diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-01-23 15:11:02 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-01-23 15:19:32 +0300 |
commit | 41cc2ae62639bc6c8480beef86269c5b7fbd11fa (patch) | |
tree | 0ae885cebce8fe72caf2c1acdf172f2fd870bce5 /source/blender/blenkernel | |
parent | 4ebcdff873cb71bb031155a9bddcc92dde8e6370 (diff) | |
parent | 4a3ddd8a7a5bc1851f832869310b5340a6b41d46 (diff) |
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/BKE_blender_version.h | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/BKE_node.h | 1 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/node.c | 1 |
3 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_blender_version.h b/source/blender/blenkernel/BKE_blender_version.h index 27223afe4ff..ceb466ebdcd 100644 --- a/source/blender/blenkernel/BKE_blender_version.h +++ b/source/blender/blenkernel/BKE_blender_version.h @@ -28,7 +28,7 @@ * and keep comment above the defines. * Use STRINGIFY() rather than defining with quotes */ #define BLENDER_VERSION 280 -#define BLENDER_SUBVERSION 3 +#define BLENDER_SUBVERSION 4 /* Several breakages with 270, e.g. constraint deg vs rad */ #define BLENDER_MINVERSION 270 #define BLENDER_MINSUBVERSION 6 diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index 5eec50019a9..4e30cb076d4 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -800,6 +800,7 @@ struct ShadeResult; #define SH_NODE_BSDF_PRINCIPLED 193 #define SH_NODE_EEVEE_SPECULAR 195 #define SH_NODE_BEVEL 197 +#define SH_NODE_DISPLACEMENT 198 /* custom defines options for Material node */ #define SH_NODE_MAT_DIFF 1 diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c index 5d1b4740645..cac2aab26dd 100644 --- a/source/blender/blenkernel/intern/node.c +++ b/source/blender/blenkernel/intern/node.c @@ -3589,6 +3589,7 @@ static void registerShaderNodes(void) register_node_type_sh_attribute(); register_node_type_sh_bevel(); + register_node_type_sh_displacement(); register_node_type_sh_geometry(); register_node_type_sh_light_path(); register_node_type_sh_light_falloff(); |