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authorCampbell Barton <ideasman42@gmail.com>2014-03-15 20:24:05 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-03-15 20:26:23 +0400
commit2097e621edcf7658895b9f6ba9cc4e51f5538369 (patch)
tree9f112e8a2b35fed01734ed355d3832cd857de826 /source/blender/blenkernel
parent38244166b03bc4a01d8c0b99e2fd2cb2c9b60012 (diff)
Code cleanup: use r_ prefix for return args
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h32
-rw-r--r--source/blender/blenkernel/BKE_curve.h2
-rw-r--r--source/blender/blenkernel/BKE_lattice.h2
-rw-r--r--source/blender/blenkernel/BKE_mesh.h18
-rw-r--r--source/blender/blenkernel/BKE_modifier.h2
-rw-r--r--source/blender/blenkernel/BKE_subsurf.h2
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c8
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c52
-rw-r--r--source/blender/blenkernel/intern/curve.c4
-rw-r--r--source/blender/blenkernel/intern/displist.c6
-rw-r--r--source/blender/blenkernel/intern/image.c16
-rw-r--r--source/blender/blenkernel/intern/lattice.c10
-rw-r--r--source/blender/blenkernel/intern/mask_evaluate.c47
-rw-r--r--source/blender/blenkernel/intern/mesh.c12
-rw-r--r--source/blender/blenkernel/intern/mesh_evaluate.c42
-rw-r--r--source/blender/blenkernel/intern/modifier.c12
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c26
17 files changed, 146 insertions, 147 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 353b1c5d597..ff1c04fd00d 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -208,9 +208,9 @@ struct DerivedMesh {
* of this function can be quite slow, iterating over all
* elements (editmesh)
*/
- void (*getVert)(DerivedMesh *dm, int index, struct MVert *vert_r);
- void (*getEdge)(DerivedMesh *dm, int index, struct MEdge *edge_r);
- void (*getTessFace)(DerivedMesh *dm, int index, struct MFace *face_r);
+ void (*getVert)(DerivedMesh *dm, int index, struct MVert *r_vert);
+ void (*getEdge)(DerivedMesh *dm, int index, struct MEdge *r_edge);
+ void (*getTessFace)(DerivedMesh *dm, int index, struct MFace *r_face);
/** Return a pointer to the entire array of verts/edges/face from the
* derived mesh. if such an array does not exist yet, it will be created,
@@ -226,11 +226,11 @@ struct DerivedMesh {
/** Copy all verts/edges/faces from the derived mesh into
* *{vert/edge/face}_r (must point to a buffer large enough)
*/
- void (*copyVertArray)(DerivedMesh *dm, struct MVert *vert_r);
- void (*copyEdgeArray)(DerivedMesh *dm, struct MEdge *edge_r);
- void (*copyTessFaceArray)(DerivedMesh *dm, struct MFace *face_r);
- void (*copyLoopArray)(DerivedMesh *dm, struct MLoop *loop_r);
- void (*copyPolyArray)(DerivedMesh *dm, struct MPoly *poly_r);
+ void (*copyVertArray)(DerivedMesh *dm, struct MVert *r_vert);
+ void (*copyEdgeArray)(DerivedMesh *dm, struct MEdge *r_edge);
+ void (*copyTessFaceArray)(DerivedMesh *dm, struct MFace *r_face);
+ void (*copyLoopArray)(DerivedMesh *dm, struct MLoop *r_loop);
+ void (*copyPolyArray)(DerivedMesh *dm, struct MPoly *r_poly);
/** Return a copy of all verts/edges/faces from the derived mesh
* it is the caller's responsibility to free the returned pointer
@@ -318,21 +318,21 @@ struct DerivedMesh {
*
* Also called in Editmode
*/
- void (*getMinMax)(DerivedMesh *dm, float min_r[3], float max_r[3]);
+ void (*getMinMax)(DerivedMesh *dm, float r_min[3], float r_max[3]);
/** Direct Access Operations
* - Can be undefined
* - Must be defined for modifiers that only deform however */
/** Get vertex location, undefined if index is not valid */
- void (*getVertCo)(DerivedMesh *dm, int index, float co_r[3]);
+ void (*getVertCo)(DerivedMesh *dm, int index, float r_co[3]);
/** Fill the array (of length .getNumVerts()) with all vertex locations */
- void (*getVertCos)(DerivedMesh *dm, float (*cos_r)[3]);
+ void (*getVertCos)(DerivedMesh *dm, float (*r_cos)[3]);
/** Get smooth vertex normal, undefined if index is not valid */
- void (*getVertNo)(DerivedMesh *dm, int index, float no_r[3]);
- void (*getPolyNo)(DerivedMesh *dm, int index, float no_r[3]);
+ void (*getVertNo)(DerivedMesh *dm, int index, float r_no[3]);
+ void (*getPolyNo)(DerivedMesh *dm, int index, float r_no[3]);
/** Get a map of vertices to faces
*/
@@ -385,7 +385,7 @@ struct DerivedMesh {
/** Draw mapped faces (no color, or texture)
* - Only if !setDrawOptions or
- * setDrawOptions(userData, mapped-face-index, drawSmooth_r)
+ * setDrawOptions(userData, mapped-face-index, r_drawSmooth)
* returns true
*
* If drawSmooth is set to true then vertex normals should be set and
@@ -670,9 +670,9 @@ DerivedMesh *editbmesh_get_derived_base(struct Object *, struct BMEditMesh *em);
DerivedMesh *editbmesh_get_derived_cage(struct Scene *scene, struct Object *,
struct BMEditMesh *em, CustomDataMask dataMask);
DerivedMesh *editbmesh_get_derived_cage_and_final(struct Scene *scene, struct Object *,
- struct BMEditMesh *em, DerivedMesh **final_r,
+ struct BMEditMesh *em, DerivedMesh **r_final,
CustomDataMask dataMask);
-float (*editbmesh_get_vertex_cos(struct BMEditMesh *em, int *numVerts_r))[3];
+float (*editbmesh_get_vertex_cos(struct BMEditMesh *em, int *r_numVerts))[3];
bool editbmesh_modifier_is_enabled(struct Scene *scene, struct ModifierData *md, DerivedMesh *dm);
void makeDerivedMesh(struct Scene *scene, struct Object *ob, struct BMEditMesh *em,
CustomDataMask dataMask, int build_shapekey_layers);
diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h
index 4b8c557f0dd..1ea2cb06bc0 100644
--- a/source/blender/blenkernel/BKE_curve.h
+++ b/source/blender/blenkernel/BKE_curve.h
@@ -97,7 +97,7 @@ void BKE_curve_nurb_vert_active_set(struct Curve *cu, struct Nurb *nu,
bool BKE_curve_nurb_vert_active_get(struct Curve *cu, struct Nurb **r_nu, void **r_vert);
void BKE_curve_nurb_vert_active_validate(struct Curve *cu);
-float (*BKE_curve_nurbs_vertexCos_get(struct ListBase *lb, int *numVerts_r))[3];
+float (*BKE_curve_nurbs_vertexCos_get(struct ListBase *lb, int *r_numVerts))[3];
void BK_curve_nurbs_vertexCos_apply(struct ListBase *lb, float (*vertexCos)[3]);
float (*BKE_curve_nurbs_keyVertexCos_get(struct ListBase *lb, float *key))[3];
diff --git a/source/blender/blenkernel/BKE_lattice.h b/source/blender/blenkernel/BKE_lattice.h
index fc84ef1f0bd..8d8d3702634 100644
--- a/source/blender/blenkernel/BKE_lattice.h
+++ b/source/blender/blenkernel/BKE_lattice.h
@@ -73,7 +73,7 @@ void armature_deform_verts(struct Object *armOb, struct Object *target,
float (*defMats)[3][3], int numVerts, int deformflag,
float (*prevCos)[3], const char *defgrp_name);
-float (*BKE_lattice_vertexcos_get(struct Object *ob, int *numVerts_r))[3];
+float (*BKE_lattice_vertexcos_get(struct Object *ob, int *r_numVerts))[3];
void BKE_lattice_vertexcos_apply(struct Object *ob, float (*vertexCos)[3]);
void BKE_lattice_modifiers_calc(struct Scene *scene, struct Object *ob);
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 7b1f39ab643..25fd95176b2 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -79,7 +79,7 @@ int poly_find_loop_from_vert(const struct MPoly *poly,
const struct MLoop *loopstart,
unsigned vert);
-int poly_get_adj_loops_from_vert(unsigned adj_r[3], const struct MPoly *poly,
+int poly_get_adj_loops_from_vert(unsigned r_adj[3], const struct MPoly *poly,
const struct MLoop *mloop, unsigned vert);
int BKE_mesh_edge_other_vert(const struct MEdge *e, int v);
@@ -152,23 +152,23 @@ void BKE_mesh_mselect_active_set(struct Mesh *me, int index, int type);
void BKE_mesh_calc_normals_mapping(
struct MVert *mverts, int numVerts,
- struct MLoop *mloop, struct MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3],
- struct MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3]);
+ struct MLoop *mloop, struct MPoly *mpolys, int numLoops, int numPolys, float (*r_polyNors)[3],
+ struct MFace *mfaces, int numFaces, const int *origIndexFace, float (*r_faceNors)[3]);
void BKE_mesh_calc_normals_mapping_ex(
struct MVert *mverts, int numVerts,
- struct MLoop *mloop, struct MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3],
- struct MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3],
+ struct MLoop *mloop, struct MPoly *mpolys, int numLoops, int numPolys, float (*r_polyNors)[3],
+ struct MFace *mfaces, int numFaces, const int *origIndexFace, float (*r_faceNors)[3],
const bool only_face_normals);
void BKE_mesh_calc_normals_poly(
struct MVert *mverts, int numVerts,
struct MLoop *mloop, struct MPoly *mpolys,
- int numLoops, int numPolys, float (*polyNors_r)[3],
+ int numLoops, int numPolys, float (*r_polyNors)[3],
const bool only_face_normals);
void BKE_mesh_calc_normals(struct Mesh *me);
void BKE_mesh_calc_normals_tessface(
struct MVert *mverts, int numVerts,
struct MFace *mfaces, int numFaces,
- float (*faceNors_r)[3]);
+ float (*r_faceNors)[3]);
void BKE_mesh_normals_loop_split(
struct MVert *mverts, const int numVerts, struct MEdge *medges, const int numEdges,
struct MLoop *mloops, float (*r_loopnors)[3], const int numLoops,
@@ -233,8 +233,8 @@ void BKE_mesh_convert_mfaces_to_mpolys_ex(
struct CustomData *fdata, struct CustomData *ldata, struct CustomData *pdata,
int totedge_i, int totface_i, int totloop_i, int totpoly_i,
struct MEdge *medge, struct MFace *mface,
- int *totloop_r, int *totpoly_r,
- struct MLoop **mloop_r, struct MPoly **mpoly_r);
+ int *r_totloop, int *r_totpoly,
+ struct MLoop **r_mloop, struct MPoly **r_mpoly);
/* flush flags */
void BKE_mesh_flush_hidden_from_verts_ex(
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index 25dee613d20..2d47cf307f7 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -345,7 +345,7 @@ struct ModifierData *modifiers_findByType(struct Object *ob, ModifierType type)
struct ModifierData *modifiers_findByName(struct Object *ob, const char *name);
void modifiers_clearErrors(struct Object *ob);
int modifiers_getCageIndex(struct Scene *scene, struct Object *ob,
- int *lastPossibleCageIndex_r, int virtual_);
+ int *r_lastPossibleCageIndex, bool is_virtual);
bool modifiers_isModifierEnabled(struct Object *ob, int modifierType);
bool modifiers_isSoftbodyEnabled(struct Object *ob);
diff --git a/source/blender/blenkernel/BKE_subsurf.h b/source/blender/blenkernel/BKE_subsurf.h
index ab8b8b29915..3dae4087866 100644
--- a/source/blender/blenkernel/BKE_subsurf.h
+++ b/source/blender/blenkernel/BKE_subsurf.h
@@ -69,7 +69,7 @@ struct DerivedMesh *subsurf_make_derived_from_derived(
float (*vertCos)[3],
SubsurfFlags flags);
-void subsurf_calculate_limit_positions(struct Mesh *me, float (*positions_r)[3]);
+void subsurf_calculate_limit_positions(struct Mesh *me, float (*r_positions)[3]);
/* get gridsize from 'level', level must be greater than zero */
int BKE_ccg_gridsize(int level);
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 4223e903113..b4a2dab8b1e 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -1919,14 +1919,14 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
BLI_linklist_free((LinkNode *)datamasks, NULL);
}
-float (*editbmesh_get_vertex_cos(BMEditMesh *em, int *numVerts_r))[3]
+float (*editbmesh_get_vertex_cos(BMEditMesh *em, int *r_numVerts))[3]
{
BMIter iter;
BMVert *eve;
float (*cos)[3];
int i;
- *numVerts_r = em->bm->totvert;
+ *r_numVerts = em->bm->totvert;
cos = MEM_mallocN(sizeof(float) * 3 * em->bm->totvert, "vertexcos");
@@ -2415,7 +2415,7 @@ DerivedMesh *mesh_create_derived_no_deform_render(Scene *scene, Object *ob,
/***/
-DerivedMesh *editbmesh_get_derived_cage_and_final(Scene *scene, Object *obedit, BMEditMesh *em, DerivedMesh **final_r,
+DerivedMesh *editbmesh_get_derived_cage_and_final(Scene *scene, Object *obedit, BMEditMesh *em, DerivedMesh **r_final,
CustomDataMask dataMask)
{
/* if there's no derived mesh or the last data mask used doesn't include
@@ -2429,7 +2429,7 @@ DerivedMesh *editbmesh_get_derived_cage_and_final(Scene *scene, Object *obedit,
editbmesh_build_data(scene, obedit, em, dataMask);
}
- *final_r = em->derivedFinal;
+ *r_final = em->derivedFinal;
if (em->derivedFinal) { BLI_assert(!(em->derivedFinal->dirty & DM_DIRTY_NORMALS)); }
return em->derivedCage;
}
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index b40e04d29d3..a7940eb8f9c 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -122,90 +122,90 @@ static int cdDM_getNumPolys(DerivedMesh *dm)
return dm->numPolyData;
}
-static void cdDM_getVert(DerivedMesh *dm, int index, MVert *vert_r)
+static void cdDM_getVert(DerivedMesh *dm, int index, MVert *r_vert)
{
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
- *vert_r = cddm->mvert[index];
+ *r_vert = cddm->mvert[index];
}
-static void cdDM_getEdge(DerivedMesh *dm, int index, MEdge *edge_r)
+static void cdDM_getEdge(DerivedMesh *dm, int index, MEdge *r_edge)
{
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
- *edge_r = cddm->medge[index];
+ *r_edge = cddm->medge[index];
}
-static void cdDM_getTessFace(DerivedMesh *dm, int index, MFace *face_r)
+static void cdDM_getTessFace(DerivedMesh *dm, int index, MFace *r_face)
{
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
- *face_r = cddm->mface[index];
+ *r_face = cddm->mface[index];
}
-static void cdDM_copyVertArray(DerivedMesh *dm, MVert *vert_r)
+static void cdDM_copyVertArray(DerivedMesh *dm, MVert *r_vert)
{
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
- memcpy(vert_r, cddm->mvert, sizeof(*vert_r) * dm->numVertData);
+ memcpy(r_vert, cddm->mvert, sizeof(*r_vert) * dm->numVertData);
}
-static void cdDM_copyEdgeArray(DerivedMesh *dm, MEdge *edge_r)
+static void cdDM_copyEdgeArray(DerivedMesh *dm, MEdge *r_edge)
{
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
- memcpy(edge_r, cddm->medge, sizeof(*edge_r) * dm->numEdgeData);
+ memcpy(r_edge, cddm->medge, sizeof(*r_edge) * dm->numEdgeData);
}
-static void cdDM_copyTessFaceArray(DerivedMesh *dm, MFace *face_r)
+static void cdDM_copyTessFaceArray(DerivedMesh *dm, MFace *r_face)
{
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
- memcpy(face_r, cddm->mface, sizeof(*face_r) * dm->numTessFaceData);
+ memcpy(r_face, cddm->mface, sizeof(*r_face) * dm->numTessFaceData);
}
-static void cdDM_copyLoopArray(DerivedMesh *dm, MLoop *loop_r)
+static void cdDM_copyLoopArray(DerivedMesh *dm, MLoop *r_loop)
{
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
- memcpy(loop_r, cddm->mloop, sizeof(*loop_r) * dm->numLoopData);
+ memcpy(r_loop, cddm->mloop, sizeof(*r_loop) * dm->numLoopData);
}
-static void cdDM_copyPolyArray(DerivedMesh *dm, MPoly *poly_r)
+static void cdDM_copyPolyArray(DerivedMesh *dm, MPoly *r_poly)
{
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
- memcpy(poly_r, cddm->mpoly, sizeof(*poly_r) * dm->numPolyData);
+ memcpy(r_poly, cddm->mpoly, sizeof(*r_poly) * dm->numPolyData);
}
-static void cdDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
+static void cdDM_getMinMax(DerivedMesh *dm, float r_min[3], float r_max[3])
{
CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
int i;
if (dm->numVertData) {
for (i = 0; i < dm->numVertData; i++) {
- minmax_v3v3_v3(min_r, max_r, cddm->mvert[i].co);
+ minmax_v3v3_v3(r_min, r_max, cddm->mvert[i].co);
}
}
else {
- zero_v3(min_r);
- zero_v3(max_r);
+ zero_v3(r_min);
+ zero_v3(r_max);
}
}
-static void cdDM_getVertCo(DerivedMesh *dm, int index, float co_r[3])
+static void cdDM_getVertCo(DerivedMesh *dm, int index, float r_co[3])
{
CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
- copy_v3_v3(co_r, cddm->mvert[index].co);
+ copy_v3_v3(r_co, cddm->mvert[index].co);
}
-static void cdDM_getVertCos(DerivedMesh *dm, float (*cos_r)[3])
+static void cdDM_getVertCos(DerivedMesh *dm, float (*r_cos)[3])
{
MVert *mv = CDDM_get_verts(dm);
int i;
for (i = 0; i < dm->numVertData; i++, mv++)
- copy_v3_v3(cos_r[i], mv->co);
+ copy_v3_v3(r_cos[i], mv->co);
}
-static void cdDM_getVertNo(DerivedMesh *dm, int index, float no_r[3])
+static void cdDM_getVertNo(DerivedMesh *dm, int index, float r_no[3])
{
CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
- normal_short_to_float_v3(no_r, cddm->mvert[index].no);
+ normal_short_to_float_v3(r_no, cddm->mvert[index].no);
}
static const MeshElemMap *cdDM_getPolyMap(Object *ob, DerivedMesh *dm)
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index c3046804e59..4fc80f30e97 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -3637,9 +3637,9 @@ void BKE_nurb_direction_switch(Nurb *nu)
}
-float (*BKE_curve_nurbs_vertexCos_get(ListBase *lb, int *numVerts_r))[3]
+float (*BKE_curve_nurbs_vertexCos_get(ListBase *lb, int *r_numVerts))[3]
{
- int i, numVerts = *numVerts_r = BKE_nurbList_verts_count(lb);
+ int i, numVerts = *r_numVerts = BKE_nurbList_verts_count(lb);
float *co, (*cos)[3] = MEM_mallocN(sizeof(*cos) * numVerts, "cu_vcos");
Nurb *nu;
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 9582d87c540..f3fa5f75dbb 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -1282,9 +1282,9 @@ void BKE_displist_make_surf(Scene *scene, Object *ob, ListBase *dispbase,
BKE_nurbList_free(&nubase);
}
-static void rotateBevelPiece(Curve *cu, BevPoint *bevp, BevPoint *nbevp, DispList *dlb, float bev_blend, float widfac, float fac, float **data_r)
+static void rotateBevelPiece(Curve *cu, BevPoint *bevp, BevPoint *nbevp, DispList *dlb, float bev_blend, float widfac, float fac, float **r_data)
{
- float *fp, *data = *data_r;
+ float *fp, *data = *r_data;
int b;
fp = dlb->verts;
@@ -1335,7 +1335,7 @@ static void rotateBevelPiece(Curve *cu, BevPoint *bevp, BevPoint *nbevp, DispLis
}
}
- *data_r = data;
+ *r_data = data;
}
static void fillBevelCap(Nurb *nu, DispList *dlb, float *prev_fp, ListBase *dispbase)
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index b8b126c4c8e..aaeead431b9 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -2916,7 +2916,7 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **lock_
return ibuf;
}
-static void image_get_frame_and_index(Image *ima, ImageUser *iuser, int *frame_r, int *index_r)
+static void image_get_frame_and_index(Image *ima, ImageUser *iuser, int *r_frame, int *r_index)
{
int frame = 0, index = 0;
@@ -2934,8 +2934,8 @@ static void image_get_frame_and_index(Image *ima, ImageUser *iuser, int *frame_r
}
}
- *frame_r = frame;
- *index_r = index;
+ *r_frame = frame;
+ *r_index = index;
}
/* Get the ibuf from an image cache for a given image user.
@@ -2944,7 +2944,7 @@ static void image_get_frame_and_index(Image *ima, ImageUser *iuser, int *frame_r
* call IMB_freeImBuf to de-reference the image buffer after
* it's done handling it.
*/
-static ImBuf *image_get_cached_ibuf(Image *ima, ImageUser *iuser, int *frame_r, int *index_r)
+static ImBuf *image_get_cached_ibuf(Image *ima, ImageUser *iuser, int *r_frame, int *r_index)
{
ImBuf *ibuf = NULL;
int frame = 0, index = 0;
@@ -2990,11 +2990,11 @@ static ImBuf *image_get_cached_ibuf(Image *ima, ImageUser *iuser, int *frame_r,
* a big bottleneck */
}
- if (frame_r)
- *frame_r = frame;
+ if (r_frame)
+ *r_frame = frame;
- if (index_r)
- *index_r = index;
+ if (r_index)
+ *r_index = index;
return ibuf;
}
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index 72462eed30c..f647926fc0f 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -620,7 +620,7 @@ static bool where_on_path_deform(Object *ob, float ctime, float vec[4], float di
/* returns quaternion for rotation, using cd->no_rot_axis */
/* axis is using another define!!! */
static bool calc_curve_deform(Scene *scene, Object *par, float co[3],
- const short axis, CurveDeform *cd, float quat_r[4])
+ const short axis, CurveDeform *cd, float r_quat[4])
{
Curve *cu = par->data;
float fac, loc[4], dir[3], new_quat[4], radius;
@@ -706,8 +706,8 @@ static bool calc_curve_deform(Scene *scene, Object *par, float co[3],
/* translation */
add_v3_v3v3(co, cent, loc);
- if (quat_r)
- copy_qt_qt(quat_r, quat);
+ if (r_quat)
+ copy_qt_qt(r_quat, quat);
return 1;
}
@@ -1024,14 +1024,14 @@ void outside_lattice(Lattice *lt)
}
}
-float (*BKE_lattice_vertexcos_get(struct Object *ob, int *numVerts_r))[3]
+float (*BKE_lattice_vertexcos_get(struct Object *ob, int *r_numVerts))[3]
{
Lattice *lt = ob->data;
int i, numVerts;
float (*vertexCos)[3];
if (lt->editlatt) lt = lt->editlatt->latt;
- numVerts = *numVerts_r = lt->pntsu * lt->pntsv * lt->pntsw;
+ numVerts = *r_numVerts = lt->pntsu * lt->pntsv * lt->pntsw;
vertexCos = MEM_mallocN(sizeof(*vertexCos) * numVerts, "lt_vcos");
diff --git a/source/blender/blenkernel/intern/mask_evaluate.c b/source/blender/blenkernel/intern/mask_evaluate.c
index c6cc4a412b8..4d9791a077c 100644
--- a/source/blender/blenkernel/intern/mask_evaluate.c
+++ b/source/blender/blenkernel/intern/mask_evaluate.c
@@ -252,8 +252,9 @@ static void feather_bucket_add_edge(FeatherEdgesBucket *bucket, int start, int e
bucket->tot_segment++;
}
-static void feather_bucket_check_intersect(float (*feather_points)[2], int tot_feather_point, FeatherEdgesBucket *bucket,
- int cur_a, int cur_b)
+static void feather_bucket_check_intersect(
+ float (*feather_points)[2], int tot_feather_point, FeatherEdgesBucket *bucket,
+ int cur_a, int cur_b)
{
int i;
@@ -313,8 +314,9 @@ static void feather_bucket_check_intersect(float (*feather_points)[2], int tot_f
}
}
-static int feather_bucket_index_from_coord(const float co[2], const float min[2], const float bucket_scale[2],
- const int buckets_per_side)
+static int feather_bucket_index_from_coord(
+ const float co[2], const float min[2], const float bucket_scale[2],
+ const int buckets_per_side)
{
int x = (int) ((co[0] - min[0]) * bucket_scale[0]);
int y = (int) ((co[1] - min[1]) * bucket_scale[1]);
@@ -328,9 +330,9 @@ static int feather_bucket_index_from_coord(const float co[2], const float min[2]
return y * buckets_per_side + x;
}
-static void feather_bucket_get_diagonal(FeatherEdgesBucket *buckets, int start_bucket_index, int end_bucket_index,
- int buckets_per_side, FeatherEdgesBucket **diagonal_bucket_a_r,
- FeatherEdgesBucket **diagonal_bucket_b_r)
+static void feather_bucket_get_diagonal(
+ FeatherEdgesBucket *buckets, int start_bucket_index, int end_bucket_index, int buckets_per_side,
+ FeatherEdgesBucket **r_diagonal_bucket_a, FeatherEdgesBucket **r_diagonal_bucket_b)
{
int start_bucket_x = start_bucket_index % buckets_per_side;
int start_bucket_y = start_bucket_index / buckets_per_side;
@@ -341,11 +343,12 @@ static void feather_bucket_get_diagonal(FeatherEdgesBucket *buckets, int start_b
int diagonal_bucket_a_index = start_bucket_y * buckets_per_side + end_bucket_x;
int diagonal_bucket_b_index = end_bucket_y * buckets_per_side + start_bucket_x;
- *diagonal_bucket_a_r = &buckets[diagonal_bucket_a_index];
- *diagonal_bucket_b_r = &buckets[diagonal_bucket_b_index];
+ *r_diagonal_bucket_a = &buckets[diagonal_bucket_a_index];
+ *r_diagonal_bucket_b = &buckets[diagonal_bucket_b_index];
}
-void BKE_mask_spline_feather_collapse_inner_loops(MaskSpline *spline, float (*feather_points)[2], const unsigned int tot_feather_point)
+void BKE_mask_spline_feather_collapse_inner_loops(
+ MaskSpline *spline, float (*feather_points)[2], const unsigned int tot_feather_point)
{
#define BUCKET_INDEX(co) \
feather_bucket_index_from_coord(co, min, bucket_scale, buckets_per_side)
@@ -502,11 +505,9 @@ void BKE_mask_spline_feather_collapse_inner_loops(MaskSpline *spline, float (*fe
}
/** only called from #BKE_mask_spline_feather_differentiated_points_with_resolution() ! */
-static float (*mask_spline_feather_differentiated_points_with_resolution__even(MaskSpline *spline,
- unsigned int *tot_feather_point,
- const unsigned int resol,
- const bool do_feather_isect
- ))[2]
+static float (*mask_spline_feather_differentiated_points_with_resolution__even(
+ MaskSpline *spline, unsigned int *tot_feather_point,
+ const unsigned int resol, const bool do_feather_isect))[2]
{
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
MaskSplinePoint *point_curr, *point_prev;
@@ -575,11 +576,9 @@ static float (*mask_spline_feather_differentiated_points_with_resolution__even(M
}
/** only called from #BKE_mask_spline_feather_differentiated_points_with_resolution() ! */
-static float (*mask_spline_feather_differentiated_points_with_resolution__double(MaskSpline *spline,
- unsigned int *tot_feather_point,
- const unsigned int resol,
- const bool do_feather_isect
- ))[2]
+static float (*mask_spline_feather_differentiated_points_with_resolution__double(
+ MaskSpline *spline, unsigned int *tot_feather_point,
+ const unsigned int resol, const bool do_feather_isect))[2]
{
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
@@ -712,11 +711,9 @@ static float (*mask_spline_feather_differentiated_points_with_resolution__double
* values align with #BKE_mask_spline_differentiate_with_resolution
* when \a resol arguments match.
*/
-float (*BKE_mask_spline_feather_differentiated_points_with_resolution(MaskSpline *spline,
- unsigned int *tot_feather_point,
- const unsigned int resol,
- const bool do_feather_isect
- ))[2]
+float (*BKE_mask_spline_feather_differentiated_points_with_resolution(
+ MaskSpline *spline, unsigned int *tot_feather_point,
+ const unsigned int resol, const bool do_feather_isect))[2]
{
switch (spline->offset_mode) {
case MASK_SPLINE_OFFSET_EVEN:
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 7a81aedb60b..838f93e5222 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -1750,7 +1750,7 @@ void BKE_mesh_smooth_flag_set(Object *meshOb, int enableSmooth)
/**
* Return a newly MEM_malloc'd array of all the mesh vertex locations
- * \note \a numVerts_r may be NULL
+ * \note \a r_numVerts may be NULL
*/
float (*BKE_mesh_vertexCos_get(Mesh *me, int *r_numVerts))[3]
{
@@ -1781,11 +1781,11 @@ int poly_find_loop_from_vert(const MPoly *poly, const MLoop *loopstart,
}
/**
- * Fill \a adj_r with the loop indices in \a poly adjacent to the
+ * Fill \a r_adj with the loop indices in \a poly adjacent to the
* vertex. Returns the index of the loop matching vertex, or -1 if the
* vertex is not in \a poly
*/
-int poly_get_adj_loops_from_vert(unsigned adj_r[3], const MPoly *poly,
+int poly_get_adj_loops_from_vert(unsigned r_adj[3], const MPoly *poly,
const MLoop *mloop, unsigned vert)
{
int corner = poly_find_loop_from_vert(poly,
@@ -1796,9 +1796,9 @@ int poly_get_adj_loops_from_vert(unsigned adj_r[3], const MPoly *poly,
const MLoop *ml = &mloop[poly->loopstart + corner];
/* vertex was found */
- adj_r[0] = ME_POLY_LOOP_PREV(mloop, poly, corner)->v;
- adj_r[1] = ml->v;
- adj_r[2] = ME_POLY_LOOP_NEXT(mloop, poly, corner)->v;
+ r_adj[0] = ME_POLY_LOOP_PREV(mloop, poly, corner)->v;
+ r_adj[1] = ml->v;
+ r_adj[2] = ME_POLY_LOOP_NEXT(mloop, poly, corner)->v;
}
return corner;
diff --git a/source/blender/blenkernel/intern/mesh_evaluate.c b/source/blender/blenkernel/intern/mesh_evaluate.c
index be24fa8fc46..aa1f9e563db 100644
--- a/source/blender/blenkernel/intern/mesh_evaluate.c
+++ b/source/blender/blenkernel/intern/mesh_evaluate.c
@@ -83,26 +83,26 @@ static void mesh_calc_normals_vert_fallback(MVert *mverts, int numVerts)
}
}
-/* Calculate vertex and face normals, face normals are returned in *faceNors_r if non-NULL
+/* Calculate vertex and face normals, face normals are returned in *r_faceNors if non-NULL
* and vertex normals are stored in actual mverts.
*/
void BKE_mesh_calc_normals_mapping(MVert *mverts, int numVerts,
- MLoop *mloop, MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3],
- MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3])
+ MLoop *mloop, MPoly *mpolys, int numLoops, int numPolys, float (*r_polyNors)[3],
+ MFace *mfaces, int numFaces, const int *origIndexFace, float (*r_faceNors)[3])
{
BKE_mesh_calc_normals_mapping_ex(mverts, numVerts, mloop, mpolys,
- numLoops, numPolys, polyNors_r, mfaces, numFaces,
- origIndexFace, faceNors_r, FALSE);
+ numLoops, numPolys, r_polyNors, mfaces, numFaces,
+ origIndexFace, r_faceNors, FALSE);
}
/* extended version of 'BKE_mesh_calc_normals_poly' with option not to calc vertex normals */
void BKE_mesh_calc_normals_mapping_ex(
MVert *mverts, int numVerts,
MLoop *mloop, MPoly *mpolys,
- int numLoops, int numPolys, float (*polyNors_r)[3],
- MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3],
+ int numLoops, int numPolys, float (*r_polyNors)[3],
+ MFace *mfaces, int numFaces, const int *origIndexFace, float (*r_faceNors)[3],
const bool only_face_normals)
{
- float (*pnors)[3] = polyNors_r, (*fnors)[3] = faceNors_r;
+ float (*pnors)[3] = r_polyNors, (*fnors)[3] = r_faceNors;
int i;
MFace *mf;
MPoly *mp;
@@ -115,7 +115,7 @@ void BKE_mesh_calc_normals_mapping_ex(
}
/* if we are not calculating verts and no verts were passes then we have nothing to do */
- if ((only_face_normals == TRUE) && (polyNors_r == NULL) && (faceNors_r == NULL)) {
+ if ((only_face_normals == TRUE) && (r_polyNors == NULL) && (r_faceNors == NULL)) {
printf("%s: called with nothing to do\n", __func__);
return;
}
@@ -138,7 +138,7 @@ void BKE_mesh_calc_normals_mapping_ex(
}
if (origIndexFace &&
- /* fnors == faceNors_r */ /* NO NEED TO ALLOC YET */
+ /* fnors == r_faceNors */ /* NO NEED TO ALLOC YET */
fnors != NULL &&
numFaces)
{
@@ -154,8 +154,8 @@ void BKE_mesh_calc_normals_mapping_ex(
}
}
- if (pnors != polyNors_r) MEM_freeN(pnors);
- /* if (fnors != faceNors_r) MEM_freeN(fnors); */ /* NO NEED TO ALLOC YET */
+ if (pnors != r_polyNors) MEM_freeN(pnors);
+ /* if (fnors != r_faceNors) MEM_freeN(fnors); */ /* NO NEED TO ALLOC YET */
fnors = pnors = NULL;
@@ -277,10 +277,10 @@ void BKE_mesh_calc_normals(Mesh *mesh)
#endif
}
-void BKE_mesh_calc_normals_tessface(MVert *mverts, int numVerts, MFace *mfaces, int numFaces, float (*faceNors_r)[3])
+void BKE_mesh_calc_normals_tessface(MVert *mverts, int numVerts, MFace *mfaces, int numFaces, float (*r_faceNors)[3])
{
float (*tnorms)[3] = MEM_callocN(sizeof(*tnorms) * (size_t)numVerts, "tnorms");
- float (*fnors)[3] = (faceNors_r) ? faceNors_r : MEM_callocN(sizeof(*fnors) * (size_t)numFaces, "meshnormals");
+ float (*fnors)[3] = (r_faceNors) ? r_faceNors : MEM_callocN(sizeof(*fnors) * (size_t)numFaces, "meshnormals");
int i;
for (i = 0; i < numFaces; i++) {
@@ -312,7 +312,7 @@ void BKE_mesh_calc_normals_tessface(MVert *mverts, int numVerts, MFace *mfaces,
MEM_freeN(tnorms);
- if (fnors != faceNors_r)
+ if (fnors != r_faceNors)
MEM_freeN(fnors);
}
@@ -1733,8 +1733,8 @@ void BKE_mesh_do_versions_convert_mfaces_to_mpolys(Mesh *mesh)
void BKE_mesh_convert_mfaces_to_mpolys_ex(ID *id, CustomData *fdata, CustomData *ldata, CustomData *pdata,
int totedge_i, int totface_i, int totloop_i, int totpoly_i,
MEdge *medge, MFace *mface,
- int *totloop_r, int *totpoly_r,
- MLoop **mloop_r, MPoly **mpoly_r)
+ int *r_totloop, int *r_totpoly,
+ MLoop **r_mloop, MPoly **r_mpoly)
{
MFace *mf;
MLoop *ml, *mloop;
@@ -1828,10 +1828,10 @@ void BKE_mesh_convert_mfaces_to_mpolys_ex(ID *id, CustomData *fdata, CustomData
BLI_edgehash_free(eh, NULL);
- *totpoly_r = totpoly;
- *totloop_r = totloop;
- *mpoly_r = mpoly;
- *mloop_r = mloop;
+ *r_totpoly = totpoly;
+ *r_totloop = totloop;
+ *r_mpoly = mpoly;
+ *r_mloop = mloop;
}
/** \} */
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 2d6888244d0..054d09e8b70 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -337,15 +337,15 @@ void modifier_setError(ModifierData *md, const char *_format, ...)
* then is NULL)
* also used for some mesh tools to give warnings
*/
-int modifiers_getCageIndex(struct Scene *scene, Object *ob, int *lastPossibleCageIndex_r, int virtual_)
+int modifiers_getCageIndex(struct Scene *scene, Object *ob, int *r_lastPossibleCageIndex, bool is_virtual)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = (virtual_) ? modifiers_getVirtualModifierList(ob, &virtualModifierData) : ob->modifiers.first;
+ ModifierData *md = (is_virtual) ? modifiers_getVirtualModifierList(ob, &virtualModifierData) : ob->modifiers.first;
int i, cageIndex = -1;
- if (lastPossibleCageIndex_r) {
+ if (r_lastPossibleCageIndex) {
/* ensure the value is initialized */
- *lastPossibleCageIndex_r = -1;
+ *r_lastPossibleCageIndex = -1;
}
/* Find the last modifier acting on the cage. */
@@ -361,7 +361,9 @@ int modifiers_getCageIndex(struct Scene *scene, Object *ob, int *lastPossibleCag
if (!modifier_supportsMapping(md))
break;
- if (lastPossibleCageIndex_r) *lastPossibleCageIndex_r = i;
+ if (r_lastPossibleCageIndex) {
+ *r_lastPossibleCageIndex = i;
+ }
if (!(md->mode & eModifierMode_Realtime)) continue;
if (!(md->mode & eModifierMode_Editmode)) continue;
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 2d23c32720b..4fc241b8ea5 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -694,7 +694,7 @@ static void minmax_v3_v3v3(const float vec[3], float min[3], float max[3])
if (max[2] < vec[2]) max[2] = vec[2];
}
-static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
+static void ccgDM_getMinMax(DerivedMesh *dm, float r_min[3], float r_max[3])
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
@@ -708,13 +708,13 @@ static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
CCG_key_top_level(&key, ss);
if (!ccgSubSurf_getNumVerts(ss))
- min_r[0] = min_r[1] = min_r[2] = max_r[0] = max_r[1] = max_r[2] = 0.0;
+ r_min[0] = r_min[1] = r_min[2] = r_max[0] = r_max[1] = r_max[2] = 0.0;
for (vi = ccgSubSurf_getVertIterator(ss); !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
float *co = ccgSubSurf_getVertData(ss, v);
- minmax_v3_v3v3(co, min_r, max_r);
+ minmax_v3_v3v3(co, r_min, r_max);
}
ccgVertIterator_free(vi);
@@ -723,7 +723,7 @@ static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
for (i = 0; i < edgeSize; i++)
- minmax_v3_v3v3(CCG_elem_offset_co(&key, edgeData, i), min_r, max_r);
+ minmax_v3_v3v3(CCG_elem_offset_co(&key, edgeData, i), r_min, r_max);
}
ccgEdgeIterator_free(ei);
@@ -736,7 +736,7 @@ static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
for (y = 0; y < gridSize; y++)
for (x = 0; x < gridSize; x++)
- minmax_v3_v3v3(CCG_grid_elem_co(&key, faceGridData, x, y), min_r, max_r);
+ minmax_v3_v3v3(CCG_grid_elem_co(&key, faceGridData, x, y), r_min, r_max);
}
}
ccgFaceIterator_free(fi);
@@ -863,20 +863,20 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
}
}
-static void ccgDM_getFinalVertCo(DerivedMesh *dm, int vertNum, float co_r[3])
+static void ccgDM_getFinalVertCo(DerivedMesh *dm, int vertNum, float r_co[3])
{
MVert mvert;
ccgDM_getFinalVert(dm, vertNum, &mvert);
- copy_v3_v3(co_r, mvert.co);
+ copy_v3_v3(r_co, mvert.co);
}
-static void ccgDM_getFinalVertNo(DerivedMesh *dm, int vertNum, float no_r[3])
+static void ccgDM_getFinalVertNo(DerivedMesh *dm, int vertNum, float r_no[3])
{
MVert mvert;
ccgDM_getFinalVert(dm, vertNum, &mvert);
- normal_short_to_float_v3(no_r, mvert.no);
+ normal_short_to_float_v3(r_no, mvert.no);
}
static void ccgDM_getFinalEdge(DerivedMesh *dm, int edgeNum, MEdge *med)
@@ -3682,7 +3682,7 @@ struct DerivedMesh *subsurf_make_derived_from_derived(
return (DerivedMesh *)result;
}
-void subsurf_calculate_limit_positions(Mesh *me, float (*positions_r)[3])
+void subsurf_calculate_limit_positions(Mesh *me, float (*r_positions)[3])
{
/* Finds the subsurf limit positions for the verts in a mesh
* and puts them in an array of floats. Please note that the
@@ -3722,9 +3722,9 @@ void subsurf_calculate_limit_positions(Mesh *me, float (*positions_r)[3])
mul_v3_fl(face_sum, (float)N / (float)numFaces);
co = ccgSubSurf_getVertData(ss, v);
- positions_r[idx][0] = (co[0] * N * N + edge_sum[0] * 4 + face_sum[0]) / (N * (N + 5));
- positions_r[idx][1] = (co[1] * N * N + edge_sum[1] * 4 + face_sum[1]) / (N * (N + 5));
- positions_r[idx][2] = (co[2] * N * N + edge_sum[2] * 4 + face_sum[2]) / (N * (N + 5));
+ r_positions[idx][0] = (co[0] * N * N + edge_sum[0] * 4 + face_sum[0]) / (N * (N + 5));
+ r_positions[idx][1] = (co[1] * N * N + edge_sum[1] * 4 + face_sum[1]) / (N * (N + 5));
+ r_positions[idx][2] = (co[2] * N * N + edge_sum[2] * 4 + face_sum[2]) / (N * (N + 5));
}
ccgVertIterator_free(vi);