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authorCampbell Barton <ideasman42@gmail.com>2012-05-04 01:19:31 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-04 01:19:31 +0400
commit552a70f1774dcb197739281968aab58cf887fd83 (patch)
tree781b947b3d2117b5c19ae1f3c11f6885f5251eca /source/blender/blenkernel
parentae585d59697b076e3c7e5492328a45defac03d86 (diff)
code cleanup:
- replace iterators with macros - move vertexCos checks outside the for loops (use 2 for loops). - style cleanup
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/intern/editderivedmesh.c209
1 files changed, 102 insertions, 107 deletions
diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c
index 5e3f886c762..9fd6a4e9ba4 100644
--- a/source/blender/blenkernel/intern/editderivedmesh.c
+++ b/source/blender/blenkernel/intern/editderivedmesh.c
@@ -150,8 +150,7 @@ static void BMEdit_RecalcTessellation_intern(BMEditMesh *tm)
#endif
- f = BM_iter_new(&iter, bm, BM_FACES_OF_MESH, NULL);
- for ( ; f; f=BM_iter_step(&iter)) {
+ BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
/*don't consider two-edged faces*/
if (f->len < 3) {
/* do nothing */
@@ -357,17 +356,18 @@ static void emDM_foreachMappedVert(
void (*func)(void *userData, int index, const float co[3], const float no_f[3], const short no_s[3]),
void *userData)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh *)dm;
BMVert *eve;
BMIter iter;
int i;
- eve = BM_iter_new(&iter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
- for (i=0; eve; i++, eve=BM_iter_step(&iter)) {
- if (bmdm->vertexCos) {
+ if (bmdm->vertexCos) {
+ BM_ITER_MESH_INDEX (eve, &iter, bmdm->tc->bm, BM_VERTS_OF_MESH, i) {
func(userData, i, bmdm->vertexCos[i], bmdm->vertexNos[i], NULL);
}
- else {
+ }
+ else {
+ BM_ITER_MESH_INDEX (eve, &iter, bmdm->tc->bm, BM_VERTS_OF_MESH, i) {
func(userData, i, eve->co, eve->no, NULL);
}
}
@@ -377,7 +377,7 @@ static void emDM_foreachMappedEdge(
void (*func)(void *userData, int index, const float v0co[3], const float v1co[3]),
void *userData)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh *)dm;
BMEdge *eed;
BMIter iter;
int i;
@@ -404,7 +404,7 @@ static void emDM_drawMappedEdges(
DMSetDrawOptions setDrawOptions,
void *userData)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh *)dm;
BMEdge *eed;
BMIter iter;
int i;
@@ -449,7 +449,7 @@ static void emDM_drawMappedEdgesInterp(
DMSetDrawInterpOptions setDrawInterpOptions,
void *userData)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh *)dm;
BMEdge *eed;
BMIter iter;
int i;
@@ -487,7 +487,7 @@ static void emDM_drawMappedEdgesInterp(
static void emDM_drawUVEdges(DerivedMesh *dm)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh *)dm;
BMEditMesh *em = bmdm->tc;
BMFace *efa;
BMIter iter;
@@ -557,7 +557,7 @@ static void emDM_foreachMappedFaceCenter(
void (*func)(void *userData, int index, const float co[3], const float no[3]),
void *userData)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh *)dm;
float (*polyNos)[3] = NULL;
BMFace *efa;
BMIter iter;
@@ -572,8 +572,7 @@ static void emDM_foreachMappedFaceCenter(
BLI_assert(polyNos != NULL);
}
- efa = BM_iter_new(&iter, bmdm->tc->bm, BM_FACES_OF_MESH, NULL);
- for (i=0; efa; efa=BM_iter_step(&iter), i++) {
+ BM_ITER_MESH_INDEX (efa, &iter, bmdm->tc->bm, BM_FACES_OF_MESH, i) {
emDM__calcFaceCent(bmdm->tc->bm, efa, cent, bmdm->vertexCos);
func(userData, i, cent, polyNos ? polyNos[i] : efa->no);
}
@@ -587,18 +586,18 @@ static void emDM_drawMappedFaces(
void *userData,
DMDrawFlag flag)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
BMFace *efa;
- struct BMLoop *(*looptris)[3]= bmdm->tc->looptris;
- const int tottri= bmdm->tc->tottri;
- const int lasttri= tottri - 1; /* compare agasint this a lot */
+ struct BMLoop *(*looptris)[3] = bmdm->tc->looptris;
+ const int tottri = bmdm->tc->tottri;
+ const int lasttri = tottri - 1; /* compare agasint this a lot */
DMDrawOption draw_option;
int i, flush;
- const int skip_normals= !glIsEnabled(GL_LIGHTING); /* could be passed as an arg */
+ const int skip_normals = !glIsEnabled(GL_LIGHTING); /* could be passed as an arg */
/* GL_ZERO is used to detect if drawing has started or not */
- GLenum poly_prev= GL_ZERO;
- GLenum shade_prev= GL_ZERO;
+ GLenum poly_prev = GL_ZERO;
+ GLenum shade_prev = GL_ZERO;
(void)setMaterial; /* UNUSED */
@@ -607,29 +606,29 @@ static void emDM_drawMappedFaces(
if (bmdm->vertexCos) {
/* add direct access */
- float (*vertexCos)[3]= bmdm->vertexCos;
- float (*vertexNos)[3]= bmdm->vertexNos;
- float (*polyNos)[3]= bmdm->polyNos;
+ float (*vertexCos)[3] = bmdm->vertexCos;
+ float (*vertexNos)[3] = bmdm->vertexNos;
+ float (*polyNos)[3] = bmdm->polyNos;
// int *triPolyMap= bmdm->triPolyMap;
BM_mesh_elem_index_ensure(bmdm->tc->bm, BM_VERT | BM_FACE);
- for (i=0; i < tottri; i++) {
+ for (i = 0; i < tottri; i++) {
BMLoop **l = looptris[i];
int drawSmooth;
efa = l[0]->f;
- drawSmooth= (flag & DM_DRAW_ALWAYS_SMOOTH) ? 1 : BM_elem_flag_test(efa, BM_ELEM_SMOOTH);
+ drawSmooth = (flag & DM_DRAW_ALWAYS_SMOOTH) ? 1 : BM_elem_flag_test(efa, BM_ELEM_SMOOTH);
draw_option = (!setDrawOptions ?
DM_DRAW_OPTION_NORMAL :
setDrawOptions(userData, BM_elem_index_get(efa)));
if (draw_option != DM_DRAW_OPTION_SKIP) {
- const GLenum poly_type= GL_TRIANGLES; /* BMESH NOTE, this is odd but keep it for now to match trunk */
+ const GLenum poly_type = GL_TRIANGLES; /* BMESH NOTE, this is odd but keep it for now to match trunk */
if (draw_option == DM_DRAW_OPTION_STIPPLE) { /* enabled with stipple */
if (poly_prev != GL_ZERO) glEnd();
- poly_prev= GL_ZERO; /* force glBegin */
+ poly_prev = GL_ZERO; /* force glBegin */
glEnable(GL_POLYGON_STIPPLE);
glPolygonStipple(stipple_quarttone);
@@ -638,22 +637,22 @@ static void emDM_drawMappedFaces(
if (skip_normals) {
if (poly_type != poly_prev) {
if (poly_prev != GL_ZERO) glEnd();
- glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */
+ glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */
}
glVertex3fv(vertexCos[BM_elem_index_get(l[0]->v)]);
glVertex3fv(vertexCos[BM_elem_index_get(l[1]->v)]);
glVertex3fv(vertexCos[BM_elem_index_get(l[2]->v)]);
}
else {
- const GLenum shade_type= drawSmooth ? GL_SMOOTH : GL_FLAT;
+ const GLenum shade_type = drawSmooth ? GL_SMOOTH : GL_FLAT;
if (shade_type != shade_prev) {
if (poly_prev != GL_ZERO) glEnd();
- glShadeModel((shade_prev= shade_type)); /* same as below but switch shading */
- glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */
+ glShadeModel((shade_prev = shade_type)); /* same as below but switch shading */
+ glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */
}
if (poly_type != poly_prev) {
if (poly_prev != GL_ZERO) glEnd();
- glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */
+ glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */
}
if (!drawSmooth) {
@@ -672,13 +671,13 @@ static void emDM_drawMappedFaces(
}
}
- flush= (draw_option == DM_DRAW_OPTION_STIPPLE);
+ flush = (draw_option == DM_DRAW_OPTION_STIPPLE);
if (!skip_normals && !flush && (i != lasttri))
- flush|= efa->mat_nr != looptris[i + 1][0]->f->mat_nr; /* TODO, make this neater */
+ flush |= efa->mat_nr != looptris[i + 1][0]->f->mat_nr; /* TODO, make this neater */
if (flush) {
glEnd();
- poly_prev= GL_ZERO; /* force glBegin */
+ poly_prev = GL_ZERO; /* force glBegin */
glDisable(GL_POLYGON_STIPPLE);
}
@@ -699,11 +698,11 @@ static void emDM_drawMappedFaces(
DM_DRAW_OPTION_NORMAL :
setDrawOptions(userData, BM_elem_index_get(efa)));
if (draw_option != DM_DRAW_OPTION_SKIP) {
- const GLenum poly_type= GL_TRIANGLES; /* BMESH NOTE, this is odd but keep it for now to match trunk */
+ const GLenum poly_type = GL_TRIANGLES; /* BMESH NOTE, this is odd but keep it for now to match trunk */
if (draw_option == DM_DRAW_OPTION_STIPPLE) { /* enabled with stipple */
if (poly_prev != GL_ZERO) glEnd();
- poly_prev= GL_ZERO; /* force glBegin */
+ poly_prev = GL_ZERO; /* force glBegin */
glEnable(GL_POLYGON_STIPPLE);
glPolygonStipple(stipple_quarttone);
@@ -712,22 +711,22 @@ static void emDM_drawMappedFaces(
if (skip_normals) {
if (poly_type != poly_prev) {
if (poly_prev != GL_ZERO) glEnd();
- glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */
+ glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */
}
glVertex3fv(l[0]->v->co);
glVertex3fv(l[1]->v->co);
glVertex3fv(l[2]->v->co);
}
else {
- const GLenum shade_type= drawSmooth ? GL_SMOOTH : GL_FLAT;
+ const GLenum shade_type = drawSmooth ? GL_SMOOTH : GL_FLAT;
if (shade_type != shade_prev) {
if (poly_prev != GL_ZERO) glEnd();
- glShadeModel((shade_prev= shade_type)); /* same as below but switch shading */
- glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */
+ glShadeModel((shade_prev = shade_type)); /* same as below but switch shading */
+ glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */
}
if (poly_type != poly_prev) {
if (poly_prev != GL_ZERO) glEnd();
- glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */
+ glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */
}
if (!drawSmooth) {
@@ -746,9 +745,9 @@ static void emDM_drawMappedFaces(
}
}
- flush= (draw_option == DM_DRAW_OPTION_STIPPLE);
+ flush = (draw_option == DM_DRAW_OPTION_STIPPLE);
if (!skip_normals && !flush && (i != lasttri)) {
- flush|= efa->mat_nr != looptris[i + 1][0]->f->mat_nr; /* TODO, make this neater */
+ flush |= efa->mat_nr != looptris[i + 1][0]->f->mat_nr; /* TODO, make this neater */
}
if (flush) {
@@ -766,7 +765,7 @@ static void emDM_drawMappedFaces(
}
static void bmdm_get_tri_tex(BMesh *bm, BMLoop **ls, MLoopUV *luv[3], MLoopCol *lcol[3],
- int has_uv, int has_col)
+ int has_uv, int has_col)
{
if (has_uv) {
luv[0] = CustomData_bmesh_get(&bm->ldata, ls[0]->head.data, CD_MLOOPUV);
@@ -790,11 +789,11 @@ static void emDM_drawFacesTex_common(
DMCompareDrawOptions compareDrawOptions,
void *userData)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
BMEditMesh *em = bmdm->tc;
- BMesh *bm= bmdm->tc->bm;
- float (*vertexCos)[3]= bmdm->vertexCos;
- float (*vertexNos)[3]= bmdm->vertexNos;
+ BMesh *bm = bmdm->tc->bm;
+ float (*vertexCos)[3] = bmdm->vertexCos;
+ float (*vertexNos)[3] = bmdm->vertexNos;
BMFace *efa;
MLoopUV *luv[3], dummyluv = {{0}};
MLoopCol *lcol[3] = {NULL}, dummylcol = {0};
@@ -815,12 +814,12 @@ static void emDM_drawFacesTex_common(
if (vertexCos) {
BM_mesh_elem_index_ensure(bm, BM_VERT);
- for (i=0; i<em->tottri; i++) {
+ for (i = 0; i < em->tottri; i++) {
BMLoop **ls = em->looptris[i];
- MTexPoly *tp= has_uv ? CustomData_bmesh_get(&bm->pdata, ls[0]->f->head.data, CD_MTEXPOLY) : NULL;
+ MTexPoly *tp = has_uv ? CustomData_bmesh_get(&bm->pdata, ls[0]->f->head.data, CD_MTEXPOLY) : NULL;
MTFace mtf = {{{0}}};
/*unsigned char *cp= NULL;*/ /*UNUSED*/
- int drawSmooth= BM_elem_flag_test(ls[0]->f, BM_ELEM_SMOOTH);
+ int drawSmooth = BM_elem_flag_test(ls[0]->f, BM_ELEM_SMOOTH);
DMDrawOption draw_option;
efa = ls[0]->f;
@@ -830,11 +829,11 @@ static void emDM_drawFacesTex_common(
}
if (drawParams)
- draw_option= drawParams(&mtf, has_vcol, efa->mat_nr);
+ draw_option = drawParams(&mtf, has_vcol, efa->mat_nr);
else if (drawParamsMapped)
- draw_option= drawParamsMapped(userData, BM_elem_index_get(efa));
+ draw_option = drawParamsMapped(userData, BM_elem_index_get(efa));
else
- draw_option= DM_DRAW_OPTION_NORMAL;
+ draw_option = DM_DRAW_OPTION_NORMAL;
if (draw_option != DM_DRAW_OPTION_SKIP) {
@@ -887,12 +886,12 @@ static void emDM_drawFacesTex_common(
else {
BM_mesh_elem_index_ensure(bm, BM_VERT);
- for (i=0; i<em->tottri; i++) {
+ for (i = 0; i < em->tottri; i++) {
BMLoop **ls = em->looptris[i];
- MTexPoly *tp= has_uv ? CustomData_bmesh_get(&bm->pdata, ls[0]->f->head.data, CD_MTEXPOLY) : NULL;
+ MTexPoly *tp = has_uv ? CustomData_bmesh_get(&bm->pdata, ls[0]->f->head.data, CD_MTEXPOLY) : NULL;
MTFace mtf = {{{0}}};
/*unsigned char *cp= NULL;*/ /*UNUSED*/
- int drawSmooth= BM_elem_flag_test(ls[0]->f, BM_ELEM_SMOOTH);
+ int drawSmooth = BM_elem_flag_test(ls[0]->f, BM_ELEM_SMOOTH);
DMDrawOption draw_option;
efa = ls[0]->f;
@@ -902,11 +901,11 @@ static void emDM_drawFacesTex_common(
}
if (drawParams)
- draw_option= drawParams(&mtf, has_vcol, efa->mat_nr);
+ draw_option = drawParams(&mtf, has_vcol, efa->mat_nr);
else if (drawParamsMapped)
- draw_option= drawParamsMapped(userData, BM_elem_index_get(efa));
+ draw_option = drawParamsMapped(userData, BM_elem_index_get(efa));
else
- draw_option= DM_DRAW_OPTION_NORMAL;
+ draw_option = DM_DRAW_OPTION_NORMAL;
if (draw_option != DM_DRAW_OPTION_SKIP) {
@@ -990,11 +989,11 @@ static void emDM_drawMappedFacesGLSL(
DMSetDrawOptions setDrawOptions,
void *userData)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
- BMesh *bm= bmdm->tc->bm;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
+ BMesh *bm = bmdm->tc->bm;
BMEditMesh *em = bmdm->tc;
- float (*vertexCos)[3]= bmdm->vertexCos;
- float (*vertexNos)[3]= bmdm->vertexNos;
+ float (*vertexCos)[3] = bmdm->vertexCos;
+ float (*vertexNos)[3] = bmdm->vertexNos;
BMFace *efa;
BMLoop **ltri;
DMVertexAttribs attribs;
@@ -1033,11 +1032,11 @@ static void emDM_drawMappedFacesGLSL(
}
- for (i=0, ltri=em->looptris[0]; i<em->tottri; i++, ltri += 3) {
+ for (i = 0, ltri = em->looptris[0]; i < em->tottri; i++, ltri += 3) {
int drawSmooth;
efa = ltri[0]->f;
- drawSmooth= BM_elem_flag_test(efa, BM_ELEM_SMOOTH);
+ drawSmooth = BM_elem_flag_test(efa, BM_ELEM_SMOOTH);
if (setDrawOptions && (setDrawOptions(userData, BM_elem_index_get(efa)) == DM_DRAW_OPTION_SKIP))
continue;
@@ -1116,14 +1115,14 @@ static void emDM_drawMappedFacesMat(
void (*setMaterial)(void *userData, int, void *attribs),
int (*setFace)(void *userData, int index), void *userData)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
- BMesh *bm= bmdm->tc->bm;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
+ BMesh *bm = bmdm->tc->bm;
BMEditMesh *em = bmdm->tc;
- float (*vertexCos)[3]= bmdm->vertexCos;
- float (*vertexNos)[3]= bmdm->vertexNos;
+ float (*vertexCos)[3] = bmdm->vertexCos;
+ float (*vertexNos)[3] = bmdm->vertexNos;
BMFace *efa;
BMLoop **ltri;
- DMVertexAttribs attribs= {{{0}}};
+ DMVertexAttribs attribs = {{{0}}};
GPUVertexAttribs gattribs;
int i, b, matnr, new_matnr;
@@ -1132,7 +1131,7 @@ static void emDM_drawMappedFacesMat(
/* always use smooth shading even for flat faces, else vertex colors wont interpolate */
glShadeModel(GL_SMOOTH);
- BM_mesh_elem_index_ensure(bm, BM_VERT|BM_FACE);
+ BM_mesh_elem_index_ensure(bm, BM_VERT | BM_FACE);
#define PASSATTRIB(loop, eve, vert) { \
if (attribs.totorco) { \
@@ -1161,7 +1160,7 @@ static void emDM_drawMappedFacesMat(
} \
}
- for (i=0, ltri=em->looptris[0]; i<em->tottri; i++, ltri += 3) {
+ for (i = 0, ltri = em->looptris[0]; i < em->tottri; i++, ltri += 3) {
int drawSmooth;
efa = ltri[0]->f;
@@ -1235,18 +1234,19 @@ static void emDM_drawMappedFacesMat(
static void emDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
BMVert *eve;
BMIter iter;
int i;
if (bmdm->tc->bm->totvert) {
- eve = BM_iter_new(&iter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
- for (i=0; eve; eve=BM_iter_step(&iter), i++) {
- if (bmdm->vertexCos) {
+ if (bmdm->vertexCos) {
+ BM_ITER_MESH_INDEX (eve, &iter, bmdm->tc->bm, BM_VERTS_OF_MESH, i) {
DO_MINMAX(bmdm->vertexCos[i], min_r, max_r);
}
- else {
+ }
+ else {
+ BM_ITER_MESH (eve, &iter, bmdm->tc->bm, BM_VERTS_OF_MESH) {
DO_MINMAX(eve->co, min_r, max_r);
}
}
@@ -1258,35 +1258,35 @@ static void emDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
}
static int emDM_getNumVerts(DerivedMesh *dm)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
return bmdm->tc->bm->totvert;
}
static int emDM_getNumEdges(DerivedMesh *dm)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
return bmdm->tc->bm->totedge;
}
static int emDM_getNumTessFaces(DerivedMesh *dm)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
return bmdm->tc->tottri;
}
static int emDM_getNumLoops(DerivedMesh *dm)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
return bmdm->tc->bm->totloop;
}
static int emDM_getNumPolys(DerivedMesh *dm)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
return bmdm->tc->bm->totface;
}
@@ -1413,8 +1413,7 @@ static void emDM_copyEdgeArray(DerivedMesh *dm, MEdge *edge_r)
BM_mesh_elem_index_ensure(bm, BM_VERT);
- ee = BM_iter_new(&iter, bm, BM_EDGES_OF_MESH, NULL);
- for ( ; ee; ee=BM_iter_step(&iter), edge_r++) {
+ for (ee = BM_iter_new(&iter, bm, BM_EDGES_OF_MESH, NULL); ee; ee = BM_iter_step(&iter), edge_r++) {
if (has_bweight) {
edge_r->bweight = (unsigned char) (BM_elem_float_data_get(&bm->edata, ee, CD_BWEIGHT)*255.0f);
}
@@ -1440,7 +1439,7 @@ static void emDM_copyTessFaceArray(DerivedMesh *dm, MFace *face_r)
BM_mesh_elem_index_ensure(bm, BM_VERT);
- for (i=0; i<bmdm->tc->tottri; i++, face_r++) {
+ for (i = 0; i < bmdm->tc->tottri; i++, face_r++) {
l = bmdm->tc->looptris[i];
ef = l[0]->f;
@@ -1499,8 +1498,8 @@ static void emDM_copyPolyArray(DerivedMesh *dm, MPoly *poly_r)
static void *emDM_getTessFaceDataArray(DerivedMesh *dm, int type)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
- BMesh *bm= bmdm->tc->bm;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
+ BMesh *bm = bmdm->tc->bm;
void *datalayer;
datalayer = DM_get_tessface_data_layer(dm, type);
@@ -1553,27 +1552,26 @@ static void *emDM_getTessFaceDataArray(DerivedMesh *dm, int type)
static void emDM_getVertCos(DerivedMesh *dm, float (*cos_r)[3])
{
- EditDerivedBMesh *emdm= (EditDerivedBMesh*) dm;
+ EditDerivedBMesh *emdm = (EditDerivedBMesh *)dm;
BMVert *eve;
BMIter iter;
int i;
- i= 0;
- BM_ITER_MESH (eve, &iter, emdm->tc->bm, BM_VERTS_OF_MESH) {
- if (emdm->vertexCos) {
+ if (emdm->vertexCos) {
+ BM_ITER_MESH_INDEX (eve, &iter, emdm->tc->bm, BM_VERTS_OF_MESH, i) {
copy_v3_v3(cos_r[i], emdm->vertexCos[i]);
}
- else {
+ }
+ else {
+ BM_ITER_MESH_INDEX (eve, &iter, emdm->tc->bm, BM_VERTS_OF_MESH, i) {
copy_v3_v3(cos_r[i], eve->co);
}
-
- i++;
}
}
static void emDM_release(DerivedMesh *dm)
{
- EditDerivedBMesh *bmdm= (EditDerivedBMesh *)dm;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
if (DM_release(dm)) {
if (bmdm->vertexCos) {
@@ -1690,10 +1688,10 @@ DerivedMesh *getEditDerivedBMesh(
DM_add_vert_layer(&bmdm->dm, CD_MDEFORMVERT, CD_CALLOC, NULL);
- eve = BM_iter_new(&iter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
- for (i=0; eve; eve=BM_iter_step(&iter), i++)
+ BM_ITER_MESH_INDEX (eve, &iter, bmdm->tc->bm, BM_VERTS_OF_MESH, i) {
DM_set_vert_data(&bmdm->dm, i, CD_MDEFORMVERT,
CustomData_bmesh_get(&bm->vdata, eve->head.data, CD_MDEFORMVERT));
+ }
}
if (vertexCos) {
@@ -1708,16 +1706,13 @@ DerivedMesh *getEditDerivedBMesh(
bmdm->vertexNos = MEM_callocN(sizeof(*bmdm->vertexNos) * bm->totvert, "bmdm_vno");
bmdm->polyNos = MEM_mallocN(sizeof(*bmdm->polyNos)*bm->totface, "bmdm_pno");
- i = 0;
- BM_ITER_MESH (efa, &fiter, bm, BM_FACES_OF_MESH) {
+ BM_ITER_MESH_INDEX (efa, &fiter, bm, BM_FACES_OF_MESH, i) {
BM_elem_index_set(efa, i); /* set_inline */
BM_face_normal_update_vcos(bm, efa, bmdm->polyNos[i], (float const (*)[3])vertexCos);
- i++;
}
bm->elem_index_dirty &= ~BM_FACE;
- eve=BM_iter_new(&viter, bm, BM_VERTS_OF_MESH, NULL);
- for (i=0; eve; eve=BM_iter_step(&viter), i++) {
+ BM_ITER_MESH_INDEX (eve, &viter, bm, BM_VERTS_OF_MESH, i) {
float *no = bmdm->vertexNos[i];
BM_ITER_ELEM (efa, &fiter, eve, BM_FACES_OF_VERT) {
add_v3_v3(no, bmdm->polyNos[BM_elem_index_get(efa)]);
@@ -1725,14 +1720,14 @@ DerivedMesh *getEditDerivedBMesh(
/* following Mesh convention; we use vertex coordinate itself
* for normal in this case */
- if (normalize_v3(no)==0.0) {
+ if (normalize_v3(no) == 0.0f) {
copy_v3_v3(no, vertexCos[i]);
normalize_v3(no);
}
}
}
- return (DerivedMesh*) bmdm;
+ return (DerivedMesh *)bmdm;
}
/**