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authorCampbell Barton <ideasman42@gmail.com>2017-06-19 02:33:23 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-06-19 03:04:30 +0300
commit72c9141a7a56fa4762ac0daae501f1609532506c (patch)
tree5f3ddbfc056df295dc89b4d7d9ce3035b3d22b4b /source/blender/blenkernel
parent3190eaf10942c2ce9e5102f209902c8bad674fe9 (diff)
Cleanup: doxygen comments
Also remove duplicate & mismatching comments from grease-pencil header. Keep comments close to implementation to avoid getting out of sync.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/intern/bvhutils.c6
-rw-r--r--source/blender/blenkernel/intern/mesh_evaluate.c4
2 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c
index c0e4ef37a93..c1fad4f80c8 100644
--- a/source/blender/blenkernel/intern/bvhutils.c
+++ b/source/blender/blenkernel/intern/bvhutils.c
@@ -917,10 +917,10 @@ BVHTree *bvhtree_from_mesh_faces(
/**
* Builds a bvh tree where nodes are the given tessellated faces (note: does not copy given mfaces!).
- * \param vert_allocated if true, vert freeing will be done when freeing data.
- * \param face_allocated if true, face freeing will be done when freeing data.
+ * \param vert_allocated: if true, vert freeing will be done when freeing data.
+ * \param face_allocated: if true, face freeing will be done when freeing data.
* \param faces_mask: if not null, true elements give which faces to add to BVH tree.
- * \param numFaces_active if >= 0, number of active faces to add to BVH tree (else will be computed from mask).
+ * \param faces_num_active: if >= 0, number of active faces to add to BVH tree (else will be computed from mask).
*/
BVHTree *bvhtree_from_mesh_faces_ex(
BVHTreeFromMesh *data, const MVert *vert, const bool vert_allocated,
diff --git a/source/blender/blenkernel/intern/mesh_evaluate.c b/source/blender/blenkernel/intern/mesh_evaluate.c
index 37f4477febf..5dfcef9f9bf 100644
--- a/source/blender/blenkernel/intern/mesh_evaluate.c
+++ b/source/blender/blenkernel/intern/mesh_evaluate.c
@@ -1629,8 +1629,8 @@ void BKE_mesh_normals_loop_custom_from_vertices_set(
/**
* Computes average per-vertex normals from given custom loop normals.
*
- * @param clnors The computed custom loop normals.
- * @param r_vert_clnors The (already allocated) array where to store averaged per-vertex normals.
+ * \param clnors: The computed custom loop normals.
+ * \param r_vert_clnors: The (already allocated) array where to store averaged per-vertex normals.
*/
void BKE_mesh_normals_loop_to_vertex(
const int numVerts, const MLoop *mloops, const int numLoops,