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authorJacques Lucke <jacques@blender.org>2021-11-17 13:52:44 +0300
committerJacques Lucke <jacques@blender.org>2021-11-17 13:52:54 +0300
commitf5dde382af8078a2e5265e7d6710df7cb1b320a0 (patch)
tree367bdf822149128d0566f02ec062207aa7c82719 /source/blender/blenkernel/intern
parent83a4d51997f24a31631217f819f00a6db68fb0cb (diff)
Cleanup: use same function for updating internal links for all nodes
Previously, node types had a callback that creates internal links. Pretty much all nodes used the same callback though. The exceptions are the reroute node (which probably shouldn't be mutable anyway) and some input/output nodes that are not mutable. Removing the callback helps with D13246, because it makes it easier to reason about which internal links are created and when they change. In the future, the internal links should be part of the node declaration.
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r--source/blender/blenkernel/intern/node.cc11
1 files changed, 2 insertions, 9 deletions
diff --git a/source/blender/blenkernel/intern/node.cc b/source/blender/blenkernel/intern/node.cc
index 850e3b8072a..e02ea3f7e37 100644
--- a/source/blender/blenkernel/intern/node.cc
+++ b/source/blender/blenkernel/intern/node.cc
@@ -5237,9 +5237,8 @@ bool nodeUpdateID(bNodeTree *ntree, ID *id)
void nodeUpdateInternalLinks(bNodeTree *ntree, bNode *node)
{
BLI_freelistN(&node->internal_links);
-
- if (node->typeinfo && node->typeinfo->update_internal_links) {
- node->typeinfo->update_internal_links(ntree, node);
+ if (!node->typeinfo->no_muting) {
+ node_internal_links_create(ntree, node);
}
}
@@ -5504,12 +5503,6 @@ void node_type_gpu(struct bNodeType *ntype, NodeGPUExecFunction gpu_fn)
ntype->gpu_fn = gpu_fn;
}
-void node_type_internal_links(bNodeType *ntype,
- void (*update_internal_links)(bNodeTree *, bNode *))
-{
- ntype->update_internal_links = update_internal_links;
-}
-
/* callbacks for undefined types */
static bool node_undefined_poll(bNodeType *UNUSED(ntype),