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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-07-03 04:02:45 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-07-03 04:02:45 +0400
commit98a7ca61fa905792bd3fdfa6c29f44691c9582ac (patch)
tree47455f2482f6eca0352c10c57482641eec6afb57 /source/blender/blenkernel
parent4e39a854b4589cddff484649d95cce4c71d4e9f4 (diff)
parent2ed69a95f499081aacc15c0295f3461c38430554 (diff)
Merged changes in the trunk up to revision 48505.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h144
-rw-r--r--source/blender/blenkernel/BKE_blender.h2
-rw-r--r--source/blender/blenkernel/BKE_global.h3
-rw-r--r--source/blender/blenkernel/BKE_image.h2
-rw-r--r--source/blender/blenkernel/BKE_mesh.h1
-rw-r--r--source/blender/blenkernel/BKE_multires.h3
-rw-r--r--source/blender/blenkernel/intern/anim.c2
-rw-r--r--source/blender/blenkernel/intern/collision.c3
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c39
-rw-r--r--source/blender/blenkernel/intern/effect.c6
-rw-r--r--source/blender/blenkernel/intern/fcurve.c2
-rw-r--r--source/blender/blenkernel/intern/image.c12
-rw-r--r--source/blender/blenkernel/intern/key.c4
-rw-r--r--source/blender/blenkernel/intern/library.c2
-rw-r--r--source/blender/blenkernel/intern/mask.c6
-rw-r--r--source/blender/blenkernel/intern/mesh_validate.c282
-rw-r--r--source/blender/blenkernel/intern/modifiers_bmesh.c4
-rw-r--r--source/blender/blenkernel/intern/movieclip.c5
-rw-r--r--source/blender/blenkernel/intern/multires.c14
-rw-r--r--source/blender/blenkernel/intern/particle.c2
-rw-r--r--source/blender/blenkernel/intern/sequencer.c10
-rw-r--r--source/blender/blenkernel/intern/tracking.c3
-rw-r--r--source/blender/blenkernel/intern/unit.c28
-rw-r--r--source/blender/blenkernel/intern/writeffmpeg.c2
24 files changed, 445 insertions, 136 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index c7ddab47952..64512dcaac8 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -28,12 +28,14 @@
#ifndef __BKE_DERIVEDMESH_H__
#define __BKE_DERIVEDMESH_H__
-/*
+/**
* Basic design of the DerivedMesh system:
*
* DerivedMesh is a common set of interfaces for mesh systems.
*
- * There are three main mesh data structures in Blender: Mesh, CDDM, and BMesh.
+ * There are three main mesh data structures in Blender:
+ * #Mesh, #CDDerivedMesh and #BMesh.
+ *
* These, and a few others, all implement DerivedMesh interfaces,
* which contains unified drawing interfaces, a few utility interfaces,
* and a bunch of read-only interfaces intended mostly for conversion from
@@ -67,7 +69,6 @@
* as it is and stick with using BMesh and CDDM.
*/
-
#include "DNA_customdata_types.h"
#include "DNA_meshdata_types.h"
@@ -151,7 +152,7 @@ typedef enum DMDirtyFlag {
typedef struct DerivedMesh DerivedMesh;
struct DerivedMesh {
- /* Private DerivedMesh data, only for internal DerivedMesh use */
+ /** Private DerivedMesh data, only for internal DerivedMesh use */
CustomData vertData, edgeData, faceData, loopData, polyData;
int numVertData, numEdgeData, numTessFaceData, numLoopData, numPolyData;
int needsFree; /* checked on ->release, is set to 0 for cached results */
@@ -162,10 +163,10 @@ struct DerivedMesh {
float auto_bump_scale;
DMDirtyFlag dirty;
- /* calculate vert and face normals */
+ /** Calculate vert and face normals */
void (*calcNormals)(DerivedMesh *dm);
- /* recalculates mesh tessellation */
+ /** Recalculates mesh tessellation */
void (*recalcTessellation)(DerivedMesh *dm);
/* Misc. Queries */
@@ -177,7 +178,7 @@ struct DerivedMesh {
int (*getNumLoops)(DerivedMesh *dm);
int (*getNumPolys)(DerivedMesh *dm);
- /* copy a single vert/edge/tessellated face from the derived mesh into
+ /** Copy a single vert/edge/tessellated face from the derived mesh into
* *{vert/edge/face}_r. note that the current implementation
* of this function can be quite slow, iterating over all
* elements (editmesh)
@@ -186,7 +187,7 @@ struct DerivedMesh {
void (*getEdge)(DerivedMesh *dm, int index, struct MEdge *edge_r);
void (*getTessFace)(DerivedMesh *dm, int index, struct MFace *face_r);
- /* return a pointer to the entire array of verts/edges/face from the
+ /** Return a pointer to the entire array of verts/edges/face from the
* derived mesh. if such an array does not exist yet, it will be created,
* and freed on the next ->release(). consider using getVert/Edge/Face if
* you are only interested in a few verts/edges/faces.
@@ -197,7 +198,7 @@ struct DerivedMesh {
struct MLoop *(*getLoopArray)(DerivedMesh * dm);
struct MPoly *(*getPolyArray)(DerivedMesh * dm);
- /* copy all verts/edges/faces from the derived mesh into
+ /** Copy all verts/edges/faces from the derived mesh into
* *{vert/edge/face}_r (must point to a buffer large enough)
*/
void (*copyVertArray)(DerivedMesh *dm, struct MVert *vert_r);
@@ -206,7 +207,7 @@ struct DerivedMesh {
void (*copyLoopArray)(DerivedMesh *dm, struct MLoop *loop_r);
void (*copyPolyArray)(DerivedMesh *dm, struct MPoly *poly_r);
- /* return a copy of all verts/edges/faces from the derived mesh
+ /** Return a copy of all verts/edges/faces from the derived mesh
* it is the caller's responsibility to free the returned pointer
*/
struct MVert *(*dupVertArray)(DerivedMesh * dm);
@@ -215,7 +216,7 @@ struct DerivedMesh {
struct MLoop *(*dupLoopArray)(DerivedMesh * dm);
struct MPoly *(*dupPolyArray)(DerivedMesh * dm);
- /* return a pointer to a single element of vert/edge/face custom data
+ /** Return a pointer to a single element of vert/edge/face custom data
* from the derived mesh (this gives a pointer to the actual data, not
* a copy)
*/
@@ -223,7 +224,7 @@ struct DerivedMesh {
void *(*getEdgeData)(DerivedMesh * dm, int index, int type);
void *(*getTessFaceData)(DerivedMesh * dm, int index, int type);
- /* return a pointer to the entire array of vert/edge/face custom data
+ /** Return a pointer to the entire array of vert/edge/face custom data
* from the derived mesh (this gives a pointer to the actual data, not
* a copy)
*/
@@ -231,7 +232,7 @@ struct DerivedMesh {
void *(*getEdgeDataArray)(DerivedMesh * dm, int type);
void *(*getTessFaceDataArray)(DerivedMesh * dm, int type);
- /* retrieves the base CustomData structures for
+ /** Retrieves the base CustomData structures for
* verts/edges/tessfaces/loops/facdes*/
CustomData *(*getVertDataLayout)(DerivedMesh * dm);
CustomData *(*getEdgeDataLayout)(DerivedMesh * dm);
@@ -239,12 +240,12 @@ struct DerivedMesh {
CustomData *(*getLoopDataLayout)(DerivedMesh * dm);
CustomData *(*getPolyDataLayout)(DerivedMesh * dm);
- /*copies all customdata for an element source into dst at index dest*/
+ /** Copies all customdata for an element source into dst at index dest */
void (*copyFromVertCData)(DerivedMesh *dm, int source, CustomData *dst, int dest);
void (*copyFromEdgeCData)(DerivedMesh *dm, int source, CustomData *dst, int dest);
void (*copyFromFaceCData)(DerivedMesh *dm, int source, CustomData *dst, int dest);
- /* optional grid access for subsurf */
+ /** Optional grid access for subsurf */
int (*getNumGrids)(DerivedMesh *dm);
int (*getGridSize)(DerivedMesh *dm);
struct CCGElem **(*getGridData)(DerivedMesh * dm);
@@ -255,7 +256,7 @@ struct DerivedMesh {
unsigned int **(*getGridHidden)(DerivedMesh * dm);
- /* Iterate over each mapped vertex in the derived mesh, calling the
+ /** Iterate over each mapped vertex in the derived mesh, calling the
* given function with the original vert and the mapped vert's new
* coordinate and normal. For historical reasons the normal can be
* passed as a float or short array, only one should be non-NULL.
@@ -265,7 +266,7 @@ struct DerivedMesh {
const float no_f[3], const short no_s[3]),
void *userData);
- /* Iterate over each mapped edge in the derived mesh, calling the
+ /** Iterate over each mapped edge in the derived mesh, calling the
* given function with the original edge and the mapped edge's new
* coordinates.
*/
@@ -274,7 +275,7 @@ struct DerivedMesh {
const float v0co[3], const float v1co[3]),
void *userData);
- /* Iterate over each mapped face in the derived mesh, calling the
+ /** Iterate over each mapped face in the derived mesh, calling the
* given function with the original face and the mapped face's (or
* faces') center and normal.
*/
@@ -283,51 +284,51 @@ struct DerivedMesh {
const float cent[3], const float no[3]),
void *userData);
- /* Iterate over all vertex points, calling DO_MINMAX with given args.
+ /** Iterate over all vertex points, calling DO_MINMAX with given args.
*
* Also called in Editmode
*/
void (*getMinMax)(DerivedMesh *dm, float min_r[3], float max_r[3]);
- /* Direct Access Operations */
- /* o Can be undefined */
- /* o Must be defined for modifiers that only deform however */
+ /** Direct Access Operations
+ * - Can be undefined
+ * - Must be defined for modifiers that only deform however */
- /* Get vertex location, undefined if index is not valid */
+ /** Get vertex location, undefined if index is not valid */
void (*getVertCo)(DerivedMesh *dm, int index, float co_r[3]);
- /* Fill the array (of length .getNumVerts()) with all vertex locations */
+ /** Fill the array (of length .getNumVerts()) with all vertex locations */
void (*getVertCos)(DerivedMesh *dm, float (*cos_r)[3]);
- /* Get smooth vertex normal, undefined if index is not valid */
+ /** Get smooth vertex normal, undefined if index is not valid */
void (*getVertNo)(DerivedMesh *dm, int index, float no_r[3]);
- /* Get a map of vertices to faces
+ /** Get a map of vertices to faces
*/
const struct MeshElemMap *(*getPolyMap)(struct Object *ob, DerivedMesh *dm);
- /* Get the BVH used for paint modes
+ /** Get the BVH used for paint modes
*/
struct PBVH *(*getPBVH)(struct Object *ob, DerivedMesh *dm);
/* Drawing Operations */
- /* Draw all vertices as bgl points (no options) */
+ /** Draw all vertices as bgl points (no options) */
void (*drawVerts)(DerivedMesh *dm);
- /* Draw edges in the UV mesh (if exists) */
+ /** Draw edges in the UV mesh (if exists) */
void (*drawUVEdges)(DerivedMesh *dm);
- /* Draw all edges as lines (no options)
+ /** Draw all edges as lines (no options)
*
* Also called for *final* editmode DerivedMeshes
*/
void (*drawEdges)(DerivedMesh *dm, int drawLooseEdges, int drawAllEdges);
- /* Draw all loose edges (edges w/ no adjoining faces) */
+ /** Draw all loose edges (edges w/ no adjoining faces) */
void (*drawLooseEdges)(DerivedMesh *dm);
- /* Draw all faces
+ /** Draw all faces
* o Set face normal or vertex normal based on inherited face flag
* o Use inherited face material index to call setMaterial
* o Only if setMaterial returns true
@@ -337,24 +338,24 @@ struct DerivedMesh {
void (*drawFacesSolid)(DerivedMesh *dm, float (*partial_redraw_planes)[4],
int fast, DMSetMaterial setMaterial);
- /* Draw all faces using MTFace
- * o Drawing options too complicated to enumerate, look at code.
+ /** Draw all faces using MTFace
+ * - Drawing options too complicated to enumerate, look at code.
*/
void (*drawFacesTex)(DerivedMesh *dm,
DMSetDrawOptionsTex setDrawOptions,
DMCompareDrawOptions compareDrawOptions,
void *userData);
- /* Draw all faces with GLSL materials
+ /** Draw all faces with GLSL materials
* o setMaterial is called for every different material nr
* o Only if setMaterial returns true
*/
void (*drawFacesGLSL)(DerivedMesh *dm, DMSetMaterial setMaterial);
- /* Draw mapped faces (no color, or texture)
- * o Only if !setDrawOptions or
- * setDrawOptions(userData, mapped-face-index, drawSmooth_r)
- * returns true
+ /** Draw mapped faces (no color, or texture)
+ * - Only if !setDrawOptions or
+ * setDrawOptions(userData, mapped-face-index, drawSmooth_r)
+ * returns true
*
* If drawSmooth is set to true then vertex normals should be set and
* glShadeModel called with GL_SMOOTH. Otherwise the face normal should
@@ -371,36 +372,36 @@ struct DerivedMesh {
void *userData,
DMDrawFlag flag);
- /* Draw mapped faces using MTFace
- * o Drawing options too complicated to enumerate, look at code.
+ /** Draw mapped faces using MTFace
+ * - Drawing options too complicated to enumerate, look at code.
*/
void (*drawMappedFacesTex)(DerivedMesh *dm,
DMSetDrawOptions setDrawOptions,
DMCompareDrawOptions compareDrawOptions,
void *userData);
- /* Draw mapped faces with GLSL materials
- * o setMaterial is called for every different material nr
- * o setDrawOptions is called for every face
- * o Only if setMaterial and setDrawOptions return true
+ /** Draw mapped faces with GLSL materials
+ * - setMaterial is called for every different material nr
+ * - setDrawOptions is called for every face
+ * - Only if setMaterial and setDrawOptions return true
*/
void (*drawMappedFacesGLSL)(DerivedMesh *dm,
DMSetMaterial setMaterial,
DMSetDrawOptions setDrawOptions,
void *userData);
- /* Draw mapped edges as lines
- * o Only if !setDrawOptions or setDrawOptions(userData, mapped-edge)
- * returns true
+ /** Draw mapped edges as lines
+ * - Only if !setDrawOptions or setDrawOptions(userData, mapped-edge)
+ * returns true
*/
void (*drawMappedEdges)(DerivedMesh *dm,
DMSetDrawOptions setDrawOptions,
void *userData);
- /* Draw mapped edges as lines with interpolation values
- * o Only if !setDrawOptions or
- * setDrawOptions(userData, mapped-edge, mapped-v0, mapped-v1, t)
- * returns true
+ /** Draw mapped edges as lines with interpolation values
+ * - Only if !setDrawOptions or
+ * setDrawOptions(userData, mapped-edge, mapped-v0, mapped-v1, t)
+ * returns true
*
* NOTE: This routine is optional!
*/
@@ -409,32 +410,32 @@ struct DerivedMesh {
DMSetDrawInterpOptions setDrawInterpOptions,
void *userData);
- /* Draw all faces with materials
- * o setMaterial is called for every different material nr
- * o setFace is called to verify if a face must be hidden
+ /** Draw all faces with materials
+ * - setMaterial is called for every different material nr
+ * - setFace is called to verify if a face must be hidden
*/
void (*drawMappedFacesMat)(DerivedMesh *dm,
void (*setMaterial)(void *userData, int, void *attribs),
int (*setFace)(void *userData, int index), void *userData);
- /* Release reference to the DerivedMesh. This function decides internally
+ /** Release reference to the DerivedMesh. This function decides internally
* if the DerivedMesh will be freed, or cached for later use. */
void (*release)(DerivedMesh *dm);
};
-/* utility function to initialize a DerivedMesh's function pointers to
+/** utility function to initialize a DerivedMesh's function pointers to
* the default implementation (for those functions which have a default)
*/
void DM_init_funcs(DerivedMesh *dm);
-/* utility function to initialize a DerivedMesh for the desired number
+/** utility function to initialize a DerivedMesh for the desired number
* of vertices, edges and faces (doesn't allocate memory for them, just
* sets up the custom data layers)
*/
void DM_init(DerivedMesh *dm, DerivedMeshType type, int numVerts, int numEdges,
int numFaces, int numLoops, int numPolys);
-/* utility function to initialize a DerivedMesh for the desired number
+/** utility function to initialize a DerivedMesh for the desired number
* of vertices, edges and faces, with a layer setup copied from source
*/
void DM_from_template(DerivedMesh *dm, DerivedMesh *source,
@@ -442,12 +443,12 @@ void DM_from_template(DerivedMesh *dm, DerivedMesh *source,
int numVerts, int numEdges, int numFaces,
int numLoops, int numPolys);
-/* utility function to release a DerivedMesh's layers
+/** utility function to release a DerivedMesh's layers
* returns 1 if DerivedMesh has to be released by the backend, 0 otherwise
*/
int DM_release(DerivedMesh *dm);
-/* utility function to convert a DerivedMesh to a Mesh
+/** utility function to convert a DerivedMesh to a Mesh
*/
void DM_to_mesh(DerivedMesh *dm, struct Mesh *me, struct Object *ob);
@@ -459,11 +460,10 @@ void DM_to_bmesh_ex(struct DerivedMesh *dm, struct BMesh *bm);
struct BMesh *DM_to_bmesh(struct DerivedMesh *dm);
-/* utility function to convert a DerivedMesh to a shape key block
- */
+/** Utility function to convert a DerivedMesh to a shape key block */
void DM_to_meshkey(DerivedMesh *dm, struct Mesh *me, struct KeyBlock *kb);
-/* set the CD_FLAG_NOCOPY flag in custom data layers where the mask is
+/** set the CD_FLAG_NOCOPY flag in custom data layers where the mask is
* zero for the layer type, so only layer types specified by the mask
* will be copied
*/
@@ -545,7 +545,7 @@ void DM_ensure_tessface(DerivedMesh *dm);
void DM_update_tessface_data(DerivedMesh *dm);
-/* interpolates vertex data from the vertices indexed by src_indices in the
+/** interpolates vertex data from the vertices indexed by src_indices in the
* source mesh using the given weights and stores the result in the vertex
* indexed by dest_index in the dest mesh
*/
@@ -553,7 +553,7 @@ void DM_interp_vert_data(struct DerivedMesh *source, struct DerivedMesh *dest,
int *src_indices, float *weights,
int count, int dest_index);
-/* interpolates edge data from the edges indexed by src_indices in the
+/** interpolates edge data from the edges indexed by src_indices in the
* source mesh using the given weights and stores the result in the edge indexed
* by dest_index in the dest mesh.
* if weights is NULL, all weights default to 1.
@@ -566,7 +566,7 @@ void DM_interp_edge_data(struct DerivedMesh *source, struct DerivedMesh *dest,
float *weights, EdgeVertWeight *vert_weights,
int count, int dest_index);
-/* interpolates face data from the faces indexed by src_indices in the
+/** interpolates face data from the faces indexed by src_indices in the
* source mesh using the given weights and stores the result in the face indexed
* by dest_index in the dest mesh.
* if weights is NULL, all weights default to 1.
@@ -592,7 +592,7 @@ void DM_interp_poly_data(struct DerivedMesh *source, struct DerivedMesh *dest,
/* Temporary? A function to give a colorband to derivedmesh for vertexcolor ranges */
void vDM_ColorBand_store(struct ColorBand *coba);
-/* Simple function to get me->totvert amount of vertices/normals,
+/** Simple function to get me->totvert amount of vertices/normals,
* correctly deformed and subsurfered. Needed especially when vertexgroups are involved.
* In use now by vertex/weight paint and particles */
float *mesh_get_mapped_verts_nors(struct Scene *scene, struct Object *ob);
@@ -641,13 +641,13 @@ int editbmesh_modifier_is_enabled(struct Scene *scene, struct ModifierData *md,
void makeDerivedMesh(struct Scene *scene, struct Object *ob, struct BMEditMesh *em,
CustomDataMask dataMask, int build_shapekey_layers);
-/* returns an array of deform matrices for crazyspace correction, and the
+/** returns an array of deform matrices for crazyspace correction, and the
* number of modifiers left */
int editbmesh_get_first_deform_matrices(struct Scene *, struct Object *, struct BMEditMesh *em,
float (**deformmats)[3][3], float (**deformcos)[3]);
void weight_to_rgb(float r_rgb[3], const float weight);
-/* Update the weight MCOL preview layer.
+/** Update the weight MCOL preview layer.
* If weights are NULL, use object's active vgroup(s).
* Else, weights must be an array of weight float values.
* If indices is NULL, it must be of numVerts length.
@@ -657,7 +657,7 @@ void weight_to_rgb(float r_rgb[3], const float weight);
void DM_update_weight_mcol(struct Object *ob, struct DerivedMesh *dm, int const draw_flag,
float *weights, int num, const int *indices);
-/* convert layers requested by a GLSL material to actually available layers in
+/** convert layers requested by a GLSL material to actually available layers in
* the DerivedMesh, with both a pointer for arrays and an offset for editmesh */
typedef struct DMVertexAttribs {
struct {
@@ -689,7 +689,7 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm,
void DM_add_tangent_layer(DerivedMesh *dm);
void DM_calc_auto_bump_scale(DerivedMesh *dm);
-/* Set object's bounding box based on DerivedMesh min/max data */
+/** Set object's bounding box based on DerivedMesh min/max data */
void DM_set_object_boundbox(struct Object *ob, DerivedMesh *dm);
void DM_init_origspace(DerivedMesh *dm);
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index 5fe28d2b254..171b62461a0 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -51,7 +51,7 @@ extern "C" {
/* can be left blank, otherwise a,b,c... etc with no quotes */
#define BLENDER_VERSION_CHAR a
/* alpha/beta/rc/release, docs use this */
-#define BLENDER_VERSION_CYCLE alpha
+#define BLENDER_VERSION_CYCLE beta
extern char versionstr[]; /* from blender.c */
diff --git a/source/blender/blenkernel/BKE_global.h b/source/blender/blenkernel/BKE_global.h
index 593b4afb85c..2d30844af80 100644
--- a/source/blender/blenkernel/BKE_global.h
+++ b/source/blender/blenkernel/BKE_global.h
@@ -119,7 +119,8 @@ enum {
G_DEBUG_FFMPEG = (1 << 1),
G_DEBUG_PYTHON = (1 << 2), /* extra python info */
G_DEBUG_EVENTS = (1 << 3), /* input/window/screen events */
- G_DEBUG_WM = (1 << 4) /* operator, undo */
+ G_DEBUG_WM = (1 << 4), /* operator, undo */
+ G_DEBUG_JOBS = (1 << 5) /* jobs time profiling */
};
#define G_DEBUG_ALL (G_DEBUG | G_DEBUG_FFMPEG | G_DEBUG_PYTHON | G_DEBUG_EVENTS | G_DEBUG_WM)
diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h
index e2263a5edb7..699eb0a9f02 100644
--- a/source/blender/blenkernel/BKE_image.h
+++ b/source/blender/blenkernel/BKE_image.h
@@ -191,7 +191,7 @@ struct Image *BKE_image_copy(struct Image *ima);
void BKE_image_merge(struct Image *dest, struct Image *source);
/* scale the image */
-void BKE_image_scale(struct Image *image, int width, int height);
+int BKE_image_scale(struct Image *image, int width, int height);
/* check if texture has alpha (depth=32) */
int BKE_image_has_alpha(struct Image *image);
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 887340622ad..abd0c4d96db 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -296,6 +296,7 @@ int BKE_mesh_validate_arrays(
struct Mesh *me,
struct MVert *mverts, unsigned int totvert,
struct MEdge *medges, unsigned int totedge,
+ struct MFace *mfaces, unsigned int totface,
struct MLoop *mloops, unsigned int totloop,
struct MPoly *mpolys, unsigned int totpoly,
struct MDeformVert *dverts, /* assume totvert length */
diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h
index 1ff53291044..82a791348dd 100644
--- a/source/blender/blenkernel/BKE_multires.h
+++ b/source/blender/blenkernel/BKE_multires.h
@@ -47,6 +47,9 @@ struct Scene;
/* Delete mesh mdisps and grid paint masks */
void multires_customdata_delete(struct Mesh *me);
+void multires_set_tot_level(struct Object *ob,
+ struct MultiresModifierData *mmd, int lvl);
+
void multires_mark_as_modified(struct Object *ob, enum MultiresModifiedFlags flags);
void multires_force_update(struct Object *ob);
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c
index 170638f0e8d..a0cfc4295ef 100644
--- a/source/blender/blenkernel/intern/anim.c
+++ b/source/blender/blenkernel/intern/anim.c
@@ -1490,7 +1490,7 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p
}
/* only counts visible particles */
- ++index;
+ index++;
}
/* restore objects since they were changed in BKE_object_where_is_calc_time */
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index 1bd650ef568..d99c36b6c91 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -325,8 +325,7 @@ static int cloth_collision_response_static ( ClothModifierData *clmd, CollisionM
result = 1;
}
- else
- {
+ else {
// Apply repulse impulse if distance too short
// I_r = -min(dt*kd, max(0, 1d/dt - v_n))
// DG: this formula ineeds to be changed for this code since we apply impulses/repulses like this:
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index eb5e4e4f8b5..a6467af2773 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -33,6 +33,7 @@
#include "BLI_utildefines.h"
#include "DNA_anim_types.h"
+#include "DNA_armature_types.h"
#include "DNA_constraint_types.h"
#include "DNA_dynamicpaint_types.h"
#include "DNA_group_types.h" /*GroupObject*/
@@ -46,6 +47,7 @@
#include "DNA_texture_types.h"
#include "BKE_animsys.h"
+#include "BKE_armature.h"
#include "BKE_bvhutils.h" /* bvh tree */
#include "BKE_blender.h"
#include "BKE_cdderivedmesh.h"
@@ -528,11 +530,6 @@ static int subframe_updateObject(Scene *scene, Object *ob, int flags, float fram
}
}
}
- /* for curve following objects, parented curve has to be updated too */
- if (ob->type == OB_CURVE) {
- Curve *cu = ob->data;
- BKE_animsys_evaluate_animdata(scene, &cu->id, cu->adt, frame, ADT_RECALC_ANIM);
- }
/* was originally OB_RECALC_ALL - TODO - which flags are really needed??? */
ob->recalc |= OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME;
@@ -547,6 +544,18 @@ static int subframe_updateObject(Scene *scene, Object *ob, int flags, float fram
else
BKE_object_where_is_calc_time(scene, ob, frame);
+ /* for curve following objects, parented curve has to be updated too */
+ if (ob->type == OB_CURVE) {
+ Curve *cu = ob->data;
+ BKE_animsys_evaluate_animdata(scene, &cu->id, cu->adt, frame, ADT_RECALC_ANIM);
+ }
+ /* and armatures... */
+ if (ob->type == OB_ARMATURE) {
+ bArmature *arm = ob->data;
+ BKE_animsys_evaluate_animdata(scene, &arm->id, arm->adt, frame, ADT_RECALC_ANIM);
+ BKE_pose_where_is(scene, ob);
+ }
+
return 0;
}
@@ -734,7 +743,7 @@ static void surfaceGenerateGrid(struct DynamicPaintSurface *surface)
/* deactivate zero axises */
for (i = 0; i < 3; i++) {
- if (td[i] < min_dim) {td[i] = 1.0f; axis -= 1; }
+ if (td[i] < min_dim) { td[i] = 1.0f; axis -= 1; }
}
if (axis == 0 || MAX3(td[0], td[1], td[2]) < 0.0001f) {
@@ -2016,11 +2025,11 @@ static int dynamicPaint_findNeighbourPixel(PaintUVPoint *tempPoints, DerivedMesh
/* Dist to second edge */
t_dist = dist_to_line_segment_v2(pixel, tface[cPoint->face_index].uv[uindex[1]], tface[cPoint->face_index].uv[uindex[2]]);
- if (t_dist < dist) {e1_index = cPoint->v2; e2_index = cPoint->v3; edge1_index = uindex[1]; edge2_index = uindex[2]; dist = t_dist; }
+ if (t_dist < dist) { e1_index = cPoint->v2; e2_index = cPoint->v3; edge1_index = uindex[1]; edge2_index = uindex[2]; dist = t_dist; }
/* Dist to third edge */
t_dist = dist_to_line_segment_v2(pixel, tface[cPoint->face_index].uv[uindex[2]], tface[cPoint->face_index].uv[uindex[0]]);
- if (t_dist < dist) {e1_index = cPoint->v3; e2_index = cPoint->v1; edge1_index = uindex[2]; edge2_index = uindex[0]; dist = t_dist; }
+ if (t_dist < dist) { e1_index = cPoint->v3; e2_index = cPoint->v1; edge1_index = uindex[2]; edge2_index = uindex[0]; dist = t_dist; }
/*
@@ -2284,7 +2293,7 @@ int dynamicPaint_createUVSurface(DynamicPaintSurface *surface)
u = (dot11 * dot02 - dot01 * dot12) * invDenom;
v = (dot00 * dot12 - dot01 * dot02) * invDenom;
- if ((u > 0) && (v > 0) && (u + v < 1)) {isInside = 1; } /* is inside a triangle */
+ if ((u > 0) && (v > 0) && (u + v < 1)) { isInside = 1; } /* is inside a triangle */
/* If collision wasn't found but the face is a quad
* do another check for the second half */
@@ -2304,7 +2313,7 @@ int dynamicPaint_createUVSurface(DynamicPaintSurface *surface)
u = (dot11 * dot02 - dot01 * dot12) * invDenom;
v = (dot00 * dot12 - dot01 * dot02) * invDenom;
- if ((u > 0) && (v > 0) && (u + v < 1)) {isInside = 2; } /* is inside the second half of the quad */
+ if ((u > 0) && (v > 0) && (u + v < 1)) { isInside = 2; } /* is inside the second half of the quad */
}
@@ -2583,7 +2592,7 @@ void dynamicPaint_outputSurfaceImage(DynamicPaintSurface *surface, char *filenam
int format = (surface->image_fileformat & MOD_DPAINT_IMGFORMAT_OPENEXR) ? R_IMF_IMTYPE_OPENEXR : R_IMF_IMTYPE_PNG;
char output_file[FILE_MAX];
- if (!sData || !sData->type_data) {setError(surface->canvas, "Image save failed: Invalid surface."); return; }
+ if (!sData || !sData->type_data) { setError(surface->canvas, "Image save failed: Invalid surface."); return; }
/* if selected format is openexr, but current build doesnt support one */
#ifndef WITH_OPENEXR
if (format == R_IMF_IMTYPE_OPENEXR) format = R_IMF_IMTYPE_PNG;
@@ -2597,7 +2606,7 @@ void dynamicPaint_outputSurfaceImage(DynamicPaintSurface *surface, char *filenam
/* Init image buffer */
ibuf = IMB_allocImBuf(surface->image_resolution, surface->image_resolution, 32, IB_rectfloat);
- if (ibuf == NULL) {setError(surface->canvas, "Image save failed: Not enough free memory."); return; }
+ if (ibuf == NULL) { setError(surface->canvas, "Image save failed: Not enough free memory."); return; }
#pragma omp parallel for schedule(static)
for (index = 0; index < sData->total_points; index++) {
@@ -3287,7 +3296,7 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface,
int v1 = mface[hit.index].v1, v2 = mface[hit.index].v2, v3 = mface[hit.index].v3, quad = (hit.no[0] == 1.0f);
float dot;
- if (quad) {v2 = mface[hit.index].v3; v3 = mface[hit.index].v4; }
+ if (quad) { v2 = mface[hit.index].v3; v3 = mface[hit.index].v4; }
normal_tri_v3(hit.no, mvert[v1].co, mvert[v2].co, mvert[v3].co);
dot = ray_dir[0] * hit.no[0] + ray_dir[1] * hit.no[1] + ray_dir[2] * hit.no[2];
@@ -3580,7 +3589,7 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface,
/* for debug purposes check if any NAN particle proceeds
* For some reason they get past activity check, this should rule most of them out */
- if (isnan(pa->state.co[0]) || isnan(pa->state.co[1]) || isnan(pa->state.co[2])) {invalidParticles++; continue; }
+ if (isnan(pa->state.co[0]) || isnan(pa->state.co[1]) || isnan(pa->state.co[2])) { invalidParticles++; continue; }
/* make sure particle is close enough to canvas */
if (!boundIntersectPoint(&grid->grid_bounds, pa->state.co, range)) continue;
@@ -3953,7 +3962,7 @@ void surface_determineForceTargetPoints(PaintSurfaceData *sData, int index, floa
int n_index = sData->adj_data->n_index[index] + i;
float dir_dot = dot_v3v3(bNeighs[n_index].dir, force);
- if (dir_dot > closest_d[0] && dir_dot > 0.0f) {closest_d[0] = dir_dot; closest_id[0] = n_index; }
+ if (dir_dot > closest_d[0] && dir_dot > 0.0f) { closest_d[0] = dir_dot; closest_id[0] = n_index; }
}
if (closest_d[0] < 0.0f) return;
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index b5254b97844..b32ac24084f 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -789,6 +789,12 @@ static void do_texture_effector(EffectorCache *eff, EffectorData *efd, EffectedP
multitex_ext(eff->pd->tex, tex_co, NULL, NULL, 0, result+3);
if (mode == PFIELD_TEX_GRAD || !hasrgb) { /* if we don't have rgb fall back to grad */
+ /* generate intensity if texture only has rgb value */
+ if (hasrgb & TEX_RGB) {
+ int i;
+ for (i=0; i<4; i++)
+ result[i].tin = (1.0f / 3.0f) * (result[i].tr + result[i].tg + result[i].tb);
+ }
force[0] = (result[0].tin - result[1].tin) * strength;
force[1] = (result[0].tin - result[2].tin) * strength;
force[2] = (result[0].tin - result[3].tin) * strength;
diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c
index e20a74e713c..d072ffb72ec 100644
--- a/source/blender/blenkernel/intern/fcurve.c
+++ b/source/blender/blenkernel/intern/fcurve.c
@@ -811,7 +811,7 @@ void calchandles_fcurve(FCurve *fcu)
if (bezt->vec[2][0] < bezt->vec[1][0]) bezt->vec[2][0] = bezt->vec[1][0];
/* calculate auto-handles */
- BKE_nurb_handle_calc(bezt, prev, next, 1); /* 1==special autohandle */
+ BKE_nurb_handle_calc(bezt, prev, next, 1); /* (1 == special) autohandle */
/* for automatic ease in and out */
if (ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM) && ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM)) {
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index ea396b6d88c..beaf8f719e3 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -514,17 +514,21 @@ void BKE_image_merge(Image *dest, Image *source)
}
/* note, we could be clever and scale all imbuf's but since some are mipmaps its not so simple */
-void BKE_image_scale(Image *image, int width, int height)
+int BKE_image_scale(Image *image, int width, int height)
{
ImBuf *ibuf;
void *lock;
ibuf = BKE_image_acquire_ibuf(image, NULL, &lock);
- IMB_scaleImBuf(ibuf, width, height);
- ibuf->userflags |= IB_BITMAPDIRTY;
+ if (ibuf) {
+ IMB_scaleImBuf(ibuf, width, height);
+ ibuf->userflags |= IB_BITMAPDIRTY;
+ }
BKE_image_release_ibuf(image, lock);
+
+ return (ibuf != NULL);
}
Image *BKE_image_load(const char *filepath)
@@ -2851,7 +2855,7 @@ void BKE_image_user_file_path(ImageUser *iuser, Image *ima, char *filepath)
if (ima->source == IMA_SRC_SEQUENCE) {
char head[FILE_MAX], tail[FILE_MAX];
unsigned short numlen;
- int frame = iuser->framenr;
+ int frame = iuser ? iuser->framenr : ima->lastframe;
BLI_stringdec(filepath, head, tail, &numlen);
BLI_stringenc(filepath, head, tail, numlen, frame);
diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c
index deb294a6738..bed70bbd780 100644
--- a/source/blender/blenkernel/intern/key.c
+++ b/source/blender/blenkernel/intern/key.c
@@ -771,7 +771,7 @@ void do_rel_key(const int start, int end, const int tot, char *basispoin, Key *k
ofsp = ofs;
- while (cp[0]) { /* cp[0]==amount */
+ while (cp[0]) { /* (cp[0] == amount) */
switch (cp[1]) {
case IPO_FLOAT:
@@ -936,7 +936,7 @@ static void do_key(const int start, int end, const int tot, char *poin, Key *key
ofsp = ofs;
- while (cp[0]) { /* cp[0]==amount */
+ while (cp[0]) { /* (cp[0] == amount) */
switch (cp[1]) {
case IPO_FLOAT:
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index 2fe6999c6e8..1cd2d159431 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -1336,7 +1336,7 @@ void clear_id_newpoins(void)
}
}
-#define LIBTAG(a) if (a && a->id.lib) {a->id.flag &= ~LIB_INDIRECT; a->id.flag |= LIB_EXTERN; } (void)0
+#define LIBTAG(a) if (a && a->id.lib) { a->id.flag &= ~LIB_INDIRECT; a->id.flag |= LIB_EXTERN; } (void)0
static void lib_indirect_test_id(ID *id, Library *lib)
{
diff --git a/source/blender/blenkernel/intern/mask.c b/source/blender/blenkernel/intern/mask.c
index d85722931a7..2767a67086b 100644
--- a/source/blender/blenkernel/intern/mask.c
+++ b/source/blender/blenkernel/intern/mask.c
@@ -64,7 +64,7 @@ static MaskSplinePoint *mask_spline_point_next(MaskSpline *spline, MaskSplinePoi
if (spline->flag & MASK_SPLINE_CYCLIC) {
return &points_array[0];
}
- else {
+ else {
return NULL;
}
}
@@ -79,7 +79,7 @@ static MaskSplinePoint *mask_spline_point_prev(MaskSpline *spline, MaskSplinePoi
if (spline->flag & MASK_SPLINE_CYCLIC) {
return &points_array[spline->tot_point - 1];
}
- else {
+ else {
return NULL;
}
}
@@ -94,7 +94,7 @@ static BezTriple *mask_spline_point_next_bezt(MaskSpline *spline, MaskSplinePoin
if (spline->flag & MASK_SPLINE_CYCLIC) {
return &(points_array[0].bezt);
}
- else {
+ else {
return NULL;
}
}
diff --git a/source/blender/blenkernel/intern/mesh_validate.c b/source/blender/blenkernel/intern/mesh_validate.c
index 669ae4f198a..4528b748412 100644
--- a/source/blender/blenkernel/intern/mesh_validate.c
+++ b/source/blender/blenkernel/intern/mesh_validate.c
@@ -50,6 +50,16 @@
#define SELECT 1
+typedef union {
+ uint32_t verts[2];
+ int64_t edval;
+} EdgeUUID;
+
+typedef struct SortFace {
+ EdgeUUID es[4];
+ unsigned int index;
+} SortFace;
+
/* Used to detect polys (faces) using exactly the same vertices. */
/* Used to detect loops used by no (disjoint) or more than one (intersect) polys. */
typedef struct SortPoly {
@@ -60,6 +70,84 @@ typedef struct SortPoly {
int invalid; /* Poly index. */
} SortPoly;
+static void edge_store_assign(uint32_t verts[2], const uint32_t v1, const uint32_t v2)
+{
+ if (v1 < v2) {
+ verts[0] = v1;
+ verts[1] = v2;
+ }
+ else {
+ verts[0] = v2;
+ verts[1] = v1;
+ }
+}
+
+static void edge_store_from_mface_quad(EdgeUUID es[4], MFace *mf)
+{
+ edge_store_assign(es[0].verts, mf->v1, mf->v2);
+ edge_store_assign(es[1].verts, mf->v2, mf->v3);
+ edge_store_assign(es[2].verts, mf->v3, mf->v4);
+ edge_store_assign(es[3].verts, mf->v4, mf->v1);
+}
+
+static void edge_store_from_mface_tri(EdgeUUID es[4], MFace *mf)
+{
+ edge_store_assign(es[0].verts, mf->v1, mf->v2);
+ edge_store_assign(es[1].verts, mf->v2, mf->v3);
+ edge_store_assign(es[2].verts, mf->v3, mf->v1);
+ es[3].verts[0] = es[3].verts[1] = UINT_MAX;
+}
+
+static int int64_cmp(const void *v1, const void *v2)
+{
+ const int64_t x1 = *(const int64_t *)v1;
+ const int64_t x2 = *(const int64_t *)v2;
+
+ if (x1 > x2) {
+ return 1;
+ }
+ else if (x1 < x2) {
+ return -1;
+ }
+
+ return 0;
+}
+
+static int search_face_cmp(const void *v1, const void *v2)
+{
+ const SortFace *sfa = v1, *sfb = v2;
+
+ if (sfa->es[0].edval > sfb->es[0].edval) {
+ return 1;
+ }
+ else if (sfa->es[0].edval < sfb->es[0].edval) {
+ return -1;
+ }
+
+ else if (sfa->es[1].edval > sfb->es[1].edval) {
+ return 1;
+ }
+ else if (sfa->es[1].edval < sfb->es[1].edval) {
+ return -1;
+ }
+
+ else if (sfa->es[2].edval > sfb->es[2].edval) {
+ return 1;
+ }
+ else if (sfa->es[2].edval < sfb->es[2].edval) {
+ return -1;
+ }
+
+ else if (sfa->es[3].edval > sfb->es[3].edval) {
+ return 1;
+ }
+ else if (sfa->es[3].edval < sfb->es[3].edval) {
+ return -1;
+ }
+
+ return 0;
+}
+
/* TODO check there is not some standard define of this somewhere! */
static int int_cmp(const void *v1, const void *v2)
{
@@ -98,6 +186,7 @@ static int search_polyloop_cmp(const void *v1, const void *v2)
int BKE_mesh_validate_arrays(Mesh *mesh,
MVert *mverts, unsigned int totvert,
MEdge *medges, unsigned int totedge,
+ MFace *mfaces, unsigned int totface,
MLoop *mloops, unsigned int totloop,
MPoly *mpolys, unsigned int totpoly,
MDeformVert *dverts, /* assume totvert length */
@@ -117,10 +206,12 @@ int BKE_mesh_validate_arrays(Mesh *mesh,
int *v;
short do_edge_free = FALSE;
+ short do_face_free = FALSE;
short do_polyloop_free = FALSE; /* This regroups loops and polys! */
short verts_fixed = FALSE;
short vert_weights_fixed = FALSE;
+ int msel_fixed = FALSE;
int do_edge_recalc = FALSE;
@@ -193,6 +284,143 @@ int BKE_mesh_validate_arrays(Mesh *mesh,
}
}
+ if (mfaces && !mpolys) {
+# define REMOVE_FACE_TAG(_mf) { _mf->v3 = 0; do_face_free = TRUE; } (void)0
+# define CHECK_FACE_VERT_INDEX(a, b) \
+ if (mf->a == mf->b) { \
+ PRINT(" face %u: verts invalid, " STRINGIFY(a) "/" STRINGIFY(b) " both %u\n", i, mf->a); \
+ remove = do_fixes; \
+ } (void)0
+# define CHECK_FACE_EDGE(a, b) \
+ if (!BLI_edgehash_haskey(edge_hash, mf->a, mf->b)) { \
+ PRINT(" face %u: edge " STRINGIFY(a) "/" STRINGIFY(b) \
+ " (%u,%u) is missing egde data\n", i, mf->a, mf->b); \
+ do_edge_recalc = TRUE; \
+ }
+
+ MFace *mf;
+ MFace *mf_prev;
+
+ SortFace *sort_faces = MEM_callocN(sizeof(SortFace) * totface, "search faces");
+ SortFace *sf;
+ SortFace *sf_prev;
+ unsigned int totsortface = 0;
+
+ for (i = 0, mf = mfaces, sf = sort_faces; i < totface; i++, mf++) {
+ int remove = FALSE;
+ int fidx;
+ unsigned int fv[4];
+
+ fidx = mf->v4 ? 3 : 2;
+ do {
+ fv[fidx] = *(&(mf->v1) + fidx);
+ if (fv[fidx] >= totvert) {
+ PRINT(" face %u: 'v%d' index out of range, %u\n", i, fidx + 1, fv[fidx]);
+ remove = do_fixes;
+ }
+ } while (fidx--);
+
+ if (remove == FALSE) {
+ if (mf->v4) {
+ CHECK_FACE_VERT_INDEX(v1, v2);
+ CHECK_FACE_VERT_INDEX(v1, v3);
+ CHECK_FACE_VERT_INDEX(v1, v4);
+
+ CHECK_FACE_VERT_INDEX(v2, v3);
+ CHECK_FACE_VERT_INDEX(v2, v4);
+
+ CHECK_FACE_VERT_INDEX(v3, v4);
+ }
+ else {
+ CHECK_FACE_VERT_INDEX(v1, v2);
+ CHECK_FACE_VERT_INDEX(v1, v3);
+
+ CHECK_FACE_VERT_INDEX(v2, v3);
+ }
+
+ if (remove == FALSE) {
+ if (totedge) {
+ if (mf->v4) {
+ CHECK_FACE_EDGE(v1, v2);
+ CHECK_FACE_EDGE(v2, v3);
+ CHECK_FACE_EDGE(v3, v4);
+ CHECK_FACE_EDGE(v4, v1);
+ }
+ else {
+ CHECK_FACE_EDGE(v1, v2);
+ CHECK_FACE_EDGE(v2, v3);
+ CHECK_FACE_EDGE(v3, v1);
+ }
+ }
+
+ sf->index = i;
+
+ if (mf->v4) {
+ edge_store_from_mface_quad(sf->es, mf);
+
+ qsort(sf->es, 4, sizeof(int64_t), int64_cmp);
+ }
+ else {
+ edge_store_from_mface_tri(sf->es, mf);
+ qsort(sf->es, 3, sizeof(int64_t), int64_cmp);
+ }
+
+ totsortface++;
+ sf++;
+ }
+ }
+
+ if (remove) {
+ REMOVE_FACE_TAG(mf);
+ }
+ }
+
+ qsort(sort_faces, totsortface, sizeof(SortFace), search_face_cmp);
+
+ sf = sort_faces;
+ sf_prev = sf;
+ sf++;
+
+ for (i = 1; i < totsortface; i++, sf++) {
+ int remove = FALSE;
+
+ /* on a valid mesh, code below will never run */
+ if (memcmp(sf->es, sf_prev->es, sizeof(sf_prev->es)) == 0) {
+ mf = mfaces + sf->index;
+
+ if (do_verbose) {
+ mf_prev = mfaces + sf_prev->index;
+
+ if (mf->v4) {
+ PRINT(" face %u & %u: are duplicates (%u,%u,%u,%u) (%u,%u,%u,%u)\n",
+ sf->index, sf_prev->index, mf->v1, mf->v2, mf->v3, mf->v4,
+ mf_prev->v1, mf_prev->v2, mf_prev->v3, mf_prev->v4);
+ }
+ else {
+ PRINT(" face %u & %u: are duplicates (%u,%u,%u) (%u,%u,%u)\n",
+ sf->index, sf_prev->index, mf->v1, mf->v2, mf->v3,
+ mf_prev->v1, mf_prev->v2, mf_prev->v3);
+ }
+ }
+
+ remove = do_fixes;
+ }
+ else {
+ sf_prev = sf;
+ }
+
+ if (remove) {
+ REMOVE_FACE_TAG(mf);
+ }
+ }
+
+ MEM_freeN(sort_faces);
+
+# undef REMOVE_FACE_TAG
+# undef CHECK_FACE_VERT_INDEX
+# undef CHECK_FACE_EDGE
+ }
+
/* Checking loops and polys is a bit tricky, as they are quite intricated...
*
* Polys must have:
@@ -527,14 +755,16 @@ int BKE_mesh_validate_arrays(Mesh *mesh,
}
}
- PRINT("BKE_mesh_validate: finished\n\n");
-
# undef REMOVE_EDGE_TAG
# undef IS_REMOVED_EDGE
# undef REMOVE_LOOP_TAG
# undef REMOVE_POLY_TAG
if (mesh) {
+ if (do_face_free) {
+ BKE_mesh_strip_loose_faces(mesh);
+ }
+
if (do_polyloop_free) {
BKE_mesh_strip_loose_polysloops(mesh);
}
@@ -548,7 +778,51 @@ int BKE_mesh_validate_arrays(Mesh *mesh,
}
}
- return (verts_fixed || vert_weights_fixed || do_polyloop_free || do_edge_free || do_edge_recalc);
+ if (mesh && mesh->mselect) {
+ MSelect *msel;
+ int free_msel = FALSE;
+
+ for (i = 0, msel = mesh->mselect; i < mesh->totselect; i++, msel++) {
+ int tot_elem;
+
+ if (msel->index < 0) {
+ PRINT("Mesh select element %d type %d index is negative, "
+ "resetting selection stack.\n", i, msel->type);
+ free_msel = TRUE;
+ break;
+ }
+
+ switch (msel->type) {
+ case ME_VSEL:
+ tot_elem = mesh->totvert;
+ break;
+ case ME_ESEL:
+ tot_elem = mesh->totedge;
+ break;
+ case ME_FSEL:
+ tot_elem = mesh->totface;
+ break;
+ }
+
+ if (msel->index > tot_elem) {
+ PRINT("Mesh select element %d type %d index %d is larger than data array size %d, "
+ "resetting selection stack.\n", i, msel->type, msel->index, tot_elem);
+
+ free_msel = TRUE;
+ break;
+ }
+ }
+
+ if (free_msel) {
+ MEM_freeN(mesh->mselect);
+ mesh->mselect = NULL;
+ mesh->totselect = 0;
+ }
+ }
+
+ PRINT("BKE_mesh_validate: finished\n\n");
+
+ return (verts_fixed || vert_weights_fixed || do_polyloop_free || do_edge_free || do_edge_recalc || msel_fixed);
}
static int mesh_validate_customdata(CustomData *data, short do_verbose, const short do_fixes)
@@ -605,6 +879,7 @@ int BKE_mesh_validate(Mesh *me, int do_verbose)
arrays_fixed = BKE_mesh_validate_arrays(me,
me->mvert, me->totvert,
me->medge, me->totedge,
+ me->mface, me->totface,
me->mloop, me->totloop,
me->mpoly, me->totpoly,
me->dvert,
@@ -622,6 +897,7 @@ int BKE_mesh_validate_dm(DerivedMesh *dm)
return BKE_mesh_validate_arrays(NULL,
dm->getVertArray(dm), dm->getNumVerts(dm),
dm->getEdgeArray(dm), dm->getNumEdges(dm),
+ dm->getTessFaceArray(dm), dm->getNumTessFaces(dm),
dm->getLoopArray(dm), dm->getNumLoops(dm),
dm->getPolyArray(dm), dm->getNumPolys(dm),
dm->getVertDataArray(dm, CD_MDEFORMVERT),
diff --git a/source/blender/blenkernel/intern/modifiers_bmesh.c b/source/blender/blenkernel/intern/modifiers_bmesh.c
index 99bb3468320..72c3cda9272 100644
--- a/source/blender/blenkernel/intern/modifiers_bmesh.c
+++ b/source/blender/blenkernel/intern/modifiers_bmesh.c
@@ -72,8 +72,8 @@ void DM_to_bmesh_ex(DerivedMesh *dm, BMesh *bm)
BM_data_layer_add(bm, &bm->edata, CD_BWEIGHT);
BM_data_layer_add(bm, &bm->vdata, CD_BWEIGHT);
- vtable = MEM_callocN(sizeof(void**) * totvert, "vert table in BMDM_Copy");
- etable = MEM_callocN(sizeof(void**) * totedge, "edge table in BMDM_Copy");
+ vtable = MEM_callocN(sizeof(void **) * totvert, "vert table in BMDM_Copy");
+ etable = MEM_callocN(sizeof(void **) * totedge, "edge table in BMDM_Copy");
/*do verts*/
mv = mvert = dm->dupVertArray(dm);
diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c
index 44169cd3d6a..54e93f58307 100644
--- a/source/blender/blenkernel/intern/movieclip.c
+++ b/source/blender/blenkernel/intern/movieclip.c
@@ -1067,6 +1067,9 @@ void BKE_movieclip_update_scopes(MovieClip *clip, MovieClipUser *user, MovieClip
int framenr = BKE_movieclip_remap_scene_to_clip_frame(clip, user->framenr);
MovieTrackingMarker *marker = BKE_tracking_marker_get(track, framenr);
+ scopes->marker = marker;
+ scopes->track = track;
+
if (marker->flag & MARKER_DISABLED) {
scopes->track_disabled = TRUE;
}
@@ -1074,8 +1077,6 @@ void BKE_movieclip_update_scopes(MovieClip *clip, MovieClipUser *user, MovieClip
ImBuf *ibuf = BKE_movieclip_get_ibuf(clip, user);
scopes->track_disabled = FALSE;
- scopes->marker = marker;
- scopes->track = track;
if (ibuf && (ibuf->rect || ibuf->rect_float)) {
ImBuf *search_ibuf;
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index cb6f6823f48..2bc5c37b41b 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -347,7 +347,7 @@ static int multires_get_level(Object *ob, MultiresModifierData *mmd, int render)
return (mmd->modifier.scene) ? get_render_subsurf_level(&mmd->modifier.scene->r, mmd->lvl) : mmd->lvl;
}
-static void multires_set_tot_level(Object *ob, MultiresModifierData *mmd, int lvl)
+void multires_set_tot_level(Object *ob, MultiresModifierData *mmd, int lvl)
{
mmd->totlvl = lvl;
@@ -2105,6 +2105,8 @@ void multires_load_old(Object *ob, Mesh *me)
me->mr = NULL;
}
+/* If 'ob' and 'to_ob' both have multires modifiers, syncronize them
+ * such that 'ob' has the same total number of levels as 'to_ob'. */
static void multires_sync_levels(Scene *scene, Object *ob, Object *to_ob)
{
MultiresModifierData *mmd = get_multires_modifier(scene, ob, 1);
@@ -2119,10 +2121,12 @@ static void multires_sync_levels(Scene *scene, Object *ob, Object *to_ob)
multires_customdata_delete(ob->data);
}
- if (!mmd || !to_mmd) return;
-
- if (mmd->totlvl > to_mmd->totlvl) multires_del_higher(mmd, ob, to_mmd->totlvl);
- else multires_subdivide(mmd, ob, to_mmd->totlvl, 0, mmd->simple);
+ if (mmd && to_mmd) {
+ if (mmd->totlvl > to_mmd->totlvl)
+ multires_del_higher(mmd, ob, to_mmd->totlvl);
+ else
+ multires_subdivide(mmd, ob, to_mmd->totlvl, 0, mmd->simple);
+ }
}
static void multires_apply_smat(Scene *scene, Object *ob, float smat[3][3])
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 9537a31838c..a1fe1f7b8a9 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -3752,7 +3752,7 @@ static int get_particle_uv(DerivedMesh *dm, ParticleData *pa, int face_index, co
}
#define SET_PARTICLE_TEXTURE(type, pvalue, texfac) \
- if ((event & mtex->mapto) & type) {pvalue = texture_value_blend(def, pvalue, value, texfac, blend); } (void)0
+ if ((event & mtex->mapto) & type) { pvalue = texture_value_blend(def, pvalue, value, texfac, blend); } (void)0
#define CLAMP_PARTICLE_TEXTURE_POS(type, pvalue) \
if (event & type) { if (pvalue < 0.0f) pvalue = 1.0f + pvalue; CLAMP(pvalue, 0.0f, 1.0f); } (void)0
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 8cb47118e7d..78ccdc425e5 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -1220,7 +1220,11 @@ static void seq_open_anim_file(Sequence *seq)
}
if (seq->flag & SEQ_USE_PROXY_CUSTOM_DIR) {
- IMB_anim_set_index_dir(seq->anim, seq->strip->proxy->dir);
+ char dir[FILE_MAX];
+ BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir));
+ BLI_path_abs(dir, G.main->name);
+
+ IMB_anim_set_index_dir(seq->anim, dir);
}
}
@@ -2089,7 +2093,7 @@ static ImBuf *seq_render_mask_strip(
fp_src = maskbuf;
fp_dst = ibuf->rect_float;
i = context.rectx * context.recty;
- while(--i) {
+ while (--i) {
fp_dst[0] = fp_dst[1] = fp_dst[2] = *fp_src;
fp_dst[3] = 1.0f;
@@ -2115,7 +2119,7 @@ static ImBuf *seq_render_mask_strip(
fp_src = maskbuf;
ub_dst = (unsigned char *)ibuf->rect;
i = context.rectx * context.recty;
- while(--i) {
+ while (--i) {
ub_dst[0] = ub_dst[1] = ub_dst[2] = (unsigned char)(*fp_src * 255.0f); /* already clamped */
ub_dst[3] = 255;
diff --git a/source/blender/blenkernel/intern/tracking.c b/source/blender/blenkernel/intern/tracking.c
index a5c04387b68..3dea8a85915 100644
--- a/source/blender/blenkernel/intern/tracking.c
+++ b/source/blender/blenkernel/intern/tracking.c
@@ -2551,7 +2551,8 @@ static struct libmv_Tracks *libmv_tracks_new(ListBase *tracksbase, int width, in
if ((marker->flag & MARKER_DISABLED) == 0) {
libmv_tracksInsert(tracks, marker->framenr, tracknr,
- marker->pos[0] * width, marker->pos[1] * height);
+ (marker->pos[0] + track->offset[0]) * width,
+ (marker->pos[1] + track->offset[1]) * height);
}
}
diff --git a/source/blender/blenkernel/intern/unit.c b/source/blender/blenkernel/intern/unit.c
index aa9cc40f71f..1180d2c72d5 100644
--- a/source/blender/blenkernel/intern/unit.c
+++ b/source/blender/blenkernel/intern/unit.c
@@ -125,7 +125,7 @@ static struct bUnitDef buMetricLenDef[] = {
#endif
{NULL, NULL, NULL, NULL, NULL, 0.0, 0.0}
};
-static struct bUnitCollection buMetricLenCollecton = {buMetricLenDef, 3, 0, sizeof(buMetricLenDef)/sizeof(bUnitDef)};
+static struct bUnitCollection buMetricLenCollecton = {buMetricLenDef, 3, 0, sizeof(buMetricLenDef) / sizeof(bUnitDef)};
static struct bUnitDef buImperialLenDef[] = {
{"mile", "miles", "mi", "m", "Miles", UN_SC_MI, 0.0, B_UNIT_DEF_NONE},
@@ -137,7 +137,7 @@ static struct bUnitDef buImperialLenDef[] = {
{"thou", "thou", "thou", "mil", "Thou", UN_SC_MIL, 0.0, B_UNIT_DEF_NONE}, /* plural for thou has no 's' */
{NULL, NULL, NULL, NULL, NULL, 0.0, 0.0}
};
-static struct bUnitCollection buImperialLenCollecton = {buImperialLenDef, 4, 0, sizeof(buImperialLenDef)/sizeof(bUnitDef)};
+static struct bUnitCollection buImperialLenCollecton = {buImperialLenDef, 4, 0, sizeof(buImperialLenDef) / sizeof(bUnitDef)};
/* Areas */
static struct bUnitDef buMetricAreaDef[] = {
@@ -151,7 +151,7 @@ static struct bUnitDef buMetricAreaDef[] = {
{"square micrometer", "square micrometers", "µm²", "um2", "Square Micrometers", UN_SC_UM*UN_SC_UM, 0.0, B_UNIT_DEF_NONE},
{NULL, NULL, NULL, NULL, NULL, 0.0, 0.0}
};
-static struct bUnitCollection buMetricAreaCollecton = {buMetricAreaDef, 3, 0, sizeof(buMetricAreaDef)/sizeof(bUnitDef)};
+static struct bUnitCollection buMetricAreaCollecton = {buMetricAreaDef, 3, 0, sizeof(buMetricAreaDef) / sizeof(bUnitDef)};
static struct bUnitDef buImperialAreaDef[] = {
{"square mile", "square miles", "sq mi", "sq m","Square Miles", UN_SC_MI*UN_SC_MI, 0.0, B_UNIT_DEF_NONE},
@@ -163,7 +163,7 @@ static struct bUnitDef buImperialAreaDef[] = {
{"square thou", "square thous", "sq mil",NULL, "Square Thous", UN_SC_MIL*UN_SC_MIL, 0.0, B_UNIT_DEF_NONE},
{NULL, NULL, NULL, NULL, NULL, 0.0, 0.0}
};
-static struct bUnitCollection buImperialAreaCollecton = {buImperialAreaDef, 4, 0, sizeof(buImperialAreaDef)/sizeof(bUnitDef)};
+static struct bUnitCollection buImperialAreaCollecton = {buImperialAreaDef, 4, 0, sizeof(buImperialAreaDef) / sizeof(bUnitDef)};
/* Volumes */
static struct bUnitDef buMetricVolDef[] = {
@@ -177,7 +177,7 @@ static struct bUnitDef buMetricVolDef[] = {
{"cubic micrometer", "cubic micrometers", "µm³", "um3", "Cubic Micrometers", UN_SC_UM*UN_SC_UM*UN_SC_UM, 0.0, B_UNIT_DEF_NONE},
{NULL, NULL, NULL, NULL, NULL, 0.0, 0.0}
};
-static struct bUnitCollection buMetricVolCollecton = {buMetricVolDef, 3, 0, sizeof(buMetricVolDef)/sizeof(bUnitDef)};
+static struct bUnitCollection buMetricVolCollecton = {buMetricVolDef, 3, 0, sizeof(buMetricVolDef) / sizeof(bUnitDef)};
static struct bUnitDef buImperialVolDef[] = {
{"cubic mile", "cubic miles", "cu mi", "cu m","Cubic Miles", UN_SC_MI*UN_SC_MI*UN_SC_MI, 0.0, B_UNIT_DEF_NONE},
@@ -189,7 +189,7 @@ static struct bUnitDef buImperialVolDef[] = {
{"cubic thou", "cubic thous", "cu mil",NULL, "Cubic Thous", UN_SC_MIL*UN_SC_MIL*UN_SC_MIL, 0.0, B_UNIT_DEF_NONE},
{NULL, NULL, NULL, NULL, NULL, 0.0, 0.0}
};
-static struct bUnitCollection buImperialVolCollecton = {buImperialVolDef, 4, 0, sizeof(buImperialVolDef)/sizeof(bUnitDef)};
+static struct bUnitCollection buImperialVolCollecton = {buImperialVolDef, 4, 0, sizeof(buImperialVolDef) / sizeof(bUnitDef)};
/* Mass */
static struct bUnitDef buMetricMassDef[] = {
@@ -201,7 +201,7 @@ static struct bUnitDef buMetricMassDef[] = {
{"gram", "grams", "g", NULL, "Grams", UN_SC_G, 0.0, B_UNIT_DEF_NONE},
{NULL, NULL, NULL, NULL, NULL, 0.0, 0.0}
};
-static struct bUnitCollection buMetricMassCollecton = {buMetricMassDef, 2, 0, sizeof(buMetricMassDef)/sizeof(bUnitDef)};
+static struct bUnitCollection buMetricMassCollecton = {buMetricMassDef, 2, 0, sizeof(buMetricMassDef) / sizeof(bUnitDef)};
static struct bUnitDef buImperialMassDef[] = {
{"ton", "tonnes", "ton", "t", "Tonnes", UN_SC_ITON, 0.0, B_UNIT_DEF_NONE},
@@ -211,7 +211,7 @@ static struct bUnitDef buImperialMassDef[] = {
{"ounce", "ounces", "oz", NULL, "Ounces", UN_SC_OZ, 0.0, B_UNIT_DEF_NONE},
{NULL, NULL, NULL, NULL, NULL, 0.0, 0.0}
};
-static struct bUnitCollection buImperialMassCollecton = {buImperialMassDef, 3, 0, sizeof(buImperialMassDef)/sizeof(bUnitDef)};
+static struct bUnitCollection buImperialMassCollecton = {buImperialMassDef, 3, 0, sizeof(buImperialMassDef) / sizeof(bUnitDef)};
/* Even if user scales the system to a point where km^3 is used, velocity and
* acceleration aren't scaled: that's why we have so few units for them */
@@ -222,27 +222,27 @@ static struct bUnitDef buMetricVelDef[] = {
{"kilometer per hour", "kilometers per hour", "km/h", NULL, "Kilometers per hour", UN_SC_KM/3600.0f, 0.0, B_UNIT_DEF_SUPPRESS},
{NULL, NULL, NULL, NULL, NULL, 0.0, 0.0}
};
-static struct bUnitCollection buMetricVelCollecton = {buMetricVelDef, 0, 0, sizeof(buMetricVelDef)/sizeof(bUnitDef)};
+static struct bUnitCollection buMetricVelCollecton = {buMetricVelDef, 0, 0, sizeof(buMetricVelDef) / sizeof(bUnitDef)};
static struct bUnitDef buImperialVelDef[] = {
{"foot per second", "feet per second", "ft/s", "fps", "Feet per second", UN_SC_FT, 0.0, B_UNIT_DEF_NONE}, /* base unit */
{"mile per hour", "miles per hour", "mph", NULL, "Miles per hour", UN_SC_MI/3600.0f, 0.0,B_UNIT_DEF_SUPPRESS},
{NULL, NULL, NULL, NULL, NULL, 0.0, 0.0}
};
-static struct bUnitCollection buImperialVelCollecton = {buImperialVelDef, 0, 0, sizeof(buImperialVelDef)/sizeof(bUnitDef)};
+static struct bUnitCollection buImperialVelCollecton = {buImperialVelDef, 0, 0, sizeof(buImperialVelDef) / sizeof(bUnitDef)};
/* Acceleration */
static struct bUnitDef buMetricAclDef[] = {
{"meter per second squared", "meters per second squared", "m/s²", "m/s2", "Meters per second squared", UN_SC_M, 0.0, B_UNIT_DEF_NONE}, /* base unit */
{NULL, NULL, NULL, NULL, NULL, 0.0, 0.0}
};
-static struct bUnitCollection buMetricAclCollecton = {buMetricAclDef, 0, 0, sizeof(buMetricAclDef)/sizeof(bUnitDef)};
+static struct bUnitCollection buMetricAclCollecton = {buMetricAclDef, 0, 0, sizeof(buMetricAclDef) / sizeof(bUnitDef)};
static struct bUnitDef buImperialAclDef[] = {
{"foot per second squared", "feet per second squared", "ft/s²", "ft/s2", "Feet per second squared", UN_SC_FT, 0.0, B_UNIT_DEF_NONE}, /* base unit */
{NULL, NULL, NULL, NULL, NULL, 0.0, 0.0}
};
-static struct bUnitCollection buImperialAclCollecton = {buImperialAclDef, 0, 0, sizeof(buImperialAclDef)/sizeof(bUnitDef)};
+static struct bUnitCollection buImperialAclCollecton = {buImperialAclDef, 0, 0, sizeof(buImperialAclDef) / sizeof(bUnitDef)};
/* Time */
static struct bUnitDef buNaturalTimeDef[] = {
@@ -255,7 +255,7 @@ static struct bUnitDef buNaturalTimeDef[] = {
{"microsecond", "microseconds", "µs", "us", "Microseconds", 0.000001, 0.0, B_UNIT_DEF_NONE},
{NULL, NULL, NULL, NULL, NULL, 0.0, 0.0}
};
-static struct bUnitCollection buNaturalTimeCollecton = {buNaturalTimeDef, 3, 0, sizeof(buNaturalTimeDef)/sizeof(bUnitDef)};
+static struct bUnitCollection buNaturalTimeCollecton = {buNaturalTimeDef, 3, 0, sizeof(buNaturalTimeDef) / sizeof(bUnitDef)};
static struct bUnitDef buNaturalRotDef[] = {
@@ -264,7 +264,7 @@ static struct bUnitDef buNaturalRotDef[] = {
// {"turn", "turns", "t", NULL, "Turns", 1.0/(M_PI*2.0), 0.0,B_UNIT_DEF_NONE},
{NULL, NULL, NULL, NULL, NULL, 0.0, 0.0}
};
-static struct bUnitCollection buNaturalRotCollection = {buNaturalRotDef, 0, 0, sizeof(buNaturalRotDef)/sizeof(bUnitDef)};
+static struct bUnitCollection buNaturalRotCollection = {buNaturalRotDef, 0, 0, sizeof(buNaturalRotDef) / sizeof(bUnitDef)};
#define UNIT_SYSTEM_TOT (((sizeof(bUnitSystems) / 9) / sizeof(void *)) - 1)
static struct bUnitCollection *bUnitSystems[][9] = {
diff --git a/source/blender/blenkernel/intern/writeffmpeg.c b/source/blender/blenkernel/intern/writeffmpeg.c
index b3101638a4e..f72942df8b3 100644
--- a/source/blender/blenkernel/intern/writeffmpeg.c
+++ b/source/blender/blenkernel/intern/writeffmpeg.c
@@ -924,7 +924,7 @@ void BKE_ffmpeg_filepath_get(char *string, RenderData *rd)
fe++;
}
- if (!*fe) {
+ if (*fe == NULL) {
strcat(string, autosplit);
BLI_path_frame_range(string, rd->sfra, rd->efra, 4);