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authorBastien Montagne <montagne29@wanadoo.fr>2018-06-12 13:38:54 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-06-12 13:38:54 +0300
commitc98b2e74df2e531726f5ceabe76342282f695f23 (patch)
treeb1ce1ce48658847da18ee13550583e661b194ec6 /source/blender/blenkernel
parentfdd26faa49f056702b63a3b60d0da051c3f77c68 (diff)
parent5508b572ea9bb2d3b758cae6898035005e8ebb2a (diff)
Merge branch 'master' into blender2.8
Conflicts: source/blender/editors/object/object_add.c source/blender/editors/object/object_relations.c
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_animsys.h9
-rw-r--r--source/blender/blenkernel/BKE_nla.h7
-rw-r--r--source/blender/blenkernel/BKE_sequencer.h2
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c121
-rw-r--r--source/blender/blenkernel/intern/library.c5
-rw-r--r--source/blender/blenkernel/intern/movieclip.c8
-rw-r--r--source/blender/blenkernel/intern/nla.c17
-rw-r--r--source/blender/blenkernel/intern/sequencer.c4
8 files changed, 91 insertions, 82 deletions
diff --git a/source/blender/blenkernel/BKE_animsys.h b/source/blender/blenkernel/BKE_animsys.h
index 326c25e8899..7ae9527b2f7 100644
--- a/source/blender/blenkernel/BKE_animsys.h
+++ b/source/blender/blenkernel/BKE_animsys.h
@@ -76,7 +76,7 @@ struct AnimData *BKE_animdata_copy(struct Main *bmain, struct AnimData *adt, con
bool BKE_animdata_copy_id(struct Main *bmain, struct ID *id_to, struct ID *id_from, const bool do_action, const bool do_id_user);
/* Copy AnimData Actions */
-void BKE_animdata_copy_id_action(struct ID *id, const bool set_newid);
+void BKE_animdata_copy_id_action(struct Main *bmain, struct ID *id, const bool set_newid);
/* Merge copies of data from source AnimData block */
typedef enum eAnimData_MergeCopy_Modes {
@@ -90,7 +90,9 @@ typedef enum eAnimData_MergeCopy_Modes {
ADT_MERGECOPY_SRC_REF = 2
} eAnimData_MergeCopy_Modes;
-void BKE_animdata_merge_copy(struct ID *dst_id, struct ID *src_id, eAnimData_MergeCopy_Modes action_mode, bool fix_drivers);
+void BKE_animdata_merge_copy(
+ struct Main *bmain, struct ID *dst_id, struct ID *src_id,
+ eAnimData_MergeCopy_Modes action_mode, bool fix_drivers);
/* ************************************* */
/* KeyingSets API */
@@ -141,7 +143,8 @@ void BKE_animdata_fix_paths_remove(struct ID *id, const char *path);
/* -------------------------------------- */
/* Move animation data from src to destination if it's paths are based on basepaths */
-void BKE_animdata_separate_by_basepath(struct ID *srcID, struct ID *dstID, struct ListBase *basepaths);
+void BKE_animdata_separate_by_basepath(
+ struct Main *bmain, struct ID *srcID, struct ID *dstID, struct ListBase *basepaths);
/* Move F-Curves from src to destination if it's path is based on basepath */
void action_move_fcurves_by_basepath(struct bAction *srcAct, struct bAction *dstAct, const char basepath[]);
diff --git a/source/blender/blenkernel/BKE_nla.h b/source/blender/blenkernel/BKE_nla.h
index 4509d374b02..6f0b6d59984 100644
--- a/source/blender/blenkernel/BKE_nla.h
+++ b/source/blender/blenkernel/BKE_nla.h
@@ -34,6 +34,7 @@
*/
struct AnimData;
+struct Main;
struct NlaStrip;
struct NlaTrack;
struct bAction;
@@ -50,9 +51,9 @@ void BKE_nlastrip_free(ListBase *strips, struct NlaStrip *strip);
void BKE_nlatrack_free(ListBase *tracks, struct NlaTrack *nlt);
void BKE_nla_tracks_free(ListBase *tracks);
-struct NlaStrip *BKE_nlastrip_copy(struct NlaStrip *strip, const bool use_same_action);
-struct NlaTrack *BKE_nlatrack_copy(struct NlaTrack *nlt, const bool use_same_actions);
-void BKE_nla_tracks_copy(ListBase *dst, ListBase *src);
+struct NlaStrip *BKE_nlastrip_copy(struct Main *bmain, struct NlaStrip *strip, const bool use_same_action);
+struct NlaTrack *BKE_nlatrack_copy(struct Main *bmain, struct NlaTrack *nlt, const bool use_same_actions);
+void BKE_nla_tracks_copy(struct Main *bmain, ListBase *dst, ListBase *src);
struct NlaTrack *BKE_nlatrack_add(struct AnimData *adt, struct NlaTrack *prev);
struct NlaStrip *BKE_nlastrip_new(struct bAction *act);
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
index 63c91ef9635..a541120638b 100644
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ b/source/blender/blenkernel/BKE_sequencer.h
@@ -495,6 +495,6 @@ struct ImBuf *BKE_sequencer_render_mask_input(
int cfra, int fra_offset, bool make_float);
void BKE_sequencer_color_balance_apply(struct StripColorBalance *cb, struct ImBuf *ibuf, float mul, bool make_float, struct ImBuf *mask_input);
-void BKE_sequencer_all_free_anim_ibufs(int cfra);
+void BKE_sequencer_all_free_anim_ibufs(struct Main *bmain, int cfra);
#endif /* __BKE_SEQUENCER_H__ */
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index 0867170611f..ec979623a98 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -288,7 +288,7 @@ AnimData *BKE_animdata_copy(Main *bmain, AnimData *adt, const bool do_action, co
}
/* duplicate NLA data */
- BKE_nla_tracks_copy(&dadt->nla_tracks, &adt->nla_tracks);
+ BKE_nla_tracks_copy(bmain, &dadt->nla_tracks, &adt->nla_tracks);
/* duplicate drivers (F-Curves) */
copy_fcurves(&dadt->drivers, &adt->drivers);
@@ -319,25 +319,27 @@ bool BKE_animdata_copy_id(Main *bmain, ID *id_to, ID *id_from, const bool do_act
return true;
}
-void BKE_animdata_copy_id_action(ID *id, const bool set_newid)
+void BKE_animdata_copy_id_action(Main *bmain, ID *id, const bool set_newid)
{
AnimData *adt = BKE_animdata_from_id(id);
if (adt) {
if (adt->action) {
id_us_min((ID *)adt->action);
- adt->action = set_newid ? ID_NEW_SET(adt->action, BKE_action_copy(G.main, adt->action)) :
- BKE_action_copy(G.main, adt->action);
+ adt->action = set_newid ? ID_NEW_SET(adt->action, BKE_action_copy(bmain, adt->action)) :
+ BKE_action_copy(bmain, adt->action);
}
if (adt->tmpact) {
id_us_min((ID *)adt->tmpact);
- adt->tmpact = set_newid ? ID_NEW_SET(adt->tmpact, BKE_action_copy(G.main, adt->tmpact)) :
- BKE_action_copy(G.main, adt->tmpact);
+ adt->tmpact = set_newid ? ID_NEW_SET(adt->tmpact, BKE_action_copy(bmain, adt->tmpact)) :
+ BKE_action_copy(bmain, adt->tmpact);
}
}
}
/* Merge copies of the data from the src AnimData into the destination AnimData */
-void BKE_animdata_merge_copy(ID *dst_id, ID *src_id, eAnimData_MergeCopy_Modes action_mode, bool fix_drivers)
+void BKE_animdata_merge_copy(
+ Main *bmain, ID *dst_id, ID *src_id,
+ eAnimData_MergeCopy_Modes action_mode, bool fix_drivers)
{
AnimData *src = BKE_animdata_from_id(src_id);
AnimData *dst = BKE_animdata_from_id(dst_id);
@@ -355,8 +357,8 @@ void BKE_animdata_merge_copy(ID *dst_id, ID *src_id, eAnimData_MergeCopy_Modes a
/* handle actions... */
if (action_mode == ADT_MERGECOPY_SRC_COPY) {
/* make a copy of the actions */
- dst->action = BKE_action_copy(G.main, src->action);
- dst->tmpact = BKE_action_copy(G.main, src->tmpact);
+ dst->action = BKE_action_copy(bmain, src->action);
+ dst->tmpact = BKE_action_copy(bmain, src->tmpact);
}
else if (action_mode == ADT_MERGECOPY_SRC_REF) {
/* make a reference to it */
@@ -371,7 +373,7 @@ void BKE_animdata_merge_copy(ID *dst_id, ID *src_id, eAnimData_MergeCopy_Modes a
if (src->nla_tracks.first) {
ListBase tracks = {NULL, NULL};
- BKE_nla_tracks_copy(&tracks, &src->nla_tracks);
+ BKE_nla_tracks_copy(bmain, &tracks, &src->nla_tracks);
BLI_movelisttolist(&dst->nla_tracks, &tracks);
}
@@ -508,7 +510,8 @@ void action_move_fcurves_by_basepath(bAction *srcAct, bAction *dstAct, const cha
* animation data is based off "basepath", creating new AnimData and
* associated data as necessary
*/
-void BKE_animdata_separate_by_basepath(ID *srcID, ID *dstID, ListBase *basepaths)
+void BKE_animdata_separate_by_basepath(
+ Main *bmain, ID *srcID, ID *dstID, ListBase *basepaths)
{
AnimData *srcAdt = NULL, *dstAdt = NULL;
LinkData *ld;
@@ -534,7 +537,7 @@ void BKE_animdata_separate_by_basepath(ID *srcID, ID *dstID, ListBase *basepaths
if (srcAdt->action) {
/* set up an action if necessary, and name it in a similar way so that it can be easily found again */
if (dstAdt->action == NULL) {
- dstAdt->action = BKE_action_add(G.main, srcAdt->action->id.name + 2);
+ dstAdt->action = BKE_action_add(bmain, srcAdt->action->id.name + 2);
}
else if (dstAdt->action == srcAdt->action) {
printf("Argh! Source and Destination share animation! ('%s' and '%s' both use '%s') Making new empty action\n",
@@ -542,7 +545,7 @@ void BKE_animdata_separate_by_basepath(ID *srcID, ID *dstID, ListBase *basepaths
/* TODO: review this... */
id_us_min(&dstAdt->action->id);
- dstAdt->action = BKE_action_add(G.main, dstAdt->action->id.name + 2);
+ dstAdt->action = BKE_action_add(bmain, dstAdt->action->id.name + 2);
}
/* loop over base paths, trying to fix for each one... */
@@ -1051,20 +1054,20 @@ static void adt_apply_all_fcurves_cb(ID *id, AnimData *adt, void *wrapper_data)
}
/* apply the given callback function on all F-Curves attached to data in main database */
-void BKE_fcurves_main_cb(Main *mainptr, ID_FCurve_Edit_Callback func, void *user_data)
+void BKE_fcurves_main_cb(Main *bmain, ID_FCurve_Edit_Callback func, void *user_data)
{
/* Wrap F-Curve operation stuff to pass to the general AnimData-level func */
AllFCurvesCbWrapper wrapper = {func, user_data};
/* Use the AnimData-based function so that we don't have to reimplement all that stuff */
- BKE_animdata_main_cb(mainptr, adt_apply_all_fcurves_cb, &wrapper);
+ BKE_animdata_main_cb(bmain, adt_apply_all_fcurves_cb, &wrapper);
}
/* Whole Database Ops -------------------------------------------- */
/* apply the given callback function on all data in main database */
-void BKE_animdata_main_cb(Main *mainptr, ID_AnimData_Edit_Callback func, void *user_data)
+void BKE_animdata_main_cb(Main *bmain, ID_AnimData_Edit_Callback func, void *user_data)
{
ID *id;
@@ -1088,67 +1091,67 @@ void BKE_animdata_main_cb(Main *mainptr, ID_AnimData_Edit_Callback func, void *u
} (void)0
/* nodes */
- ANIMDATA_IDS_CB(mainptr->nodetree.first);
+ ANIMDATA_IDS_CB(bmain->nodetree.first);
/* textures */
- ANIMDATA_NODETREE_IDS_CB(mainptr->tex.first, Tex);
+ ANIMDATA_NODETREE_IDS_CB(bmain->tex.first, Tex);
/* lamps */
- ANIMDATA_NODETREE_IDS_CB(mainptr->lamp.first, Lamp);
+ ANIMDATA_NODETREE_IDS_CB(bmain->lamp.first, Lamp);
/* materials */
- ANIMDATA_NODETREE_IDS_CB(mainptr->mat.first, Material);
+ ANIMDATA_NODETREE_IDS_CB(bmain->mat.first, Material);
/* cameras */
- ANIMDATA_IDS_CB(mainptr->camera.first);
+ ANIMDATA_IDS_CB(bmain->camera.first);
/* shapekeys */
- ANIMDATA_IDS_CB(mainptr->key.first);
+ ANIMDATA_IDS_CB(bmain->key.first);
/* metaballs */
- ANIMDATA_IDS_CB(mainptr->mball.first);
+ ANIMDATA_IDS_CB(bmain->mball.first);
/* curves */
- ANIMDATA_IDS_CB(mainptr->curve.first);
+ ANIMDATA_IDS_CB(bmain->curve.first);
/* armatures */
- ANIMDATA_IDS_CB(mainptr->armature.first);
+ ANIMDATA_IDS_CB(bmain->armature.first);
/* lattices */
- ANIMDATA_IDS_CB(mainptr->latt.first);
+ ANIMDATA_IDS_CB(bmain->latt.first);
/* meshes */
- ANIMDATA_IDS_CB(mainptr->mesh.first);
+ ANIMDATA_IDS_CB(bmain->mesh.first);
/* particles */
- ANIMDATA_IDS_CB(mainptr->particle.first);
+ ANIMDATA_IDS_CB(bmain->particle.first);
/* speakers */
- ANIMDATA_IDS_CB(mainptr->speaker.first);
+ ANIMDATA_IDS_CB(bmain->speaker.first);
/* movie clips */
- ANIMDATA_IDS_CB(mainptr->movieclip.first);
+ ANIMDATA_IDS_CB(bmain->movieclip.first);
/* objects */
- ANIMDATA_IDS_CB(mainptr->object.first);
+ ANIMDATA_IDS_CB(bmain->object.first);
/* masks */
- ANIMDATA_IDS_CB(mainptr->mask.first);
+ ANIMDATA_IDS_CB(bmain->mask.first);
/* worlds */
- ANIMDATA_NODETREE_IDS_CB(mainptr->world.first, World);
+ ANIMDATA_NODETREE_IDS_CB(bmain->world.first, World);
/* scenes */
- ANIMDATA_NODETREE_IDS_CB(mainptr->scene.first, Scene);
+ ANIMDATA_NODETREE_IDS_CB(bmain->scene.first, Scene);
/* line styles */
- ANIMDATA_IDS_CB(mainptr->linestyle.first);
+ ANIMDATA_IDS_CB(bmain->linestyle.first);
/* grease pencil */
- ANIMDATA_IDS_CB(mainptr->gpencil.first);
+ ANIMDATA_IDS_CB(bmain->gpencil.first);
/* cache files */
- ANIMDATA_IDS_CB(mainptr->cachefiles.first);
+ ANIMDATA_IDS_CB(bmain->cachefiles.first);
}
/* Fix all RNA-Paths throughout the database (directly access the Global.main version)
@@ -1158,7 +1161,7 @@ void BKE_animdata_main_cb(Main *mainptr, ID_AnimData_Edit_Callback func, void *u
/* TODO: use BKE_animdata_main_cb for looping over all data */
void BKE_animdata_fix_paths_rename_all(ID *ref_id, const char *prefix, const char *oldName, const char *newName)
{
- Main *mainptr = G.main;
+ Main *bmain = G.main; /* XXX UGLY! */
ID *id;
/* macro for less typing
@@ -1184,67 +1187,67 @@ void BKE_animdata_fix_paths_rename_all(ID *ref_id, const char *prefix, const cha
} (void)0
/* nodes */
- RENAMEFIX_ANIM_IDS(mainptr->nodetree.first);
+ RENAMEFIX_ANIM_IDS(bmain->nodetree.first);
/* textures */
- RENAMEFIX_ANIM_NODETREE_IDS(mainptr->tex.first, Tex);
+ RENAMEFIX_ANIM_NODETREE_IDS(bmain->tex.first, Tex);
/* lamps */
- RENAMEFIX_ANIM_NODETREE_IDS(mainptr->lamp.first, Lamp);
+ RENAMEFIX_ANIM_NODETREE_IDS(bmain->lamp.first, Lamp);
/* materials */
- RENAMEFIX_ANIM_NODETREE_IDS(mainptr->mat.first, Material);
+ RENAMEFIX_ANIM_NODETREE_IDS(bmain->mat.first, Material);
/* cameras */
- RENAMEFIX_ANIM_IDS(mainptr->camera.first);
+ RENAMEFIX_ANIM_IDS(bmain->camera.first);
/* shapekeys */
- RENAMEFIX_ANIM_IDS(mainptr->key.first);
+ RENAMEFIX_ANIM_IDS(bmain->key.first);
/* metaballs */
- RENAMEFIX_ANIM_IDS(mainptr->mball.first);
+ RENAMEFIX_ANIM_IDS(bmain->mball.first);
/* curves */
- RENAMEFIX_ANIM_IDS(mainptr->curve.first);
+ RENAMEFIX_ANIM_IDS(bmain->curve.first);
/* armatures */
- RENAMEFIX_ANIM_IDS(mainptr->armature.first);
+ RENAMEFIX_ANIM_IDS(bmain->armature.first);
/* lattices */
- RENAMEFIX_ANIM_IDS(mainptr->latt.first);
+ RENAMEFIX_ANIM_IDS(bmain->latt.first);
/* meshes */
- RENAMEFIX_ANIM_IDS(mainptr->mesh.first);
+ RENAMEFIX_ANIM_IDS(bmain->mesh.first);
/* particles */
- RENAMEFIX_ANIM_IDS(mainptr->particle.first);
+ RENAMEFIX_ANIM_IDS(bmain->particle.first);
/* speakers */
- RENAMEFIX_ANIM_IDS(mainptr->speaker.first);
+ RENAMEFIX_ANIM_IDS(bmain->speaker.first);
/* movie clips */
- RENAMEFIX_ANIM_IDS(mainptr->movieclip.first);
+ RENAMEFIX_ANIM_IDS(bmain->movieclip.first);
/* objects */
- RENAMEFIX_ANIM_IDS(mainptr->object.first);
+ RENAMEFIX_ANIM_IDS(bmain->object.first);
/* masks */
- RENAMEFIX_ANIM_IDS(mainptr->mask.first);
+ RENAMEFIX_ANIM_IDS(bmain->mask.first);
/* worlds */
- RENAMEFIX_ANIM_NODETREE_IDS(mainptr->world.first, World);
+ RENAMEFIX_ANIM_NODETREE_IDS(bmain->world.first, World);
/* linestyles */
- RENAMEFIX_ANIM_IDS(mainptr->linestyle.first);
+ RENAMEFIX_ANIM_IDS(bmain->linestyle.first);
/* grease pencil */
- RENAMEFIX_ANIM_IDS(mainptr->gpencil.first);
+ RENAMEFIX_ANIM_IDS(bmain->gpencil.first);
/* cache files */
- RENAMEFIX_ANIM_IDS(mainptr->cachefiles.first);
+ RENAMEFIX_ANIM_IDS(bmain->cachefiles.first);
/* scenes */
- RENAMEFIX_ANIM_NODETREE_IDS(mainptr->scene.first, Scene);
+ RENAMEFIX_ANIM_NODETREE_IDS(bmain->scene.first, Scene);
}
/* *********************************** */
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index a885f22b739..2327da82615 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -772,9 +772,10 @@ bool id_single_user(bContext *C, ID *id, PointerRNA *ptr, PropertyRNA *prop)
if (id) {
/* if property isn't editable, we're going to have an extra block hanging around until we save */
if (RNA_property_editable(ptr, prop)) {
- if (id_copy(CTX_data_main(C), id, &newid, false) && newid) {
+ Main *bmain = CTX_data_main(C);
+ if (id_copy(bmain, id, &newid, false) && newid) {
/* copy animation actions too */
- BKE_animdata_copy_id_action(id, false);
+ BKE_animdata_copy_id_action(bmain, id, false);
/* us is 1 by convention, but RNA_property_pointer_set
* will also increment it, so set it to zero */
newid->us = 0;
diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c
index fc236cc2ad0..98586a5c2f5 100644
--- a/source/blender/blenkernel/intern/movieclip.c
+++ b/source/blender/blenkernel/intern/movieclip.c
@@ -171,7 +171,7 @@ static void get_sequence_fname(const MovieClip *clip,
BLI_strncpy(name, clip->name, sizeof(clip->name));
}
- BLI_path_abs(name, ID_BLEND_PATH(G.main, &clip->id));
+ BLI_path_abs(name, ID_BLEND_PATH_FROM_GLOBAL(&clip->id));
}
/* supposed to work with sequences only */
@@ -261,7 +261,7 @@ static void movieclip_open_anim_file(MovieClip *clip)
if (!clip->anim) {
BLI_strncpy(str, clip->name, FILE_MAX);
- BLI_path_abs(str, ID_BLEND_PATH(G.main, &clip->id));
+ BLI_path_abs(str, ID_BLEND_PATH_FROM_GLOBAL(&clip->id));
/* FIXME: make several stream accessible in image editor, too */
clip->anim = openanim(str, IB_rect, 0, clip->colorspace_settings.name);
@@ -1300,7 +1300,7 @@ void BKE_movieclip_reload(Main *bmain, MovieClip *clip)
*/
{
Scene *scene;
- for (scene = G.main->scene.first; scene; scene = scene->id.next) {
+ for (scene = bmain->scene.first; scene; scene = scene->id.next) {
if (scene->nodetree) {
nodeUpdateID(scene->nodetree, &clip->id);
}
@@ -1568,7 +1568,7 @@ void BKE_movieclip_filename_for_frame(MovieClip *clip, MovieClipUser *user, char
}
else {
BLI_strncpy(name, clip->name, FILE_MAX);
- BLI_path_abs(name, ID_BLEND_PATH(G.main, &clip->id));
+ BLI_path_abs(name, ID_BLEND_PATH_FROM_GLOBAL(&clip->id));
}
}
diff --git a/source/blender/blenkernel/intern/nla.c b/source/blender/blenkernel/intern/nla.c
index b91887e6815..56705c834d5 100644
--- a/source/blender/blenkernel/intern/nla.c
+++ b/source/blender/blenkernel/intern/nla.c
@@ -54,9 +54,10 @@
#include "BKE_action.h"
#include "BKE_fcurve.h"
-#include "BKE_nla.h"
#include "BKE_global.h"
#include "BKE_library.h"
+#include "BKE_main.h"
+#include "BKE_nla.h"
#ifdef WITH_AUDASPACE
# include <AUD_Special.h>
@@ -162,7 +163,7 @@ void BKE_nla_tracks_free(ListBase *tracks)
*
* \param use_same_action When true, the existing action is used (instead of being duplicated)
*/
-NlaStrip *BKE_nlastrip_copy(NlaStrip *strip, const bool use_same_action)
+NlaStrip *BKE_nlastrip_copy(Main *bmain, NlaStrip *strip, const bool use_same_action)
{
NlaStrip *strip_d;
NlaStrip *cs, *cs_d;
@@ -183,7 +184,7 @@ NlaStrip *BKE_nlastrip_copy(NlaStrip *strip, const bool use_same_action)
}
else {
/* use a copy of the action instead (user count shouldn't have changed yet) */
- strip_d->act = BKE_action_copy(G.main, strip_d->act);
+ strip_d->act = BKE_action_copy(bmain, strip_d->act);
}
}
@@ -195,7 +196,7 @@ NlaStrip *BKE_nlastrip_copy(NlaStrip *strip, const bool use_same_action)
BLI_listbase_clear(&strip_d->strips);
for (cs = strip->strips.first; cs; cs = cs->next) {
- cs_d = BKE_nlastrip_copy(cs, use_same_action);
+ cs_d = BKE_nlastrip_copy(bmain, cs, use_same_action);
BLI_addtail(&strip_d->strips, cs_d);
}
@@ -204,7 +205,7 @@ NlaStrip *BKE_nlastrip_copy(NlaStrip *strip, const bool use_same_action)
}
/* Copy NLA Track */
-NlaTrack *BKE_nlatrack_copy(NlaTrack *nlt, const bool use_same_actions)
+NlaTrack *BKE_nlatrack_copy(Main *bmain, NlaTrack *nlt, const bool use_same_actions)
{
NlaStrip *strip, *strip_d;
NlaTrack *nlt_d;
@@ -221,7 +222,7 @@ NlaTrack *BKE_nlatrack_copy(NlaTrack *nlt, const bool use_same_actions)
BLI_listbase_clear(&nlt_d->strips);
for (strip = nlt->strips.first; strip; strip = strip->next) {
- strip_d = BKE_nlastrip_copy(strip, use_same_actions);
+ strip_d = BKE_nlastrip_copy(bmain, strip, use_same_actions);
BLI_addtail(&nlt_d->strips, strip_d);
}
@@ -230,7 +231,7 @@ NlaTrack *BKE_nlatrack_copy(NlaTrack *nlt, const bool use_same_actions)
}
/* Copy all NLA data */
-void BKE_nla_tracks_copy(ListBase *dst, ListBase *src)
+void BKE_nla_tracks_copy(Main *bmain, ListBase *dst, ListBase *src)
{
NlaTrack *nlt, *nlt_d;
@@ -245,7 +246,7 @@ void BKE_nla_tracks_copy(ListBase *dst, ListBase *src)
for (nlt = src->first; nlt; nlt = nlt->next) {
/* make a copy, and add the copy to the destination list */
// XXX: we need to fix this sometime
- nlt_d = BKE_nlatrack_copy(nlt, true);
+ nlt_d = BKE_nlatrack_copy(bmain, nlt, true);
BLI_addtail(dst, nlt_d);
}
}
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index ecd0335fc4e..7d1bb69c788 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -5724,10 +5724,10 @@ static void sequencer_all_free_anim_ibufs(ListBase *seqbase, int cfra)
}
}
-void BKE_sequencer_all_free_anim_ibufs(int cfra)
+void BKE_sequencer_all_free_anim_ibufs(Main *bmain, int cfra)
{
BKE_sequencer_cache_cleanup();
- for (Scene *scene = G.main->scene.first;
+ for (Scene *scene = bmain->scene.first;
scene != NULL;
scene = scene->id.next)
{