diff options
author | Joshua Leung <aligorith@gmail.com> | 2010-02-12 03:44:26 +0300 |
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committer | Joshua Leung <aligorith@gmail.com> | 2010-02-12 03:44:26 +0300 |
commit | b482b8543eb10102c6c09756e08977a3b69ff633 (patch) | |
tree | 4532177f73045cc5cdb3582766d1e121604a53a1 /source/blender/blenkernel/intern | |
parent | f0e873cabe0797c74fba440c8b11b4e2c038f791 (diff) |
Bugfix #21051: Restored 'Playback FPS'
This commit restores the 'Playback FPS' option which showed an indicator of the frame rate of animation playback in the 3D-View.
The info for this is now stored in a temp struct in scene data, with the status info being updated by the "animation step" operator instead of relying on globals as the old code did. This seems a lot more stable than in 2.49, but the accuracy is still questionable.
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r-- | source/blender/blenkernel/intern/scene.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 4624fbe40dc..68dded077b5 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -159,6 +159,7 @@ Scene *copy_scene(Main *bmain, Scene *sce, int type) scen->obedit= NULL; scen->toolsettings= MEM_dupallocN(sce->toolsettings); scen->stats= NULL; + scen->fps_info= NULL; ts= scen->toolsettings; if(ts) { @@ -318,6 +319,8 @@ void free_scene(Scene *sce) if(sce->stats) MEM_freeN(sce->stats); + if(sce->fps_info) + MEM_freeN(sce->fps_info); sound_destroy_scene(sce); } |