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authorCampbell Barton <campbell@blender.org>2022-01-14 02:47:50 +0300
committerCampbell Barton <campbell@blender.org>2022-01-14 03:23:46 +0300
commitcea588b9ef8f9bdb2729fb233d6f1ed0886700e1 (patch)
treefa0bfce1f026a4af40aaf72eecd6fde101d8b938 /source/blender/blenkernel
parent7a0cf2c72f58be31824f5c3b17844ba54797b594 (diff)
Cleanup: spelling in comments, C++ style comments for disabled code
Also ensure space at end of comment.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_asset_catalog.hh2
-rw-r--r--source/blender/blenkernel/BKE_lib_override.h6
-rw-r--r--source/blender/blenkernel/BKE_mesh.h2
-rw-r--r--source/blender/blenkernel/intern/asset_catalog_test.cc2
4 files changed, 7 insertions, 5 deletions
diff --git a/source/blender/blenkernel/BKE_asset_catalog.hh b/source/blender/blenkernel/BKE_asset_catalog.hh
index ecc839050b7..004b70c2925 100644
--- a/source/blender/blenkernel/BKE_asset_catalog.hh
+++ b/source/blender/blenkernel/BKE_asset_catalog.hh
@@ -141,7 +141,7 @@ class AssetCatalogService {
AssetCatalogFilter create_catalog_filter(CatalogID active_catalog_id) const;
/** Create a catalog with some sensible auto-generated catalog ID.
- * The catalog will be saved to the default catalog file.*/
+ * The catalog will be saved to the default catalog file. */
AssetCatalog *create_catalog(const AssetCatalogPath &catalog_path);
/**
diff --git a/source/blender/blenkernel/BKE_lib_override.h b/source/blender/blenkernel/BKE_lib_override.h
index 16156824f8e..30e75259967 100644
--- a/source/blender/blenkernel/BKE_lib_override.h
+++ b/source/blender/blenkernel/BKE_lib_override.h
@@ -306,7 +306,8 @@ void BKE_lib_override_library_main_validate(struct Main *bmain, struct ReportLis
* This is typically used to detect whether some property has been changed in local and a new
* #IDOverrideProperty (of #IDOverridePropertyOperation) has to be added.
*
- * \return true if status is OK, false otherwise. */
+ * \return true if status is OK, false otherwise.
+ */
bool BKE_lib_override_library_status_check_local(struct Main *bmain, struct ID *local);
/**
* Check that status of reference data-block is still valid against current local one.
@@ -317,7 +318,8 @@ bool BKE_lib_override_library_status_check_local(struct Main *bmain, struct ID *
* This is typically used to detect whether some reference has changed and local
* needs to be updated against it.
*
- * \return true if status is OK, false otherwise. */
+ * \return true if status is OK, false otherwise.
+ */
bool BKE_lib_override_library_status_check_reference(struct Main *bmain, struct ID *local);
/**
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index a9a78bbc12e..e7382ce448a 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -461,7 +461,7 @@ void BKE_mesh_calc_normals_poly(const struct MVert *mvert,
/**
* Calculate vertex and face normals, storing the result in custom data layers on the mesh.
*
- * \note It is usually preferrable to calculate normals lazily with
+ * \note It is usually preferable to calculate normals lazily with
* #BKE_mesh_vertex_normals_ensure, but some areas (perhaps unnecessarily)
* can also calculate them eagerly.
*/
diff --git a/source/blender/blenkernel/intern/asset_catalog_test.cc b/source/blender/blenkernel/intern/asset_catalog_test.cc
index 3ff7831b19a..8c39bfc9770 100644
--- a/source/blender/blenkernel/intern/asset_catalog_test.cc
+++ b/source/blender/blenkernel/intern/asset_catalog_test.cc
@@ -239,7 +239,7 @@ class AssetCatalogTest : public testing::Test {
}
/* Create an empty CDF to add complexity. It should not save to this, but to the top-level
- * one.*/
+ * one. */
ASSERT_TRUE(BLI_file_touch(cdf_in_subdir.c_str()));
ASSERT_EQ(0, BLI_file_size(cdf_in_subdir.c_str()));