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authorLukas Tönne <lukas.toenne@gmail.com>2014-09-04 12:34:32 +0400
committerLukas Tönne <lukas.toenne@gmail.com>2015-01-20 11:29:57 +0300
commit93194eb0e983d99c0c4cad29bd4eb09a77fc5fbb (patch)
treeb7a14ea016280d44434f8838186a11ade759eb73 /source/blender/blenkernel/intern
parent971419c27d43ebf0383c691bcf8def561a1837fc (diff)
Fixed for hair collision detection, old/new positions were swapped.
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r--source/blender/blenkernel/intern/collision.c18
-rw-r--r--source/blender/blenkernel/intern/implicit.c56
2 files changed, 39 insertions, 35 deletions
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index 0bc81d2e9da..9e247347f63 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -1072,17 +1072,6 @@ static bool cloth_points_collision_response_static(ClothModifierData *clmd, Coll
return result;
}
-#if 0
-BLI_INLINE void face_normal(float co1[3], float co2[3], float co3[3], float nor[3])
-{
- float p[3], q[3];
- sub_v3_v3v3(p, co2, co1);
- sub_v3_v3v3(q, co3, co1);
- cross_v3_v3v3(nor, p, q);
- normalize_v3(nor);
-}
-#endif
-
BLI_INLINE bool cloth_point_face_collision_params(const float p1[3], const float p2[3], const float v0[3], const float v1[3], const float v2[3],
float r_nor[3], float *r_lambda, float r_uv[2])
{
@@ -1126,7 +1115,7 @@ BLI_INLINE bool cloth_point_face_collision_params(const float p1[3], const float
}
static CollPair *cloth_point_collpair(float p1[3], float p2[3], MVert *mverts, int bp1, int bp2, int bp3,
- int index_cloth, int index_coll, float epsilon, CollPair *collpair)
+ int index_cloth, int index_coll, float epsilon, CollPair *collpair, SimDebugData *debug_data)
{
float *co1 = mverts[bp1].co, *co2 = mverts[bp2].co, *co3 = mverts[bp3].co;
float lambda, uv[2], distance1, distance2;
@@ -1140,6 +1129,7 @@ static CollPair *cloth_point_collpair(float p1[3], float p2[3], MVert *mverts, i
distance1 = dot_v3v3(v1p1, facenor);
sub_v3_v3v3(v1p2, p2, co1);
distance2 = dot_v3v3(v1p2, facenor);
+ BKE_sim_debug_data_add_line(debug_data, p1, p2, 0,1,1, "collision", hash_int_2d(98293, hash_int_2d(index_cloth, index_coll)));
if (distance2 > epsilon || (distance1 < 0.0f && distance2 < 0.0f))
return collpair;
@@ -1185,9 +1175,9 @@ static CollPair* cloth_point_collision(ModifierData *md1, ModifierData *md2,
vert = &clmd->clothObject->verts[overlap->indexA];
face = &collmd->mfaces[overlap->indexB];
- collpair = cloth_point_collpair(vert->x, vert->tx, mverts, face->v1, face->v2, face->v3, overlap->indexA, overlap->indexB, epsilon, collpair);
+ collpair = cloth_point_collpair(vert->tx, vert->x, mverts, face->v1, face->v2, face->v3, overlap->indexA, overlap->indexB, epsilon, collpair, clmd->debug_data);
if (face->v4)
- collpair = cloth_point_collpair(vert->x, vert->tx, mverts, face->v3, face->v4, face->v1, overlap->indexA, overlap->indexB, epsilon, collpair);
+ collpair = cloth_point_collpair(vert->tx, vert->x, mverts, face->v3, face->v4, face->v1, overlap->indexA, overlap->indexB, epsilon, collpair, clmd->debug_data);
return collpair;
}
diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c
index b0cb2294b1b..27e1f6d500a 100644
--- a/source/blender/blenkernel/intern/implicit.c
+++ b/source/blender/blenkernel/intern/implicit.c
@@ -137,6 +137,11 @@ static int hash_vertex(int type, int vertex)
{
return hash_int_2d((unsigned int)type, (unsigned int)vertex);
}
+
+static int hash_collpair(int type, CollPair *collpair)
+{
+ return hash_int_2d((unsigned int)type, hash_int_2d((unsigned int)collpair->face1, (unsigned int)collpair->face2));
+}
/* ================ */
/*
@@ -1752,7 +1757,7 @@ bool implicit_hair_volume_get_texture_data(Object *UNUSED(ob), ClothModifierData
/* ================================ */
/* Init constraint matrix */
-static void setup_constraint_matrix(ClothVertex *verts, int numverts, ColliderContacts *contacts, int totcolliders, fmatrix3x3 *S)
+static void setup_constraint_matrix(ClothVertex *verts, int numverts, ColliderContacts *contacts, int totcolliders, fmatrix3x3 *S, SimDebugData *debug_data)
{
int i, j;
@@ -1784,6 +1789,15 @@ static void setup_constraint_matrix(ClothVertex *verts, int numverts, ColliderCo
mul_fvectorT_fvector(cmat, collpair->normal, collpair->normal);
sub_m3_m3m3(S[v].m, I, cmat);
+
+ BKE_sim_debug_data_add_dot(debug_data, collpair->pa, 0, 1, 0, "collision", hash_collpair(936, collpair));
+ BKE_sim_debug_data_add_dot(debug_data, collpair->pb, 1, 0, 0, "collision", hash_collpair(937, collpair));
+ BKE_sim_debug_data_add_line(debug_data, collpair->pa, collpair->pb, 0.7, 0.7, 0.7, "collision", hash_collpair(938, collpair));
+ {
+ float nor[3];
+ mul_v3_v3fl(nor, collpair->normal, collpair->distance);
+ BKE_sim_debug_data_add_vector(debug_data, collpair->pb, nor, 1, 1, 0, "collision", hash_collpair(939, collpair));
+ }
}
}
}
@@ -2080,17 +2094,18 @@ int implicit_solver(Object *ob, float frame, ClothModifierData *clmd, ListBase *
}
}
- /* determine contact points */
- if (clmd->coll_parms->flags & CLOTH_COLLSETTINGS_FLAG_ENABLED) {
- if (clmd->coll_parms->flags & CLOTH_COLLSETTINGS_FLAG_POINTS) {
- cloth_find_point_contacts(ob, clmd, 0.0f, tf, &contacts, &totcolliders);
- }
- }
-
- /* setup vertex constraints for pinned vertices and contacts */
- setup_constraint_matrix(verts, cloth->numverts, contacts, totcolliders, id->S);
-
while (step < tf) {
+
+ /* determine contact points */
+ if (clmd->coll_parms->flags & CLOTH_COLLSETTINGS_FLAG_ENABLED) {
+ if (clmd->coll_parms->flags & CLOTH_COLLSETTINGS_FLAG_POINTS) {
+ cloth_find_point_contacts(ob, clmd, 0.0f, tf, &contacts, &totcolliders);
+ }
+ }
+
+ /* setup vertex constraints for pinned vertices and contacts */
+ setup_constraint_matrix(verts, cloth->numverts, contacts, totcolliders, id->S, clmd->debug_data);
+
// damping velocity for artistic reasons
mul_lfvectorS(id->V, id->V, clmd->sim_parms->vel_damping, numverts);
@@ -2117,13 +2132,17 @@ int implicit_solver(Object *ob, float frame, ClothModifierData *clmd, ListBase *
copy_v3_v3(verts[i].txold, id->X[i]);
-// if (!(verts[i].flags & CLOTH_VERT_FLAG_PINNED) && i > 0)
-// BKE_sim_debug_data_add_line(clmd->debug_data, id->Xnew[i], id->Xnew[i-1], 1, 0.5, 0.5, "hair", hash_vertex(4892, i));
-// BKE_sim_debug_data_add_vector(clmd->debug_data, id->Xnew[i], id->Vnew[i], 0, 0, 1, "velocity", hash_vertex(3158, i));
- if (!(verts[i].flags & CLOTH_VERT_FLAG_PINNED) && i > 0)
- BKE_sim_debug_data_add_line(clmd->debug_data, id->X[i], id->X[i-1], 1, 0.5, 0.5, "hair", hash_vertex(4892, i));
+ if (!(verts[i].flags & CLOTH_VERT_FLAG_PINNED) && i > 0) {
+ BKE_sim_debug_data_add_line(clmd->debug_data, id->X[i], id->X[i-1], 0.6, 0.3, 0.3, "hair", hash_vertex(4892, i));
+ BKE_sim_debug_data_add_line(clmd->debug_data, id->Xnew[i], id->Xnew[i-1], 1, 0.5, 0.5, "hair", hash_vertex(4893, i));
+ }
BKE_sim_debug_data_add_vector(clmd->debug_data, id->X[i], id->V[i], 0, 0, 1, "velocity", hash_vertex(3158, i));
}
+
+ /* free contact points */
+ if (contacts) {
+ cloth_free_contacts(contacts, totcolliders);
+ }
#if 0
if (clmd->coll_parms->flags & CLOTH_COLLSETTINGS_FLAG_ENABLED) {
@@ -2221,11 +2240,6 @@ int implicit_solver(Object *ob, float frame, ClothModifierData *clmd, ListBase *
}
}
- /* free contact points */
- if (contacts) {
- cloth_free_contacts(contacts, totcolliders);
- }
-
/* unused */
/*MEM_freeN(initial_cos);*/