diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-05-15 13:32:01 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-05-15 18:20:02 +0300 |
commit | e5560e8d56774bc7502f9cf3b304ef27d16298eb (patch) | |
tree | ecb374db3a0f41b9610dda02a6501039da4369b4 /source/blender/blenkernel | |
parent | c5f469da5ed7e3518890b933aa93e61670a48cd4 (diff) |
Particle edit: Edit path invalidate should trigger particle system path re-cache
Don't try to bend existing design, just follow it. It's not nice, but is
working. Just bring it back, then repeal and replace system as a whole,
making sure every bit is working according to a design.
Such quick patches only trying to make local sense of a system, defeating
it's design.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/intern/particle.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c index e24b6b3903b..37607de9c36 100644 --- a/source/blender/blenkernel/intern/particle.c +++ b/source/blender/blenkernel/intern/particle.c @@ -2606,7 +2606,7 @@ void psys_cache_edit_paths(Depsgraph *depsgraph, Scene *scene, Object *ob, PTCac if (!cache || edit->totpoint != edit->totcached) { /* clear out old and create new empty path cache */ - psys_free_path_cache(NULL, edit); + psys_free_path_cache(edit->psys, edit); cache = edit->pathcache = psys_alloc_path_cache_buffers(&edit->pathcachebufs, totpart, segments + 1); /* set flag for update (child particles check this too) */ |