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authorSergey Sharybin <sergey.vfx@gmail.com>2017-10-25 15:02:51 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-10-25 15:02:51 +0300
commite2e5c9a1ee1d2bf4b648b1dacfebba4b2e13d9cc (patch)
tree80d39b063811670638ffbf819d31b64c3afd82f1 /source/blender/blenkernel
parentc4991c097142522d1ec6f97ca3d38f5d9390514c (diff)
Depsgraph: Mark TODO as solved
New dependency graph takes care of all datablocks already.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/intern/scene.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index f0c727b33ac..9b779afb7e0 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -1614,10 +1614,8 @@ void BKE_scene_update_tagged(EvaluationContext *eval_ctx, Main *bmain, Scene *sc
BKE_main_id_tag_idcode(bmain, ID_LA, LIB_TAG_DOIT, false);
/* update all objects: drivers, matrices, displists, etc. flags set
- * by depgraph or manual, no layer check here, gets correct flushed
- *
- * in the future this should handle updates for all datablocks, not
- * only objects and scenes. - brecht */
+ * by depgraph or manual, no layer check here, gets correct flushed.
+ */
DEG_evaluate_on_refresh(eval_ctx, scene->depsgraph_legacy);
/* update sound system animation (TODO, move to depsgraph) */