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author | Richard Antalik <richardantalik@gmail.com> | 2021-07-29 11:27:54 +0300 |
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committer | Richard Antalik <richardantalik@gmail.com> | 2021-07-29 12:38:43 +0300 |
commit | 5c9979ff0324d9bc26092037899b24ad69f1c34f (patch) | |
tree | 7d8215c365f720bd34c637af0230c9da131b4796 /source/blender/blenkernel/intern | |
parent | 3964785a1458ef5ba6d28485ff5f7343ccf3f61c (diff) |
VSE: don't snap by default
Snapping by default goes against convention, so this setting was
re-evaluated. Also snapping by default can conflict with new image
transform system, see T90156
There wasn't consensus, so disable snapping by default to follow
established convention.
ref T89665
Reviewed By: campbellbarton
Differential Revision: https://developer.blender.org/D12054
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r-- | source/blender/blenkernel/intern/scene.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index a3a0ce0060b..3f75d0963c6 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -231,7 +231,6 @@ static void scene_init_data(ID *id) /* Sequencer */ scene->toolsettings->sequencer_tool_settings = SEQ_tool_settings_init(); - scene->toolsettings->snap_flag |= SCE_SNAP_SEQ; for (size_t i = 0; i < ARRAY_SIZE(scene->orientation_slots); i++) { scene->orientation_slots[i].index_custom = -1; |