diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-08-04 16:30:16 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-08-04 16:30:16 +0400 |
commit | 9ff4fa667108eeecfaaaae477b9e3708c0db5eab (patch) | |
tree | 025fd5ede7537919d4c70ee2423ebefc2853ae57 /source/blender/blenkernel | |
parent | 2390c95cf1435c19adcb22263b27750ea3ca81e7 (diff) |
style cleanup
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/intern/bmfont.c | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/font.c | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/sequencer.c | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/bmfont.c b/source/blender/blenkernel/intern/bmfont.c index 722dc1834dd..18161bc6fcb 100644 --- a/source/blender/blenkernel/intern/bmfont.c +++ b/source/blender/blenkernel/intern/bmfont.c @@ -75,7 +75,7 @@ void calcAlpha(ImBuf * ibuf) if (ibuf) { rect = (char *) ibuf->rect; - for (i = ibuf->x * ibuf->y ; i > 0 ; i--) { + for (i = ibuf->x * ibuf->y; i > 0; i--) { rect[3] = MAX3(rect[0], rect[1], rect[2]); rect += 4; } diff --git a/source/blender/blenkernel/intern/font.c b/source/blender/blenkernel/intern/font.c index e977b9389a3..17d48841f95 100644 --- a/source/blender/blenkernel/intern/font.c +++ b/source/blender/blenkernel/intern/font.c @@ -851,7 +851,7 @@ makebreak: /* do nothing */ } -// if ((mem[j]!='\r') && (mem[j]!='\n') && (mem[j])) { +// if ((mem[j] != '\r') && (mem[j] != '\n') && (mem[j])) { ct->xof += ct->charnr * linedata[ct->linenr]; // } ct++; diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index 2900cb55529..3b077dd22ef 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -2227,7 +2227,7 @@ static ImBuf *seq_render_scene_strip( /* for old scened this can be uninitialized, * should probably be added to do_versions at some point if the functionality stays */ if (context.scene->r.seq_prev_type == 0) - context.scene->r.seq_prev_type = 3 /* ==OB_SOLID */; + context.scene->r.seq_prev_type = 3 /* == OB_SOLID */; /* opengl offscreen render */ BKE_scene_update_for_newframe(context.bmain, scene, scene->lay); |