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authorCampbell Barton <ideasman42@gmail.com>2012-03-03 15:45:08 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-03 15:45:08 +0400
commit9d49fa0e6373d78c794e8472ed3f527392dfabcd (patch)
treefdbbdad43aa2c0ed8983721351b26f94e06e7c78 /source/blender/blenkernel/intern
parent1f928833f3677fa47a10099205c9f7ffa9adfadb (diff)
style cleanup - spelling corrections & update some incorrect comments.
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r--source/blender/blenkernel/intern/anim.c2
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c6
-rw-r--r--source/blender/blenkernel/intern/image.c2
-rw-r--r--source/blender/blenkernel/intern/mball.c2
-rw-r--r--source/blender/blenkernel/intern/mesh.c2
-rw-r--r--source/blender/blenkernel/intern/softbody.c4
6 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c
index 6f3facb6d9d..a9b58ea1f99 100644
--- a/source/blender/blenkernel/intern/anim.c
+++ b/source/blender/blenkernel/intern/anim.c
@@ -453,7 +453,7 @@ void animviz_calc_motionpaths(Scene *scene, ListBase *targets)
/* free curve path data
* NOTE: frees the path itself!
- * NOTE: this is increasingly innacurate with non-uniform BevPoint subdivisions [#24633]
+ * NOTE: this is increasingly inaccurate with non-uniform BevPoint subdivisions [#24633]
*/
void free_path(Path *path)
{
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index ea353fc9073..4ac1f126c35 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -1589,14 +1589,14 @@ static NlaEvalChannel *nlaevalchan_verify (PointerRNA *ptr, ListBase *channels,
/* get path, remapped as appropriate to work in its new environment */
/* free_path= */ /* UNUSED */ animsys_remap_path(strip->remap, fcu->rna_path, &path);
- /* a valid property must be available, and it must be animateable */
+ /* a valid property must be available, and it must be animatable */
if (RNA_path_resolve(ptr, path, &new_ptr, &prop) == 0) {
if (G.f & G_DEBUG) printf("NLA Strip Eval: Cannot resolve path \n");
return NULL;
}
- /* only ok if animateable */
+ /* only ok if animatable */
else if (RNA_property_animateable(&new_ptr, prop) == 0) {
- if (G.f & G_DEBUG) printf("NLA Strip Eval: Property not animateable \n");
+ if (G.f & G_DEBUG) printf("NLA Strip Eval: Property not animatable \n");
return NULL;
}
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index 3cc73d7f7f1..37a95382c25 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -1834,7 +1834,7 @@ void BKE_image_signal(Image *ima, ImageUser *iuser, int signal)
break;
}
- /* dont use notifiers because they are not 100% sure to succseed
+ /* dont use notifiers because they are not 100% sure to succeeded
* this also makes sure all scenes are accounted for. */
{
Scene *scene;
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index 52e9dcaa578..ed7e84cf174 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -1753,7 +1753,7 @@ float init_meta(Scene *scene, Object *ob) /* return totsize */
}
/* create "new" bb, only point 0 and 6, which are
- * neccesary for octal tree filling */
+ * necessary for octal tree filling */
mainb[a]->bb->vec[0][0] = min_x - ml->rad;
mainb[a]->bb->vec[0][1] = min_y - ml->rad;
mainb[a]->bb->vec[0][2] = min_z - ml->rad;
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 23cda362f74..1cab220836b 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -2192,7 +2192,7 @@ int mesh_recalcTessellation(CustomData *fdata,
CustomData *ldata, CustomData *pdata,
MVert *mvert, int totface, int UNUSED(totloop),
int totpoly,
- /* when teseelating to recalcilate normals after
+ /* when tessellating to recalcilate normals after
* we can skip copying here */
const int do_face_nor_cpy)
{
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 4f48fb0270f..8fef6baa34d 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -3289,7 +3289,7 @@ static void mesh_to_softbody(Scene *scene, Object *ob)
get_scalar_from_vertexgroup(ob, a,(short) (sb->vertgroup-1), &bp->goal);
/* do this always, regardless successfull read from vertex group */
- /* this is where '2.5 every thing is animateable' goes wrong in the first place jow_go_for2_5 */
+ /* this is where '2.5 every thing is animatable' goes wrong in the first place jow_go_for2_5 */
/* 1st coding action to take : move this to frame level */
/* reads: leave the bp->goal as it was read from vertex group / or default .. we will need it at per frame call */
/* should be fixed for meshes */
@@ -3585,7 +3585,7 @@ static void curve_surf_to_softbody(Scene *scene, Object *ob)
if (nu->bezt) {
/* bezier case ; this is nicly said naive; who ever wrote this part, it was not me (JOW) :) */
/* a: never ever make tangent handles (sub) and or (ob)ject to collision */
- /* b: rather calculate them using some C2 (C2= continous in second derivate -> no jump in bending ) condition */
+ /* b: rather calculate them using some C2 (C2= continuous in second derivate -> no jump in bending ) condition */
/* not too hard to do, but needs some more code to care for; some one may want look at it JOW 2010/06/12*/
for (bezt=nu->bezt, a=0; a<nu->pntsu; a++, bezt++, bp+=3, curindex+=3) {
if (setgoal) {