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authorCampbell Barton <ideasman42@gmail.com>2011-04-30 15:21:46 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-04-30 15:21:46 +0400
commitd2c5aa5e7109e0843cba171b82dd648cb4aadb23 (patch)
tree3cfed81cb62db7d16f5658f1dbd89df45ab1ac51 /source/blender/blenkernel/intern
parent14e2ac09eba96768046f7c5d5bd7ff6a6e2dac5d (diff)
fix for render stamp text drawing too low.
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r--source/blender/blenkernel/intern/image.c33
1 files changed, 21 insertions, 12 deletions
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index bb99843b3b3..28559812f4d 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -1010,7 +1010,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
{
struct StampData stamp_data;
float w, h, pad;
- int x, y;
+ int x, y, y_ofs;
float h_fixed;
const int mono= blf_mono_font_render; // XXX
@@ -1034,8 +1034,17 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
// BLF_width_and_height(mono, "^|/_AgPpJjlYy", &w, &h_fixed);
{
rctf box;
+ float baseline;
BLF_boundbox(mono, "^|/_AgPpJjlYy", &box);
h_fixed= box.ymax - box.ymin;
+
+ /* crude way to get the decent line from A->j*/
+ BLF_boundbox(mono, "A", &box);
+ baseline= box.ymin;
+ BLF_boundbox(mono, "j", &box);
+ y_ofs = (int)(baseline - box.ymin);
+ if(y_ofs < 0) y_ofs= 0; /* should never happen */
+ y_ofs++;
}
x= 0;
@@ -1050,7 +1059,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x, y-3, w+3, y+h+2);
/* and draw the text. */
- BLF_position(mono, x, y, 0.0);
+ BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.file);
/* the extra pixel for background. */
@@ -1065,7 +1074,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
/* and space for background. */
buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, 0, y-3, w+3, y+h+2);
- BLF_position(mono, x, y+1, 0.0);
+ BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.note);
/* the extra pixel for background. */
@@ -1080,7 +1089,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
/* and space for background. */
buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, 0, y-3, w+3, y+h+2);
- BLF_position(mono, x, y, 0.0);
+ BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.date);
/* the extra pixel for background. */
@@ -1095,7 +1104,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
/* and space for background. */
buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, 0, y-3, w+3, y+h+2);
- BLF_position(mono, x, y, 0.0);
+ BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.rendertime);
}
@@ -1110,7 +1119,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x, y, w+2, y+h+2);
/* and pad the text. */
- BLF_position(mono, x, y+3, 0.0);
+ BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.marker);
/* space width. */
@@ -1125,7 +1134,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x, y, x+w+2, y+h+2);
/* and pad the text. */
- BLF_position(mono, x, y+3, 0.0);
+ BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.time);
/* space width. */
@@ -1139,7 +1148,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x, y, x+w+2, y+h+2);
/* and pad the text. */
- BLF_position(mono, x, y+3, 0.0);
+ BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.frame);
/* space width. */
@@ -1151,7 +1160,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
/* extra space for background. */
buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x, y, x+w+2, y+h+2);
- BLF_position(mono, x, y+3, 0.0);
+ BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.camera);
/* space width. */
@@ -1163,7 +1172,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
/* extra space for background. */
buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x, y, x+w+2, y+h+2);
- BLF_position(mono, x, y+3, 0.0);
+ BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.cameralens);
}
@@ -1177,7 +1186,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x, y, x+w+3, y+h+2);
/* and pad the text. */
- BLF_position(mono, x, y+3, 0.0);
+ BLF_position(mono, x, y+y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.scene);
}
@@ -1191,7 +1200,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
/* extra space for background. */
buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x, y-3, x+w+pad, y+h+2);
- BLF_position(mono, x, y, 0.0);
+ BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.strip);
}