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authorCampbell Barton <ideasman42@gmail.com>2012-04-28 12:29:20 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-04-28 12:29:20 +0400
commit950ed6929792952044a57cad00833bddc8d39f45 (patch)
tree1211bb92a10b00812512f3613d98fa7f649a120b /source/blender/blenkernel
parent0281ff408d7cda003b086169ae66a61b4cf9a02c (diff)
code cleanup:
- replace inline face UV center calc. - use const float[3] for mesh and uv functions. - remove unused define
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_lattice.h2
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c2
-rw-r--r--source/blender/blenkernel/intern/lattice.c2
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_lattice.h b/source/blender/blenkernel/BKE_lattice.h
index 29c78510fd8..a0075c4d6be 100644
--- a/source/blender/blenkernel/BKE_lattice.h
+++ b/source/blender/blenkernel/BKE_lattice.h
@@ -49,7 +49,7 @@ void make_local_lattice(struct Lattice *lt);
void calc_lat_fudu(int flag, int res, float *fu, float *du);
void init_latt_deform(struct Object *oblatt, struct Object *ob);
-void calc_latt_deform(struct Object *, float *co, float weight);
+void calc_latt_deform(struct Object *, float co[3], float weight);
void end_latt_deform(struct Object *);
int object_deform_mball(struct Object *ob, struct ListBase *dispbase);
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 31544dd5ca0..e6f38a3a334 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -2791,7 +2791,7 @@ static void mesh_faces_spherecast_dp(void *userdata, int index, const BVHTreeRay
* To optimize brush detection speed this doesn't calculate hit normal.
* If ray hit the second half of a quad, no[0] is set to 1.0f, else 0.0f
*/
-static void mesh_faces_nearest_point_dp(void *userdata, int index, const float *co, BVHTreeNearest *nearest)
+static void mesh_faces_nearest_point_dp(void *userdata, int index, const float co[3], BVHTreeNearest *nearest)
{
const BVHTreeFromMesh *data = (BVHTreeFromMesh*) userdata;
MVert *vert = data->vert;
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index f182d7bcb7c..12f11a9dee1 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -342,7 +342,7 @@ void init_latt_deform(Object *oblatt, Object *ob)
}
}
-void calc_latt_deform(Object *ob, float *co, float weight)
+void calc_latt_deform(Object *ob, float co[3], float weight)
{
Lattice *lt= ob->data;
float u, v, w, tu[4], tv[4], tw[4];