Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSergey Sharybin <sergey.vfx@gmail.com>2013-04-06 17:24:34 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-04-06 17:24:34 +0400
commitacfc0ea5111bcab5ea5795187d08b2f6ec5addaa (patch)
treed9fb7e477ac551859ca95c1f0482eca8b3af1077 /source/blender/blenkernel
parent72d0cc1f6123900f5593cd0fe428568f5aa7f682 (diff)
parent2ed2226ee753cc6a7a19806d99772efa61af897f (diff)
svn merge ^/trunk/blender -r55815:55840
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf.c8
-rw-r--r--source/blender/blenkernel/intern/collision.c7
2 files changed, 7 insertions, 8 deletions
diff --git a/source/blender/blenkernel/intern/CCGSubSurf.c b/source/blender/blenkernel/intern/CCGSubSurf.c
index e58d484b0c0..292d74b03d7 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf.c
+++ b/source/blender/blenkernel/intern/CCGSubSurf.c
@@ -7,15 +7,15 @@
#include <string.h>
#include <math.h>
-#include "BKE_ccg.h"
-#include "CCGSubSurf.h"
-#include "BKE_subsurf.h"
-
#include "MEM_guardedalloc.h"
#include "BLO_sys_types.h" // for intptr_t support
#include "BLI_utildefines.h" /* for BLI_assert */
+#include "BKE_ccg.h"
+#include "CCGSubSurf.h"
+#include "BKE_subsurf.h"
+
/* used for normalize_v3 in BLI_math_vector
* float.h's FLT_EPSILON causes trouble with subsurf normals - campbell */
#define EPSILON (1.0e-35f)
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index ed72a0fb37b..4bfe3b1c0bd 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -32,8 +32,6 @@
#include "MEM_guardedalloc.h"
-#include "BKE_cloth.h"
-
#include "DNA_cloth_types.h"
#include "DNA_group_types.h"
#include "DNA_mesh_types.h"
@@ -52,11 +50,12 @@
#include "BLI_rand.h"
#include "BKE_DerivedMesh.h"
+#include "BKE_cloth.h"
#include "BKE_global.h"
-#include "BKE_scene.h"
#include "BKE_mesh.h"
-#include "BKE_object.h"
#include "BKE_modifier.h"
+#include "BKE_object.h"
+#include "BKE_scene.h"
#include "BKE_DerivedMesh.h"
#ifdef WITH_BULLET