diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-10-21 00:36:51 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-10-21 00:36:51 +0400 |
commit | 7deb8d8a26a63a338b845eae3617111316e015f9 (patch) | |
tree | a1d6f28520a3c219086cb3385b7581516d90e571 /source/blender/blenkernel | |
parent | c56a911cd966d4103b2c13903548dfe97b04742b (diff) |
code cleanup: spelling
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/intern/armature.c | 4 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/mask_rasterize.c | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/pointcache.c | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c index f5c7cab6019..0593e814e05 100644 --- a/source/blender/blenkernel/intern/armature.c +++ b/source/blender/blenkernel/intern/armature.c @@ -1462,7 +1462,7 @@ void vec_roll_to_mat3(const float vec[3], const float roll, float mat[][3]) * so a value inbetween these is needed. * * was 0.000001, causes bug [#30438] (which is same as [#27675, imho). - * Reseting it to org value seems to cause no more [#23954]... + * Resetting it to org value seems to cause no more [#23954]... * * was 0.0000000000001, caused bug [#31333], smaller values give unstable * roll when toggling editmode again... @@ -1593,7 +1593,7 @@ static void pose_proxy_synchronize(Object *ob, Object *from, int layer_protected if (UNLIKELY(pchanp == NULL)) { /* happens for proxies that become invalid because of a missing link - * for regulat cases it shouldn't happen at all */ + * for regular cases it shouldn't happen at all */ } else if (pchan->bone->layer & layer_protected) { ListBase proxylocal_constraints = {NULL, NULL}; diff --git a/source/blender/blenkernel/intern/mask_rasterize.c b/source/blender/blenkernel/intern/mask_rasterize.c index 13ad9962aff..f1af05a1af1 100644 --- a/source/blender/blenkernel/intern/mask_rasterize.c +++ b/source/blender/blenkernel/intern/mask_rasterize.c @@ -503,7 +503,7 @@ static void layer_bucket_init(MaskRasterLayer *layer, const float pixel_size) BLI_assert(bucket_index < bucket_tot); /* check if the bucket intersects with the face */ - /* note: there is a tradeoff here since checking box/tri intersections isn't + /* note: there is a trade off here since checking box/tri intersections isn't * as optimal as it could be, but checking pixels against faces they will never intersect * with is likely the greater slowdown here - so check if the cell intersects the face */ if (layer_bucket_isect_test(layer, face_index, diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c index d1b1d99439a..e9115ae72e6 100644 --- a/source/blender/blenkernel/intern/pointcache.c +++ b/source/blender/blenkernel/intern/pointcache.c @@ -2602,7 +2602,7 @@ int BKE_ptcache_object_reset(Scene *scene, Object *ob, int mode) } for (psys=ob->particlesystem.first; psys; psys=psys->next) { - /* children or just redo can be calculated without reseting anything */ + /* children or just redo can be calculated without resetting anything */ if (psys->recalc & PSYS_RECALC_REDO || psys->recalc & PSYS_RECALC_CHILD) skip = 1; /* Baked cloth hair has to be checked too, because we don't want to reset */ |