diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-03-23 14:05:55 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2018-03-23 14:05:55 +0300 |
commit | 8eb8aa49397fb038ffa98dbe5dc4aed86e7b3e94 (patch) | |
tree | f5742a0f4414a99bd6738aae9cf4dc21b307fbfc /source/blender/blenkernel/intern | |
parent | da00a50f7f48bfd95924705e69babea41f9d7b2b (diff) | |
parent | 7cc2b27099b7435cc1a29a48ae0e4c8335d811f3 (diff) |
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r-- | source/blender/blenkernel/intern/cloth.c | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/collision.c | 4 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/dynamicpaint.c | 4 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/mesh_validate.c | 18 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/packedFile.c | 11 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/paint.c | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/particle_distribute.c | 8 |
7 files changed, 24 insertions, 25 deletions
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c index 22fd0bbfa9c..cf50d224f10 100644 --- a/source/blender/blenkernel/intern/cloth.c +++ b/source/blender/blenkernel/intern/cloth.c @@ -641,7 +641,7 @@ void cloth_free_modifier_extern(ClothModifierData *clmd ) **/ static void cloth_to_object (Object *ob, ClothModifierData *clmd, float (*vertexCos)[3]) { - unsigned int i = 0; + unsigned int i = 0; Cloth *cloth = clmd->clothObject; if (clmd->clothObject) { diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c index c1872c92418..ee3c38b9282 100644 --- a/source/blender/blenkernel/intern/collision.c +++ b/source/blender/blenkernel/intern/collision.c @@ -180,8 +180,8 @@ static void collision_compute_barycentric ( float pv[3], float p1[3], float p2[3 /* dot_v3v3 */ #define INPR(v1, v2) ( (v1)[0] * (v2)[0] + (v1)[1] * (v2)[1] + (v1)[2] * (v2)[2]) - double tempV1[3], tempV2[3], tempV4[3]; - double a, b, c, d, e, f; + double tempV1[3], tempV2[3], tempV4[3]; + double a, b, c, d, e, f; VECSUB ( tempV1, p1, p3 ); VECSUB ( tempV2, p2, p3 ); diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c index 22a1f9b4b18..ee678dd4c41 100644 --- a/source/blender/blenkernel/intern/dynamicpaint.c +++ b/source/blender/blenkernel/intern/dynamicpaint.c @@ -54,7 +54,7 @@ #include "BKE_animsys.h" #include "BKE_armature.h" -#include "BKE_bvhutils.h" /* bvh tree */ +#include "BKE_bvhutils.h" /* bvh tree */ #include "BKE_colorband.h" #include "BKE_cdderivedmesh.h" #include "BKE_constraint.h" @@ -4516,7 +4516,7 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface, */ tree = BLI_kdtree_new(psys->totpart); - /* loop through particles and insert valid ones to the tree */ + /* loop through particles and insert valid ones to the tree */ p = 0; for (ParticleData *pa = psys->particles; p < psys->totpart; p++, pa++) { /* Proceed only if particle is active */ diff --git a/source/blender/blenkernel/intern/mesh_validate.c b/source/blender/blenkernel/intern/mesh_validate.c index f7509d07ca4..8301b6a42b1 100644 --- a/source/blender/blenkernel/intern/mesh_validate.c +++ b/source/blender/blenkernel/intern/mesh_validate.c @@ -63,8 +63,8 @@ typedef union { } EdgeUUID; typedef struct SortFace { - EdgeUUID es[4]; - unsigned int index; + EdgeUUID es[4]; + unsigned int index; } SortFace; /* Used to detect polys (faces) using exactly the same vertices. */ @@ -127,28 +127,28 @@ static int search_face_cmp(const void *v1, const void *v2) if (sfa->es[0].edval > sfb->es[0].edval) { return 1; } - else if (sfa->es[0].edval < sfb->es[0].edval) { + else if (sfa->es[0].edval < sfb->es[0].edval) { return -1; } - else if (sfa->es[1].edval > sfb->es[1].edval) { + else if (sfa->es[1].edval > sfb->es[1].edval) { return 1; } - else if (sfa->es[1].edval < sfb->es[1].edval) { + else if (sfa->es[1].edval < sfb->es[1].edval) { return -1; } - else if (sfa->es[2].edval > sfb->es[2].edval) { + else if (sfa->es[2].edval > sfb->es[2].edval) { return 1; } - else if (sfa->es[2].edval < sfb->es[2].edval) { + else if (sfa->es[2].edval < sfb->es[2].edval) { return -1; } - else if (sfa->es[3].edval > sfb->es[3].edval) { + else if (sfa->es[3].edval > sfb->es[3].edval) { return 1; } - else if (sfa->es[3].edval < sfb->es[3].edval) { + else if (sfa->es[3].edval < sfb->es[3].edval) { return -1; } diff --git a/source/blender/blenkernel/intern/packedFile.c b/source/blender/blenkernel/intern/packedFile.c index 35e2531675d..f17c10765b8 100644 --- a/source/blender/blenkernel/intern/packedFile.c +++ b/source/blender/blenkernel/intern/packedFile.c @@ -354,16 +354,15 @@ int writePackedFile(ReportList *reports, const char *filename, PackedFile *pf, i return (ret_value); } - -/* + +/** * This function compares a packed file to a 'real' file. * It returns an integer indicating if: * - * PF_EQUAL - the packed file and original file are identical - * PF_DIFFERENT - the packed file and original file differ - * PF_NOFILE - the original file doens't exist + * - PF_EQUAL: the packed file and original file are identical + * - PF_DIFFERENT: the packed file and original file differ + * - PF_NOFILE: the original file doens't exist */ - int checkPackedFile(const char *filename, PackedFile *pf) { BLI_stat_t st; diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c index 81943d470dc..2e44c941791 100644 --- a/source/blender/blenkernel/intern/paint.c +++ b/source/blender/blenkernel/intern/paint.c @@ -947,7 +947,7 @@ void BKE_sculpt_update_mesh_elements( if (!CustomData_has_layer(&me->ldata, CD_GRID_PAINT_MASK)) { #if 1 BKE_sculpt_mask_layers_ensure(ob, mmd); -#else /* if we wanted to support adding mask data while multi-res painting, we would need to do this */ +#else /* if we wanted to support adding mask data while multi-res painting, we would need to do this */ if ((ED_sculpt_mask_layers_ensure(ob, mmd) & ED_SCULPT_MASK_LAYER_CALC_LOOP)) { /* remake the derived mesh */ ob->recalc |= OB_RECALC_DATA; diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c index f411a605c7f..e9eacfe1eb5 100644 --- a/source/blender/blenkernel/intern/particle_distribute.c +++ b/source/blender/blenkernel/intern/particle_distribute.c @@ -800,7 +800,7 @@ static void distribute_invalid(Scene *scene, ParticleSystem *psys, int from) } } -/* Creates a distribution of coordinates on a DerivedMesh */ +/* Creates a distribution of coordinates on a DerivedMesh */ /* This is to denote functionality that does not yet work with mesh - only derived mesh */ static int psys_thread_context_init_distribute(ParticleThreadContext *ctx, ParticleSimulationData *sim, int from) { @@ -950,9 +950,9 @@ static int psys_thread_context_init_distribute(ParticleThreadContext *ctx, Parti return 0; } - element_weight = MEM_callocN(sizeof(float)*totelem, "particle_distribution_weights"); - particle_element= MEM_callocN(sizeof(int)*totpart, "particle_distribution_indexes"); - jitter_offset = MEM_callocN(sizeof(float)*totelem, "particle_distribution_jitoff"); + element_weight = MEM_callocN(sizeof(float) * totelem, "particle_distribution_weights"); + particle_element = MEM_callocN(sizeof(int) * totpart, "particle_distribution_indexes"); + jitter_offset = MEM_callocN(sizeof(float) * totelem, "particle_distribution_jitoff"); /* Calculate weights from face areas */ if ((part->flag&PART_EDISTR || children) && from != PART_FROM_VERT) { |