Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2011-06-23 13:27:56 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-06-23 13:27:56 +0400
commit2023db70a88c9c5ae7b38eccfee54b6f35780b5f (patch)
tree59f071e5f75e12f344567665ecc0370a0b091eb9 /source/blender/blenkernel/intern
parent9c2aa3d0ffb93881bf1e2763ab28893533f02bd7 (diff)
cmake option to build without an audio library.
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r--source/blender/blenkernel/intern/sequencer.c19
-rw-r--r--source/blender/blenkernel/intern/sound.c141
-rw-r--r--source/blender/blenkernel/intern/writeffmpeg.c4
3 files changed, 111 insertions, 53 deletions
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index b82ac69fc9e..265cc3eeb79 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -73,7 +73,10 @@
#include "BKE_context.h"
#include "BKE_sound.h"
-#include "AUD_C-API.h"
+
+#ifdef WITH_AUDASPACE
+# include "AUD_C-API.h"
+#endif
#ifdef WIN32
#define snprintf _snprintf
@@ -697,6 +700,7 @@ void reload_sequence_new_file(Scene *scene, Sequence * seq, int lock_range)
}
seq->strip->len = seq->len;
case SEQ_SOUND:
+#ifdef WITH_AUDASPACE
if(!seq->sound)
return;
seq->len = ceil(AUD_getInfo(seq->sound->playback_handle).length * FPS);
@@ -706,6 +710,9 @@ void reload_sequence_new_file(Scene *scene, Sequence * seq, int lock_range)
seq->len = 0;
}
seq->strip->len = seq->len;
+#else
+ return;
+#endif
break;
case SEQ_SCENE:
{
@@ -3493,6 +3500,7 @@ Sequence *sequencer_add_image_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo
return seq;
}
+#ifdef WITH_AUDASPACE
Sequence *sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
{
Scene *scene= CTX_data_scene(C); /* only for sound */
@@ -3550,6 +3558,15 @@ Sequence *sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo
return seq;
}
+#else // WITH_AUDASPACE
+Sequence *sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
+{
+ (void)C;
+ (void)seqbasep;
+ (void)seq_load;
+ return NULL;
+}
+#endif // WITH_AUDASPACE
Sequence *sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
{
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index e0e456a371e..0eb2392b012 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -21,7 +21,9 @@
#include "DNA_screen_types.h"
#include "DNA_sound_types.h"
-#include "AUD_C-API.h"
+#ifdef WITH_AUDASPACE
+# include "AUD_C-API.h"
+#endif
#include "BKE_utildefines.h"
#include "BKE_global.h"
@@ -36,6 +38,62 @@
static int force_device = -1;
+
+struct bSound* sound_new_file(struct Main *bmain, const char *filename)
+{
+ bSound* sound = NULL;
+
+ char str[FILE_MAX];
+ char *path;
+
+ int len;
+
+ strcpy(str, filename);
+
+ path = /*bmain ? bmain->name :*/ G.main->name;
+
+ BLI_path_abs(str, path);
+
+ len = strlen(filename);
+ while(len > 0 && filename[len-1] != '/' && filename[len-1] != '\\')
+ len--;
+
+ sound = alloc_libblock(&bmain->sound, ID_SO, filename+len);
+ BLI_strncpy(sound->name, filename, FILE_MAX);
+// XXX unused currently sound->type = SOUND_TYPE_FILE;
+
+ sound_load(bmain, sound);
+
+ if(!sound->playback_handle)
+ {
+ free_libblock(&bmain->sound, sound);
+ sound = NULL;
+ }
+
+ return sound;
+}
+
+void sound_free(struct bSound* sound)
+{
+ if (sound->packedfile)
+ {
+ freePackedFile(sound->packedfile);
+ sound->packedfile = NULL;
+ }
+
+#ifdef WITH_AUDASPACE
+ if(sound->handle)
+ {
+ AUD_unload(sound->handle);
+ sound->handle = NULL;
+ sound->playback_handle = NULL;
+ }
+#endif // WITH_AUDASPACE
+}
+
+
+#ifdef WITH_AUDASPACE
+
#ifdef WITH_JACK
static void sound_sync_callback(void* data, int mode, float time)
{
@@ -123,40 +181,6 @@ void sound_exit(void)
AUD_exit();
}
-struct bSound* sound_new_file(struct Main *bmain, const char *filename)
-{
- bSound* sound = NULL;
-
- char str[FILE_MAX];
- char *path;
-
- int len;
-
- strcpy(str, filename);
-
- path = /*bmain ? bmain->name :*/ G.main->name;
-
- BLI_path_abs(str, path);
-
- len = strlen(filename);
- while(len > 0 && filename[len-1] != '/' && filename[len-1] != '\\')
- len--;
-
- sound = alloc_libblock(&bmain->sound, ID_SO, filename+len);
- BLI_strncpy(sound->name, filename, FILE_MAX);
-// XXX unused currently sound->type = SOUND_TYPE_FILE;
-
- sound_load(bmain, sound);
-
- if(!sound->playback_handle)
- {
- free_libblock(&bmain->sound, sound);
- sound = NULL;
- }
-
- return sound;
-}
-
// XXX unused currently
#if 0
struct bSound* sound_new_buffer(struct bContext *C, struct bSound *source)
@@ -301,22 +325,6 @@ void sound_load(struct Main *bmain, struct bSound* sound)
}
}
-void sound_free(struct bSound* sound)
-{
- if (sound->packedfile)
- {
- freePackedFile(sound->packedfile);
- sound->packedfile = NULL;
- }
-
- if(sound->handle)
- {
- AUD_unload(sound->handle);
- sound->handle = NULL;
- sound->playback_handle = NULL;
- }
-}
-
static float sound_get_volume(Scene* scene, Sequence* sequence, float time)
{
AnimData *adt= BKE_animdata_from_id(&scene->id);
@@ -502,3 +510,34 @@ int sound_get_channels(struct bSound* sound)
return info.specs.channels;
}
+
+#else // WITH_AUDASPACE
+
+#include "BLI_utildefines.h"
+
+int sound_define_from_str(const char *UNUSED(str)) { return -1;}
+void sound_force_device(int UNUSED(device)) {}
+void sound_init_once(void) {}
+void sound_init(struct Main *UNUSED(bmain)) {}
+void sound_exit(void) {}
+void sound_cache(struct bSound* UNUSED(sound), int UNUSED(ignore)) { }
+void sound_delete_cache(struct bSound* UNUSED(sound)) {}
+void sound_load(struct Main *UNUSED(bmain), struct bSound* UNUSED(sound)) {}
+void sound_create_scene(struct Scene *UNUSED(scene)) {}
+void sound_destroy_scene(struct Scene *UNUSED(scene)) {}
+void sound_mute_scene(struct Scene *UNUSED(scene), int UNUSED(muted)) {}
+void* sound_scene_add_scene_sound(struct Scene *UNUSED(scene), struct Sequence* UNUSED(sequence), int UNUSED(startframe), int UNUSED(endframe), int UNUSED(frameskip)) { return NULL; }
+void* sound_add_scene_sound(struct Scene *UNUSED(scene), struct Sequence* UNUSED(sequence), int UNUSED(startframe), int UNUSED(endframe), int UNUSED(frameskip)) { return NULL; }
+void sound_remove_scene_sound(struct Scene *UNUSED(scene), void* UNUSED(handle)) {}
+void sound_mute_scene_sound(struct Scene *UNUSED(scene), void* UNUSED(handle), char UNUSED(mute)) {}
+void sound_move_scene_sound(struct Scene *UNUSED(scene), void* UNUSED(handle), int UNUSED(startframe), int UNUSED(endframe), int UNUSED(frameskip)) {}
+static void sound_start_play_scene(struct Scene *UNUSED(scene)) {}
+void sound_play_scene(struct Scene *UNUSED(scene)) {}
+void sound_stop_scene(struct Scene *UNUSED(scene)) {}
+void sound_seek_scene(struct bContext *UNUSED(C)) {}
+float sound_sync_scene(struct Scene *UNUSED(scene)) { return 0.0f; }
+int sound_scene_playing(struct Scene *UNUSED(scene)) { return 0; }
+int sound_read_sound_buffer(struct bSound* UNUSED(sound), float* UNUSED(buffer), int UNUSED(length), float UNUSED(start), float UNUSED(end)) { return 0; }
+int sound_get_channels(struct bSound* UNUSED(sound)) { return 1; }
+
+#endif // WITH_AUDASPACE
diff --git a/source/blender/blenkernel/intern/writeffmpeg.c b/source/blender/blenkernel/intern/writeffmpeg.c
index c729565533f..4c75201a7ad 100644
--- a/source/blender/blenkernel/intern/writeffmpeg.c
+++ b/source/blender/blenkernel/intern/writeffmpeg.c
@@ -49,7 +49,9 @@
#include "BLI_blenlib.h"
-#include "AUD_C-API.h" /* must be before BKE_sound.h for define */
+#ifdef WITH_AUDASPACE
+# include "AUD_C-API.h"
+#endif
#include "BKE_global.h"
#include "BKE_idprop.h"