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authorCampbell Barton <ideasman42@gmail.com>2012-04-21 16:51:47 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-04-21 16:51:47 +0400
commit6701933f5ce4598d2fc98bd27a5b8a4e58ca06e2 (patch)
tree86eb9432c2350152aa7d829bb7adf41cf9fd2bde /source/blender/blenkernel/intern
parent96b024333edf31fb02881b1c2fbacaf556a49439 (diff)
style cleanup
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c4
-rw-r--r--source/blender/blenkernel/intern/action.c2
-rw-r--r--source/blender/blenkernel/intern/anim.c2
-rw-r--r--source/blender/blenkernel/intern/boids.c2
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c2
-rw-r--r--source/blender/blenkernel/intern/depsgraph.c2
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c2
-rw-r--r--source/blender/blenkernel/intern/editderivedmesh.c2
-rw-r--r--source/blender/blenkernel/intern/effect.c2
-rw-r--r--source/blender/blenkernel/intern/particle.c4
-rw-r--r--source/blender/blenkernel/intern/particle_system.c4
-rw-r--r--source/blender/blenkernel/intern/sequencer.c7
-rw-r--r--source/blender/blenkernel/intern/softbody.c6
13 files changed, 21 insertions, 20 deletions
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 94aed7c7a01..92eb696087d 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -2769,7 +2769,7 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
for (b = 0; b < gattribs->totlayer; b++) {
if (gattribs->layer[b].type == CD_MTFACE) {
/* uv coordinates */
- if(dm->type == DM_TYPE_EDITBMESH) {
+ if (dm->type == DM_TYPE_EDITBMESH) {
/* exception .. */
CustomData *ldata = dm->getLoopDataLayout(dm);
@@ -2806,7 +2806,7 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
}
}
else if (gattribs->layer[b].type == CD_MCOL) {
- if(dm->type == DM_TYPE_EDITBMESH) {
+ if (dm->type == DM_TYPE_EDITBMESH) {
/* exception .. */
CustomData *ldata = dm->getLoopDataLayout(dm);
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index c77e384a264..93401a528ab 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -1561,7 +1561,7 @@ static void do_nla(Scene *scene, Object *ob, int blocktype)
}
}
/* To handle repeat, we add 0.1 frame extra to make sure the last frame is included */
- else {
+ else {
/* Mod to repeat */
if (strip->repeat!=1.0f) {
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c
index b547fedebb5..1ec9f7d8a10 100644
--- a/source/blender/blenkernel/intern/anim.c
+++ b/source/blender/blenkernel/intern/anim.c
@@ -635,7 +635,7 @@ int where_on_path(Object *ob, float ctime, float vec[4], float dir[3], float qua
p3= pp + s3;
/* note, commented out for follow constraint */
- //if(cu->flag & CU_FOLLOW) {
+ //if (cu->flag & CU_FOLLOW) {
key_curve_tangent_weights(1.0f-fac, data, KEY_BSPLINE);
diff --git a/source/blender/blenkernel/intern/boids.c b/source/blender/blenkernel/intern/boids.c
index a14988d78b1..a556c99dc7d 100644
--- a/source/blender/blenkernel/intern/boids.c
+++ b/source/blender/blenkernel/intern/boids.c
@@ -1254,7 +1254,7 @@ void boid_body(BoidBrainData *bbd, ParticleData *pa)
madd_v3_v3fl(pa->state.vel, acc, dtime);
- //if(bpa->data.mode != eBoidMode_InAir)
+ //if (bpa->data.mode != eBoidMode_InAir)
bpa->ground = boid_find_ground(bbd, pa, ground_co, ground_nor);
/* change modes, constrain movement & keep track of down vector */
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index 2d764142d26..ee18c93b943 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -700,7 +700,7 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
GPU_normal_setup( dm );
GPU_uv_setup( dm );
if ( col != NULL ) {
- /*if( realcol && dm->drawObject->colType == CD_TEXTURE_MCOL ) {
+ /*if ( realcol && dm->drawObject->colType == CD_TEXTURE_MCOL ) {
col = 0;
}
else if ( mcol && dm->drawObject->colType == CD_MCOL ) {
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c
index 366e808d32c..ccaa03ad9d9 100644
--- a/source/blender/blenkernel/intern/depsgraph.c
+++ b/source/blender/blenkernel/intern/depsgraph.c
@@ -1803,7 +1803,7 @@ void DAG_scene_sort(Main *bmain, Scene *sce)
while (base) {
BLI_remlink(&sce->base,base);
BLI_addhead(&tempbase,base);
- //if(G.debug & G_DEBUG)
+ //if (G.debug & G_DEBUG)
printf("cyclic %s\n", base->object->id.name);
base = sce->base.first;
}
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 872f678d456..6aad98d293e 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -3337,7 +3337,7 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface,
else if (brush->ray_dir == MOD_DPAINT_RAY_BRUSH_AVG) {
copy_v3_v3(proj_ray, avg_brushNor);
}
- else { /* MOD_DPAINT_RAY_ZPLUS */
+ else { /* MOD_DPAINT_RAY_ZPLUS */
proj_ray[2] = 1.0f;
}
hit.index = -1;
diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c
index b6aebcddd4c..857f6e75e2c 100644
--- a/source/blender/blenkernel/intern/editderivedmesh.c
+++ b/source/blender/blenkernel/intern/editderivedmesh.c
@@ -1320,7 +1320,7 @@ static void emDM_getVert(DerivedMesh *dm, int index, MVert *vert_r)
ev = BM_vert_at_index(bmdm->tc->bm, index); /* warning, does list loop, _not_ ideal */
bmvert_to_mvert(bmdm->tc->bm, ev, vert_r);
- if(bmdm->vertexCos)
+ if (bmdm->vertexCos)
copy_v3_v3(vert_r->co, bmdm->vertexCos[index]);
}
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index cb8220c8fb3..4f320b41184 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -622,7 +622,7 @@ int get_effector_data(EffectorCache *eff, EffectorData *efd, EffectedPoint *poin
ret = psys_get_particle_state(&sim, *efd->index, &state, 0);
/* TODO */
- //if(eff->pd->forcefiled == PFIELD_HARMONIC && ret==0) {
+ //if (eff->pd->forcefiled == PFIELD_HARMONIC && ret==0) {
// if (pa->dietime < eff->psys->cfra)
// eff->flag |= PE_VELOCITY_TO_IMPULSE;
//}
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index a851c440230..2eff664bc1a 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -1695,7 +1695,7 @@ static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_
*mapindex = index;
}
- else { /* FROM_FACE/FROM_VOLUME */
+ else { /* FROM_FACE/FROM_VOLUME */
if (index >= dm->getNumTessFaces(dm))
return 0;
@@ -1713,7 +1713,7 @@ static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_
*mapindex = index_dmcache;
}
- else { /* FROM_FACE/FROM_VOLUME */
+ else { /* FROM_FACE/FROM_VOLUME */
/* find a face on the derived mesh that uses this face */
MFace *mface;
OrigSpaceFace *osface;
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index aadd9d675b0..b08c1e1edf3 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -1479,7 +1479,7 @@ void psys_threads_free(ParticleThread *threads)
if (ctx->index) MEM_freeN(ctx->index);
if (ctx->skip) MEM_freeN(ctx->skip);
if (ctx->seams) MEM_freeN(ctx->seams);
- //if(ctx->vertpart) MEM_freeN(ctx->vertpart);
+ //if (ctx->vertpart) MEM_freeN(ctx->vertpart);
BLI_kdtree_free(ctx->tree);
/* threads */
@@ -4125,7 +4125,7 @@ static void particles_fluid_step(ParticleSimulationData *sim, int UNUSED(cfra))
pa->dietime = sim->scene->r.efra + 1;
pa->lifetime = sim->scene->r.efra;
pa->alive = PARS_ALIVE;
- //if(a<25) fprintf(stderr,"FSPARTICLE debug set %s , a%d = %f,%f,%f , life=%f\n", filename, a, pa->co[0],pa->co[1],pa->co[2], pa->lifetime );
+ //if (a < 25) fprintf(stderr,"FSPARTICLE debug set %s , a%d = %f,%f,%f , life=%f\n", filename, a, pa->co[0],pa->co[1],pa->co[2], pa->lifetime );
}
else {
// skip...
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 99fc2242f9f..e27ff4ddeda 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -1352,7 +1352,8 @@ static void seq_proxy_build_frame(SeqRenderData context,
IMB_freeImBuf(ibuf);
}
-struct SeqIndexBuildContext *seq_proxy_rebuild_context(Main *bmain, Scene *scene, Sequence *seq){
+struct SeqIndexBuildContext *seq_proxy_rebuild_context(Main *bmain, Scene *scene, Sequence *seq)
+{
SeqIndexBuildContext *context;
Sequence *nseq;
@@ -3778,7 +3779,7 @@ Sequence *sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo
sound = sound_new_file(CTX_data_main(C), seq_load->path); /* handles relative paths */
if (sound == NULL || sound->playback_handle == NULL) {
- //if(op)
+ //if (op)
// BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
return NULL;
}
@@ -3787,7 +3788,7 @@ Sequence *sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo
if (info.specs.channels == AUD_CHANNELS_INVALID) {
sound_delete(bmain, sound);
- //if(op)
+ //if (op)
// BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
return NULL;
}
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index dc7a211a3c1..6e4f4db129b 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -1358,7 +1358,7 @@ static void scan_for_ext_face_forces(Object *ob,float timenow)
/*---edges intruding*/
/*+++ close vertices*/
- if (( bf->flag & BFF_INTERSECT)==0) {
+ if (( bf->flag & BFF_INTERSECT)==0) {
bf->flag &= ~BFF_CLOSEVERT;
tune = -1.0f;
feedback[0]=feedback[1]=feedback[2]=0.0f;
@@ -2190,7 +2190,7 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo
}
/* debugerin */
- if (sb->totpoint < ifirst) {
+ if (sb->totpoint < ifirst) {
printf("Aye 998");
return (998);
}
@@ -2960,7 +2960,7 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float *
/* the freezer coming sooner or later */
/*
- if ((dot_v3v3(dx,dx)<freezeloc )&&(dot_v3v3(bp->force,bp->force)<freezeforce )) {
+ if ((dot_v3v3(dx,dx)<freezeloc )&&(dot_v3v3(bp->force,bp->force)<freezeforce )) {
bp->frozen /=2;
}
else {