Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2014-08-11 07:25:25 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-08-11 07:25:25 +0400
commit44aa221600448ac8649bfd58dbed9ee1356bc8af (patch)
treecde5d44d1c141bf105df8a18fc05e1b664921a27 /source/blender/blenkernel
parent5ad353b6c227e3f1b3330a91643ae24770e46b2d (diff)
Utility functions for getting boundbox size/scale
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_object.h10
-rw-r--r--source/blender/blenkernel/intern/object.c22
2 files changed, 26 insertions, 6 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index c0da816ca59..1468d60ef9d 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -124,14 +124,18 @@ void BKE_object_where_is_calc_mat4(struct Scene *scene, struct Object *ob, float
/* possibly belong in own moduke? */
struct BoundBox *BKE_boundbox_alloc_unit(void);
void BKE_boundbox_init_from_minmax(struct BoundBox *bb, const float min[3], const float max[3]);
-bool BKE_boundbox_ray_hit_check(struct BoundBox *bb, const float ray_start[3], const float ray_normal[3],
- float *r_lambda);
+bool BKE_boundbox_ray_hit_check(
+ const struct BoundBox *bb,
+ const float ray_start[3], const float ray_normal[3],
+ float *r_lambda);
+void BKE_boundbox_calc_center_aabb(const struct BoundBox *bb, float r_cent[3]);
+void BKE_boundbox_calc_size_aabb(const struct BoundBox *bb, float r_size[3]);
struct BoundBox *BKE_object_boundbox_get(struct Object *ob);
void BKE_object_dimensions_get(struct Object *ob, float vec[3]);
void BKE_object_dimensions_set(struct Object *ob, const float value[3]);
void BKE_object_empty_draw_type_set(struct Object *ob, const int value);
-void BKE_object_boundbox_flag(struct Object *ob, int flag, int set);
+void BKE_object_boundbox_flag(struct Object *ob, int flag, const bool set);
void BKE_object_minmax(struct Object *ob, float r_min[3], float r_max[3], const bool use_hidden);
bool BKE_object_minmax_dupli(struct Scene *scene, struct Object *ob, float r_min[3], float r_max[3], const bool use_hidden);
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 98a197b9e02..6f1ffcdd5a9 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -2469,6 +2469,20 @@ void BKE_boundbox_init_from_minmax(BoundBox *bb, const float min[3], const float
bb->vec[1][2] = bb->vec[2][2] = bb->vec[5][2] = bb->vec[6][2] = max[2];
}
+void BKE_boundbox_calc_center_aabb(const BoundBox *bb, float r_cent[3])
+{
+ r_cent[0] = 0.5f * (bb->vec[0][0] + bb->vec[4][0]);
+ r_cent[1] = 0.5f * (bb->vec[0][1] + bb->vec[2][1]);
+ r_cent[2] = 0.5f * (bb->vec[0][2] + bb->vec[1][2]);
+}
+
+void BKE_boundbox_calc_size_aabb(const BoundBox *bb, float r_size[3])
+{
+ r_size[0] = 0.5f * fabsf(bb->vec[0][0] - bb->vec[4][0]);
+ r_size[1] = 0.5f * fabsf(bb->vec[0][1] - bb->vec[2][1]);
+ r_size[2] = 0.5f * fabsf(bb->vec[0][2] - bb->vec[1][2]);
+}
+
BoundBox *BKE_object_boundbox_get(Object *ob)
{
BoundBox *bb = NULL;
@@ -2486,7 +2500,7 @@ BoundBox *BKE_object_boundbox_get(Object *ob)
}
/* used to temporally disable/enable boundbox */
-void BKE_object_boundbox_flag(Object *ob, int flag, int set)
+void BKE_object_boundbox_flag(Object *ob, int flag, const bool set)
{
BoundBox *bb = BKE_object_boundbox_get(ob);
if (bb) {
@@ -3129,8 +3143,10 @@ int BKE_object_obdata_texspace_get(Object *ob, short **r_texflag, float **r_loc,
* Test a bounding box for ray intersection
* assumes the ray is already local to the boundbox space
*/
-bool BKE_boundbox_ray_hit_check(struct BoundBox *bb, const float ray_start[3], const float ray_normal[3],
- float *r_lambda)
+bool BKE_boundbox_ray_hit_check(
+ const struct BoundBox *bb,
+ const float ray_start[3], const float ray_normal[3],
+ float *r_lambda)
{
const int triangle_indexes[12][3] = {
{0, 1, 2}, {0, 2, 3},