diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-24 11:52:14 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-24 11:52:14 +0400 |
commit | b8a71efeba70d6c3ebc579f5043daa4162da86e8 (patch) | |
tree | d2d89da2a59f8955583f4968a35e48c578fd4d4c /source/blender/blenkernel/intern | |
parent | 81d8f17843f92c6d6abbacb652ca22917910f4bc (diff) |
style cleanup: follow style guide for/with/if spacing
Diffstat (limited to 'source/blender/blenkernel/intern')
19 files changed, 41 insertions, 41 deletions
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c index f05ceb81735..074ea741f3a 100644 --- a/source/blender/blenkernel/intern/DerivedMesh.c +++ b/source/blender/blenkernel/intern/DerivedMesh.c @@ -1165,7 +1165,7 @@ void DM_update_weight_mcol(Object *ob, DerivedMesh *dm, int const draw_flag, if (indices) { w = MEM_callocN(sizeof(float)*numVerts, "Temp weight array DM_update_weight_mcol"); i = num; - while(i--) + while (i--) w[indices[i]] = weights[i]; } @@ -2906,7 +2906,7 @@ static void navmesh_drawColored(DerivedMesh *dm) #endif glDisable(GL_LIGHTING); - /* if(GPU_buffer_legacy(dm) ) */ { /* TODO - VBO draw code, not high priority - campbell */ + /* if (GPU_buffer_legacy(dm) ) */ { /* TODO - VBO draw code, not high priority - campbell */ DEBUG_VBO( "Using legacy code. drawNavMeshColored\n" ); //glShadeModel(GL_SMOOTH); glBegin(glmode = GL_QUADS); diff --git a/source/blender/blenkernel/intern/boids.c b/source/blender/blenkernel/intern/boids.c index 993a33ca468..a14988d78b1 100644 --- a/source/blender/blenkernel/intern/boids.c +++ b/source/blender/blenkernel/intern/boids.c @@ -83,7 +83,7 @@ static int rule_goal_avoid(BoidRule *rule, BoidBrainData *bbd, BoidValues *val, pd_point_from_particle(bbd->sim, pa, &pa->state, &epoint); /* first find out goal/predator with highest priority */ - if (effectors) for(cur = effectors->first; cur; cur=cur->next) { + if (effectors) for (cur = effectors->first; cur; cur=cur->next) { Object *eob = cur->ob; PartDeflect *pd = cur->pd; @@ -252,7 +252,7 @@ static int rule_avoid_collision(BoidRule *rule, BoidBrainData *bbd, BoidValues * //check boids in own system if (acbr->options & BRULE_ACOLL_WITH_BOIDS) { neighbors = BLI_kdtree_range_search(bbd->sim->psys->tree, acbr->look_ahead * len_v3(pa->prev_state.vel), pa->prev_state.co, pa->prev_state.ave, &ptn); - if (neighbors > 1) for(n=1; n<neighbors; n++) { + if (neighbors > 1) for (n=1; n<neighbors; n++) { copy_v3_v3(co1, pa->prev_state.co); copy_v3_v3(vel1, pa->prev_state.vel); copy_v3_v3(co2, (bbd->sim->psys->particles + ptn[n].index)->prev_state.co); @@ -298,7 +298,7 @@ static int rule_avoid_collision(BoidRule *rule, BoidBrainData *bbd, BoidValues * if (epsys) { neighbors = BLI_kdtree_range_search(epsys->tree, acbr->look_ahead * len_v3(pa->prev_state.vel), pa->prev_state.co, pa->prev_state.ave, &ptn); - if (neighbors > 0) for(n=0; n<neighbors; n++) { + if (neighbors > 0) for (n=0; n<neighbors; n++) { copy_v3_v3(co1, pa->prev_state.co); copy_v3_v3(vel1, pa->prev_state.vel); copy_v3_v3(co2, (epsys->particles + ptn[n].index)->prev_state.co); @@ -945,7 +945,7 @@ void boid_brain(BoidBrainData *bbd, int p, ParticleData *pa) //planned for near future //cond = state->conditions.first; - //for(; cond; cond=cond->next) { + //for (; cond; cond=cond->next) { // if (boid_condition_is_true(cond)) { // pa->boid->state_id = cond->state_id; // state = get_boid_state(boids, pa); diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c index e3be9c4c236..b457e71affd 100644 --- a/source/blender/blenkernel/intern/cdderivedmesh.c +++ b/source/blender/blenkernel/intern/cdderivedmesh.c @@ -36,7 +36,6 @@ #include "GL/glew.h" -#include "BLI_scanfill.h" #include "BLI_math.h" #include "BLI_blenlib.h" #include "BLI_edgehash.h" @@ -45,6 +44,7 @@ #include "BLI_array.h" #include "BLI_smallhash.h" #include "BLI_utildefines.h" +#include "BLI_scanfill.h" #include "BKE_cdderivedmesh.h" #include "BKE_global.h" @@ -629,13 +629,13 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm, else { if (index) { orig = *index++; - if (orig == ORIGINDEX_NONE) { if(nors) nors += 3; continue; } + if (orig == ORIGINDEX_NONE) { if (nors) nors += 3; continue; } if (drawParamsMapped) draw_option = drawParamsMapped(userData, orig); - else { if(nors) nors += 3; continue; } + else { if (nors) nors += 3; continue; } } else if (drawParamsMapped) draw_option = drawParamsMapped(userData, i); - else { if(nors) nors += 3; continue; } + else { if (nors) nors += 3; continue; } } if (draw_option != DM_DRAW_OPTION_SKIP) { diff --git a/source/blender/blenkernel/intern/context.c b/source/blender/blenkernel/intern/context.c index 9f3f3a7aeb1..a725b5f4c52 100644 --- a/source/blender/blenkernel/intern/context.c +++ b/source/blender/blenkernel/intern/context.c @@ -448,7 +448,7 @@ static int ctx_data_get(bContext *C, const char *member, bContextDataResult *res * loops requesting data from ourselfs in a context callback */ /* Ok, this looks evil... - * if(ret) done= -(-ret | -done); + * if (ret) done= -(-ret | -done); * * Values in order of importance * (0, -1, 1) - Where 1 is highest priority diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c index c84db44a674..7aae0d52fe7 100644 --- a/source/blender/blenkernel/intern/curve.c +++ b/source/blender/blenkernel/intern/curve.c @@ -453,7 +453,7 @@ void freeNurb(Nurb *nu) nu->knotsu= NULL; if (nu->knotsv) MEM_freeN(nu->knotsv); nu->knotsv= NULL; - /* if(nu->trim.first) freeNurblist(&(nu->trim)); */ + /* if (nu->trim.first) freeNurblist(&(nu->trim)); */ MEM_freeN(nu); @@ -1025,7 +1025,7 @@ void makeNurbcurve(Nurb *nu, float *coord_array, float *tilt_array, float *radiu *fp= basisu[i]*bp->vec[3]; sumdiv+= *fp; } - if (sumdiv != 0.0f) if(sumdiv < 0.999f || sumdiv > 1.001f) { + if (sumdiv != 0.0f) if (sumdiv < 0.999f || sumdiv > 1.001f) { /* is normalizing needed? */ fp= sum; for (i= istart; i<=iend; i++, fp++) { diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c index 35824d895db..783652e9a75 100644 --- a/source/blender/blenkernel/intern/depsgraph.c +++ b/source/blender/blenkernel/intern/depsgraph.c @@ -614,7 +614,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O effectors = pdInitEffectors(scene, ob, psys, part->effector_weights); - if (effectors) for(eff = effectors->first; eff; eff=eff->next) { + if (effectors) for (eff = effectors->first; eff; eff=eff->next) { if (eff->psys) { node2 = dag_get_node(dag, eff->ob); dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Particle Field"); diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c index ff3eea8736d..cb8220c8fb3 100644 --- a/source/blender/blenkernel/intern/effect.c +++ b/source/blender/blenkernel/intern/effect.c @@ -975,7 +975,7 @@ void pdDoEffectors(ListBase *effectors, ListBase *colliders, EffectorWeights *we /* Cycle through collected objects, get total of (1/(gravity_strength * dist^gravity_power)) */ /* Check for min distance here? (yes would be cool to add that, ton) */ - if (effectors) for(eff = effectors->first; eff; eff=eff->next) { + if (effectors) for (eff = effectors->first; eff; eff=eff->next) { /* object effectors were fully checked to be OK to evaluate! */ get_effector_tot(eff, &efd, point, &tot, &p, &step); diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c index b696e10986a..3b91afbc126 100644 --- a/source/blender/blenkernel/intern/image.c +++ b/source/blender/blenkernel/intern/image.c @@ -2055,7 +2055,7 @@ static ImBuf *image_load_sequence_multilayer(Image *ima, ImageUser *iuser, int f // printf("loaded new result %p\n", ima->rr); /* free result if new one found */ if (ima->rr) { - // if(oldrr) printf("freed previous result %p\n", oldrr); + // if (oldrr) printf("freed previous result %p\n", oldrr); if (oldrr) RE_FreeRenderResult(oldrr); } else { diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c index 2787674036b..32bdac9d35e 100644 --- a/source/blender/blenkernel/intern/implicit.c +++ b/source/blender/blenkernel/intern/implicit.c @@ -247,7 +247,7 @@ DO_INLINE float dot_lfvector(float (*fLongVectorA)[3], float (*fLongVectorB)[3], // due to non-commutative nature of floating point ops this makes the sim give // different results each time you run it! // schedule(guided, 2) -//#pragma omp parallel for reduction(+: temp) if(verts > CLOTH_OPENMP_LIMIT) +//#pragma omp parallel for reduction(+: temp) if (verts > CLOTH_OPENMP_LIMIT) for (i = 0; i < (long)verts; i++) { temp += dot_v3v3(fLongVectorA[i], fLongVectorB[i]); } @@ -597,7 +597,7 @@ DO_INLINE void mul_bfmatrix_lfvector( float (*to)[3], fmatrix3x3 *from, lfVector zero_lfvector(to, vcount); -#pragma omp parallel sections private(i) if(vcount > CLOTH_OPENMP_LIMIT) +#pragma omp parallel sections private(i) if (vcount > CLOTH_OPENMP_LIMIT) { #pragma omp section { @@ -978,7 +978,7 @@ DO_INLINE void BuildPPinv(fmatrix3x3 *lA, fmatrix3x3 *P, fmatrix3x3 *Pinv) unsigned int i = 0; // Take only the diagonal blocks of A -// #pragma omp parallel for private(i) if(lA[0].vcount > CLOTH_OPENMP_LIMIT) +// #pragma omp parallel for private(i) if (lA[0].vcount > CLOTH_OPENMP_LIMIT) for (i = 0; i<lA[0].vcount; i++) { // block diagonalizer @@ -1472,7 +1472,7 @@ static void hair_velocity_smoothing(ClothModifierData *clmd, lfVector *lF, lfVec } /* gather velocities & density */ - if (smoothfac > 0.0f) for(v = 0; v < numverts; v++) { + if (smoothfac > 0.0f) for (v = 0; v < numverts; v++) { i = HAIR_GRID_INDEX(lX[v], gmin, gmax, 0); j = HAIR_GRID_INDEX(lX[v], gmin, gmax, 1); k = HAIR_GRID_INDEX(lX[v], gmin, gmax, 2); @@ -1486,7 +1486,7 @@ static void hair_velocity_smoothing(ClothModifierData *clmd, lfVector *lF, lfVec } /* gather colliders */ - if (colliders && collfac > 0.0f) for(col = colliders->first; col; col = col->next) + if (colliders && collfac > 0.0f) for (col = colliders->first; col; col = col->next) { MVert *loc0 = col->collmd->x; MVert *loc1 = col->collmd->xnew; @@ -1695,7 +1695,7 @@ static void cloth_calc_force(ClothModifierData *clmd, float UNUSED(frame), lfVec while (search) { // only handle active springs - // if(((clmd->sim_parms->flags & CSIMSETT_FLAG_TEARING_ENABLED) && !(springs[i].flags & CSPRING_FLAG_DEACTIVATE))|| !(clmd->sim_parms->flags & CSIMSETT_FLAG_TEARING_ENABLED)) {} + // if (((clmd->sim_parms->flags & CSIMSETT_FLAG_TEARING_ENABLED) && !(springs[i].flags & CSPRING_FLAG_DEACTIVATE))|| !(clmd->sim_parms->flags & CSIMSETT_FLAG_TEARING_ENABLED)) {} cloth_calc_spring_force(clmd, search->link, lF, lX, lV, dFdV, dFdX, time); search = search->next; @@ -1706,7 +1706,7 @@ static void cloth_calc_force(ClothModifierData *clmd, float UNUSED(frame), lfVec while (search) { // only handle active springs - // if(((clmd->sim_parms->flags & CSIMSETT_FLAG_TEARING_ENABLED) && !(springs[i].flags & CSPRING_FLAG_DEACTIVATE))|| !(clmd->sim_parms->flags & CSIMSETT_FLAG_TEARING_ENABLED)) + // if (((clmd->sim_parms->flags & CSIMSETT_FLAG_TEARING_ENABLED) && !(springs[i].flags & CSPRING_FLAG_DEACTIVATE))|| !(clmd->sim_parms->flags & CSIMSETT_FLAG_TEARING_ENABLED)) cloth_apply_spring_force(clmd, search->link, lF, lX, lV, dFdV, dFdX); search = search->next; } diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c index 300198ce7ea..097e7a4eb5e 100644 --- a/source/blender/blenkernel/intern/key.c +++ b/source/blender/blenkernel/intern/key.c @@ -410,7 +410,7 @@ static int setkeys(float fac, ListBase *lb, KeyBlock *k[], float *t, int cycl) k1=k[0]=k[1]=k[2]=k[3]= firstkey; t[0]=t[1]=t[2]=t[3]= k1->pos; - /* if(fac<0.0 || fac>1.0) return 1; */ + /* if (fac<0.0 || fac>1.0) return 1; */ if (k1->next==NULL) return 1; diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c index eb28e9f641a..2dcfb744cd2 100644 --- a/source/blender/blenkernel/intern/library.c +++ b/source/blender/blenkernel/intern/library.c @@ -1138,7 +1138,7 @@ static int check_for_dupid(ListBase *lb, ID *id, char *name) char left[MAX_ID_NAME + 8], leftest[MAX_ID_NAME + 8]; /* make sure input name is terminated properly */ - /* if( strlen(name) > MAX_ID_NAME-3 ) name[MAX_ID_NAME-3]= 0; */ + /* if ( strlen(name) > MAX_ID_NAME-3 ) name[MAX_ID_NAME-3]= 0; */ /* removed since this is only ever called from one place - campbell */ while (1) { @@ -1452,7 +1452,7 @@ void test_idbutton(char *name) /* search for id */ idtest= BLI_findstring(lb, name, offsetof(ID, name) + 2); - if (idtest) if( new_id(lb, idtest, name)==0 ) sort_alpha_id(lb, idtest); + if (idtest) if ( new_id(lb, idtest, name)==0 ) sort_alpha_id(lb, idtest); } void text_idbutton(struct ID *id, char *text) diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c index fe21295ff83..da5e02c17f1 100644 --- a/source/blender/blenkernel/intern/mball.c +++ b/source/blender/blenkernel/intern/mball.c @@ -353,7 +353,7 @@ int is_basis_mball(Object *ob) } /* return nonzero if ob1 is a basis mball for ob */ -int is_mball_basis_for(Object *ob1, Object *ob2) +int is_mball_basis_for (Object *ob1, Object *ob2) { int basis1nr, basis2nr; char basis1name[MAX_ID_NAME], basis2name[MAX_ID_NAME]; diff --git a/source/blender/blenkernel/intern/mesh_validate.c b/source/blender/blenkernel/intern/mesh_validate.c index c0f488faf3f..cd49002a351 100644 --- a/source/blender/blenkernel/intern/mesh_validate.c +++ b/source/blender/blenkernel/intern/mesh_validate.c @@ -93,7 +93,7 @@ static int search_polyloop_cmp(const void *v1, const void *v2) return sp1->loopstart > sp2->loopstart ? 1 : sp1->loopstart < sp2->loopstart ? -1 : 0; } -#define PRINT if(do_verbose) printf +#define PRINT if (do_verbose) printf int BKE_mesh_validate_arrays(Mesh *mesh, MVert *mverts, unsigned int totvert, diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c index f9634ef2301..dd1546d694b 100644 --- a/source/blender/blenkernel/intern/particle.c +++ b/source/blender/blenkernel/intern/particle.c @@ -2135,7 +2135,7 @@ int do_guides(ListBase *effectors, ParticleKey *state, int index, float time) float guidetime, radius, weight, angle, totstrength = 0.0f; float vec_to_point[3]; - if (effectors) for(eff = effectors->first; eff; eff=eff->next) { + if (effectors) for (eff = effectors->first; eff; eff=eff->next) { pd = eff->pd; if (pd->forcefield != PFIELD_GUIDE) @@ -3747,9 +3747,9 @@ static int get_particle_uv(DerivedMesh *dm, ParticleData *pa, int face_index, co return 1; } -#define SET_PARTICLE_TEXTURE(type, pvalue, texfac) if((event & mtex->mapto) & type) {pvalue = texture_value_blend(def, pvalue, value, texfac, blend);} -#define CLAMP_PARTICLE_TEXTURE_POS(type, pvalue) if(event & type) { if(pvalue < 0.f) pvalue = 1.f+pvalue; CLAMP(pvalue, 0.0f, 1.0f); } -#define CLAMP_PARTICLE_TEXTURE_POSNEG(type, pvalue) if(event & type) { CLAMP(pvalue, -1.0f, 1.0f); } +#define SET_PARTICLE_TEXTURE(type, pvalue, texfac) if ((event & mtex->mapto) & type) {pvalue = texture_value_blend(def, pvalue, value, texfac, blend);} +#define CLAMP_PARTICLE_TEXTURE_POS(type, pvalue) if (event & type) { if (pvalue < 0.f) pvalue = 1.f+pvalue; CLAMP(pvalue, 0.0f, 1.0f); } +#define CLAMP_PARTICLE_TEXTURE_POSNEG(type, pvalue) if (event & type) { CLAMP(pvalue, -1.0f, 1.0f); } static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSettings *part, ParticleData *par, int child_index, int face_index, const float fw[4], float *orco, ParticleTexture *ptex, int event, float cfra) { diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index 4a1f0a425cb..445e34e43c7 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -920,7 +920,7 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch cpa->w[i]=0.0f; } - if (totw>0.0f) for(w=0; w<4; w++) + if (totw>0.0f) for (w=0; w<4; w++) cpa->w[w]/=totw; cpa->parent=cpa->pa[0]; diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c index 643dd217e4d..63135ea8641 100644 --- a/source/blender/blenkernel/intern/pointcache.c +++ b/source/blender/blenkernel/intern/pointcache.c @@ -965,7 +965,7 @@ void BKE_ptcache_ids_from_object(ListBase *lb, Object *ob, Scene *scene, int dup continue; /* hair needs to be included in id-list for cache edit mode to work */ - /* if(psys->part->type == PART_HAIR && (psys->flag & PSYS_HAIR_DYNAMICS)==0) */ + /* if (psys->part->type == PART_HAIR && (psys->flag & PSYS_HAIR_DYNAMICS)==0) */ /* continue; */ if (psys->part->type == PART_FLUID) @@ -2003,7 +2003,7 @@ static int ptcache_write(PTCacheID *pid, int cfra, int overwrite) if (cache->flag & PTCACHE_DISK_CACHE) { error += !ptcache_mem_frame_to_disk(pid, pm); - // if(pm) /* pm is always set */ + // if (pm) /* pm is always set */ { ptcache_data_free(pm); ptcache_extra_free(pm); @@ -2839,7 +2839,7 @@ void BKE_ptcache_bake(PTCacheBaker* baker) cache->flag &= ~PTCACHE_BAKED; } } - else for(SETLOOPER(scene, sce_iter, base)) { + else for (SETLOOPER(scene, sce_iter, base)) { /* cache/bake everything in the scene */ BKE_ptcache_ids_from_object(&pidlist, base->object, scene, MAX_DUPLI_RECUR); @@ -2928,7 +2928,7 @@ void BKE_ptcache_bake(PTCacheBaker* baker) BKE_ptcache_write(pid, 0); } } - else for(SETLOOPER(scene, sce_iter, base)) { + else for (SETLOOPER(scene, sce_iter, base)) { BKE_ptcache_ids_from_object(&pidlist, base->object, scene, MAX_DUPLI_RECUR); for (pid=pidlist.first; pid; pid=pid->next) { diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c index 21f724732ec..3aadfa309c5 100644 --- a/source/blender/blenkernel/intern/seqeffects.c +++ b/source/blender/blenkernel/intern/seqeffects.c @@ -141,7 +141,7 @@ static void open_plugin_seq(PluginSeq *pis, const char *seqname) /* clear the error list */ BLI_dynlib_get_error_as_string(NULL); - /* if(pis->handle) BLI_dynlib_close(pis->handle); */ + /* if (pis->handle) BLI_dynlib_close(pis->handle); */ /* pis->handle= 0; */ /* open the needed object */ diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c index cd1b05971f5..3f40c2bd429 100644 --- a/source/blender/blenkernel/intern/texture.c +++ b/source/blender/blenkernel/intern/texture.c @@ -109,7 +109,7 @@ void open_plugin_tex(PluginTex *pit) BLI_dynlib_get_error_as_string(NULL); /* no BLI_dynlib_close! multiple opened plugins... */ - /* if(pit->handle) BLI_dynlib_close(pit->handle); */ + /* if (pit->handle) BLI_dynlib_close(pit->handle); */ /* pit->handle= 0; */ /* open the needed object */ @@ -376,7 +376,7 @@ int do_colorband(const ColorBand *coba, float in, float out[4]) CBData left, right; /* we're looking for first pos > in */ - for (a=0; a<coba->tot; a++, cbd1++) if(cbd1->pos > in) break; + for (a=0; a<coba->tot; a++, cbd1++) if (cbd1->pos > in) break; if (a==coba->tot) { cbd2= cbd1-1; diff --git a/source/blender/blenkernel/intern/tracking.c b/source/blender/blenkernel/intern/tracking.c index 24087d625f0..bdecc6884ea 100644 --- a/source/blender/blenkernel/intern/tracking.c +++ b/source/blender/blenkernel/intern/tracking.c @@ -1382,7 +1382,7 @@ int BKE_tracking_next(MovieTrackingContext *context) if (!ibuf_new) return 0; - #pragma omp parallel for private(a) shared(ibuf_new, ok) if(map_size>1) + #pragma omp parallel for private(a) shared(ibuf_new, ok) if (map_size>1) for (a= 0; a<map_size; a++) { TrackContext *track_context = NULL; MovieTrackingTrack *track; |