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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-09-16 23:27:08 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-09-16 23:27:08 +0400
commitf8abfce7ce022e4a7ac53a68477f56e4b740e91e (patch)
tree36279821a73fe6591f71932d1eebda6e9425afdc /source/blender/blenkernel/intern
parent5129b08064817aa4bbb28011a4dc215d320ee9e4 (diff)
Image Panels
* The image panels in the image editor and texture buttons should be more complete now, with working new/open, refreshes, and using the layout engine. * Paint panels in image editor are now consistent with the ones in the 3d view toolbar. * Curves panel also uses layout engine, and doesn't look squashed anymore.
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r--source/blender/blenkernel/intern/image.c17
-rw-r--r--source/blender/blenkernel/intern/paint.c27
2 files changed, 27 insertions, 17 deletions
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index cdb175ed661..e955f10f3e3 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -277,7 +277,7 @@ static Image *image_alloc(const char *name, short source, short type)
ima->xrep= ima->yrep= 1;
ima->aspx= ima->aspy= 1.0;
- ima->gen_x= 256; ima->gen_y= 256;
+ ima->gen_x= 1024; ima->gen_y= 1024;
ima->gen_type= 1; /* no defines yet? */
ima->source= source;
@@ -1472,9 +1472,11 @@ void BKE_image_signal(Image *ima, ImageUser *iuser, int signal)
iuser->ok= 1;
break;
case IMA_SIGNAL_SRC_CHANGE:
- if(ima->type==IMA_TYPE_MULTILAYER)
- image_free_buffers(ima);
- else if(ima->source==IMA_SRC_GENERATED) {
+ if(ima->type == IMA_TYPE_UV_TEST)
+ if(ima->source != IMA_SRC_GENERATED)
+ ima->type= IMA_TYPE_IMAGE;
+
+ if(ima->source==IMA_SRC_GENERATED) {
if(ima->gen_x==0 || ima->gen_y==0) {
ImBuf *ibuf= image_get_ibuf(ima, IMA_NO_INDEX, 0);
if(ibuf) {
@@ -1483,6 +1485,9 @@ void BKE_image_signal(Image *ima, ImageUser *iuser, int signal)
}
}
}
+
+ image_free_buffers(ima);
+
ima->ok= 1;
if(iuser)
iuser->ok= 1;
@@ -2090,8 +2095,8 @@ ImBuf *BKE_image_get_ibuf(Image *ima, ImageUser *iuser)
else if(ima->source == IMA_SRC_GENERATED) {
/* generated is: ibuf is allocated dynamically */
/* UV testgrid or black or solid etc */
- if(ima->gen_x==0) ima->gen_x= 256;
- if(ima->gen_y==0) ima->gen_y= 256;
+ if(ima->gen_x==0) ima->gen_x= 1024;
+ if(ima->gen_y==0) ima->gen_y= 1024;
ibuf= add_ibuf_size(ima->gen_x, ima->gen_y, ima->name, 0, ima->gen_type, color);
image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
ima->ok= IMA_OK_LOADED;
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 7c5b2b82b4b..f17d2fbdcac 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -46,19 +46,24 @@ const char PAINT_CURSOR_TEXTURE_PAINT[3] = {255, 255, 255};
Paint *paint_get_active(Scene *sce)
{
- if(sce && sce->basact && sce->basact->object) {
+ if(sce) {
ToolSettings *ts = sce->toolsettings;
-
- switch(sce->basact->object->mode) {
- case OB_MODE_SCULPT:
- return &ts->sculpt->paint;
- case OB_MODE_VERTEX_PAINT:
- return &ts->vpaint->paint;
- case OB_MODE_WEIGHT_PAINT:
- return &ts->wpaint->paint;
- case OB_MODE_TEXTURE_PAINT:
- return &ts->imapaint.paint;
+
+ if(sce->basact && sce->basact->object) {
+ switch(sce->basact->object->mode) {
+ case OB_MODE_SCULPT:
+ return &ts->sculpt->paint;
+ case OB_MODE_VERTEX_PAINT:
+ return &ts->vpaint->paint;
+ case OB_MODE_WEIGHT_PAINT:
+ return &ts->wpaint->paint;
+ case OB_MODE_TEXTURE_PAINT:
+ return &ts->imapaint.paint;
+ }
}
+
+ /* default to image paint */
+ return &ts->imapaint.paint;
}
return NULL;