
for (ct = targets->first; ct; ct = ct->next)
@@ -4947,7 +4947,7 @@ void BKE_constraint_targets_for_solving_get(const struct EvaluationContext *eval
* BKE_constraints_make_evalob and BKE_constraints_clear_evalob should be called before and
* after running this function, to sort out cob
*/
-void BKE_constraints_solve(const struct EvaluationContext *eval_ctx, ListBase *conlist, bConstraintOb *cob, float ctime)
+void BKE_constraints_solve(struct Depsgraph *depsgraph, ListBase *conlist, bConstraintOb *cob, float ctime)
{
bConstraint *con;
float oldmat[4][4];
@@ -4982,7 +4982,7 @@ void BKE_constraints_solve(const struct EvaluationContext *eval_ctx, ListBase *c
BKE_constraint_mat_convertspace(cob->ob, cob->pchan, cob->matrix, CONSTRAINT_SPACE_WORLD, con->ownspace, false);
/* prepare targets for constraint solving */
- BKE_constraint_targets_for_solving_get(eval_ctx, con, cob, &targets, ctime);
+ BKE_constraint_targets_for_solving_get(depsgraph, con, cob, &targets, ctime);
/* Solve the constraint and put result in cob->matrix */
cti->evaluate_constraint(con, cob, &targets);
diff --git a/source/blender/blenkernel/intern/context.c b/source/blender/blenkernel/intern/context.c
index d550f1945db..2bb12725940 100644
--- a/source/blender/blenkernel/intern/context.c
+++ b/source/blender/blenkernel/intern/context.c
@@ -1266,15 +1266,3 @@ Depsgraph *CTX_data_depsgraph(const bContext *C)
ViewLayer *view_layer = CTX_data_view_layer(C);
return BKE_scene_get_depsgraph(scene, view_layer, true);
}
-
-void CTX_data_eval_ctx(const bContext *C, EvaluationContext *eval_ctx)
-{
- BLI_assert(C != NULL);
-
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
- DEG_evaluation_context_init_from_scene(
- eval_ctx,
- scene, view_layer,
- DAG_EVAL_VIEWPORT);
-}
diff --git a/source/blender/blenkernel/intern/crazyspace.c b/source/blender/blenkernel/intern/crazyspace.c
index d2ffbbcf27b..f5795444b7d 100644
--- a/source/blender/blenkernel/intern/crazyspace.c
+++ b/source/blender/blenkernel/intern/crazyspace.c
@@ -100,7 +100,7 @@ static int modifiers_disable_subsurf_temporary(Object *ob)
/* disable subsurf temporal, get mapped cos, and enable it */
float (*BKE_crazyspace_get_mapped_editverts(
- const struct EvaluationContext *eval_ctx, Scene *scene, Object *obedit))[3]
+ struct Depsgraph *depsgraph, Scene *scene, Object *obedit))[3]
{
Mesh *me = obedit->data;
DerivedMesh *dm;
@@ -110,13 +110,13 @@ float (*BKE_crazyspace_get_mapped_editverts(
/* disable subsurf temporal, get mapped cos, and enable it */
if (modifiers_disable_subsurf_temporary(obedit)) {
/* need to make new derivemesh */
- makeDerivedMesh(eval_ctx, scene, obedit, me->edit_btmesh, CD_MASK_BAREMESH, false);
+ makeDerivedMesh(depsgraph, scene, obedit, me->edit_btmesh, CD_MASK_BAREMESH, false);
}
/* now get the cage */
vertexcos = MEM_mallocN(sizeof(*vertexcos) * nverts, "vertexcos map");
- dm = editbmesh_get_derived_cage(eval_ctx, scene, obedit, me->edit_btmesh, CD_MASK_BAREMESH);
+ dm = editbmesh_get_derived_cage(depsgraph, scene, obedit, me->edit_btmesh, CD_MASK_BAREMESH);
mesh_get_mapped_verts_coords(dm, vertexcos, nverts);
@@ -252,7 +252,7 @@ void BKE_crazyspace_set_quats_mesh(Mesh *me, float (*origcos)[3], float (*mapped
/** returns an array of deform matrices for crazyspace correction, and the
* number of modifiers left */
int BKE_crazyspace_get_first_deform_matrices_editbmesh(
- const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, BMEditMesh *em,
+ struct Depsgraph *depsgraph, Scene *scene, Object *ob, BMEditMesh *em,
float (**deformmats)[3][3], float (**deformcos)[3])
{
ModifierData *md;
@@ -292,7 +292,7 @@ int BKE_crazyspace_get_first_deform_matrices_editbmesh(
unit_m3(defmats[a]);
}
- mti->deformMatricesEM(md, eval_ctx, ob, em, dm, deformedVerts, defmats,
+ mti->deformMatricesEM(md, depsgraph, ob, em, dm, deformedVerts, defmats,
numVerts);
}
else
@@ -313,7 +313,7 @@ int BKE_crazyspace_get_first_deform_matrices_editbmesh(
}
int BKE_sculpt_get_first_deform_matrices(
- const struct EvaluationContext *eval_ctx, Scene *scene,
+ struct Depsgraph *depsgraph, Scene *scene,
Object *ob, float (**deformmats)[3][3], float (**deformcos)[3])
{
ModifierData *md;
@@ -350,7 +350,7 @@ int BKE_sculpt_get_first_deform_matrices(
unit_m3(defmats[a]);
}
- if (mti->deformMatrices) mti->deformMatrices(md, eval_ctx, ob, dm, deformedVerts, defmats, numVerts);
+ if (mti->deformMatrices) mti->deformMatrices(md, depsgraph, ob, dm, deformedVerts, defmats, numVerts);
else break;
}
}
@@ -373,9 +373,9 @@ int BKE_sculpt_get_first_deform_matrices(
return numleft;
}
-void BKE_crazyspace_build_sculpt(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3])
+void BKE_crazyspace_build_sculpt(struct Depsgraph *depsgraph, Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3])
{
- int totleft = BKE_sculpt_get_first_deform_matrices(eval_ctx, scene, ob, deformmats, deformcos);
+ int totleft = BKE_sculpt_get_first_deform_matrices(depsgraph, scene, ob, deformmats, deformcos);
if (totleft) {
/* there are deformation modifier which doesn't support deformation matrices
@@ -400,7 +400,7 @@ void BKE_crazyspace_build_sculpt(const struct EvaluationContext *eval_ctx, Scene
if (mti->deformMatrices && !deformed)
continue;
- mti->deformVerts(md, eval_ctx, ob, NULL, deformedVerts, me->totvert, 0);
+ mti->deformVerts(md, depsgraph, ob, NULL, deformedVerts, me->totvert, 0);
deformed = 1;
}
}
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index 0c4dbdf7763..661ffdbcd27 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -1624,7 +1624,7 @@ float *BKE_curve_surf_make_orco(Object *ob)
/* NOTE: This routine is tied to the order of vertex
* built by displist and as passed to the renderer.
*/
-float *BKE_curve_make_orco(const EvaluationContext *eval_ctx, Scene *scene, Object *ob, int *r_numVerts)
+float *BKE_curve_make_orco(Depsgraph *depsgraph, Scene *scene, Object *ob, int *r_numVerts)
{
Curve *cu = ob->data;
DispList *dl;
@@ -1632,7 +1632,7 @@ float *BKE_curve_make_orco(const EvaluationContext *eval_ctx, Scene *scene, Obje
float *fp, *coord_array;
ListBase disp = {NULL, NULL};
- BKE_displist_make_curveTypes_forOrco(eval_ctx, scene, ob, &disp);
+ BKE_displist_make_curveTypes_forOrco(depsgraph, scene, ob, &disp);
numVerts = 0;
for (dl = disp.first; dl; dl = dl->next) {
@@ -1724,7 +1724,7 @@ float *BKE_curve_make_orco(const EvaluationContext *eval_ctx, Scene *scene, Obje
/* ***************** BEVEL ****************** */
void BKE_curve_bevel_make(
- const EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *disp,
+ Depsgraph *depsgraph, Scene *scene, Object *ob, ListBase *disp,
const bool for_render, const bool use_render_resolution)
{
DispList *dl, *dlnew;
@@ -1749,7 +1749,7 @@ void BKE_curve_bevel_make(
facy = cu->bevobj->size[1];
if (for_render) {
- BKE_displist_make_curveTypes_forRender(eval_ctx, scene, cu->bevobj, &bevdisp, NULL, false, use_render_resolution);
+ BKE_displist_make_curveTypes_forRender(depsgraph, scene, cu->bevobj, &bevdisp, NULL, false, use_render_resolution);
dl = bevdisp.first;
}
else if (cu->bevobj->curve_cache) {
@@ -5255,7 +5255,7 @@ void BKE_curve_rect_from_textbox(const struct Curve *cu, const struct TextBox *t
/* **** Depsgraph evaluation **** */
-void BKE_curve_eval_geometry(const EvaluationContext *UNUSED(eval_ctx),
+void BKE_curve_eval_geometry(Depsgraph *UNUSED(depsgraph),
Curve *curve)
{
DEG_debug_print_eval(__func__, curve->id.name, curve);
diff --git a/source/blender/blenkernel/intern/data_transfer.c b/source/blender/blenkernel/intern/data_transfer.c
index e20c6a35303..0451031c5b8 100644
--- a/source/blender/blenkernel/intern/data_transfer.c
+++ b/source/blender/blenkernel/intern/data_transfer.c
@@ -1010,7 +1010,7 @@ static bool data_transfer_layersmapping_generate(
* to get (as much as possible) exact copy of source data layout.
*/
void BKE_object_data_transfer_layout(
- const struct EvaluationContext *eval_ctx, Scene *scene,
+ struct Depsgraph *depsgraph, Scene *scene,
Object *ob_src, Object *ob_dst, const int data_types, const bool use_delete,
const int fromlayers_select[DT_MULTILAYER_INDEX_MAX], const int tolayers_select[DT_MULTILAYER_INDEX_MAX])
{
@@ -1028,7 +1028,7 @@ void BKE_object_data_transfer_layout(
/* Get source DM.*/
dm_src_mask |= BKE_object_data_transfer_dttypes_to_cdmask(data_types);
- dm_src = mesh_get_derived_final(eval_ctx, scene, ob_src, dm_src_mask);
+ dm_src = mesh_get_derived_final(depsgraph, scene, ob_src, dm_src_mask);
if (!dm_src) {
return;
}
@@ -1086,7 +1086,7 @@ void BKE_object_data_transfer_layout(
}
bool BKE_object_data_transfer_dm(
- const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob_src, Object *ob_dst, DerivedMesh *dm_dst,
+ struct Depsgraph *depsgraph, Scene *scene, Object *ob_src, Object *ob_dst, DerivedMesh *dm_dst,
const int data_types, bool use_create, const int map_vert_mode, const int map_edge_mode,
const int map_loop_mode, const int map_poly_mode, SpaceTransform *space_transform, const bool auto_transform,
const float max_distance, const float ray_radius, const float islands_handling_precision,
@@ -1150,7 +1150,7 @@ bool BKE_object_data_transfer_dm(
* Also, we need to make a local copy of dm_src, otherwise we may end with concurrent creation
* of data in it (multi-threaded evaluation of the modifier stack, see T46672).
*/
- dm_src = dm_dst ? ob_src->derivedFinal : mesh_get_derived_final(eval_ctx, scene, ob_src, dm_src_mask);
+ dm_src = dm_dst ? ob_src->derivedFinal : mesh_get_derived_final(depsgraph, scene, ob_src, dm_src_mask);
if (!dm_src) {
return changed;
}
@@ -1458,7 +1458,7 @@ bool BKE_object_data_transfer_dm(
}
bool BKE_object_data_transfer_mesh(
- const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob_src, Object *ob_dst, const int data_types,
+ struct Depsgraph *depsgraph, Scene *scene, Object *ob_src, Object *ob_dst, const int data_types,
const bool use_create, const int map_vert_mode, const int map_edge_mode, const int map_loop_mode,
const int map_poly_mode, SpaceTransform *space_transform, const bool auto_transform,
const float max_distance, const float ray_radius, const float islands_handling_precision,
@@ -1467,7 +1467,7 @@ bool BKE_object_data_transfer_mesh(
ReportList *reports)
{
return BKE_object_data_transfer_dm(
- eval_ctx, scene, ob_src, ob_dst, NULL, data_types, use_create,
+ depsgraph, scene, ob_src, ob_dst, NULL, data_types, use_create,
map_vert_mode, map_edge_mode, map_loop_mode, map_poly_mode,
space_transform, auto_transform,
max_distance, ray_radius, islands_handling_precision,
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index ffa4e652056..e74e540fab9 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -681,7 +681,7 @@ static void curve_to_filledpoly(Curve *cu, ListBase *UNUSED(nurb), ListBase *dis
* - first point left, last point right
* - based on subdivided points in original curve, not on points in taper curve (still)
*/
-static float displist_calc_taper(const EvaluationContext *eval_ctx, Scene *scene, Object *taperobj, float fac)
+static float displist_calc_taper(Depsgraph *depsgraph, Scene *scene, Object *taperobj, float fac)
{
DispList *dl;
@@ -690,7 +690,7 @@ static float displist_calc_taper(const EvaluationContext *eval_ctx, Scene *scene
dl = taperobj->curve_cache ? taperobj->curve_cache->disp.first : NULL;
if (dl == NULL) {
- BKE_displist_make_curveTypes(eval_ctx, scene, taperobj, 0);
+ BKE_displist_make_curveTypes(depsgraph, scene, taperobj, 0);
dl = taperobj->curve_cache->disp.first;
}
if (dl) {
@@ -721,14 +721,14 @@ static float displist_calc_taper(const EvaluationContext *eval_ctx, Scene *scene
return 1.0;
}
-float BKE_displist_calc_taper(const EvaluationContext *eval_ctx, Scene *scene, Object *taperobj, int cur, int tot)
+float BKE_displist_calc_taper(Depsgraph *depsgraph, Scene *scene, Object *taperobj, int cur, int tot)
{
float fac = ((float)cur) / (float)(tot - 1);
- return displist_calc_taper(eval_ctx, scene, taperobj, fac);
+ return displist_calc_taper(depsgraph, scene, taperobj, fac);
}
-void BKE_displist_make_mball(const EvaluationContext *eval_ctx, Scene *scene, Object *ob)
+void BKE_displist_make_mball(Depsgraph *depsgraph, Scene *scene, Object *ob)
{
if (!ob || ob->type != OB_MBALL)
return;
@@ -741,7 +741,7 @@ void BKE_displist_make_mball(const EvaluationContext *eval_ctx, Scene *scene, Ob
ob->curve_cache = MEM_callocN(sizeof(CurveCache), "CurveCache for MBall");
}
- BKE_mball_polygonize(eval_ctx, scene, ob, &ob->curve_cache->disp);
+ BKE_mball_polygonize(depsgraph, scene, ob, &ob->curve_cache->disp);
BKE_mball_texspace_calc(ob);
object_deform_mball(ob, &ob->curve_cache->disp);
@@ -751,9 +751,9 @@ void BKE_displist_make_mball(const EvaluationContext *eval_ctx, Scene *scene, Ob
}
}
-void BKE_displist_make_mball_forRender(const EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *dispbase)
+void BKE_displist_make_mball_forRender(Depsgraph *depsgraph, Scene *scene, Object *ob, ListBase *dispbase)
{
- BKE_mball_polygonize(eval_ctx, scene, ob, dispbase);
+ BKE_mball_polygonize(depsgraph, scene, ob, dispbase);
BKE_mball_texspace_calc(ob);
object_deform_mball(ob, dispbase);
@@ -802,7 +802,7 @@ static ModifierData *curve_get_tessellate_point(Scene *scene, Object *ob,
}
static void curve_calc_modifiers_pre(
- const EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *nurb,
+ Depsgraph *depsgraph, Scene *scene, Object *ob, ListBase *nurb,
const bool for_render, const bool use_render_resolution)
{
VirtualModifierData virtualModifierData;
@@ -860,7 +860,7 @@ static void curve_calc_modifiers_pre(
deformedVerts = BKE_curve_nurbs_vertexCos_get(nurb, &numVerts);
}
- mti->deformVerts(md, eval_ctx, ob, NULL, deformedVerts, numVerts, app_flag);
+ mti->deformVerts(md, depsgraph, ob, NULL, deformedVerts, numVerts, app_flag);
if (md == pretessellatePoint)
break;
@@ -913,7 +913,7 @@ static void displist_apply_allverts(ListBase *dispbase, float (*allverts)[3])
}
static void curve_calc_modifiers_post(
- const EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *nurb,
+ Depsgraph *depsgraph, Scene *scene, Object *ob, ListBase *nurb,
ListBase *dispbase, DerivedMesh **r_dm_final,
const bool for_render, const bool use_render_resolution)
{
@@ -969,14 +969,14 @@ static void curve_calc_modifiers_post(
dm->getVertCos(dm, vertCos);
}
- mti->deformVerts(md, eval_ctx, ob, dm, vertCos, totvert, appf);
+ mti->deformVerts(md, depsgraph, ob, dm, vertCos, totvert, appf);
}
else {
if (!vertCos) {
vertCos = displist_get_allverts(dispbase, &totvert);
}
- mti->deformVerts(md, eval_ctx, ob, NULL, vertCos, totvert, appf);
+ mti->deformVerts(md, depsgraph, ob, NULL, vertCos, totvert, appf);
}
}
else {
@@ -1018,7 +1018,7 @@ static void curve_calc_modifiers_post(
if (useCache)
appf |= MOD_APPLY_USECACHE;
- ndm = modwrap_applyModifier(md, eval_ctx, ob, dm, appf);
+ ndm = modwrap_applyModifier(md, depsgraph, ob, dm, appf);
if (ndm) {
/* Modifier returned a new derived mesh */
@@ -1095,13 +1095,13 @@ static void displist_surf_indices(DispList *dl)
}
}
-static DerivedMesh *create_orco_dm(const EvaluationContext *eval_ctx, Scene *scene, Object *ob)
+static DerivedMesh *create_orco_dm(Depsgraph *depsgraph, Scene *scene, Object *ob)
{
DerivedMesh *dm;
ListBase disp = {NULL, NULL};
/* OrcoDM should be created from underformed disp lists */
- BKE_displist_make_curveTypes_forOrco(eval_ctx, scene, ob, &disp);
+ BKE_displist_make_curveTypes_forOrco(depsgraph, scene, ob, &disp);
dm = CDDM_from_curve_displist(ob, &disp);
BKE_displist_free(&disp);
@@ -1140,7 +1140,7 @@ static void add_orco_dm(Object *ob, DerivedMesh *dm, DerivedMesh *orcodm)
}
static void curve_calc_orcodm(
- const EvaluationContext *eval_ctx, Scene *scene, Object *ob, DerivedMesh *dm_final,
+ Depsgraph *depsgraph, Scene *scene, Object *ob, DerivedMesh *dm_final,
const bool for_render, const bool use_render_resolution)
{
/* this function represents logic of mesh's orcodm calculation
@@ -1178,7 +1178,7 @@ static void curve_calc_orcodm(
* This means we can create ORCO DM in advance and assume it's
* never NULL.
*/
- orcodm = create_orco_dm(eval_ctx, scene, ob);
+ orcodm = create_orco_dm(depsgraph, scene, ob);
for (; md; md = md->next) {
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
@@ -1190,7 +1190,7 @@ static void curve_calc_orcodm(
if (mti->type != eModifierTypeType_Constructive)
continue;
- ndm = modwrap_applyModifier(md, eval_ctx, ob, orcodm, app_flag);
+ ndm = modwrap_applyModifier(md, depsgraph, ob, orcodm, app_flag);
if (ndm) {
/* if the modifier returned a new dm, release the old one */
@@ -1208,7 +1208,7 @@ static void curve_calc_orcodm(
}
void BKE_displist_make_surf(
- const EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *dispbase,
+ Depsgraph *depsgraph, Scene *scene, Object *ob, ListBase *dispbase,
DerivedMesh **r_dm_final,
const bool for_render, const bool for_orco, const bool use_render_resolution)
{
@@ -1227,7 +1227,7 @@ void BKE_displist_make_surf(
}
if (!for_orco)
- curve_calc_modifiers_pre(eval_ctx, scene, ob, &nubase, for_render, use_render_resolution);
+ curve_calc_modifiers_pre(depsgraph, scene, ob, &nubase, for_render, use_render_resolution);
for (nu = nubase.first; nu; nu = nu->next) {
if ((for_render || nu->hide == 0) && BKE_nurb_check_valid_uv(nu)) {
@@ -1294,7 +1294,7 @@ void BKE_displist_make_surf(
if (!for_orco) {
BKE_nurbList_duplicate(&ob->curve_cache->deformed_nurbs, &nubase);
- curve_calc_modifiers_post(eval_ctx, scene, ob, &nubase, dispbase, r_dm_final,
+ curve_calc_modifiers_post(depsgraph, scene, ob, &nubase, dispbase, r_dm_final,
for_render, use_render_resolution);
}
@@ -1521,7 +1521,7 @@ static void calc_bevfac_mapping(Curve *cu, BevList *bl, Nurb *nu,
}
static void do_makeDispListCurveTypes(
- const EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *dispbase,
+ Depsgraph *depsgraph, Scene *scene, Object *ob, ListBase *dispbase,
DerivedMesh **r_dm_final,
const bool for_render, const bool for_orco, const bool use_render_resolution)
{
@@ -1531,7 +1531,7 @@ static void do_makeDispListCurveTypes(
if (!ELEM(ob->type, OB_SURF, OB_CURVE, OB_FONT)) return;
if (ob->type == OB_SURF) {
- BKE_displist_make_surf(eval_ctx, scene, ob, dispbase, r_dm_final, for_render, for_orco, use_render_resolution);
+ BKE_displist_make_surf(depsgraph, scene, ob, dispbase, r_dm_final, for_render, for_orco, use_render_resolution);
}
else if (ELEM(ob->type, OB_CURVE, OB_FONT)) {
ListBase dlbev;
@@ -1556,12 +1556,12 @@ static void do_makeDispListCurveTypes(
}
if (!for_orco)
- curve_calc_modifiers_pre(eval_ctx, scene, ob, &nubase, for_render, use_render_resolution);
+ curve_calc_modifiers_pre(depsgraph, scene, ob, &nubase, for_render, use_render_resolution);
BKE_curve_bevelList_make(ob, &nubase, for_render != false);
/* If curve has no bevel will return nothing */
- BKE_curve_bevel_make(eval_ctx, scene, ob, &dlbev, for_render, use_render_resolution);
+ BKE_curve_bevel_make(depsgraph, scene, ob, &dlbev, for_render, use_render_resolution);
/* no bevel or extrude, and no width correction? */
if (!dlbev.first && cu->width == 1.0f) {
@@ -1696,7 +1696,7 @@ static void do_makeDispListCurveTypes(
taper_fac -= (1.0f - lastblend) / len;
}
- fac = displist_calc_taper(eval_ctx, scene, cu->taperobj, taper_fac);
+ fac = displist_calc_taper(depsgraph, scene, cu->taperobj, taper_fac);
}
if (bevp->split_tag) {
@@ -1749,7 +1749,7 @@ static void do_makeDispListCurveTypes(
if (!for_orco) {
if ((cu->flag & CU_PATH) ||
- DEG_get_eval_flags_for_id(eval_ctx->depsgraph, &ob->id) & DAG_EVAL_NEED_CURVE_PATH)
+ DEG_get_eval_flags_for_id(depsgraph, &ob->id) & DAG_EVAL_NEED_CURVE_PATH)
{
calc_curvepath(ob, &nubase);
}
@@ -1757,7 +1757,7 @@ static void do_makeDispListCurveTypes(
if (!for_orco) {
BKE_nurbList_duplicate(&ob->curve_cache->deformed_nurbs, &nubase);
- curve_calc_modifiers_post(eval_ctx, scene, ob, &nubase, dispbase, r_dm_final, for_render, use_render_resolution);
+ curve_calc_modifiers_post(depsgraph, scene, ob, &nubase, dispbase, r_dm_final, for_render, use_render_resolution);
}
if (cu->flag & CU_DEFORM_FILL && !ob->derivedFinal) {
@@ -1768,7 +1768,7 @@ static void do_makeDispListCurveTypes(
}
}
-void BKE_displist_make_curveTypes(const EvaluationContext *eval_ctx, Scene *scene, Object *ob, const bool for_orco)
+void BKE_displist_make_curveTypes(Depsgraph *depsgraph, Scene *scene, Object *ob, const bool for_orco)
{
ListBase *dispbase;
@@ -1786,13 +1786,13 @@ void BKE_displist_make_curveTypes(const EvaluationContext *eval_ctx, Scene *scen
dispbase = &(ob->curve_cache->disp);
- do_makeDispListCurveTypes(eval_ctx, scene, ob, dispbase, &ob->derivedFinal, 0, for_orco, 0);
+ do_makeDispListCurveTypes(depsgraph, scene, ob, dispbase, &ob->derivedFinal, 0, for_orco, 0);
boundbox_displist_object(ob);
}
void BKE_displist_make_curveTypes_forRender(
- const EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *dispbase,
+ Depsgraph *depsgraph, Scene *scene, Object *ob, ListBase *dispbase,
DerivedMesh **r_dm_final, const bool for_orco,
const bool use_render_resolution)
{
@@ -1800,22 +1800,22 @@ void BKE_displist_make_curveTypes_forRender(
ob->curve_cache = MEM_callocN(sizeof(CurveCache), "CurveCache for Curve");
}
- do_makeDispListCurveTypes(eval_ctx, scene, ob, dispbase, r_dm_final, true, for_orco, use_render_resolution);
+ do_makeDispListCurveTypes(depsgraph, scene, ob, dispbase, r_dm_final, true, for_orco, use_render_resolution);
}
void BKE_displist_make_curveTypes_forOrco(
- const EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *dispbase)
+ Depsgraph *depsgraph, Scene *scene, Object *ob, ListBase *dispbase)
{
if (ob->curve_cache == NULL) {
ob->curve_cache = MEM_callocN(sizeof(CurveCache), "CurveCache for Curve");
}
- do_makeDispListCurveTypes(eval_ctx, scene, ob, dispbase, NULL, 1, 1, 1);
+ do_makeDispListCurveTypes(depsgraph, scene, ob, dispbase, NULL, 1, 1, 1);
}
/* add Orco layer to the displist object which has got derived mesh and return orco */
float *BKE_displist_make_orco(
- const EvaluationContext *eval_ctx, Scene *scene, Object *ob, DerivedMesh *dm_final,
+ Depsgraph *depsgraph, Scene *scene, Object *ob, DerivedMesh *dm_final,
const bool for_render,
const bool use_render_resolution)
{
@@ -1825,7 +1825,7 @@ float *BKE_displist_make_orco(
dm_final = ob->derivedFinal;
if (!dm_final->getVertDataArray(dm_final, CD_ORCO)) {
- curve_calc_orcodm(eval_ctx, scene, ob, dm_final, for_render, use_render_resolution);
+ curve_calc_orcodm(depsgraph, scene, ob, dm_final, for_render, use_render_resolution);
}
orco = dm_final->getVertDataArray(dm_final, CD_ORCO);
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index ee678dd4c41..6f0135616f0 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -75,6 +75,7 @@
#include "BKE_scene.h"
#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
/* for image output */
#include "IMB_imbuf_types.h"
@@ -2065,7 +2066,7 @@ static void canvas_copyDerivedMesh(DynamicPaintCanvasSettings *canvas, DerivedMe
* Updates derived mesh copy and processes dynamic paint step / caches.
*/
static void dynamicPaint_frameUpdate(
- DynamicPaintModifierData *pmd, const struct EvaluationContext *eval_ctx, Scene *scene,
+ DynamicPaintModifierData *pmd, struct Depsgraph *depsgraph, Scene *scene,
Object *ob, DerivedMesh *dm)
{
if (pmd->canvas) {
@@ -2129,7 +2130,7 @@ static void dynamicPaint_frameUpdate(
else if (can_simulate) {
/* calculate surface frame */
canvas->flags |= MOD_DPAINT_BAKING;
- dynamicPaint_calculateFrame(surface, eval_ctx, scene, ob, current_frame);
+ dynamicPaint_calculateFrame(surface, depsgraph, scene, ob, current_frame);
canvas->flags &= ~MOD_DPAINT_BAKING;
/* restore canvas derivedmesh if required */
@@ -2149,14 +2150,14 @@ static void dynamicPaint_frameUpdate(
/* Modifier call. Processes dynamic paint modifier step. */
DerivedMesh *dynamicPaint_Modifier_do(
- DynamicPaintModifierData *pmd, const struct EvaluationContext *eval_ctx, Scene *scene,
+ DynamicPaintModifierData *pmd, struct Depsgraph *depsgraph, Scene *scene,
Object *ob, DerivedMesh *dm)
{
if (pmd->canvas) {
DerivedMesh *ret;
/* Update canvas data for a new frame */
- dynamicPaint_frameUpdate(pmd, eval_ctx, scene, ob, dm);
+ dynamicPaint_frameUpdate(pmd, depsgraph, scene, ob, dm);
/* Return output mesh */
ret = dynamicPaint_Modifier_apply(pmd, ob, dm);
@@ -2165,7 +2166,7 @@ DerivedMesh *dynamicPaint_Modifier_do(
}
else {
/* Update canvas data for a new frame */
- dynamicPaint_frameUpdate(pmd, eval_ctx, scene, ob, dm);
+ dynamicPaint_frameUpdate(pmd, depsgraph, scene, ob, dm);
/* Return output mesh */
return dynamicPaint_Modifier_apply(pmd, ob, dm);
@@ -3348,7 +3349,7 @@ typedef struct BrushMaterials {
/* Initialize materials for brush object:
* Calculates inverse matrices for linked objects, updates
* volume caches etc. */
-static void dynamicPaint_updateBrushMaterials(const EvaluationContext *eval_ctx, Object *brushOb, Material *ui_mat, Scene *scene, BrushMaterials *bMats)
+static void dynamicPaint_updateBrushMaterials(Depsgraph *depsgraph, Object *brushOb, Material *ui_mat, Scene *scene, BrushMaterials *bMats)
{
/* Calculate inverse transformation matrix
* for this object */
@@ -3363,13 +3364,13 @@ static void dynamicPaint_updateBrushMaterials(const EvaluationContext *eval_ctx,
if (tot) {
bMats->ob_mats = MEM_callocN(sizeof(Material *) * (tot), "BrushMaterials");
for (i = 0; i < tot; i++) {
- bMats->ob_mats[i] = RE_sample_material_init(eval_ctx, give_current_material(brushOb, (i + 1)), scene);
+ bMats->ob_mats[i] = RE_sample_material_init(depsgraph, give_current_material(brushOb, (i + 1)), scene);
}
}
bMats->tot = tot;
}
else {
- bMats->mat = RE_sample_material_init(eval_ctx, ui_mat, scene);
+ bMats->mat = RE_sample_material_init(depsgraph, ui_mat, scene);
}
}
@@ -3740,7 +3741,7 @@ static void dynamic_paint_brush_velocity_compute_cb(
}
static void dynamicPaint_brushMeshCalculateVelocity(
- const struct EvaluationContext *eval_ctx, Scene *scene,
+ struct Depsgraph *depsgraph, Scene *scene,
Object *ob, DynamicPaintBrushSettings *brush, Vec3f **brushVel, float timescale)
{
float prev_obmat[4][4];
@@ -3763,7 +3764,7 @@ static void dynamicPaint_brushMeshCalculateVelocity(
scene->r.subframe = prev_sfra;
BKE_object_modifier_update_subframe(
- eval_ctx, scene, ob, true, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
+ depsgraph, scene, ob, true, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
dm_p = CDDM_copy(brush->dm);
numOfVerts_p = dm_p->getNumVerts(dm_p);
mvert_p = dm_p->getVertArray(dm_p);
@@ -3774,7 +3775,7 @@ static void dynamicPaint_brushMeshCalculateVelocity(
scene->r.subframe = cur_sfra;
BKE_object_modifier_update_subframe(
- eval_ctx, scene, ob, true, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
+ depsgraph, scene, ob, true, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
dm_c = brush->dm;
numOfVerts_c = dm_c->getNumVerts(dm_c);
mvert_c = dm_p->getVertArray(dm_c);
@@ -3805,7 +3806,7 @@ static void dynamicPaint_brushMeshCalculateVelocity(
}
/* calculate velocity for object center point */
-static void dynamicPaint_brushObjectCalculateVelocity(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, Vec3f *brushVel, float timescale)
+static void dynamicPaint_brushObjectCalculateVelocity(struct Depsgraph *depsgraph, Scene *scene, Object *ob, Vec3f *brushVel, float timescale)
{
float prev_obmat[4][4];
float cur_loc[3] = {0.0f}, prev_loc[3] = {0.0f};
@@ -3824,14 +3825,14 @@ static void dynamicPaint_brushObjectCalculateVelocity(const struct EvaluationCon
scene->r.cfra = prev_fra;
scene->r.subframe = prev_sfra;
BKE_object_modifier_update_subframe(
- eval_ctx, scene, ob, false, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
+ depsgraph, scene, ob, false, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
copy_m4_m4(prev_obmat, ob->obmat);
/* current frame dm */
scene->r.cfra = cur_fra;
scene->r.subframe = cur_sfra;
BKE_object_modifier_update_subframe(
- eval_ctx, scene, ob, false, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
+ depsgraph, scene, ob, false, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
/* calculate speed */
mul_m4_v3(prev_obmat, prev_loc);
@@ -4203,7 +4204,7 @@ static void dynamic_paint_paint_mesh_cell_point_cb_ex(
}
}
-static int dynamicPaint_paintMesh(const struct EvaluationContext *eval_ctx, DynamicPaintSurface *surface,
+static int dynamicPaint_paintMesh(struct Depsgraph *depsgraph, DynamicPaintSurface *surface,
DynamicPaintBrushSettings *brush,
Object *brushOb,
BrushMaterials *bMats,
@@ -4219,7 +4220,7 @@ static int dynamicPaint_paintMesh(const struct EvaluationContext *eval_ctx, Dyna
const MLoop *mloop = NULL;
if (brush->flags & MOD_DPAINT_USES_VELOCITY)
- dynamicPaint_brushMeshCalculateVelocity(eval_ctx, scene, brushOb, brush, &brushVelocity, timescale);
+ dynamicPaint_brushMeshCalculateVelocity(depsgraph, scene, brushOb, brush, &brushVelocity, timescale);
if (!brush->dm)
return 0;
@@ -4709,7 +4710,7 @@ static void dynamic_paint_paint_single_point_cb_ex(
}
static int dynamicPaint_paintSinglePoint(
- const struct EvaluationContext *eval_ctx, DynamicPaintSurface *surface, float *pointCoord, DynamicPaintBrushSettings *brush,
+ struct Depsgraph *depsgraph, DynamicPaintSurface *surface, float *pointCoord, DynamicPaintBrushSettings *brush,
Object *brushOb, BrushMaterials *bMats, Scene *scene, float timescale)
{
PaintSurfaceData *sData = surface->data;
@@ -4717,7 +4718,7 @@ static int dynamicPaint_paintSinglePoint(
Vec3f brushVel;
if (brush->flags & MOD_DPAINT_USES_VELOCITY)
- dynamicPaint_brushObjectCalculateVelocity(eval_ctx, scene, brushOb, &brushVel, timescale);
+ dynamicPaint_brushObjectCalculateVelocity(depsgraph, scene, brushOb, &brushVel, timescale);
const MVert *mvert = brush->dm->getVertArray(brush->dm);
@@ -5039,7 +5040,7 @@ static void dynamic_paint_prepare_effect_cb(
}
static int dynamicPaint_prepareEffectStep(
- const struct EvaluationContext *eval_ctx, DynamicPaintSurface *surface, Scene *scene, Object *ob, float **force, float timescale)
+ struct Depsgraph *depsgraph, DynamicPaintSurface *surface, Scene *scene, Object *ob, float **force, float timescale)
{
double average_force = 0.0f;
float shrink_speed = 0.0f, spread_speed = 0.0f;
@@ -5050,7 +5051,7 @@ static int dynamicPaint_prepareEffectStep(
/* Init force data if required */
if (surface->effect & MOD_DPAINT_EFFECT_DO_DRIP) {
- ListBase *effectors = pdInitEffectors(eval_ctx, scene, ob, NULL, surface->effector_weights, true);
+ ListBase *effectors = pdInitEffectors(depsgraph, scene, ob, NULL, surface->effector_weights, true);
/* allocate memory for force data (dir vector + strength) */
*force = MEM_mallocN(sData->total_points * 4 * sizeof(float), "PaintEffectForces");
@@ -6007,7 +6008,7 @@ static int dynamicPaint_generateBakeData(DynamicPaintSurface *surface, const Vie
/*
* Do Dynamic Paint step. Paints scene brush objects of current state/frame to the surface.
*/
-static int dynamicPaint_doStep(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, DynamicPaintSurface *surface, float timescale, float subframe)
+static int dynamicPaint_doStep(struct Depsgraph *depsgraph, Scene *scene, Object *ob, DynamicPaintSurface *surface, float timescale, float subframe)
{
PaintSurfaceData *sData = surface->data;
PaintBakeData *bData = sData->bData;
@@ -6035,7 +6036,7 @@ static int dynamicPaint_doStep(const struct EvaluationContext *eval_ctx, Scene *
Base *base = NULL;
Object *brushObj = NULL;
ModifierData *md = NULL;
- ViewLayer *view_layer = eval_ctx->view_layer;
+ ViewLayer *view_layer = DEG_get_evaluated_view_layer(depsgraph);
/* backup current scene frame */
int scene_frame = scene->r.cfra;
@@ -6082,12 +6083,12 @@ static int dynamicPaint_doStep(const struct EvaluationContext *eval_ctx, Scene *
/* update object data on this subframe */
if (subframe) {
scene_setSubframe(scene, subframe);
- BKE_object_modifier_update_subframe(eval_ctx, scene, brushObj, true, SUBFRAME_RECURSION,
+ BKE_object_modifier_update_subframe(depsgraph, scene, brushObj, true, SUBFRAME_RECURSION,
BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
}
/* Prepare materials if required */
if (brush_usesMaterial(brush, scene))
- dynamicPaint_updateBrushMaterials(eval_ctx, brushObj, brush->mat, scene, &bMats);
+ dynamicPaint_updateBrushMaterials(depsgraph, brushObj, brush->mat, scene, &bMats);
/* Apply brush on the surface depending on it's collision type */
if (brush->psys && brush->psys->part &&
@@ -6101,11 +6102,11 @@ static int dynamicPaint_doStep(const struct EvaluationContext *eval_ctx, Scene *
}
/* Object center distance: */
if (brush->collision == MOD_DPAINT_COL_POINT && brushObj != ob) {
- dynamicPaint_paintSinglePoint(eval_ctx, surface, brushObj->loc, brush, brushObj, &bMats, scene, timescale);
+ dynamicPaint_paintSinglePoint(depsgraph, surface, brushObj->loc, brush, brushObj, &bMats, scene, timescale);
}
/* Mesh volume/proximity: */
else if (brushObj != ob) {
- dynamicPaint_paintMesh(eval_ctx, surface, brush, brushObj, &bMats, scene, timescale);
+ dynamicPaint_paintMesh(depsgraph, surface, brush, brushObj, &bMats, scene, timescale);
}
/* free temp material data */
@@ -6115,7 +6116,7 @@ static int dynamicPaint_doStep(const struct EvaluationContext *eval_ctx, Scene *
if (subframe) {
scene->r.cfra = scene_frame;
scene->r.subframe = scene_subframe;
- BKE_object_modifier_update_subframe(eval_ctx, scene, brushObj, true, SUBFRAME_RECURSION,
+ BKE_object_modifier_update_subframe(depsgraph, scene, brushObj, true, SUBFRAME_RECURSION,
BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
}
@@ -6150,7 +6151,7 @@ static int dynamicPaint_doStep(const struct EvaluationContext *eval_ctx, Scene *
return setError(canvas, N_("Not enough free memory"));
/* Prepare effects and get number of required steps */
- steps = dynamicPaint_prepareEffectStep(eval_ctx, surface, scene, ob, &force, timescale);
+ steps = dynamicPaint_prepareEffectStep(depsgraph, surface, scene, ob, &force, timescale);
for (s = 0; s < steps; s++) {
dynamicPaint_doEffectStep(surface, force, prevPoint, timescale, (float)steps);
}
@@ -6175,7 +6176,7 @@ static int dynamicPaint_doStep(const struct EvaluationContext *eval_ctx, Scene *
* Calculate a single frame and included subframes for surface
*/
int dynamicPaint_calculateFrame(
- DynamicPaintSurface *surface, const struct EvaluationContext *eval_ctx,
+ DynamicPaintSurface *surface, struct Depsgraph *depsgraph,
Scene *scene, Object *cObject, int frame)
{
float timescale = 1.0f;
@@ -6185,7 +6186,8 @@ int dynamicPaint_calculateFrame(
dynamicPaint_applySurfaceDisplace(surface, surface->canvas->dm);
/* update bake data */
- dynamicPaint_generateBakeData(surface, eval_ctx->view_layer, cObject);
+ ViewLayer *view_layer = DEG_get_evaluated_view_layer(depsgraph);
+ dynamicPaint_generateBakeData(surface, view_layer, cObject);
/* don't do substeps for first frame */
if (surface->substeps && (frame != surface->start_frame)) {
@@ -6194,10 +6196,10 @@ int dynamicPaint_calculateFrame(
for (st = 1; st <= surface->substeps; st++) {
float subframe = ((float) st) / (surface->substeps + 1);
- if (!dynamicPaint_doStep(eval_ctx, scene, cObject, surface, timescale, subframe))
+ if (!dynamicPaint_doStep(depsgraph, scene, cObject, surface, timescale, subframe))
return 0;
}
}
- return dynamicPaint_doStep(eval_ctx, scene, cObject, surface, timescale, 0.0f);
+ return dynamicPaint_doStep(depsgraph, scene, cObject, surface, timescale, 0.0f);
}
diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c
index 2018962eb62..4281443220d 100644
--- a/source/blender/blenkernel/intern/editderivedmesh.c
+++ b/source/blender/blenkernel/intern/editderivedmesh.c
@@ -2176,14 +2176,14 @@ static void cage_mapped_verts_callback(
}
}
-float (*BKE_editmesh_vertexCos_get(const struct EvaluationContext *eval_ctx, BMEditMesh *em, Scene *scene, int *r_numVerts))[3]
+float (*BKE_editmesh_vertexCos_get(struct Depsgraph *depsgraph, BMEditMesh *em, Scene *scene, int *r_numVerts))[3]
{
DerivedMesh *cage, *final;
BLI_bitmap *visit_bitmap;
struct CageUserData data;
float (*cos_cage)[3];
- cage = editbmesh_get_derived_cage_and_final(eval_ctx, scene, em->ob, em, CD_MASK_BAREMESH, &final);
+ cage = editbmesh_get_derived_cage_and_final(depsgraph, scene, em->ob, em, CD_MASK_BAREMESH, &final);
cos_cage = MEM_callocN(sizeof(*cos_cage) * em->bm->totvert, "bmbvh cos_cage");
/* when initializing cage verts, we only want the first cage coordinate for each vertex,
diff --git a/source/blender/blenkernel/intern/editmesh_bvh.c b/source/blender/blenkernel/intern/editmesh_bvh.c
index 2927354241c..e68f11f6274 100644
--- a/source/blender/blenkernel/intern/editmesh_bvh.c
+++ b/source/blender/blenkernel/intern/editmesh_bvh.c
@@ -547,4 +547,4 @@ BVHTreeOverlap *BKE_bmbvh_overlap(const BMBVHTree *bmtree_a, const BMBVHTree *bm
data.epsilon = max_ff(BLI_bvhtree_get_epsilon(bmtree_a->tree), BLI_bvhtree_get_epsilon(bmtree_b->tree));
return BLI_bvhtree_overlap(bmtree_a->tree, bmtree_b->tree, r_overlap_tot, bmbvh_overlap_cb, &data);
-} \ No newline at end of file
+}
diff --git a/source/blender/blenkernel/intern/editmesh_tangent.c b/source/blender/blenkernel/intern/editmesh_tangent.c
index f725a1793b4..9e8b4fa8782 100644
--- a/source/blender/blenkernel/intern/editmesh_tangent.c
+++ b/source/blender/blenkernel/intern/editmesh_tangent.c
@@ -428,4 +428,4 @@ void BKE_editmesh_loop_tangent_calc(
} /* else tangent has been built from orco */
}
-/** \} */ \ No newline at end of file
+/** \} */
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index a919353644d..8bdc74edffd 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -74,6 +74,7 @@
#include "BKE_smoke.h"
#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
#include "RE_render_ext.h"
#include "RE_shader_ext.h"
@@ -148,10 +149,10 @@ void free_partdeflect(PartDeflect *pd)
MEM_freeN(pd);
}
-static EffectorCache *new_effector_cache(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, ParticleSystem *psys, PartDeflect *pd)
+static EffectorCache *new_effector_cache(struct Depsgraph *depsgraph, Scene *scene, Object *ob, ParticleSystem *psys, PartDeflect *pd)
{
EffectorCache *eff = MEM_callocN(sizeof(EffectorCache), "EffectorCache");
- eff->eval_ctx = eval_ctx;
+ eff->depsgraph = depsgraph;
eff->scene = scene;
eff->ob = ob;
eff->psys = psys;
@@ -159,7 +160,7 @@ static EffectorCache *new_effector_cache(const struct EvaluationContext *eval_ct
eff->frame = -1;
return eff;
}
-static void add_object_to_effectors(ListBase **effectors, const struct EvaluationContext *eval_ctx, Scene *scene, EffectorWeights *weights, Object *ob, Object *ob_src, bool for_simulation)
+static void add_object_to_effectors(ListBase **effectors, struct Depsgraph *depsgraph, Scene *scene, EffectorWeights *weights, Object *ob, Object *ob_src, bool for_simulation)
{
EffectorCache *eff = NULL;
@@ -177,14 +178,14 @@ static void add_object_to_effectors(ListBase **effectors, const struct Evaluatio
if (*effectors == NULL)
*effectors = MEM_callocN(sizeof(ListBase), "effectors list");
- eff = new_effector_cache(eval_ctx, scene, ob, NULL, ob->pd);
+ eff = new_effector_cache(depsgraph, scene, ob, NULL, ob->pd);
/* make sure imat is up to date */
invert_m4_m4(ob->imat, ob->obmat);
BLI_addtail(*effectors, eff);
}
-static void add_particles_to_effectors(ListBase **effectors, const struct EvaluationContext *eval_ctx, Scene *scene, EffectorWeights *weights, Object *ob, ParticleSystem *psys, ParticleSystem *psys_src, bool for_simulation)
+static void add_particles_to_effectors(ListBase **effectors, struct Depsgraph *depsgraph, Scene *scene, EffectorWeights *weights, Object *ob, ParticleSystem *psys, ParticleSystem *psys_src, bool for_simulation)
{
ParticleSettings *part= psys->part;
@@ -198,20 +199,20 @@ static void add_particles_to_effectors(ListBase **effectors, const struct Evalua
if (*effectors == NULL)
*effectors = MEM_callocN(sizeof(ListBase), "effectors list");
- BLI_addtail(*effectors, new_effector_cache(eval_ctx, scene, ob, psys, part->pd));
+ BLI_addtail(*effectors, new_effector_cache(depsgraph, scene, ob, psys, part->pd));
}
if (part->pd2 && part->pd2->forcefield && (!for_simulation || weights->weight[part->pd2->forcefield] != 0.0f)) {
if (*effectors == NULL)
*effectors = MEM_callocN(sizeof(ListBase), "effectors list");
- BLI_addtail(*effectors, new_effector_cache(eval_ctx, scene, ob, psys, part->pd2));
+ BLI_addtail(*effectors, new_effector_cache(depsgraph, scene, ob, psys, part->pd2));
}
}
/* returns ListBase handle with objects taking part in the effecting */
ListBase *pdInitEffectors(
- const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob_src, ParticleSystem *psys_src,
+ struct Depsgraph *depsgraph, Scene *scene, Object *ob_src, ParticleSystem *psys_src,
EffectorWeights *weights, bool for_simulation)
{
ViewLayer *view_layer;
@@ -222,11 +223,11 @@ ListBase *pdInitEffectors(
view_layer = weights->group->view_layer;
}
/* TODO(mai): the check for view_layer shouldnt be needed, remove when render engine api is updated for this */
- else if (eval_ctx && eval_ctx->view_layer) {
- view_layer = eval_ctx->view_layer;
+ else if (depsgraph && DEG_get_evaluated_view_layer(depsgraph)) {
+ view_layer = DEG_get_evaluated_view_layer(depsgraph);
}
else {
- /* eval_ctx is NULL during deg build */
+ /* depsgraph is NULL during deg build */
view_layer = BKE_view_layer_context_active_PLACEHOLDER(scene);
}
@@ -236,20 +237,20 @@ ListBase *pdInitEffectors(
}
if (base->object->pd && base->object->pd->forcefield) {
- add_object_to_effectors(&effectors, eval_ctx, scene, weights, base->object, ob_src, for_simulation);
+ add_object_to_effectors(&effectors, depsgraph, scene, weights, base->object, ob_src, for_simulation);
}
if (base->object->particlesystem.first) {
ParticleSystem *psys= base->object->particlesystem.first;
for (; psys; psys=psys->next) {
- add_particles_to_effectors(&effectors, eval_ctx, scene, weights, base->object, psys, psys_src, for_simulation);
+ add_particles_to_effectors(&effectors, depsgraph, scene, weights, base->object, psys, psys_src, for_simulation);
}
}
}
if (for_simulation) {
- pdPrecalculateEffectors(eval_ctx, effectors);
+ pdPrecalculateEffectors(depsgraph, effectors);
}
return effectors;
@@ -271,7 +272,7 @@ void pdEndEffectors(ListBase **effectors)
}
}
-static void precalculate_effector(const struct EvaluationContext *eval_ctx, EffectorCache *eff)
+static void precalculate_effector(struct Depsgraph *depsgraph, EffectorCache *eff)
{
unsigned int cfra = (unsigned int)(eff->scene->r.cfra >= 0 ? eff->scene->r.cfra : -eff->scene->r.cfra);
if (!eff->pd->rng)
@@ -283,7 +284,7 @@ static void precalculate_effector(const struct EvaluationContext *eval_ctx, Effe
Curve *cu= eff->ob->data;
if (cu->flag & CU_PATH) {
if (eff->ob->curve_cache == NULL || eff->ob->curve_cache->path==NULL || eff->ob->curve_cache->path->data==NULL)
- BKE_displist_make_curveTypes(eval_ctx, eff->scene, eff->ob, 0);
+ BKE_displist_make_curveTypes(depsgraph, eff->scene, eff->ob, 0);
if (eff->ob->curve_cache->path && eff->ob->curve_cache->path->data) {
where_on_path(eff->ob, 0.0, eff->guide_loc, eff->guide_dir, NULL, &eff->guide_radius, NULL);
@@ -304,19 +305,19 @@ static void precalculate_effector(const struct EvaluationContext *eval_ctx, Effe
if (eff->ob) {
float old_vel[3];
- BKE_object_where_is_calc_time(eval_ctx, eff->scene, eff->ob, cfra - 1.0f);
+ BKE_object_where_is_calc_time(depsgraph, eff->scene, eff->ob, cfra - 1.0f);
copy_v3_v3(old_vel, eff->ob->obmat[3]);
- BKE_object_where_is_calc_time(eval_ctx, eff->scene, eff->ob, cfra);
+ BKE_object_where_is_calc_time(depsgraph, eff->scene, eff->ob, cfra);
sub_v3_v3v3(eff->velocity, eff->ob->obmat[3], old_vel);
}
}
-void pdPrecalculateEffectors(const struct EvaluationContext *eval_ctx, ListBase *effectors)
+void pdPrecalculateEffectors(struct Depsgraph *depsgraph, ListBase *effectors)
{
if (effectors) {
EffectorCache *eff = effectors->first;
for (; eff; eff=eff->next)
- precalculate_effector(eval_ctx, eff);
+ precalculate_effector(depsgraph, eff);
}
}
@@ -615,7 +616,7 @@ int get_effector_data(EffectorCache *eff, EffectorData *efd, EffectedPoint *poin
}
else {
ParticleSimulationData sim= {NULL};
- sim.eval_ctx = eff->eval_ctx;
+ sim.depsgraph = eff->depsgraph;
sim.scene= eff->scene;
sim.ob= eff->ob;
sim.psys= eff->psys;
diff --git a/source/blender/blenkernel/intern/fluidsim.c b/source/blender/blenkernel/intern/fluidsim.c
index d0d3317b477..c79b2bb4aee 100644
--- a/source/blender/blenkernel/intern/fluidsim.c
+++ b/source/blender/blenkernel/intern/fluidsim.c
@@ -64,7 +64,7 @@
// file handling
//-------------------------------------------------------------------------------
-void initElbeemMesh(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob,
+void initElbeemMesh(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob,
int *numVertices, float **vertices,
int *numTriangles, int **triangles,
int useGlobalCoords, int modifierIndex)
@@ -77,7 +77,7 @@ void initElbeemMesh(const struct EvaluationContext *eval_ctx, struct Scene *scen
float *verts;
int *tris;
- dm = mesh_create_derived_index_render(eval_ctx, scene, ob, CD_MASK_BAREMESH, modifierIndex);
+ dm = mesh_create_derived_index_render(depsgraph, scene, ob, CD_MASK_BAREMESH, modifierIndex);
mvert = dm->getVertArray(dm);
mloop = dm->getLoopArray(dm);
diff --git a/source/blender/blenkernel/intern/group.c b/source/blender/blenkernel/intern/group.c
index 7566d370c45..ae031d21b88 100644
--- a/source/blender/blenkernel/intern/group.c
+++ b/source/blender/blenkernel/intern/group.c
@@ -334,7 +334,7 @@ static void group_replaces_nla(Object *parent, Object *target, char mode)
* you can draw everything, leaves tags in objects to signal it needs further updating */
/* note: does not work for derivedmesh and render... it recreates all again in convertblender.c */
-void BKE_group_handle_recalc_and_update(const struct EvaluationContext *eval_ctx, Scene *scene, Object *UNUSED(parent), Group *group)
+void BKE_group_handle_recalc_and_update(struct Depsgraph *depsgraph, Scene *scene, Object *UNUSED(parent), Group *group)
{
#if 0 /* warning, isn't clearing the recalc flag on the object which causes it to run all the time,
* not just on frame change.
@@ -354,7 +354,7 @@ void BKE_group_handle_recalc_and_update(const struct EvaluationContext *eval_ctx
go->ob->recalc = go->recalc;
group_replaces_nla(parent, go->ob, 's');
- BKE_object_handle_update(eval_ctx, scene, go->ob);
+ BKE_object_handle_update(depsgraph, scene, go->ob);
group_replaces_nla(parent, go->ob, 'e');
/* leave recalc tags in case group members are in normal scene */
@@ -372,7 +372,7 @@ void BKE_group_handle_recalc_and_update(const struct EvaluationContext *eval_ctx
FOREACH_GROUP_OBJECT_BEGIN(group, object)
{
if (object->id.recalc & ID_RECALC_ALL) {
- BKE_object_handle_update(eval_ctx, scene, object);
+ BKE_object_handle_update(depsgraph, scene, object);
}
}
FOREACH_GROUP_OBJECT_END;
@@ -381,9 +381,9 @@ void BKE_group_handle_recalc_and_update(const struct EvaluationContext *eval_ctx
/* ******** Dependency graph evaluation ******** */
-void BKE_group_eval_view_layers(const struct EvaluationContext *eval_ctx,
+void BKE_group_eval_view_layers(struct Depsgraph *depsgraph,
Group *group)
{
DEG_debug_print_eval(__func__, group->id.name, group);
- BKE_layer_eval_view_layer(eval_ctx, &group->id, group->view_layer);
+ BKE_layer_eval_view_layer(depsgraph, &group->id, group->view_layer);
}
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index c41ad78977e..b9e6e0e8fa9 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -1026,7 +1026,7 @@ void BKE_lattice_vertexcos_apply(struct Object *ob, float (*vertexCos)[3])
}
}
-void BKE_lattice_modifiers_calc(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob)
+void BKE_lattice_modifiers_calc(struct Depsgraph *depsgraph, Scene *scene, Object *ob)
{
Lattice *lt = ob->data;
VirtualModifierData virtualModifierData;
@@ -1053,7 +1053,7 @@ void BKE_lattice_modifiers_calc(const struct EvaluationContext *eval_ctx, Scene
if (mti->type != eModifierTypeType_OnlyDeform) continue;
if (!vertexCos) vertexCos = BKE_lattice_vertexcos_get(ob, &numVerts);
- mti->deformVerts(md, eval_ctx, ob, NULL, vertexCos, numVerts, 0);
+ mti->deformVerts(md, depsgraph, ob, NULL, vertexCos, numVerts, 0);
}
/* always displist to make this work like derivedmesh */
@@ -1227,7 +1227,7 @@ void BKE_lattice_translate(Lattice *lt, float offset[3], bool do_keys)
/* **** Depsgraph evaluation **** */
-void BKE_lattice_eval_geometry(const struct EvaluationContext *UNUSED(eval_ctx),
+void BKE_lattice_eval_geometry(struct Depsgraph *UNUSED(depsgraph),
Lattice *UNUSED(latt))
{
}
diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c
index 5f24dd481e2..2e4dd1b0d62 100644
--- a/source/blender/blenkernel/intern/layer.c
+++ b/source/blender/blenkernel/intern/layer.c
@@ -44,8 +44,6 @@
#include "BKE_workspace.h"
#include "BKE_object.h"
-#include "DEG_depsgraph.h"
-
#include "DNA_group_types.h"
#include "DNA_ID.h"
#include "DNA_layer_types.h"
@@ -55,6 +53,9 @@
#include "DNA_windowmanager_types.h"
#include "DNA_workspace_types.h"
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
+
#include "DRW_engine.h"
#include "MEM_guardedalloc.h"
@@ -2342,13 +2343,13 @@ static const char *collection_type_lookup[] =
* \note We can't use layer_collection->flag because of 3 level nesting (where parent is visible, but not grand-parent)
* So layer_collection->flag_evaluated is expected to be up to date with layer_collection->flag.
*/
-static bool layer_collection_visible_get(const EvaluationContext *eval_ctx, LayerCollection *layer_collection)
+static bool layer_collection_visible_get(Depsgraph *depsgraph, LayerCollection *layer_collection)
{
if (layer_collection->flag_evaluated & COLLECTION_DISABLED) {
return false;
}
- if (eval_ctx->mode == DAG_EVAL_VIEWPORT) {
+ if (DEG_get_mode(depsgraph) == DAG_EVAL_VIEWPORT) {
return (layer_collection->flag_evaluated & COLLECTION_VIEWPORT) != 0;
}
else {
@@ -2356,7 +2357,7 @@ static bool layer_collection_visible_get(const EvaluationContext *eval_ctx, Laye
}
}
-static void layer_eval_layer_collection(const EvaluationContext *eval_ctx,
+static void layer_eval_layer_collection(Depsgraph *depsgraph,
LayerCollection *layer_collection,
LayerCollection *parent_layer_collection)
{
@@ -2377,7 +2378,7 @@ static void layer_eval_layer_collection(const EvaluationContext *eval_ctx,
layer_collection->flag_evaluated = layer_collection->flag;
if (parent_layer_collection != NULL) {
- if (layer_collection_visible_get(eval_ctx, parent_layer_collection) == false) {
+ if (layer_collection_visible_get(depsgraph, parent_layer_collection) == false) {
layer_collection->flag_evaluated |= COLLECTION_DISABLED;
}
@@ -2388,7 +2389,7 @@ static void layer_eval_layer_collection(const EvaluationContext *eval_ctx,
}
}
- const bool is_visible = layer_collection_visible_get(eval_ctx, layer_collection);
+ const bool is_visible = layer_collection_visible_get(depsgraph, layer_collection);
const bool is_selectable = is_visible && ((layer_collection->flag_evaluated & COLLECTION_SELECTABLE) != 0);
/* overrides */
@@ -2435,7 +2436,7 @@ static void layer_eval_layer_collection_post(ViewLayer *view_layer)
}
}
-static void layer_eval_collections_recurse(const EvaluationContext *eval_ctx,
+static void layer_eval_collections_recurse(Depsgraph *depsgraph,
ListBase *layer_collections,
LayerCollection *parent_layer_collection)
{
@@ -2443,27 +2444,27 @@ static void layer_eval_collections_recurse(const EvaluationContext *eval_ctx,
layer_collection != NULL;
layer_collection = layer_collection->next)
{
- layer_eval_layer_collection(eval_ctx,
+ layer_eval_layer_collection(depsgraph,
layer_collection,
parent_layer_collection);
- layer_eval_collections_recurse(eval_ctx,
+ layer_eval_collections_recurse(depsgraph,
&layer_collection->layer_collections,
layer_collection);
}
}
-void BKE_layer_eval_view_layer(const struct EvaluationContext *eval_ctx,
+void BKE_layer_eval_view_layer(struct Depsgraph *depsgraph,
struct ID *owner_id,
ViewLayer *view_layer)
{
layer_eval_layer_collection_pre(owner_id, view_layer);
- layer_eval_collections_recurse(eval_ctx,
+ layer_eval_collections_recurse(depsgraph,
&view_layer->layer_collections,
NULL);
layer_eval_layer_collection_post(view_layer);
}
-void BKE_layer_eval_view_layer_indexed(const struct EvaluationContext *eval_ctx,
+void BKE_layer_eval_view_layer_indexed(struct Depsgraph *depsgraph,
struct ID *owner_id,
int view_layer_index)
{
@@ -2472,7 +2473,7 @@ void BKE_layer_eval_view_layer_indexed(const struct EvaluationContext *eval_ctx,
Scene *scene = (Scene *)owner_id;
ViewLayer *view_layer = BLI_findlink(&scene->view_layers, view_layer_index);
BLI_assert(view_layer != NULL);
- BKE_layer_eval_view_layer(eval_ctx, owner_id, view_layer);
+ BKE_layer_eval_view_layer(depsgraph, owner_id, view_layer);
}
/**
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index 6ec2d223e84..c0eb9e77087 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -1466,7 +1466,6 @@ void BKE_library_free(Library *lib)
Main *BKE_main_new(void)
{
Main *bmain = MEM_callocN(sizeof(Main), "new main");
- bmain->eval_ctx = DEG_evaluation_context_new(DAG_EVAL_VIEWPORT);
bmain->lock = MEM_mallocN(sizeof(SpinLock), "main lock");
BLI_spin_init((SpinLock *)bmain->lock);
return bmain;
@@ -1541,7 +1540,6 @@ void BKE_main_free(Main *mainvar)
BLI_spin_end((SpinLock *)mainvar->lock);
MEM_freeN(mainvar->lock);
- DEG_evaluation_context_free(mainvar->eval_ctx);
MEM_freeN(mainvar);
}
diff --git a/source/blender/blenkernel/intern/mask_evaluate.c b/source/blender/blenkernel/intern/mask_evaluate.c
index 61c136d2c4f..651bcddc84a 100644
--- a/source/blender/blenkernel/intern/mask_evaluate.c
+++ b/source/blender/blenkernel/intern/mask_evaluate.c
@@ -40,11 +40,13 @@
#include "BLI_math.h"
#include "DNA_mask_types.h"
+#include "DNA_object_types.h"
#include "BKE_curve.h"
#include "BKE_mask.h"
#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
unsigned int BKE_mask_spline_resolution(MaskSpline *spline, int width, int height)
{
@@ -896,24 +898,26 @@ void BKE_mask_layer_evaluate_deform(MaskLayer *masklay, const float ctime)
}
}
-void BKE_mask_eval_animation(struct EvaluationContext *eval_ctx, Mask *mask)
+void BKE_mask_eval_animation(struct Depsgraph *depsgraph, Mask *mask)
{
+ float ctime = DEG_get_ctime(depsgraph);
DEG_debug_print_eval(__func__, mask->id.name, mask);
for (MaskLayer *mask_layer = mask->masklayers.first;
mask_layer != NULL;
mask_layer = mask_layer->next)
{
- BKE_mask_layer_evaluate_animation(mask_layer, eval_ctx->ctime);
+ BKE_mask_layer_evaluate_animation(mask_layer, ctime);
}
}
-void BKE_mask_eval_update(struct EvaluationContext *eval_ctx, Mask *mask)
+void BKE_mask_eval_update(struct Depsgraph *depsgraph, Mask *mask)
{
+ float ctime = DEG_get_ctime(depsgraph);
DEG_debug_print_eval(__func__, mask->id.name, mask);
for (MaskLayer *mask_layer = mask->masklayers.first;
mask_layer != NULL;
mask_layer = mask_layer->next)
{
- BKE_mask_layer_evaluate_deform(mask_layer, eval_ctx->ctime);
+ BKE_mask_layer_evaluate_deform(mask_layer, ctime);
}
}
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 2971f56c775..f80f726607b 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -1777,7 +1777,7 @@ bool BKE_object_material_edit_image_set(Object *ob, short mat_nr, Image *image)
return false;
}
-void BKE_material_eval(const struct EvaluationContext *UNUSED(eval_ctx), Material *material)
+void BKE_material_eval(struct Depsgraph *UNUSED(depsgraph), Material *material)
{
DEG_debug_print_eval(__func__, material->id.name, material);
if ((BLI_listbase_is_empty(&material->gpumaterial) == false)) {
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index cc801b2d8c3..47f15e99b5f 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -329,12 +329,14 @@ void BKE_mball_properties_copy(Scene *scene, Object *active_object)
int basisnr, obnr;
char basisname[MAX_ID_NAME], obname[MAX_ID_NAME];
SceneBaseIter iter;
- struct EvaluationContext *eval_ctx = G.main->eval_ctx;
BLI_split_name_num(basisname, &basisnr, active_object->id.name + 2, '.');
- BKE_scene_base_iter_next(eval_ctx, &iter, &sce_iter, 0, NULL, NULL);
- while (BKE_scene_base_iter_next(eval_ctx, &iter, &sce_iter, 1, &base, &ob)) {
+ /* Pass depsgraph as NULL, which means we will not expand into
+ * duplis unlike when we generate the mball. Expanding duplis
+ * would not be compatible when editing multiple view layers. */
+ BKE_scene_base_iter_next(NULL, &iter, &sce_iter, 0, NULL, NULL);
+ while (BKE_scene_base_iter_next(NULL, &iter, &sce_iter, 1, &base, &ob)) {
if (ob->type == OB_MBALL) {
if (ob != active_object) {
BLI_split_name_num(obname, &obnr, ob->id.name + 2, '.');
@@ -541,7 +543,7 @@ void BKE_mball_select_swap(struct MetaBall *mb)
/* **** Depsgraph evaluation **** */
-void BKE_mball_eval_geometry(const struct EvaluationContext *UNUSED(eval_ctx),
+void BKE_mball_eval_geometry(struct Depsgraph *UNUSED(depsgraph),
MetaBall *UNUSED(mball))
{
}
diff --git a/source/blender/blenkernel/intern/mball_tessellate.c b/source/blender/blenkernel/intern/mball_tessellate.c
index 5e63b5c1607..0f13618c76a 100644
--- a/source/blender/blenkernel/intern/mball_tessellate.c
+++ b/source/blender/blenkernel/intern/mball_tessellate.c
@@ -53,6 +53,7 @@
#include "BKE_mball_tessellate.h" /* own include */
#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
#include "BLI_strict_flags.h"
@@ -1056,7 +1057,7 @@ static void polygonize(PROCESS *process)
* Iterates over ALL objects in the scene and all of its sets, including
* making all duplis(not only metas). Copies metas to mainb array.
* Computes bounding boxes for building BVH. */
-static void init_meta(const EvaluationContext *eval_ctx, PROCESS *process, Scene *scene, Object *ob)
+static void init_meta(Depsgraph *depsgraph, PROCESS *process, Scene *scene, Object *ob)
{
Scene *sce_iter = scene;
Base *base;
@@ -1075,8 +1076,8 @@ static void init_meta(const EvaluationContext *eval_ctx, PROCESS *process, Scene
BLI_split_name_num(obname, &obnr, ob->id.name + 2, '.');
/* make main array */
- BKE_scene_base_iter_next(eval_ctx, &iter, &sce_iter, 0, NULL, NULL);
- while (BKE_scene_base_iter_next(eval_ctx, &iter, &sce_iter, 1, &base, &bob)) {
+ BKE_scene_base_iter_next(depsgraph, &iter, &sce_iter, 0, NULL, NULL);
+ while (BKE_scene_base_iter_next(depsgraph, &iter, &sce_iter, 1, &base, &bob)) {
if (bob->type == OB_MBALL) {
zero_size = 0;
ml = NULL;
@@ -1233,12 +1234,13 @@ static void init_meta(const EvaluationContext *eval_ctx, PROCESS *process, Scene
}
}
-void BKE_mball_polygonize(const EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *dispbase)
+void BKE_mball_polygonize(Depsgraph *depsgraph, Scene *scene, Object *ob, ListBase *dispbase)
{
MetaBall *mb;
DispList *dl;
unsigned int a;
PROCESS process = {0};
+ bool is_render = DEG_get_mode(depsgraph) == DAG_EVAL_RENDER;
mb = ob->data;
@@ -1249,10 +1251,10 @@ void BKE_mball_polygonize(const EvaluationContext *eval_ctx, Scene *scene, Objec
else if (process.thresh < 0.1f) process.converge_res = 4;
else process.converge_res = 2;
- if ((eval_ctx->mode != DAG_EVAL_RENDER) && (mb->flag == MB_UPDATE_NEVER)) return;
+ if (is_render && (mb->flag == MB_UPDATE_NEVER)) return;
if ((G.moving & (G_TRANSFORM_OBJ | G_TRANSFORM_EDIT)) && mb->flag == MB_UPDATE_FAST) return;
- if (eval_ctx->mode == DAG_EVAL_RENDER) {
+ if (is_render) {
process.size = mb->rendersize;
}
else {
@@ -1267,7 +1269,7 @@ void BKE_mball_polygonize(const EvaluationContext *eval_ctx, Scene *scene, Objec
process.pgn_elements = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, "Metaball memarena");
/* initialize all mainb (MetaElems) */
- init_meta(eval_ctx, &process, scene, ob);
+ init_meta(depsgraph, &process, scene, ob);
if (process.totelem > 0) {
build_bvh_spatial(&process, &process.metaball_bvh, 0, process.totelem, &process.allbb);
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index af92422f4c3..bbe5fd9765e 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -1643,10 +1643,10 @@ void BKE_mesh_to_curve_nurblist(DerivedMesh *dm, ListBase *nurblist, const int e
}
}
-void BKE_mesh_to_curve(const EvaluationContext *eval_ctx, Scene *scene, Object *ob)
+void BKE_mesh_to_curve(Depsgraph *depsgraph, Scene *scene, Object *ob)
{
/* make new mesh data from the original copy */
- DerivedMesh *dm = mesh_get_derived_final(eval_ctx, scene, ob, CD_MASK_MESH);
+ DerivedMesh *dm = mesh_get_derived_final(depsgraph, scene, ob, CD_MASK_MESH);
ListBase nurblist = {NULL, NULL};
bool needsFree = false;
@@ -2428,13 +2428,13 @@ void BKE_mesh_split_faces(Mesh *mesh, bool free_loop_normals)
/* settings: 1 - preview, 2 - render */
Mesh *BKE_mesh_new_from_object(
- const EvaluationContext *eval_ctx, Main *bmain, Scene *sce, Object *ob,
+ Depsgraph *depsgraph, Main *bmain, Scene *sce, Object *ob,
int apply_modifiers, int calc_tessface, int calc_undeformed)
{
Mesh *tmpmesh;
Curve *tmpcu = NULL, *copycu;
int i;
- const bool render = (DEG_get_mode(eval_ctx->depsgraph) == DAG_EVAL_RENDER);
+ const bool render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
const bool cage = !apply_modifiers;
bool do_mat_id_data_us = true;
@@ -2487,7 +2487,7 @@ Mesh *BKE_mesh_new_from_object(
copycu->editnurb = tmpcu->editnurb;
/* get updated display list, and convert to a mesh */
- BKE_displist_make_curveTypes_forRender(eval_ctx, sce, tmpobj, &dispbase, &derivedFinal, false, render);
+ BKE_displist_make_curveTypes_forRender(depsgraph, sce, tmpobj, &dispbase, &derivedFinal, false, render);
copycu->editfont = NULL;
copycu->editnurb = NULL;
@@ -2536,7 +2536,7 @@ Mesh *BKE_mesh_new_from_object(
if (render) {
ListBase disp = {NULL, NULL};
- BKE_displist_make_mball_forRender(eval_ctx, sce, ob, &disp);
+ BKE_displist_make_mball_forRender(depsgraph, sce, ob, &disp);
BKE_mesh_from_metaball(&disp, tmpmesh);
BKE_displist_free(&disp);
}
@@ -2575,9 +2575,9 @@ Mesh *BKE_mesh_new_from_object(
/* Write the display mesh into the dummy mesh */
if (render)
- dm = mesh_create_derived_render(eval_ctx, sce, ob, mask);
+ dm = mesh_create_derived_render(depsgraph, sce, ob, mask);
else
- dm = mesh_create_derived_view(eval_ctx, sce, ob, mask);
+ dm = mesh_create_derived_view(depsgraph, sce, ob, mask);
tmpmesh = BKE_mesh_add(bmain, ((ID *)ob->data)->name + 2);
DM_to_mesh(dm, tmpmesh, ob, mask, true);
@@ -2668,7 +2668,7 @@ Mesh *BKE_mesh_new_from_object(
/* **** Depsgraph evaluation **** */
-void BKE_mesh_eval_geometry(const EvaluationContext *UNUSED(eval_ctx),
+void BKE_mesh_eval_geometry(Depsgraph *UNUSED(depsgraph),
Mesh *mesh)
{
DEG_debug_print_eval(__func__, mesh->id.name, mesh);
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 5eb5272f3e5..c15ae9e4a7c 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -786,7 +786,7 @@ void modifier_path_init(char *path, int path_maxlen, const char *name)
/* wrapper around ModifierTypeInfo.applyModifier that ensures valid normals */
struct DerivedMesh *modwrap_applyModifier(
- ModifierData *md, const struct EvaluationContext *eval_ctx,
+ ModifierData *md, struct Depsgraph *depsgraph,
Object *ob, struct DerivedMesh *dm,
ModifierApplyFlag flag)
{
@@ -796,11 +796,11 @@ struct DerivedMesh *modwrap_applyModifier(
if (mti->dependsOnNormals && mti->dependsOnNormals(md)) {
DM_ensure_normals(dm);
}
- return mti->applyModifier(md, eval_ctx, ob, dm, flag);
+ return mti->applyModifier(md, depsgraph, ob, dm, flag);
}
struct DerivedMesh *modwrap_applyModifierEM(
- ModifierData *md, const struct EvaluationContext *eval_ctx,
+ ModifierData *md, struct Depsgraph *depsgraph,
Object *ob, struct BMEditMesh *em,
DerivedMesh *dm,
ModifierApplyFlag flag)
@@ -811,11 +811,11 @@ struct DerivedMesh *modwrap_applyModifierEM(
if (mti->dependsOnNormals && mti->dependsOnNormals(md)) {
DM_ensure_normals(dm);
}
- return mti->applyModifierEM(md, eval_ctx, ob, em, dm, flag);
+ return mti->applyModifierEM(md, depsgraph, ob, em, dm, flag);
}
void modwrap_deformVerts(
- ModifierData *md, const struct EvaluationContext *eval_ctx,
+ ModifierData *md, struct Depsgraph *depsgraph,
Object *ob, DerivedMesh *dm,
float (*vertexCos)[3], int numVerts,
ModifierApplyFlag flag)
@@ -826,11 +826,11 @@ void modwrap_deformVerts(
if (dm && mti->dependsOnNormals && mti->dependsOnNormals(md)) {
DM_ensure_normals(dm);
}
- mti->deformVerts(md, eval_ctx, ob, dm, vertexCos, numVerts, flag);
+ mti->deformVerts(md, depsgraph, ob, dm, vertexCos, numVerts, flag);
}
void modwrap_deformVertsEM(
- ModifierData *md, const struct EvaluationContext *eval_ctx, Object *ob,
+ ModifierData *md, struct Depsgraph *depsgraph, Object *ob,
struct BMEditMesh *em, DerivedMesh *dm,
float (*vertexCos)[3], int numVerts)
{
@@ -840,6 +840,6 @@ void modwrap_deformVertsEM(
if (dm && mti->dependsOnNormals && mti->dependsOnNormals(md)) {
DM_ensure_normals(dm);
}
- mti->deformVertsEM(md, eval_ctx, ob, em, dm, vertexCos, numVerts);
+ mti->deformVertsEM(md, depsgraph, ob, em, dm, vertexCos, numVerts);
}
/* end modifier callback wrappers */
diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c
index 9ed715d7591..36a5a60635a 100644
--- a/source/blender/blenkernel/intern/movieclip.c
+++ b/source/blender/blenkernel/intern/movieclip.c
@@ -1609,7 +1609,7 @@ bool BKE_movieclip_put_frame_if_possible(MovieClip *clip,
return result;
}
-void BKE_movieclip_eval_update(struct EvaluationContext *UNUSED(eval_ctx), MovieClip *clip)
+void BKE_movieclip_eval_update(struct Depsgraph *UNUSED(depsgraph), MovieClip *clip)
{
DEG_debug_print_eval(__func__, clip->id.name, clip);
BKE_tracking_dopesheet_tag_update(&clip->tracking);
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index 55f11604710..edba03dd707 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -277,14 +277,14 @@ static MDisps *multires_mdisps_initialize_hidden(Mesh *me, int level)
return mdisps;
}
-DerivedMesh *get_multires_dm(const struct EvaluationContext *eval_ctx, Scene *scene, MultiresModifierData *mmd, Object *ob)
+DerivedMesh *get_multires_dm(struct Depsgraph *depsgraph, Scene *scene, MultiresModifierData *mmd, Object *ob)
{
ModifierData *md = (ModifierData *)mmd;
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
- DerivedMesh *tdm = mesh_get_derived_deform(eval_ctx, scene, ob, CD_MASK_BAREMESH);
+ DerivedMesh *tdm = mesh_get_derived_deform(depsgraph, scene, ob, CD_MASK_BAREMESH);
DerivedMesh *dm;
- dm = mti->applyModifier(md, eval_ctx, ob, tdm, MOD_APPLY_USECACHE | MOD_APPLY_IGNORE_SIMPLIFY);
+ dm = mti->applyModifier(md, depsgraph, ob, tdm, MOD_APPLY_USECACHE | MOD_APPLY_IGNORE_SIMPLIFY);
if (dm == tdm) {
dm = CDDM_copy(tdm);
}
@@ -398,10 +398,10 @@ void multires_force_render_update(Object *ob)
multires_force_update(ob);
}
-int multiresModifier_reshapeFromDM(const struct EvaluationContext *eval_ctx, Scene *scene, MultiresModifierData *mmd,
+int multiresModifier_reshapeFromDM(struct Depsgraph *depsgraph, Scene *scene, MultiresModifierData *mmd,
Object *ob, DerivedMesh *srcdm)
{
- DerivedMesh *mrdm = get_multires_dm(eval_ctx, scene, mmd, ob);
+ DerivedMesh *mrdm = get_multires_dm(depsgraph, scene, mmd, ob);
if (mrdm && srcdm && mrdm->getNumVerts(mrdm) == srcdm->getNumVerts(srcdm)) {
multires_mvert_to_ss(mrdm, srcdm->getVertArray(srcdm));
@@ -420,13 +420,13 @@ int multiresModifier_reshapeFromDM(const struct EvaluationContext *eval_ctx, Sce
}
/* Returns 1 on success, 0 if the src's totvert doesn't match */
-int multiresModifier_reshape(const struct EvaluationContext *eval_ctx, Scene *scene, MultiresModifierData *mmd, Object *dst, Object *src)
+int multiresModifier_reshape(struct Depsgraph *depsgraph, Scene *scene, MultiresModifierData *mmd, Object *dst, Object *src)
{
- DerivedMesh *srcdm = mesh_get_derived_final(eval_ctx, scene, src, CD_MASK_BAREMESH);
- return multiresModifier_reshapeFromDM(eval_ctx, scene, mmd, dst, srcdm);
+ DerivedMesh *srcdm = mesh_get_derived_final(depsgraph, scene, src, CD_MASK_BAREMESH);
+ return multiresModifier_reshapeFromDM(depsgraph, scene, mmd, dst, srcdm);
}
-int multiresModifier_reshapeFromDeformMod(const struct EvaluationContext *eval_ctx, Scene *scene, MultiresModifierData *mmd,
+int multiresModifier_reshapeFromDeformMod(struct Depsgraph *depsgraph, Scene *scene, MultiresModifierData *mmd,
Object *ob, ModifierData *md)
{
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
@@ -438,12 +438,12 @@ int multiresModifier_reshapeFromDeformMod(const struct EvaluationContext *eval_c
return 0;
/* Create DerivedMesh for deformation modifier */
- dm = get_multires_dm(eval_ctx, scene, mmd, ob);
+ dm = get_multires_dm(depsgraph, scene, mmd, ob);
numVerts = dm->getNumVerts(dm);
deformedVerts = MEM_malloc_arrayN(numVerts, sizeof(float[3]), "multiresReshape_deformVerts");
dm->getVertCos(dm, deformedVerts);
- mti->deformVerts(md, eval_ctx, ob, dm, deformedVerts, numVerts, 0);
+ mti->deformVerts(md, depsgraph, ob, dm, deformedVerts, numVerts, 0);
ndm = CDDM_copy(dm);
CDDM_apply_vert_coords(ndm, deformedVerts);
@@ -452,7 +452,7 @@ int multiresModifier_reshapeFromDeformMod(const struct EvaluationContext *eval_c
dm->release(dm);
/* Reshaping */
- result = multiresModifier_reshapeFromDM(eval_ctx, scene, mmd, ob, ndm);
+ result = multiresModifier_reshapeFromDM(depsgraph, scene, mmd, ob, ndm);
/* Cleanup */
ndm->release(ndm);
@@ -2275,7 +2275,7 @@ static void multires_apply_smat_cb(
}
}
-static void multires_apply_smat(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float smat[3][3])
+static void multires_apply_smat(struct Depsgraph *depsgraph, Scene *scene, Object *ob, float smat[3][3])
{
DerivedMesh *dm = NULL, *cddm = NULL, *subdm = NULL;
CCGElem **gridData, **subGridData;
@@ -2300,10 +2300,10 @@ static void multires_apply_smat(const struct EvaluationContext *eval_ctx, Scene
high_mmd.lvl = high_mmd.totlvl;
/* unscaled multires with applied displacement */
- subdm = get_multires_dm(eval_ctx, scene, &high_mmd, ob);
+ subdm = get_multires_dm(depsgraph, scene, &high_mmd, ob);
/* prepare scaled CDDM to create ccgDN */
- cddm = mesh_get_derived_deform(eval_ctx, scene, ob, CD_MASK_BAREMESH);
+ cddm = mesh_get_derived_deform(depsgraph, scene, ob, CD_MASK_BAREMESH);
totvert = cddm->getNumVerts(cddm);
vertCos = MEM_malloc_arrayN(totvert, sizeof(*vertCos), "multiresScale vertCos");
@@ -2364,17 +2364,17 @@ int multires_mdisp_corners(MDisps *s)
return 0;
}
-void multiresModifier_scale_disp(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob)
+void multiresModifier_scale_disp(struct Depsgraph *depsgraph, Scene *scene, Object *ob)
{
float smat[3][3];
/* object's scale matrix */
BKE_object_scale_to_mat3(ob, smat);
- multires_apply_smat(eval_ctx, scene, ob, smat);
+ multires_apply_smat(depsgraph, scene, ob, smat);
}
-void multiresModifier_prepare_join(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, Object *to_ob)
+void multiresModifier_prepare_join(struct Depsgraph *depsgraph, Scene *scene, Object *ob, Object *to_ob)
{
float smat[3][3], tmat[3][3], mat[3][3];
multires_sync_levels(scene, to_ob, ob);
@@ -2385,7 +2385,7 @@ void multiresModifier_prepare_join(const struct EvaluationContext *eval_ctx, Sce
BKE_object_scale_to_mat3(ob, smat);
mul_m3_m3m3(mat, smat, tmat);
- multires_apply_smat(eval_ctx, scene, ob, mat);
+ multires_apply_smat(depsgraph, scene, ob, mat);
}
/* update multires data after topology changing */
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 41b7cd1f48e..845880fb60d 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -3869,7 +3869,7 @@ void BKE_nodetree_copy_default_values(bNodeTree *ntree_dst,
}
}
-void BKE_nodetree_shading_params_eval(const struct EvaluationContext *UNUSED(eval_ctx),
+void BKE_nodetree_shading_params_eval(struct Depsgraph *UNUSED(depsgraph),
bNodeTree *ntree_dst,
const bNodeTree *ntree_src)
{
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 081f9f15508..f59a942c683 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -1826,7 +1826,7 @@ static bool ob_parcurve(Scene *scene, Object *ob, Object *par, float mat[4][4])
if (scene == NULL) {
return false;
}
- BKE_displist_make_curveTypes(eval_ctx, scene, par, 0);
+ BKE_displist_make_curveTypes(depsgraph, scene, par, 0);
}
#endif
@@ -2210,7 +2210,7 @@ static bool where_is_object_parslow(Object *ob, float obmat[4][4], float slowmat
/* note, scene is the active scene while actual_scene is the scene the object resides in */
void BKE_object_where_is_calc_time_ex(
- const EvaluationContext *eval_ctx, Scene *scene, Object *ob, float ctime,
+ Depsgraph *depsgraph, Scene *scene, Object *ob, float ctime,
RigidBodyWorld *rbw, float r_originmat[3][3])
{
if (ob == NULL) return;
@@ -2246,7 +2246,7 @@ void BKE_object_where_is_calc_time_ex(
if (ob->constraints.first && !(ob->transflag & OB_NO_CONSTRAINTS)) {
bConstraintOb *cob;
cob = BKE_constraints_make_evalob(scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT);
- BKE_constraints_solve(eval_ctx, &ob->constraints, cob, ctime);
+ BKE_constraints_solve(depsgraph, &ob->constraints, cob, ctime);
BKE_constraints_clear_evalob(cob);
}
@@ -2255,9 +2255,9 @@ void BKE_object_where_is_calc_time_ex(
else ob->transflag &= ~OB_NEG_SCALE;
}
-void BKE_object_where_is_calc_time(const EvaluationContext *eval_ctx, Scene *scene, Object *ob, float ctime)
+void BKE_object_where_is_calc_time(Depsgraph *depsgraph, Scene *scene, Object *ob, float ctime)
{
- BKE_object_where_is_calc_time_ex(eval_ctx, scene, ob, ctime, NULL, NULL);
+ BKE_object_where_is_calc_time_ex(depsgraph, scene, ob, ctime, NULL, NULL);
}
/* get object transformation matrix without recalculating dependencies and
@@ -2282,17 +2282,17 @@ void BKE_object_where_is_calc_mat4(Scene *scene, Object *ob, float obmat[4][4])
}
}
-void BKE_object_where_is_calc_ex(const EvaluationContext *eval_ctx, Scene *scene, RigidBodyWorld *rbw, Object *ob, float r_originmat[3][3])
+void BKE_object_where_is_calc_ex(Depsgraph *depsgraph, Scene *scene, RigidBodyWorld *rbw, Object *ob, float r_originmat[3][3])
{
- BKE_object_where_is_calc_time_ex(eval_ctx, scene, ob, BKE_scene_frame_get(scene), rbw, r_originmat);
+ BKE_object_where_is_calc_time_ex(depsgraph, scene, ob, BKE_scene_frame_get(scene), rbw, r_originmat);
}
-void BKE_object_where_is_calc(const EvaluationContext *eval_ctx, Scene *scene, Object *ob)
+void BKE_object_where_is_calc(Depsgraph *depsgraph, Scene *scene, Object *ob)
{
- BKE_object_where_is_calc_time_ex(eval_ctx, scene, ob, BKE_scene_frame_get(scene), NULL, NULL);
+ BKE_object_where_is_calc_time_ex(depsgraph, scene, ob, BKE_scene_frame_get(scene), NULL, NULL);
}
/* for calculation of the inverse parent transform, only used for editor */
-void BKE_object_workob_calc_parent(const EvaluationContext *eval_ctx, Scene *scene, Object *ob, Object *workob)
+void BKE_object_workob_calc_parent(Depsgraph *depsgraph, Scene *scene, Object *ob, Object *workob)
{
BKE_object_workob_clear(workob);
@@ -2314,7 +2314,7 @@ void BKE_object_workob_calc_parent(const EvaluationContext *eval_ctx, Scene *sce
BLI_strncpy(workob->parsubstr, ob->parsubstr, sizeof(workob->parsubstr));
- BKE_object_where_is_calc(eval_ctx, scene, workob);
+ BKE_object_where_is_calc(depsgraph, scene, workob);
}
/* see BKE_pchan_apply_mat4() for the equivalent 'pchan' function */
@@ -2570,7 +2570,7 @@ void BKE_object_empty_draw_type_set(Object *ob, const int value)
}
}
-bool BKE_object_minmax_dupli(Scene *scene, Object *ob, float r_min[3], float r_max[3], const bool use_hidden)
+bool BKE_object_minmax_dupli(Depsgraph *depsgraph, Scene *scene, Object *ob, float r_min[3], float r_max[3], const bool use_hidden)
{
bool ok = false;
if ((ob->transflag & OB_DUPLI) == 0) {
@@ -2579,7 +2579,7 @@ bool BKE_object_minmax_dupli(Scene *scene, Object *ob, float r_min[3], float r_m
else {
ListBase *lb;
DupliObject *dob;
- lb = object_duplilist(G.main->eval_ctx, scene, ob);
+ lb = object_duplilist(depsgraph, scene, ob);
for (dob = lb->first; dob; dob = dob->next) {
if ((use_hidden == false) && (dob->no_draw != 0)) {
/* pass */
@@ -2639,7 +2639,7 @@ void BKE_object_foreach_display_point(
}
void BKE_scene_foreach_display_point(
- Scene *scene, ViewLayer *view_layer,
+ Depsgraph *depsgraph, Scene *scene, ViewLayer *view_layer,
void (*func_cb)(const float[3], void *), void *user_data)
{
Base *base;
@@ -2656,7 +2656,7 @@ void BKE_scene_foreach_display_point(
ListBase *lb;
DupliObject *dob;
- lb = object_duplilist(G.main->eval_ctx, scene, ob);
+ lb = object_duplilist(depsgraph, scene, ob);
for (dob = lb->first; dob; dob = dob->next) {
if (dob->no_draw == 0) {
BKE_object_foreach_display_point(dob->ob, dob->mat, func_cb, user_data);
@@ -2736,7 +2736,7 @@ bool BKE_object_parent_loop_check(const Object *par, const Object *ob)
return BKE_object_parent_loop_check(par->parent, ob);
}
-static void object_handle_update_proxy(const EvaluationContext *eval_ctx,
+static void object_handle_update_proxy(Depsgraph *depsgraph,
Scene *scene,
Object *object,
const bool do_proxy_update)
@@ -2753,7 +2753,7 @@ static void object_handle_update_proxy(const EvaluationContext *eval_ctx,
if (object->proxy_group == NULL) {
if (do_proxy_update) {
// printf("call update, lib ob %s proxy %s\n", ob->proxy->id.name, ob->id.name);
- BKE_object_handle_update(eval_ctx, scene, object->proxy);
+ BKE_object_handle_update(depsgraph, scene, object->proxy);
}
}
}
@@ -2766,7 +2766,7 @@ static void object_handle_update_proxy(const EvaluationContext *eval_ctx,
/* the main object update call, for object matrix, constraints, keys and displist (modifiers) */
/* requires flags to be set! */
/* Ideally we shouldn't have to pass the rigid body world, but need bigger restructuring to avoid id */
-void BKE_object_handle_update_ex(const EvaluationContext *eval_ctx,
+void BKE_object_handle_update_ex(Depsgraph *depsgraph,
Scene *scene, Object *ob,
RigidBodyWorld *rbw,
const bool do_proxy_update)
@@ -2777,7 +2777,7 @@ void BKE_object_handle_update_ex(const EvaluationContext *eval_ctx,
(object_data != NULL) ? ((object_data->recalc & ID_RECALC_ALL) != 0)
: 0;
if (!recalc_object && ! recalc_data) {
- object_handle_update_proxy(eval_ctx, scene, ob, do_proxy_update);
+ object_handle_update_proxy(depsgraph, scene, ob, do_proxy_update);
return;
}
/* Speed optimization for animation lookups. */
@@ -2805,18 +2805,18 @@ void BKE_object_handle_update_ex(const EvaluationContext *eval_ctx,
printf("recalcob %s\n", ob->id.name + 2);
}
/* Handle proxy copy for target. */
- if (!BKE_object_eval_proxy_copy(eval_ctx, ob)) {
- BKE_object_where_is_calc_ex(eval_ctx, scene, rbw, ob, NULL);
+ if (!BKE_object_eval_proxy_copy(depsgraph, ob)) {
+ BKE_object_where_is_calc_ex(depsgraph, scene, rbw, ob, NULL);
}
}
if (recalc_data) {
- BKE_object_handle_data_update(eval_ctx, scene, ob);
+ BKE_object_handle_data_update(depsgraph, scene, ob);
}
ob->id.recalc &= ID_RECALC_ALL;
- object_handle_update_proxy(eval_ctx, scene, ob, do_proxy_update);
+ object_handle_update_proxy(depsgraph, scene, ob, do_proxy_update);
}
/* WARNING: "scene" here may not be the scene object actually resides in.
@@ -2824,9 +2824,9 @@ void BKE_object_handle_update_ex(const EvaluationContext *eval_ctx,
* e.g. "scene" <-- set 1 <-- set 2 ("ob" lives here) <-- set 3 <-- ... <-- set n
* rigid bodies depend on their world so use BKE_object_handle_update_ex() to also pass along the corrent rigid body world
*/
-void BKE_object_handle_update(const EvaluationContext *eval_ctx, Scene *scene, Object *ob)
+void BKE_object_handle_update(Depsgraph *depsgraph, Scene *scene, Object *ob)
{
- BKE_object_handle_update_ex(eval_ctx, scene, ob, NULL, true);
+ BKE_object_handle_update_ex(depsgraph, scene, ob, NULL, true);
}
void BKE_object_sculpt_modifiers_changed(Object *ob)
@@ -3744,7 +3744,7 @@ static void object_cacheIgnoreClear(Object *ob, int state)
* Avoid calling this in new code unless there is a very good reason for it!
*/
bool BKE_object_modifier_update_subframe(
- const EvaluationContext *eval_ctx, Scene *scene, Object *ob, bool update_mesh,
+ Depsgraph *depsgraph, Scene *scene, Object *ob, bool update_mesh,
int parent_recursion, float frame, int type)
{
ModifierData *md = modifiers_findByType(ob, (ModifierType)type);
@@ -3768,8 +3768,8 @@ bool BKE_object_modifier_update_subframe(
if (parent_recursion) {
int recursion = parent_recursion - 1;
bool no_update = false;
- if (ob->parent) no_update |= BKE_object_modifier_update_subframe(eval_ctx, scene, ob->parent, 0, recursion, frame, type);
- if (ob->track) no_update |= BKE_object_modifier_update_subframe(eval_ctx, scene, ob->track, 0, recursion, frame, type);
+ if (ob->parent) no_update |= BKE_object_modifier_update_subframe(depsgraph, scene, ob->parent, 0, recursion, frame, type);
+ if (ob->track) no_update |= BKE_object_modifier_update_subframe(depsgraph, scene, ob->track, 0, recursion, frame, type);
/* skip subframe if object is parented
* to vertex of a dynamic paint canvas */
@@ -3786,7 +3786,7 @@ bool BKE_object_modifier_update_subframe(
cti->get_constraint_targets(con, &targets);
for (ct = targets.first; ct; ct = ct->next) {
if (ct->tar)
- BKE_object_modifier_update_subframe(eval_ctx, scene, ct->tar, 0, recursion, frame, type);
+ BKE_object_modifier_update_subframe(depsgraph, scene, ct->tar, 0, recursion, frame, type);
}
/* free temp targets */
if (cti->flush_constraint_targets)
@@ -3803,11 +3803,11 @@ bool BKE_object_modifier_update_subframe(
/* ignore cache clear during subframe updates
* to not mess up cache validity */
object_cacheIgnoreClear(ob, 1);
- BKE_object_handle_update(G.main->eval_ctx, scene, ob);
+ BKE_object_handle_update(depsgraph, scene, ob);
object_cacheIgnoreClear(ob, 0);
}
else
- BKE_object_where_is_calc_time(eval_ctx, scene, ob, frame);
+ BKE_object_where_is_calc_time(depsgraph, scene, ob, frame);
/* for curve following objects, parented curve has to be updated too */
if (ob->type == OB_CURVE) {
@@ -3818,7 +3818,7 @@ bool BKE_object_modifier_update_subframe(
if (ob->type == OB_ARMATURE) {
bArmature *arm = ob->data;
BKE_animsys_evaluate_animdata(scene, &arm->id, arm->adt, frame, ADT_RECALC_ANIM);
- BKE_pose_where_is(eval_ctx, scene, ob);
+ BKE_pose_where_is(depsgraph, scene, ob);
}
return false;
diff --git a/source/blender/blenkernel/intern/object_dupli.c b/source/blender/blenkernel/intern/object_dupli.c
index 1b976fef166..35f86cd0c81 100644
--- a/source/blender/blenkernel/intern/object_dupli.c
+++ b/source/blender/blenkernel/intern/object_dupli.c
@@ -63,6 +63,7 @@
#include "BKE_anim.h"
#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
#include "BLI_strict_flags.h"
#include "BLI_hash.h"
@@ -70,7 +71,7 @@
/* Dupli-Geometry */
typedef struct DupliContext {
- const EvaluationContext *eval_ctx;
+ Depsgraph *depsgraph;
bool do_update;
bool animated;
Group *group; /* XXX child objects are selected from this group if set, could be nicer */
@@ -98,13 +99,13 @@ typedef struct DupliGenerator {
static const DupliGenerator *get_dupli_generator(const DupliContext *ctx);
/* create initial context for root object */
-static void init_context(DupliContext *r_ctx, const EvaluationContext *eval_ctx, Scene *scene, Object *ob, float space_mat[4][4], bool update)
+static void init_context(DupliContext *r_ctx, Depsgraph *depsgraph, Scene *scene, Object *ob, float space_mat[4][4], bool update)
{
- r_ctx->eval_ctx = eval_ctx;
+ r_ctx->depsgraph = depsgraph;
r_ctx->scene = scene;
- r_ctx->view_layer = eval_ctx->view_layer;
+ r_ctx->view_layer = DEG_get_evaluated_view_layer(depsgraph);
/* don't allow BKE_object_handle_update for viewport during render, can crash */
- r_ctx->do_update = update && !(G.is_rendering && eval_ctx->mode != DAG_EVAL_RENDER);
+ r_ctx->do_update = update && !(G.is_rendering && DEG_get_mode(depsgraph) != DAG_EVAL_RENDER);
r_ctx->animated = false;
r_ctx->group = NULL;
@@ -310,7 +311,7 @@ static void make_duplis_group(const DupliContext *ctx)
if (ctx->do_update) {
/* note: update is optional because we don't always need object
* transformations to be correct. Also fixes bug [#29616]. */
- BKE_group_handle_recalc_and_update(ctx->eval_ctx, ctx->scene, ob, group);
+ BKE_group_handle_recalc_and_update(ctx->depsgraph, ctx->scene, ob, group);
}
animated = BKE_group_is_animated(group, ob);
@@ -383,7 +384,7 @@ static void make_duplis_frames(const DupliContext *ctx)
* However, this has always been the way that this worked (i.e. pre 2.5), so I guess that it'll be fine!
*/
BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, (float)scene->r.cfra, ADT_RECALC_ANIM); /* ob-eval will do drivers, so we don't need to do them */
- BKE_object_where_is_calc_time(ctx->eval_ctx, scene, ob, (float)scene->r.cfra);
+ BKE_object_where_is_calc_time(ctx->depsgraph, scene, ob, (float)scene->r.cfra);
make_dupli(ctx, ob, ob->obmat, scene->r.cfra, false, false, NULL);
}
@@ -397,7 +398,7 @@ static void make_duplis_frames(const DupliContext *ctx)
scene->r.cfra = cfrao;
BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, (float)scene->r.cfra, ADT_RECALC_ANIM); /* ob-eval will do drivers, so we don't need to do them */
- BKE_object_where_is_calc_time(ctx->eval_ctx, scene, ob, (float)scene->r.cfra);
+ BKE_object_where_is_calc_time(ctx->depsgraph, scene, ob, (float)scene->r.cfra);
/* but, to make sure unkeyed object transforms are still sane,
* let's copy object's original data back over
@@ -519,7 +520,7 @@ static void make_duplis_verts(const DupliContext *ctx)
{
Scene *scene = ctx->scene;
Object *parent = ctx->object;
- bool use_texcoords = ELEM(ctx->eval_ctx->mode, DAG_EVAL_RENDER, DAG_EVAL_PREVIEW);
+ bool use_texcoords = ELEM(DEG_get_mode(ctx->depsgraph), DAG_EVAL_RENDER, DAG_EVAL_PREVIEW);
VertexDupliData vdd;
vdd.ctx = ctx;
@@ -531,14 +532,14 @@ static void make_duplis_verts(const DupliContext *ctx)
BMEditMesh *em = BKE_editmesh_from_object(parent);
CustomDataMask dm_mask = (use_texcoords ? CD_MASK_BAREMESH | CD_MASK_ORCO : CD_MASK_BAREMESH);
- if (ctx->eval_ctx->mode == DAG_EVAL_RENDER) {
- vdd.dm = mesh_create_derived_render(ctx->eval_ctx, scene, parent, dm_mask);
+ if (DEG_get_mode(ctx->depsgraph) == DAG_EVAL_RENDER) {
+ vdd.dm = mesh_create_derived_render(ctx->depsgraph, scene, parent, dm_mask);
}
else if (em) {
- vdd.dm = editbmesh_get_derived_cage(ctx->eval_ctx, scene, parent, em, dm_mask);
+ vdd.dm = editbmesh_get_derived_cage(ctx->depsgraph, scene, parent, em, dm_mask);
}
else {
- vdd.dm = mesh_get_derived_final(ctx->eval_ctx, scene, parent, dm_mask);
+ vdd.dm = mesh_get_derived_final(ctx->depsgraph, scene, parent, dm_mask);
}
vdd.edit_btmesh = me->edit_btmesh;
@@ -723,7 +724,7 @@ static void make_child_duplis_faces(const DupliContext *ctx, void *userdata, Obj
float (*orco)[3] = fdd->orco;
MLoopUV *mloopuv = fdd->mloopuv;
int a, totface = fdd->totface;
- bool use_texcoords = ELEM(ctx->eval_ctx->mode, DAG_EVAL_RENDER, DAG_EVAL_PREVIEW);
+ bool use_texcoords = ELEM(DEG_get_mode(ctx->depsgraph), DAG_EVAL_RENDER, DAG_EVAL_PREVIEW);
float child_imat[4][4];
DupliObject *dob;
@@ -789,7 +790,7 @@ static void make_duplis_faces(const DupliContext *ctx)
{
Scene *scene = ctx->scene;
Object *parent = ctx->object;
- bool use_texcoords = ELEM(ctx->eval_ctx->mode, DAG_EVAL_RENDER, DAG_EVAL_PREVIEW);
+ bool use_texcoords = ELEM(DEG_get_mode(ctx->depsgraph), DAG_EVAL_RENDER, DAG_EVAL_PREVIEW);
FaceDupliData fdd;
fdd.use_scale = ((parent->transflag & OB_DUPLIFACES_SCALE) != 0);
@@ -799,14 +800,14 @@ static void make_duplis_faces(const DupliContext *ctx)
BMEditMesh *em = BKE_editmesh_from_object(parent);
CustomDataMask dm_mask = (use_texcoords ? CD_MASK_BAREMESH | CD_MASK_ORCO | CD_MASK_MLOOPUV : CD_MASK_BAREMESH);
- if (ctx->eval_ctx->mode == DAG_EVAL_RENDER) {
- fdd.dm = mesh_create_derived_render(ctx->eval_ctx, scene, parent, dm_mask);
+ if (DEG_get_mode(ctx->depsgraph) == DAG_EVAL_RENDER) {
+ fdd.dm = mesh_create_derived_render(ctx->depsgraph, scene, parent, dm_mask);
}
else if (em) {
- fdd.dm = editbmesh_get_derived_cage(ctx->eval_ctx, scene, parent, em, dm_mask);
+ fdd.dm = editbmesh_get_derived_cage(ctx->depsgraph, scene, parent, em, dm_mask);
}
else {
- fdd.dm = mesh_get_derived_final(ctx->eval_ctx, scene, parent, dm_mask);
+ fdd.dm = mesh_get_derived_final(ctx->depsgraph, scene, parent, dm_mask);
}
if (use_texcoords) {
@@ -841,8 +842,8 @@ static void make_duplis_particle_system(const DupliContext *ctx, ParticleSystem
{
Scene *scene = ctx->scene;
Object *par = ctx->object;
- bool for_render = ctx->eval_ctx->mode == DAG_EVAL_RENDER;
- bool use_texcoords = ELEM(ctx->eval_ctx->mode, DAG_EVAL_RENDER, DAG_EVAL_PREVIEW);
+ bool for_render = DEG_get_mode(ctx->depsgraph) == DAG_EVAL_RENDER;
+ bool use_texcoords = ELEM(DEG_get_mode(ctx->depsgraph), DAG_EVAL_RENDER, DAG_EVAL_PREVIEW);
Object *ob = NULL, **oblist = NULL, obcopy, *obcopylist = NULL;
DupliObject *dob;
@@ -868,7 +869,7 @@ static void make_duplis_particle_system(const DupliContext *ctx, ParticleSystem
if (part == NULL)
return;
- if (!psys_check_enabled(par, psys, (ctx->eval_ctx->mode == DAG_EVAL_RENDER)))
+ if (!psys_check_enabled(par, psys, (DEG_get_mode(ctx->depsgraph) == DAG_EVAL_RENDER)))
return;
if (!for_render)
@@ -883,7 +884,7 @@ static void make_duplis_particle_system(const DupliContext *ctx, ParticleSystem
if ((for_render || part->draw_as == PART_DRAW_REND) && ELEM(part->ren_as, PART_DRAW_OB, PART_DRAW_GR)) {
ParticleSimulationData sim = {NULL};
- sim.eval_ctx = ctx->eval_ctx;
+ sim.depsgraph = ctx->depsgraph;
sim.scene = scene;
sim.ob = par;
sim.psys = psys;
@@ -924,7 +925,7 @@ static void make_duplis_particle_system(const DupliContext *ctx, ParticleSystem
/* gather list of objects or single object */
if (part->ren_as == PART_DRAW_GR) {
if (ctx->do_update) {
- BKE_group_handle_recalc_and_update(ctx->eval_ctx, scene, par, part->dup_group);
+ BKE_group_handle_recalc_and_update(ctx->depsgraph, scene, par, part->dup_group);
}
if (part->draw & PART_DRAW_COUNT_GR) {
@@ -1086,7 +1087,7 @@ static void make_duplis_particle_system(const DupliContext *ctx, ParticleSystem
}
else {
/* to give ipos in object correct offset */
- BKE_object_where_is_calc_time(ctx->eval_ctx, scene, ob, ctime - pa_time);
+ BKE_object_where_is_calc_time(ctx->depsgraph, scene, ob, ctime - pa_time);
copy_v3_v3(vec, obmat[3]);
obmat[3][0] = obmat[3][1] = obmat[3][2] = 0.0f;
@@ -1190,7 +1191,7 @@ static const DupliGenerator *get_dupli_generator(const DupliContext *ctx)
return NULL;
/* Should the dupli's be generated for this object? - Respect restrict flags */
- if (ctx->eval_ctx->mode == DAG_EVAL_RENDER ? (restrictflag & OB_RESTRICT_RENDER) : (restrictflag & OB_RESTRICT_VIEW))
+ if (DEG_get_mode(ctx->depsgraph) == DAG_EVAL_RENDER ? (restrictflag & OB_RESTRICT_RENDER) : (restrictflag & OB_RESTRICT_VIEW))
return NULL;
if (transflag & OB_DUPLIPARTS) {
@@ -1222,11 +1223,11 @@ static const DupliGenerator *get_dupli_generator(const DupliContext *ctx)
/* ---- ListBase dupli container implementation ---- */
/* Returns a list of DupliObject */
-ListBase *object_duplilist_ex(const EvaluationContext *eval_ctx, Scene *scene, Object *ob, bool update)
+ListBase *object_duplilist_ex(Depsgraph *depsgraph, Scene *scene, Object *ob, bool update)
{
ListBase *duplilist = MEM_callocN(sizeof(ListBase), "duplilist");
DupliContext ctx;
- init_context(&ctx, eval_ctx, scene, ob, NULL, update);
+ init_context(&ctx, depsgraph, scene, ob, NULL, update);
if (ctx.gen) {
ctx.duplilist = duplilist;
ctx.gen->make_duplis(&ctx);
@@ -1237,9 +1238,9 @@ ListBase *object_duplilist_ex(const EvaluationContext *eval_ctx, Scene *scene, O
/* note: previously updating was always done, this is why it defaults to be on
* but there are likely places it can be called without updating */
-ListBase *object_duplilist(const EvaluationContext *eval_ctx, Scene *sce, Object *ob)
+ListBase *object_duplilist(Depsgraph *depsgraph, Scene *sce, Object *ob)
{
- return object_duplilist_ex(eval_ctx, sce, ob, true);
+ return object_duplilist_ex(depsgraph, sce, ob, true);
}
void free_object_duplilist(ListBase *lb)
@@ -1286,7 +1287,7 @@ int count_duplilist(Object *ob)
return 1;
}
-DupliApplyData *duplilist_apply(const EvaluationContext *eval_ctx, Object *ob, Scene *scene, ListBase *duplilist)
+DupliApplyData *duplilist_apply(Depsgraph *depsgraph, Object *ob, Scene *scene, ListBase *duplilist)
{
DupliApplyData *apply_data = NULL;
int num_objects = BLI_listbase_count(duplilist);
@@ -1302,7 +1303,7 @@ DupliApplyData *duplilist_apply(const EvaluationContext *eval_ctx, Object *ob, S
for (dob = duplilist->first, i = 0; dob; dob = dob->next, ++i) {
/* make sure derivedmesh is calculated once, before drawing */
if (scene && !(dob->ob->transflag & OB_DUPLICALCDERIVED) && dob->ob->type == OB_MESH) {
- mesh_get_derived_final(eval_ctx, scene, dob->ob, scene->customdata_mask);
+ mesh_get_derived_final(depsgraph, scene, dob->ob, scene->customdata_mask);
dob->ob->transflag |= OB_DUPLICALCDERIVED;
}
}
diff --git a/source/blender/blenkernel/intern/object_update.c b/source/blender/blenkernel/intern/object_update.c
index 35ab4024f62..81f15d265a2 100644
--- a/source/blender/blenkernel/intern/object_update.c
+++ b/source/blender/blenkernel/intern/object_update.c
@@ -63,10 +63,12 @@
#include "BKE_image.h"
#include "MEM_guardedalloc.h"
+
#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
-void BKE_object_eval_local_transform(const EvaluationContext *UNUSED(eval_ctx),
+void BKE_object_eval_local_transform(Depsgraph *UNUSED(depsgraph),
Object *ob)
{
DEG_debug_print_eval(__func__, ob->id.name, ob);
@@ -77,7 +79,7 @@ void BKE_object_eval_local_transform(const EvaluationContext *UNUSED(eval_ctx),
/* Evaluate parent */
/* NOTE: based on solve_parenting(), but with the cruft stripped out */
-void BKE_object_eval_parent(const EvaluationContext *UNUSED(eval_ctx),
+void BKE_object_eval_parent(Depsgraph *UNUSED(depsgraph),
Scene *scene,
Object *ob)
{
@@ -109,7 +111,7 @@ void BKE_object_eval_parent(const EvaluationContext *UNUSED(eval_ctx),
}
}
-void BKE_object_eval_constraints(const EvaluationContext *eval_ctx,
+void BKE_object_eval_constraints(Depsgraph *depsgraph,
Scene *scene,
Object *ob)
{
@@ -128,11 +130,11 @@ void BKE_object_eval_constraints(const EvaluationContext *eval_ctx,
*
*/
cob = BKE_constraints_make_evalob(scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT);
- BKE_constraints_solve(eval_ctx, &ob->constraints, cob, ctime);
+ BKE_constraints_solve(depsgraph, &ob->constraints, cob, ctime);
BKE_constraints_clear_evalob(cob);
}
-void BKE_object_eval_done(const EvaluationContext *UNUSED(eval_ctx), Object *ob)
+void BKE_object_eval_done(Depsgraph *UNUSED(depsgraph), Object *ob)
{
DEG_debug_print_eval(__func__, ob->id.name, ob);
@@ -142,7 +144,7 @@ void BKE_object_eval_done(const EvaluationContext *UNUSED(eval_ctx), Object *ob)
}
void BKE_object_handle_data_update(
- const EvaluationContext *eval_ctx,
+ Depsgraph *depsgraph,
Scene *scene,
Object *ob)
{
@@ -184,15 +186,15 @@ void BKE_object_handle_data_update(
uint64_t data_mask = scene->customdata_mask | CD_MASK_BAREMESH;
#ifdef WITH_FREESTYLE
/* make sure Freestyle edge/face marks appear in DM for render (see T40315) */
- if (eval_ctx->mode != DAG_EVAL_VIEWPORT) {
+ if (DEG_get_mode(depsgraph) != DAG_EVAL_VIEWPORT) {
data_mask |= CD_MASK_FREESTYLE_EDGE | CD_MASK_FREESTYLE_FACE;
}
#endif
if (em) {
- makeDerivedMesh(eval_ctx, scene, ob, em, data_mask, false); /* was CD_MASK_BAREMESH */
+ makeDerivedMesh(depsgraph, scene, ob, em, data_mask, false); /* was CD_MASK_BAREMESH */
}
else {
- makeDerivedMesh(eval_ctx, scene, ob, NULL, data_mask, false);
+ makeDerivedMesh(depsgraph, scene, ob, NULL, data_mask, false);
}
break;
}
@@ -204,22 +206,22 @@ void BKE_object_handle_data_update(
}
}
else {
- BKE_pose_where_is(eval_ctx, scene, ob);
+ BKE_pose_where_is(depsgraph, scene, ob);
}
break;
case OB_MBALL:
- BKE_displist_make_mball(eval_ctx, scene, ob);
+ BKE_displist_make_mball(depsgraph, scene, ob);
break;
case OB_CURVE:
case OB_SURF:
case OB_FONT:
- BKE_displist_make_curveTypes(eval_ctx, scene, ob, 0);
+ BKE_displist_make_curveTypes(depsgraph, scene, ob, 0);
break;
case OB_LATTICE:
- BKE_lattice_modifiers_calc(eval_ctx, scene, ob);
+ BKE_lattice_modifiers_calc(depsgraph, scene, ob);
break;
case OB_EMPTY:
@@ -231,6 +233,7 @@ void BKE_object_handle_data_update(
/* particles */
if (!(ob->mode & OB_MODE_EDIT) && ob->particlesystem.first) {
+ const bool use_render_params = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
ParticleSystem *tpsys, *psys;
DerivedMesh *dm;
ob->transflag &= ~OB_DUPLIPARTS;
@@ -241,16 +244,16 @@ void BKE_object_handle_data_update(
psys_changed_type(ob, psys);
}
- if (psys_check_enabled(ob, psys, eval_ctx->mode == DAG_EVAL_RENDER)) {
+ if (psys_check_enabled(ob, psys, use_render_params)) {
/* check use of dupli objects here */
- if (psys->part && (psys->part->draw_as == PART_DRAW_REND || eval_ctx->mode == DAG_EVAL_RENDER) &&
+ if (psys->part && (psys->part->draw_as == PART_DRAW_REND || use_render_params) &&
((psys->part->ren_as == PART_DRAW_OB && psys->part->dup_ob) ||
(psys->part->ren_as == PART_DRAW_GR && psys->part->dup_group)))
{
ob->transflag |= OB_DUPLIPARTS;
}
- particle_system_update(eval_ctx, scene, ob, psys, (eval_ctx->mode == DAG_EVAL_RENDER));
+ particle_system_update(depsgraph, scene, ob, psys, use_render_params);
psys = psys->next;
}
else if (psys->flag & PSYS_DELETE) {
@@ -263,12 +266,12 @@ void BKE_object_handle_data_update(
psys = psys->next;
}
- if (eval_ctx->mode == DAG_EVAL_RENDER && ob->transflag & OB_DUPLIPARTS) {
+ if (use_render_params && ob->transflag & OB_DUPLIPARTS) {
/* this is to make sure we get render level duplis in groups:
* the derivedmesh must be created before init_render_mesh,
* since object_duplilist does dupliparticles before that */
CustomDataMask data_mask = CD_MASK_BAREMESH | CD_MASK_MFACE | CD_MASK_MTFACE | CD_MASK_MCOL;
- dm = mesh_create_derived_render(eval_ctx, scene, ob, data_mask);
+ dm = mesh_create_derived_render(depsgraph, scene, ob, data_mask);
dm->release(dm);
for (psys = ob->particlesystem.first; psys; psys = psys->next)
@@ -279,7 +282,7 @@ void BKE_object_handle_data_update(
/* quick cache removed */
}
-bool BKE_object_eval_proxy_copy(const EvaluationContext *UNUSED(eval_ctx),
+bool BKE_object_eval_proxy_copy(Depsgraph *UNUSED(depsgraph),
Object *object)
{
/* Handle proxy copy for target, */
@@ -303,18 +306,18 @@ bool BKE_object_eval_proxy_copy(const EvaluationContext *UNUSED(eval_ctx),
return false;
}
-void BKE_object_eval_uber_transform(const EvaluationContext *eval_ctx, Object *object)
+void BKE_object_eval_uber_transform(Depsgraph *depsgraph, Object *object)
{
- BKE_object_eval_proxy_copy(eval_ctx, object);
+ BKE_object_eval_proxy_copy(depsgraph, object);
}
-void BKE_object_eval_uber_data(const EvaluationContext *eval_ctx,
+void BKE_object_eval_uber_data(Depsgraph *depsgraph,
Scene *scene,
Object *ob)
{
DEG_debug_print_eval(__func__, ob->id.name, ob);
BLI_assert(ob->type != OB_ARMATURE);
- BKE_object_handle_data_update(eval_ctx, scene, ob);
+ BKE_object_handle_data_update(depsgraph, scene, ob);
switch (ob->type) {
case OB_MESH:
@@ -386,7 +389,7 @@ void BKE_object_eval_uber_data(const EvaluationContext *eval_ctx,
}
}
-void BKE_object_eval_cloth(const EvaluationContext *UNUSED(eval_ctx),
+void BKE_object_eval_cloth(Depsgraph *UNUSED(depsgraph),
Scene *scene,
Object *object)
{
@@ -394,23 +397,23 @@ void BKE_object_eval_cloth(const EvaluationContext *UNUSED(eval_ctx),
BKE_ptcache_object_reset(scene, object, PTCACHE_RESET_DEPSGRAPH);
}
-void BKE_object_eval_transform_all(const EvaluationContext *eval_ctx,
+void BKE_object_eval_transform_all(Depsgraph *depsgraph,
Scene *scene,
Object *object)
{
/* This mimics full transform update chain from new depsgraph. */
- BKE_object_eval_local_transform(eval_ctx, object);
+ BKE_object_eval_local_transform(depsgraph, object);
if (object->parent != NULL) {
- BKE_object_eval_parent(eval_ctx, scene, object);
+ BKE_object_eval_parent(depsgraph, scene, object);
}
if (!BLI_listbase_is_empty(&object->constraints)) {
- BKE_object_eval_constraints(eval_ctx, scene, object);
+ BKE_object_eval_constraints(depsgraph, scene, object);
}
- BKE_object_eval_uber_transform(eval_ctx, object);
- BKE_object_eval_done(eval_ctx, object);
+ BKE_object_eval_uber_transform(depsgraph, object);
+ BKE_object_eval_done(depsgraph, object);
}
-void BKE_object_eval_update_shading(const EvaluationContext *UNUSED(eval_ctx),
+void BKE_object_eval_update_shading(Depsgraph *UNUSED(depsgraph),
Object *object)
{
DEG_debug_print_eval(__func__, object->id.name, object);
@@ -419,7 +422,7 @@ void BKE_object_eval_update_shading(const EvaluationContext *UNUSED(eval_ctx),
}
}
-void BKE_object_data_select_update(const EvaluationContext *UNUSED(eval_ctx),
+void BKE_object_data_select_update(Depsgraph *UNUSED(depsgraph),
struct ID *object_data)
{
DEG_debug_print_eval(__func__, object_data->name, object_data);
@@ -441,10 +444,10 @@ void BKE_object_data_select_update(const EvaluationContext *UNUSED(eval_ctx),
}
}
-void BKE_object_eval_flush_base_flags(const EvaluationContext *eval_ctx,
+void BKE_object_eval_flush_base_flags(Depsgraph *depsgraph,
Object *object, int base_index, bool is_from_set)
{
- ViewLayer *view_layer = eval_ctx->view_layer;
+ ViewLayer *view_layer = DEG_get_evaluated_view_layer(depsgraph);
BLI_assert(view_layer->object_bases_array != NULL);
BLI_assert(base_index >= 0);
BLI_assert(base_index < MEM_allocN_len(view_layer->object_bases_array) / sizeof(Base *));
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 20375fe6953..ed1d9519046 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -881,7 +881,7 @@ static bool sculpt_modifiers_active(Scene *scene, Sculpt *sd, Object *ob)
* \param need_mask So the DerivedMesh thats returned has mask data
*/
void BKE_sculpt_update_mesh_elements(
- const EvaluationContext *eval_ctx, Scene *scene, Sculpt *sd, Object *ob,
+ Depsgraph *depsgraph, Scene *scene, Sculpt *sd, Object *ob,
bool need_pmap, bool need_mask)
{
DerivedMesh *dm;
@@ -921,7 +921,7 @@ void BKE_sculpt_update_mesh_elements(
ss->kb = (mmd == NULL) ? BKE_keyblock_from_object(ob) : NULL;
- dm = mesh_get_derived_final(eval_ctx, scene, ob, CD_MASK_BAREMESH);
+ dm = mesh_get_derived_final(depsgraph, scene, ob, CD_MASK_BAREMESH);
/* VWPaint require mesh info for loop lookup, so require sculpt mode here */
if (mmd && ob->mode & OB_MODE_SCULPT) {
@@ -956,7 +956,7 @@ void BKE_sculpt_update_mesh_elements(
ss->orig_cos = (ss->kb) ? BKE_keyblock_convert_to_vertcos(ob, ss->kb) : BKE_mesh_vertexCos_get(me, NULL);
- BKE_crazyspace_build_sculpt(eval_ctx, scene, ob, &ss->deform_imats, &ss->deform_cos);
+ BKE_crazyspace_build_sculpt(depsgraph, scene, ob, &ss->deform_imats, &ss->deform_cos);
BKE_pbvh_apply_vertCos(ss->pbvh, ss->deform_cos);
for (a = 0; a < me->totvert; ++a) {
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 1917e370aa9..cbc3b17a5c2 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -252,7 +252,7 @@ struct LatticeDeformData *psys_create_lattice_deform_data(ParticleSimulationData
{
struct LatticeDeformData *lattice_deform_data = NULL;
- if (psys_in_edit_mode(sim->eval_ctx->depsgraph, sim->psys) == 0) {
+ if (psys_in_edit_mode(sim->depsgraph, sim->psys) == 0) {
Object *lattice = NULL;
ModifierData *md = (ModifierData *)psys_get_modifier(sim->ob, sim->psys);
int mode = G.is_rendering ? eModifierMode_Render : eModifierMode_Realtime;
@@ -291,7 +291,7 @@ void psys_enable_all(Object *ob)
bool psys_in_edit_mode(Depsgraph *depsgraph, ParticleSystem *psys)
{
- ViewLayer *view_layer = DEG_get_input_view_layer(depsgraph);
+ ViewLayer *view_layer = DEG_get_evaluated_view_layer(depsgraph);
const bool use_render_params = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
return (view_layer->basact &&
@@ -1654,7 +1654,7 @@ void precalc_guides(ParticleSimulationData *sim, ListBase *effectors)
}
}
-int do_guides(const EvaluationContext *eval_ctx, ParticleSettings *part, ListBase *effectors, ParticleKey *state, int index, float time)
+int do_guides(Depsgraph *depsgraph, ParticleSettings *part, ListBase *effectors, ParticleKey *state, int index, float time)
{
CurveMapping *clumpcurve = (part->child_flag & PART_CHILD_USE_CLUMP_CURVE) ? part->clumpcurve : NULL;
CurveMapping *roughcurve = (part->child_flag & PART_CHILD_USE_ROUGH_CURVE) ? part->roughcurve : NULL;
@@ -1717,7 +1717,7 @@ int do_guides(const EvaluationContext *eval_ctx, ParticleSettings *part, ListBas
/* curve taper */
if (cu->taperobj)
- mul_v3_fl(vec_to_point, BKE_displist_calc_taper(eval_ctx, eff->scene, cu->taperobj, (int)(data->strength * guidetime * 100.0f), 100));
+ mul_v3_fl(vec_to_point, BKE_displist_calc_taper(depsgraph, eff->scene, cu->taperobj, (int)(data->strength * guidetime * 100.0f), 100));
else { /* curve size*/
if (cu->flag & CU_PATH_RADIUS) {
@@ -1900,7 +1900,7 @@ static bool psys_thread_context_init_path(
psys_thread_context_init(ctx, sim);
/*---start figuring out what is actually wanted---*/
- if (psys_in_edit_mode(sim->eval_ctx->depsgraph, psys)) {
+ if (psys_in_edit_mode(sim->depsgraph, psys)) {
ParticleEditSettings *pset = &scene->toolsettings->particle;
if ((use_render_params == 0) && (psys->edit == NULL || pset->flag & PE_DRAW_PART) == 0)
@@ -1997,7 +1997,7 @@ static void psys_thread_create_path(ParticleTask *task, struct ChildParticle *cp
ParticleSystem *psys = ctx->sim.psys;
ParticleSettings *part = psys->part;
ParticleCacheKey **cache = psys->childcache;
- ParticleCacheKey **pcache = psys_in_edit_mode(ctx->sim.eval_ctx->depsgraph, psys) && psys->edit ? psys->edit->pathcache : psys->pathcache;
+ ParticleCacheKey **pcache = psys_in_edit_mode(ctx->sim.depsgraph, psys) && psys->edit ? psys->edit->pathcache : psys->pathcache;
ParticleCacheKey *child, *key[4];
ParticleTexture ptex;
float *cpa_fuv = 0, *par_rot = 0, rot[4];
@@ -2421,7 +2421,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra, const bool use_re
return;
#if 0 /* TODO(mai): something is very wrong with these conditionals, they dont make sense and the cache isnt updating */
- if (psys_in_edit_mode(sim->eval_ctx->depsgraph, psys))
+ if (psys_in_edit_mode(sim->depsgraph, psys))
if ((psys->edit == NULL || pset->flag & PE_DRAW_PART) == 0)
return;
#endif
@@ -2542,7 +2542,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra, const bool use_re
if (sim->psys->effectors && (psys->part->flag & PART_CHILD_EFFECT) == 0) {
for (k = 0, ca = cache[p]; k <= segments; k++, ca++)
/* ca is safe to cast, since only co and vel are used */
- do_guides(sim->eval_ctx, sim->psys->part, sim->psys->effectors, (ParticleKey *)ca, p, (float)k / (float)segments);
+ do_guides(sim->depsgraph, sim->psys->part, sim->psys->effectors, (ParticleKey *)ca, p, (float)k / (float)segments);
}
/* lattices have to be calculated separately to avoid mixups between effector calculations */
@@ -2590,7 +2590,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra, const bool use_re
if (vg_length)
MEM_freeN(vg_length);
}
-void psys_cache_edit_paths(const EvaluationContext *eval_ctx, Scene *scene, Object *ob, PTCacheEdit *edit, float cfra, const bool use_render_params)
+void psys_cache_edit_paths(Depsgraph *depsgraph, Scene *scene, Object *ob, PTCacheEdit *edit, float cfra, const bool use_render_params)
{
ParticleCacheKey *ca, **cache = edit->pathcache;
ParticleEditSettings *pset = &scene->toolsettings->particle;
@@ -2791,7 +2791,7 @@ void psys_cache_edit_paths(const EvaluationContext *eval_ctx, Scene *scene, Obje
if (psys) {
ParticleSimulationData sim = {0};
- sim.eval_ctx = eval_ctx;
+ sim.depsgraph = depsgraph;
sim.scene = scene;
sim.ob = ob;
sim.psys = psys;
@@ -3631,7 +3631,7 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *
pind.bspline = (psys->part->flag & PART_HAIR_BSPLINE);
/* pind.dm disabled in editmode means we don't get effectors taken into
* account when subdividing for instance */
- pind.dm = psys_in_edit_mode(sim->eval_ctx->depsgraph, psys) ? NULL : psys->hair_out_dm;
+ pind.dm = psys_in_edit_mode(sim->depsgraph, psys) ? NULL : psys->hair_out_dm;
init_particle_interpolation(sim->ob, psys, pa, &pind);
do_particle_interpolation(psys, p, pa, t, &pind, state);
@@ -3646,7 +3646,7 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *
mul_mat3_m4_v3(hairmat, state->vel);
if (sim->psys->effectors && (part->flag & PART_CHILD_GUIDE) == 0) {
- do_guides(sim->eval_ctx, sim->psys->part, sim->psys->effectors, state, p, state->time);
+ do_guides(sim->depsgraph, sim->psys->part, sim->psys->effectors, state, p, state->time);
/* TODO: proper velocity handling */
}
@@ -4196,10 +4196,10 @@ void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3]
madd_v3_v3fl(center, yvec, bb->offset[1]);
}
-void psys_apply_hair_lattice(const EvaluationContext *eval_ctx, Scene *scene, Object *ob, ParticleSystem *psys)
+void psys_apply_hair_lattice(Depsgraph *depsgraph, Scene *scene, Object *ob, ParticleSystem *psys)
{
ParticleSimulationData sim = {0};
- sim.eval_ctx = eval_ctx;
+ sim.depsgraph = depsgraph;
sim.scene = scene;
sim.ob = ob;
sim.psys = psys;
diff --git a/source/blender/blenkernel/intern/particle_child.c b/source/blender/blenkernel/intern/particle_child.c
index c2640e9b9e2..8d42f2a9b84 100644
--- a/source/blender/blenkernel/intern/particle_child.c
+++ b/source/blender/blenkernel/intern/particle_child.c
@@ -816,7 +816,7 @@ void do_child_modifiers(const ParticleChildModifierContext *modifier_ctx,
if (part->flag & PART_CHILD_EFFECT)
/* state is safe to cast, since only co and vel are used */
- guided = do_guides(sim->eval_ctx, sim->psys->part, sim->psys->effectors, (ParticleKey *)state, cpa->parent, t);
+ guided = do_guides(sim->depsgraph, sim->psys->part, sim->psys->effectors, (ParticleKey *)state, cpa->parent, t);
if (guided == 0) {
float orco_offset[3];
diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c
index 452972c0ab2..87fa86977e6 100644
--- a/source/blender/blenkernel/intern/particle_distribute.c
+++ b/source/blender/blenkernel/intern/particle_distribute.c
@@ -774,7 +774,7 @@ static void distribute_invalid(ParticleSimulationData *sim, int from)
{
Scene *scene = sim->scene;
ParticleSystem *psys = sim->psys;
- const bool use_render_params = (DEG_get_mode(sim->eval_ctx->depsgraph) == DAG_EVAL_RENDER);
+ const bool use_render_params = (DEG_get_mode(sim->depsgraph) == DAG_EVAL_RENDER);
if (from == PART_FROM_CHILD) {
ChildParticle *cpa;
@@ -842,7 +842,7 @@ static int psys_thread_context_init_distribute(ParticleThreadContext *ctx, Parti
psys_thread_context_init(ctx, sim);
- const bool use_render_params = (DEG_get_mode(sim->eval_ctx->depsgraph) == DAG_EVAL_RENDER);
+ const bool use_render_params = (DEG_get_mode(sim->depsgraph) == DAG_EVAL_RENDER);
/* First handle special cases */
if (from == PART_FROM_CHILD) {
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index c48d581f82c..b9361f3499b 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -988,14 +988,14 @@ void psys_get_birth_coords(ParticleSimulationData *sim, ParticleData *pa, Partic
}
/* recursively evaluate emitter parent anim at cfra */
-static void evaluate_emitter_anim(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float cfra)
+static void evaluate_emitter_anim(struct Depsgraph *depsgraph, Scene *scene, Object *ob, float cfra)
{
if (ob->parent)
- evaluate_emitter_anim(eval_ctx, scene, ob->parent, cfra);
+ evaluate_emitter_anim(depsgraph, scene, ob->parent, cfra);
/* we have to force RECALC_ANIM here since where_is_objec_time only does drivers */
BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, cfra, ADT_RECALC_ANIM);
- BKE_object_where_is_calc_time(eval_ctx, scene, ob, cfra);
+ BKE_object_where_is_calc_time(depsgraph, scene, ob, cfra);
}
/* sets particle to the emitter surface with initial velocity & rotation */
@@ -1009,7 +1009,7 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime,
/* get precise emitter matrix if particle is born */
if (part->type != PART_HAIR && dtime > 0.f && pa->time < cfra && pa->time >= sim->psys->cfra) {
- evaluate_emitter_anim(sim->eval_ctx, sim->scene, sim->ob, pa->time);
+ evaluate_emitter_anim(sim->depsgraph, sim->scene, sim->ob, pa->time);
psys->flag |= PSYS_OB_ANIM_RESTORE;
}
@@ -1143,7 +1143,7 @@ static void set_keyed_keys(ParticleSimulationData *sim)
int totpart = psys->totpart, k, totkeys = psys->totkeyed;
int keyed_flag = 0;
- ksim.eval_ctx = sim->eval_ctx;
+ ksim.depsgraph = sim->depsgraph;
ksim.scene = sim->scene;
/* no proper targets so let's clear and bail out */
@@ -1305,7 +1305,7 @@ void psys_update_particle_tree(ParticleSystem *psys, float cfra)
static void psys_update_effectors(ParticleSimulationData *sim)
{
pdEndEffectors(&sim->psys->effectors);
- sim->psys->effectors = pdInitEffectors(sim->eval_ctx, sim->scene, sim->ob, sim->psys,
+ sim->psys->effectors = pdInitEffectors(sim->depsgraph, sim->scene, sim->ob, sim->psys,
sim->psys->part->effector_weights, true);
precalc_guides(sim, sim->psys->effectors);
}
@@ -2126,7 +2126,7 @@ static void basic_integrate(ParticleSimulationData *sim, int p, float dfra, floa
tkey.time=pa->state.time;
if (part->type != PART_HAIR) {
- if (do_guides(sim->eval_ctx, sim->psys->part, sim->psys->effectors, &tkey, p, time)) {
+ if (do_guides(sim->depsgraph, sim->psys->part, sim->psys->effectors, &tkey, p, time)) {
copy_v3_v3(pa->state.co,tkey.co);
/* guides don't produce valid velocity */
sub_v3_v3v3(pa->state.vel, tkey.co, pa->prev_state.co);
@@ -2945,7 +2945,7 @@ static void psys_update_path_cache(ParticleSimulationData *sim, float cfra, cons
skip = 1; /* no need to cache paths while baking dynamics */
#if 0 /* TODO(mai): something is very wrong with these conditionals, they dont make sense and the cache isnt updating */
- else if (psys_in_edit_mode(sim->eval_ctx->depsgraph, psys)) {
+ else if (psys_in_edit_mode(sim->depsgraph, psys)) {
if ((pset->flag & PE_DRAW_PART)==0)
skip = 1;
else if (part->childtype==0 && (psys->flag & PSYS_HAIR_DYNAMICS && psys->pointcache->flag & PTCACHE_BAKED)==0)
@@ -3213,7 +3213,7 @@ static void do_hair_dynamics(ParticleSimulationData *sim)
psys->hair_out_dm = CDDM_copy(psys->hair_in_dm);
psys->hair_out_dm->getVertCos(psys->hair_out_dm, deformedVerts);
- clothModifier_do(psys->clmd, sim->eval_ctx, sim->scene, sim->ob, psys->hair_in_dm, deformedVerts);
+ clothModifier_do(psys->clmd, sim->depsgraph, sim->scene, sim->ob, psys->hair_in_dm, deformedVerts);
CDDM_apply_vert_coords(psys->hair_out_dm, deformedVerts);
@@ -4213,7 +4213,7 @@ static int hair_needs_recalc(ParticleSystem *psys)
/* main particle update call, checks that things are ok on the large scale and
* then advances in to actual particle calculations depending on particle type */
-void particle_system_update(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, ParticleSystem *psys, const bool use_render_params)
+void particle_system_update(struct Depsgraph *depsgraph, Scene *scene, Object *ob, ParticleSystem *psys, const bool use_render_params)
{
ParticleSimulationData sim= {0};
ParticleSettings *part = psys->part;
@@ -4227,7 +4227,7 @@ void particle_system_update(const struct EvaluationContext *eval_ctx, Scene *sce
cfra= BKE_scene_frame_get(scene);
- sim.eval_ctx = eval_ctx;
+ sim.depsgraph = depsgraph;
sim.scene = scene;
sim.ob = ob;
sim.psys = psys;
@@ -4374,7 +4374,7 @@ void particle_system_update(const struct EvaluationContext *eval_ctx, Scene *sce
/* make sure emitter is left at correct time (particle emission can change this) */
if (psys->flag & PSYS_OB_ANIM_RESTORE) {
- evaluate_emitter_anim(eval_ctx, scene, ob, cfra);
+ evaluate_emitter_anim(depsgraph, scene, ob, cfra);
psys->flag &= ~PSYS_OB_ANIM_RESTORE;
}
@@ -4415,7 +4415,7 @@ void BKE_particlesystem_id_loop(ParticleSystem *psys, ParticleSystemIDFunc func,
/* **** Depsgraph evaluation **** */
-void BKE_particle_system_eval_init(const struct EvaluationContext *UNUSED(eval_ctx),
+void BKE_particle_system_eval_init(struct Depsgraph *UNUSED(depsgraph),
Scene *scene,
Object *ob)
{
diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c
index ff521260993..ab8f9dcb2e4 100644
--- a/source/blender/blenkernel/intern/rigidbody.c
+++ b/source/blender/blenkernel/intern/rigidbody.c
@@ -1237,7 +1237,7 @@ static void rigidbody_update_sim_world(Scene *scene, RigidBodyWorld *rbw)
rigidbody_update_ob_array(rbw);
}
-static void rigidbody_update_sim_ob(const struct EvaluationContext *eval_ctx, Scene *scene, RigidBodyWorld *rbw, Object *ob, RigidBodyOb *rbo)
+static void rigidbody_update_sim_ob(struct Depsgraph *depsgraph, Scene *scene, RigidBodyWorld *rbw, Object *ob, RigidBodyOb *rbo)
{
float loc[3];
float rot[4];
@@ -1285,7 +1285,7 @@ static void rigidbody_update_sim_ob(const struct EvaluationContext *eval_ctx, Sc
ListBase *effectors;
/* get effectors present in the group specified by effector_weights */
- effectors = pdInitEffectors(eval_ctx, scene, ob, NULL, effector_weights, true);
+ effectors = pdInitEffectors(depsgraph, scene, ob, NULL, effector_weights, true);
if (effectors) {
float eff_force[3] = {0.0f, 0.0f, 0.0f};
float eff_loc[3], eff_vel[3];
@@ -1326,7 +1326,7 @@ static void rigidbody_update_sim_ob(const struct EvaluationContext *eval_ctx, Sc
*
* \param rebuild Rebuild entire simulation
*/
-static void rigidbody_update_simulation(const struct EvaluationContext *eval_ctx, Scene *scene, RigidBodyWorld *rbw, bool rebuild)
+static void rigidbody_update_simulation(struct Depsgraph *depsgraph, Scene *scene, RigidBodyWorld *rbw, bool rebuild)
{
/* update world */
if (rebuild)
@@ -1359,7 +1359,7 @@ static void rigidbody_update_simulation(const struct EvaluationContext *eval_ctx
/* validate that we've got valid object set up here... */
RigidBodyOb *rbo = ob->rigidbody_object;
/* update transformation matrix of the object so we don't get a frame of lag for simple animations */
- BKE_object_where_is_calc(eval_ctx, scene, ob);
+ BKE_object_where_is_calc(depsgraph, scene, ob);
if (rbo == NULL) {
/* Since this object is included in the sim group but doesn't have
@@ -1393,7 +1393,7 @@ static void rigidbody_update_simulation(const struct EvaluationContext *eval_ctx
}
/* update simulation object... */
- rigidbody_update_sim_ob(eval_ctx, scene, rbw, ob, rbo);
+ rigidbody_update_sim_ob(depsgraph, scene, rbw, ob, rbo);
}
}
FOREACH_GROUP_OBJECT_END;
@@ -1407,7 +1407,7 @@ static void rigidbody_update_simulation(const struct EvaluationContext *eval_ctx
/* validate that we've got valid object set up here... */
RigidBodyCon *rbc = ob->rigidbody_constraint;
/* update transformation matrix of the object so we don't get a frame of lag for simple animations */
- BKE_object_where_is_calc(eval_ctx, scene, ob);
+ BKE_object_where_is_calc(depsgraph, scene, ob);
if (rbc == NULL) {
/* Since this object is included in the group but doesn't have
@@ -1563,7 +1563,7 @@ void BKE_rigidbody_cache_reset(RigidBodyWorld *rbw)
/* Rebuild rigid body world */
/* NOTE: this needs to be called before frame update to work correctly */
-void BKE_rigidbody_rebuild_world(const struct EvaluationContext *eval_ctx, Scene *scene, float ctime)
+void BKE_rigidbody_rebuild_world(struct Depsgraph *depsgraph, Scene *scene, float ctime)
{
RigidBodyWorld *rbw = scene->rigidbody_world;
PointCache *cache;
@@ -1582,7 +1582,7 @@ void BKE_rigidbody_rebuild_world(const struct EvaluationContext *eval_ctx, Scene
if (ctime == startframe + 1 && rbw->ltime == startframe) {
if (cache->flag & PTCACHE_OUTDATED) {
BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_OUTDATED);
- rigidbody_update_simulation(eval_ctx, scene, rbw, true);
+ rigidbody_update_simulation(depsgraph, scene, rbw, true);
BKE_ptcache_validate(cache, (int)ctime);
cache->last_exact = 0;
cache->flag &= ~PTCACHE_REDO_NEEDED;
@@ -1591,7 +1591,7 @@ void BKE_rigidbody_rebuild_world(const struct EvaluationContext *eval_ctx, Scene
}
/* Run RigidBody simulation for the specified physics world */
-void BKE_rigidbody_do_simulation(const struct EvaluationContext *eval_ctx, Scene *scene, float ctime)
+void BKE_rigidbody_do_simulation(struct Depsgraph *depsgraph, Scene *scene, float ctime)
{
float timestep;
RigidBodyWorld *rbw = scene->rigidbody_world;
@@ -1636,7 +1636,7 @@ void BKE_rigidbody_do_simulation(const struct EvaluationContext *eval_ctx, Scene
}
/* update and validate simulation */
- rigidbody_update_simulation(eval_ctx, scene, rbw, false);
+ rigidbody_update_simulation(depsgraph, scene, rbw, false);
/* calculate how much time elapsed since last step in seconds */
timestep = 1.0f / (float)FPS * (ctime - rbw->ltime) * rbw->time_scale;
@@ -1680,8 +1680,8 @@ void BKE_rigidbody_sync_transforms(RigidBodyWorld *rbw, Object *ob, float ctime)
void BKE_rigidbody_aftertrans_update(Object *ob, float loc[3], float rot[3], float quat[4], float rotAxis[3], float rotAngle) {}
bool BKE_rigidbody_check_sim_running(RigidBodyWorld *rbw, float ctime) { return false; }
void BKE_rigidbody_cache_reset(RigidBodyWorld *rbw) {}
-void BKE_rigidbody_rebuild_world(const struct EvaluationContext *eval_ctx, Scene *scene, float ctime) {}
-void BKE_rigidbody_do_simulation(const struct EvaluationContext *eval_ctx, Scene *scene, float ctime) {}
+void BKE_rigidbody_rebuild_world(struct Depsgraph *depsgraph, Scene *scene, float ctime) {}
+void BKE_rigidbody_do_simulation(struct Depsgraph *depsgraph, Scene *scene, float ctime) {}
#ifdef __GNUC__
# pragma GCC diagnostic pop
@@ -1692,29 +1692,29 @@ void BKE_rigidbody_do_simulation(const struct EvaluationContext *eval_ctx, Scene
/* -------------------- */
/* Depsgraph evaluation */
-void BKE_rigidbody_rebuild_sim(const struct EvaluationContext *eval_ctx,
+void BKE_rigidbody_rebuild_sim(struct Depsgraph *depsgraph,
Scene *scene)
{
float ctime = BKE_scene_frame_get(scene);
DEG_debug_print_eval_time(__func__, scene->id.name, scene, ctime);
/* rebuild sim data (i.e. after resetting to start of timeline) */
if (BKE_scene_check_rigidbody_active(scene)) {
- BKE_rigidbody_rebuild_world(eval_ctx, scene, ctime);
+ BKE_rigidbody_rebuild_world(depsgraph, scene, ctime);
}
}
-void BKE_rigidbody_eval_simulation(const struct EvaluationContext *eval_ctx,
+void BKE_rigidbody_eval_simulation(struct Depsgraph *depsgraph,
Scene *scene)
{
float ctime = BKE_scene_frame_get(scene);
DEG_debug_print_eval_time(__func__, scene->id.name, scene, ctime);
/* evaluate rigidbody sim */
if (BKE_scene_check_rigidbody_active(scene)) {
- BKE_rigidbody_do_simulation(eval_ctx, scene, ctime);
+ BKE_rigidbody_do_simulation(depsgraph, scene, ctime);
}
}
-void BKE_rigidbody_object_sync_transforms(const struct EvaluationContext *UNUSED(eval_ctx),
+void BKE_rigidbody_object_sync_transforms(struct Depsgraph *UNUSED(depsgraph),
Scene *scene,
Object *ob)
{
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 9a7c10d31de..50b90a073f9 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -995,7 +995,7 @@ Scene *BKE_scene_set_name(Main *bmain, const char *name)
/* Used by metaballs, return *all* objects (including duplis) existing in the scene (including scene's sets) */
int BKE_scene_base_iter_next(
- const EvaluationContext *eval_ctx, SceneBaseIter *iter,
+ Depsgraph *depsgraph, SceneBaseIter *iter,
Scene **scene, int val, Base **base, Object **ob)
{
bool run_again = true;
@@ -1014,7 +1014,9 @@ int BKE_scene_base_iter_next(
/* the first base */
if (iter->phase == F_START) {
- ViewLayer *view_layer = eval_ctx->view_layer;
+ ViewLayer *view_layer = (depsgraph) ?
+ DEG_get_evaluated_view_layer(depsgraph) :
+ BKE_view_layer_from_scene_get(*scene);
*base = view_layer->object_bases.first;
if (*base) {
*ob = (*base)->object;
@@ -1062,12 +1064,12 @@ int BKE_scene_base_iter_next(
}
else {
if (iter->phase != F_DUPLI) {
- if ( (*base)->object->transflag & OB_DUPLI) {
+ if (depsgraph && (*base)->object->transflag & OB_DUPLI) {
/* groups cannot be duplicated for mballs yet,
* this enters eternal loop because of
* makeDispListMBall getting called inside of group_duplilist */
if ((*base)->object->dup_group == NULL) {
- iter->duplilist = object_duplilist_ex(eval_ctx, (*scene), (*base)->object, false);
+ iter->duplilist = object_duplilist_ex(depsgraph, (*scene), (*base)->object, false);
iter->dupob = iter->duplilist->first;
@@ -1350,7 +1352,7 @@ static bool check_rendered_viewport_visible(Main *bmain)
return false;
}
-/* TODO(campbell): shouldn't we be able to use 'eval_ctx->view_layer' here?
+/* TODO(campbell): shouldn't we be able to use 'DEG_get_view_layer' here?
* Currently this is NULL on load, so don't. */
static void prepare_mesh_for_viewport_render(
Main *bmain, const ViewLayer *view_layer)
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 58b83a754d8..4f8e4b0b842 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -76,6 +76,7 @@
#include "BKE_idprop.h"
#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
#include "RNA_access.h"
@@ -592,17 +593,16 @@ void BKE_sequencer_pixel_from_sequencer_space_v4(struct Scene *scene, float pixe
/*********************** sequencer pipeline functions *************************/
void BKE_sequencer_new_render_data(
- EvaluationContext *eval_ctx,
Main *bmain, Scene *scene, int rectx, int recty,
- int preview_render_size,
+ int preview_render_size, int for_render,
SeqRenderData *r_context)
{
- r_context->eval_ctx = eval_ctx;
r_context->bmain = bmain;
r_context->scene = scene;
r_context->rectx = rectx;
r_context->recty = recty;
r_context->preview_render_size = preview_render_size;
+ r_context->for_render = for_render;
r_context->motion_blur_samples = 0;
r_context->motion_blur_shutter = 0;
r_context->skip_cache = false;
@@ -2035,9 +2035,10 @@ void BKE_sequencer_proxy_rebuild(SeqIndexBuildContext *context, short *stop, sho
/* fail safe code */
BKE_sequencer_new_render_data(
- bmain->eval_ctx, bmain, context->scene,
+ bmain, context->scene,
(scene->r.size * (float) scene->r.xsch) / 100.0f + 0.5f,
(scene->r.size * (float) scene->r.ysch) / 100.0f + 0.5f, 100,
+ false,
&render_context);
render_context.skip_cache = true;
@@ -3337,7 +3338,7 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
BKE_scene_graph_update_for_newframe(depsgraph, context->bmain);
ibuf = sequencer_view3d_cb(
/* set for OpenGL render (NULL when scrubbing) */
- context->eval_ctx, scene, view_layer, engine_type,
+ depsgraph, scene, view_layer, engine_type,
camera, width, height, IB_rect,
draw_flags, context->scene->r.seq_prev_type,
scene->r.alphamode, context->gpu_samples, viewname,
@@ -3362,7 +3363,7 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
* When rendering from command line renderer is called from main thread, in this
* case it's always safe to render scene here
*/
- if (!is_thread_main || is_rendering == false || is_background || context->eval_ctx->mode == DAG_EVAL_RENDER) {
+ if (!is_thread_main || is_rendering == false || is_background || context->for_render) {
if (re == NULL)
re = RE_NewSceneRender(scene);
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c
index e60075f4c0a..f99bd773ebc 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -83,6 +83,7 @@
#include "BKE_texture.h"
#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
#include "RE_shader_ext.h"
@@ -127,7 +128,7 @@ void smoke_initWaveletBlenderRNA(struct WTURBULENCE *UNUSED(wt), float *UNUSED(s
void smoke_initBlenderRNA(struct FLUID_3D *UNUSED(fluid), float *UNUSED(alpha), float *UNUSED(beta), float *UNUSED(dt_factor), float *UNUSED(vorticity),
int *UNUSED(border_colli), float *UNUSED(burning_rate), float *UNUSED(flame_smoke), float *UNUSED(flame_smoke_color),
float *UNUSED(flame_vorticity), float *UNUSED(flame_ignition_temp), float *UNUSED(flame_max_temp)) {}
-struct DerivedMesh *smokeModifier_do(SmokeModifierData *UNUSED(smd), const struct EvaluationContext *UNUSED(eval_ctx), Scene *UNUSED(scene), Object *UNUSED(ob), DerivedMesh *UNUSED(dm)) { return NULL; }
+struct DerivedMesh *smokeModifier_do(SmokeModifierData *UNUSED(smd), struct Depsgraph *UNUSED(depsgraph), Scene *UNUSED(scene), Object *UNUSED(ob), DerivedMesh *UNUSED(dm)) { return NULL; }
float smoke_get_velocity_at(struct Object *UNUSED(ob), float UNUSED(position[3]), float UNUSED(velocity[3])) { return 0.0f; }
#endif /* WITH_SMOKE */
@@ -2106,7 +2107,7 @@ BLI_INLINE void apply_inflow_fields(SmokeFlowSettings *sfs, float emission_value
}
}
-static void update_flowsfluids(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, SmokeDomainSettings *sds, float dt)
+static void update_flowsfluids(struct Depsgraph *depsgraph, Scene *scene, Object *ob, SmokeDomainSettings *sds, float dt)
{
Object **flowobjs = NULL;
EmissionMap *emaps = NULL;
@@ -2213,7 +2214,7 @@ static void update_flowsfluids(const struct EvaluationContext *eval_ctx, Scene *
else { /* MOD_SMOKE_FLOW_SOURCE_MESH */
/* update flow object frame */
BLI_mutex_lock(&object_update_lock);
- BKE_object_modifier_update_subframe(eval_ctx, scene, collob, true, 5, BKE_scene_frame_get(scene), eModifierType_Smoke);
+ BKE_object_modifier_update_subframe(depsgraph, scene, collob, true, 5, BKE_scene_frame_get(scene), eModifierType_Smoke);
BLI_mutex_unlock(&object_update_lock);
/* apply flow */
@@ -2525,12 +2526,12 @@ static void update_effectors_task_cb(
}
}
-static void update_effectors(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, SmokeDomainSettings *sds, float UNUSED(dt))
+static void update_effectors(struct Depsgraph *depsgraph, Scene *scene, Object *ob, SmokeDomainSettings *sds, float UNUSED(dt))
{
ListBase *effectors;
/* make sure smoke flow influence is 0.0f */
sds->effector_weights->weight[PFIELD_SMOKEFLOW] = 0.0f;
- effectors = pdInitEffectors(eval_ctx, scene, ob, NULL, sds->effector_weights, true);
+ effectors = pdInitEffectors(depsgraph, scene, ob, NULL, sds->effector_weights, true);
if (effectors) {
// precalculate wind forces
@@ -2560,7 +2561,7 @@ static void update_effectors(const struct EvaluationContext *eval_ctx, Scene *sc
pdEndEffectors(&effectors);
}
-static void step(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, SmokeModifierData *smd, DerivedMesh *domain_dm, float fps)
+static void step(struct Depsgraph *depsgraph, Scene *scene, Object *ob, SmokeModifierData *smd, DerivedMesh *domain_dm, float fps)
{
SmokeDomainSettings *sds = smd->domain;
/* stability values copied from wturbulence.cpp */
@@ -2630,11 +2631,11 @@ static void step(const struct EvaluationContext *eval_ctx, Scene *scene, Object
for (substep = 0; substep < totalSubsteps; substep++)
{
// calc animated obstacle velocities
- update_flowsfluids(eval_ctx, scene, ob, sds, dtSubdiv);
+ update_flowsfluids(depsgraph, scene, ob, sds, dtSubdiv);
update_obstacles(scene, ob, sds, dtSubdiv, substep, totalSubsteps);
if (sds->total_cells > 1) {
- update_effectors(eval_ctx, scene, ob, sds, dtSubdiv); // DG TODO? problem --> uses forces instead of velocity, need to check how they need to be changed with variable dt
+ update_effectors(depsgraph, scene, ob, sds, dtSubdiv); // DG TODO? problem --> uses forces instead of velocity, need to check how they need to be changed with variable dt
smoke_step(sds->fluid, gravity, dtSubdiv);
}
}
@@ -2728,7 +2729,7 @@ static DerivedMesh *createDomainGeometry(SmokeDomainSettings *sds, Object *ob)
}
static void smokeModifier_process(
- SmokeModifierData *smd, const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, DerivedMesh *dm)
+ SmokeModifierData *smd, struct Depsgraph *depsgraph, Scene *scene, Object *ob, DerivedMesh *dm)
{
if ((smd->type & MOD_SMOKE_TYPE_FLOW))
{
@@ -2849,11 +2850,11 @@ static void smokeModifier_process(
}
- step(eval_ctx, scene, ob, smd, dm, scene->r.frs_sec / scene->r.frs_sec_base);
+ step(depsgraph, scene, ob, smd, dm, scene->r.frs_sec / scene->r.frs_sec_base);
}
// create shadows before writing cache so they get stored
- smoke_calc_transparency(sds, eval_ctx->view_layer);
+ smoke_calc_transparency(sds, DEG_get_evaluated_view_layer(depsgraph));
if (sds->wt && sds->total_cells > 1) {
smoke_turbulence_step(sds->wt, sds->fluid);
@@ -2871,13 +2872,13 @@ static void smokeModifier_process(
}
struct DerivedMesh *smokeModifier_do(
- SmokeModifierData *smd, const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, DerivedMesh *dm)
+ SmokeModifierData *smd, struct Depsgraph *depsgraph, Scene *scene, Object *ob, DerivedMesh *dm)
{
/* lock so preview render does not read smoke data while it gets modified */
if ((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain)
BLI_rw_mutex_lock(smd->domain->fluid_mutex, THREAD_LOCK_WRITE);
- smokeModifier_process(smd, eval_ctx, scene, ob, dm);
+ smokeModifier_process(smd, depsgraph, scene, ob, dm);
if ((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain)
BLI_rw_mutex_unlock(smd->domain->fluid_mutex);
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 82efe66d8da..0af400796a4 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -83,6 +83,7 @@ variables on the UI for now
#include "BKE_scene.h"
#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
#include "PIL_time.h"
@@ -1524,12 +1525,12 @@ static void _scan_for_ext_spring_forces(Scene *scene, Object *ob, float timenow,
}
-static void scan_for_ext_spring_forces(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float timenow)
+static void scan_for_ext_spring_forces(struct Depsgraph *depsgraph, Scene *scene, Object *ob, float timenow)
{
SoftBody *sb = ob->soft;
ListBase *do_effector = NULL;
- do_effector = pdInitEffectors(eval_ctx, scene, ob, NULL, sb->effector_weights, true);
+ do_effector = pdInitEffectors(depsgraph, scene, ob, NULL, sb->effector_weights, true);
_scan_for_ext_spring_forces(scene, ob, timenow, 0, sb->totspring, do_effector);
pdEndEffectors(&do_effector);
}
@@ -1541,7 +1542,7 @@ static void *exec_scan_for_ext_spring_forces(void *data)
return NULL;
}
-static void sb_sfesf_threads_run(const struct EvaluationContext *eval_ctx, Scene *scene, struct Object *ob, float timenow, int totsprings, int *UNUSED(ptr_to_break_func(void)))
+static void sb_sfesf_threads_run(struct Depsgraph *depsgraph, Scene *scene, struct Object *ob, float timenow, int totsprings, int *UNUSED(ptr_to_break_func(void)))
{
ListBase *do_effector = NULL;
ListBase threads;
@@ -1549,7 +1550,7 @@ static void sb_sfesf_threads_run(const struct EvaluationContext *eval_ctx, Scene
int i, totthread, left, dec;
int lowsprings =100; /* wild guess .. may increase with better thread management 'above' or even be UI option sb->spawn_cf_threads_nopts */
- do_effector= pdInitEffectors(eval_ctx, scene, ob, NULL, ob->soft->effector_weights, true);
+ do_effector= pdInitEffectors(depsgraph, scene, ob, NULL, ob->soft->effector_weights, true);
/* figure the number of threads while preventing pretty pointless threading overhead */
totthread= BKE_scene_num_threads(scene);
@@ -2207,7 +2208,7 @@ static void sb_cf_threads_run(Scene *scene, Object *ob, float forcetime, float t
MEM_freeN(sb_threads);
}
-static void softbody_calc_forcesEx(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float forcetime, float timenow)
+static void softbody_calc_forcesEx(struct Depsgraph *depsgraph, Scene *scene, Object *ob, float forcetime, float timenow)
{
/* rule we never alter free variables :bp->vec bp->pos in here !
* this will ruin adaptive stepsize AKA heun! (BM)
@@ -2223,7 +2224,7 @@ static void softbody_calc_forcesEx(const struct EvaluationContext *eval_ctx, Sce
/* gravity = sb->grav * sb_grav_force_scale(ob); */ /* UNUSED */
/* check conditions for various options */
- do_deflector= query_external_colliders(eval_ctx->view_layer, sb->collision_group);
+ do_deflector= query_external_colliders(DEG_get_evaluated_view_layer(depsgraph), sb->collision_group);
/* do_selfcollision=((ob->softflag & OB_SB_EDGES) && (sb->bspring)&& (ob->softflag & OB_SB_SELF)); */ /* UNUSED */
do_springcollision=do_deflector && (ob->softflag & OB_SB_EDGES) &&(ob->softflag & OB_SB_EDGECOLL);
do_aero=((sb->aeroedge)&& (ob->softflag & OB_SB_EDGES));
@@ -2232,10 +2233,10 @@ static void softbody_calc_forcesEx(const struct EvaluationContext *eval_ctx, Sce
/* bproot= sb->bpoint; */ /* need this for proper spring addressing */ /* UNUSED */
if (do_springcollision || do_aero)
- sb_sfesf_threads_run(eval_ctx, scene, ob, timenow, sb->totspring, NULL);
+ sb_sfesf_threads_run(depsgraph, scene, ob, timenow, sb->totspring, NULL);
/* after spring scan because it uses Effoctors too */
- do_effector= pdInitEffectors(eval_ctx, scene, ob, NULL, sb->effector_weights, true);
+ do_effector= pdInitEffectors(depsgraph, scene, ob, NULL, sb->effector_weights, true);
if (do_deflector) {
float defforce[3];
@@ -2252,11 +2253,11 @@ static void softbody_calc_forcesEx(const struct EvaluationContext *eval_ctx, Sce
}
-static void softbody_calc_forces(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float forcetime, float timenow)
+static void softbody_calc_forces(struct Depsgraph *depsgraph, Scene *scene, Object *ob, float forcetime, float timenow)
{
/* redirection to the new threaded Version */
if (!(G.debug_value & 0x10)) { // 16
- softbody_calc_forcesEx(eval_ctx, scene, ob, forcetime, timenow);
+ softbody_calc_forcesEx(depsgraph, scene, ob, forcetime, timenow);
return;
}
else {
@@ -2287,7 +2288,7 @@ static void softbody_calc_forces(const struct EvaluationContext *eval_ctx, Scene
}
/* check conditions for various options */
- do_deflector= query_external_colliders(eval_ctx->view_layer, sb->collision_group);
+ do_deflector= query_external_colliders(DEG_get_evaluated_view_layer(depsgraph), sb->collision_group);
do_selfcollision=((ob->softflag & OB_SB_EDGES) && (sb->bspring)&& (ob->softflag & OB_SB_SELF));
do_springcollision=do_deflector && (ob->softflag & OB_SB_EDGES) &&(ob->softflag & OB_SB_EDGECOLL);
do_aero=((sb->aeroedge)&& (ob->softflag & OB_SB_EDGES));
@@ -2295,9 +2296,9 @@ static void softbody_calc_forces(const struct EvaluationContext *eval_ctx, Scene
iks = 1.0f/(1.0f-sb->inspring)-1.0f ;/* inner spring constants function */
/* bproot= sb->bpoint; */ /* need this for proper spring addressing */ /* UNUSED */
- if (do_springcollision || do_aero) scan_for_ext_spring_forces(eval_ctx, scene, ob, timenow);
+ if (do_springcollision || do_aero) scan_for_ext_spring_forces(depsgraph, scene, ob, timenow);
/* after spring scan because it uses Effoctors too */
- do_effector= pdInitEffectors(eval_ctx, scene, ob, NULL, ob->soft->effector_weights, true);
+ do_effector= pdInitEffectors(depsgraph, scene, ob, NULL, ob->soft->effector_weights, true);
if (do_deflector) {
float defforce[3];
@@ -3484,7 +3485,7 @@ static void softbody_reset(Object *ob, SoftBody *sb, float (*vertexCos)[3], int
}
}
-static void softbody_step(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, SoftBody *sb, float dtime)
+static void softbody_step(struct Depsgraph *depsgraph, Scene *scene, Object *ob, SoftBody *sb, float dtime)
{
/* the simulator */
float forcetime;
@@ -3498,11 +3499,13 @@ static void softbody_step(const struct EvaluationContext *eval_ctx, Scene *scene
*/
if (dtime < 0 || dtime > 10.5f) return;
- ccd_update_deflector_hash(eval_ctx->view_layer, sb->collision_group, ob, sb->scratch->colliderhash);
+ ViewLayer *view_layer = DEG_get_evaluated_view_layer(depsgraph);
+
+ ccd_update_deflector_hash(view_layer, sb->collision_group, ob, sb->scratch->colliderhash);
if (sb->scratch->needstobuildcollider) {
- if (query_external_colliders(eval_ctx->view_layer, sb->collision_group)) {
- ccd_build_deflector_hash(eval_ctx->view_layer, sb->collision_group, ob, sb->scratch->colliderhash);
+ if (query_external_colliders(view_layer, sb->collision_group)) {
+ ccd_build_deflector_hash(view_layer, sb->collision_group, ob, sb->scratch->colliderhash);
}
sb->scratch->needstobuildcollider=0;
}
@@ -3532,12 +3535,12 @@ static void softbody_step(const struct EvaluationContext *eval_ctx, Scene *scene
sb->scratch->flag &= ~SBF_DOFUZZY;
/* do predictive euler step */
- softbody_calc_forces(eval_ctx, scene, ob, forcetime, timedone/dtime);
+ softbody_calc_forces(depsgraph, scene, ob, forcetime, timedone/dtime);
softbody_apply_forces(ob, forcetime, 1, NULL, mid_flags);
/* crop new slope values to do averaged slope step */
- softbody_calc_forces(eval_ctx, scene, ob, forcetime, timedone/dtime);
+ softbody_calc_forces(depsgraph, scene, ob, forcetime, timedone/dtime);
softbody_apply_forces(ob, forcetime, 2, &err, mid_flags);
softbody_apply_goalsnap(ob);
@@ -3618,7 +3621,7 @@ static void softbody_step(const struct EvaluationContext *eval_ctx, Scene *scene
}
/* simulates one step. framenr is in frames */
-void sbObjectStep(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float cfra, float (*vertexCos)[3], int numVerts)
+void sbObjectStep(struct Depsgraph *depsgraph, Scene *scene, Object *ob, float cfra, float (*vertexCos)[3], int numVerts)
{
SoftBody *sb= ob->soft;
PointCache *cache;
@@ -3734,7 +3737,7 @@ void sbObjectStep(const struct EvaluationContext *eval_ctx, Scene *scene, Object
dtime = framedelta*timescale;
/* do simulation */
- softbody_step(eval_ctx, scene, ob, sb, dtime);
+ softbody_step(depsgraph, scene, ob, sb, dtime);
softbody_to_object(ob, vertexCos, numVerts, 0);
diff --git a/source/blender/blenkernel/intern/world.c b/source/blender/blenkernel/intern/world.c
index e87e84736c8..167ee6b4018 100644
--- a/source/blender/blenkernel/intern/world.c
+++ b/source/blender/blenkernel/intern/world.c
@@ -195,7 +195,7 @@ void BKE_world_make_local(Main *bmain, World *wrld, const bool lib_local)
BKE_id_make_local_generic(bmain, &wrld->id, true, lib_local);
}
-void BKE_world_eval(const struct EvaluationContext *UNUSED(eval_ctx), World *world)
+void BKE_world_eval(struct Depsgraph *UNUSED(depsgraph), World *world)
{
if (G.debug & G_DEBUG_DEPSGRAPH_EVAL) {
printf("%s on %s (%p)\n", __func__, world->id.name, world);