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authorTon Roosendaal <ton@blender.org>2005-05-20 16:15:50 +0400
committerTon Roosendaal <ton@blender.org>2005-05-20 16:15:50 +0400
commit83792faa3f6db282b9c0ce3bd965db2058aced32 (patch)
treee8a1c8c22751b161eeef997ea94dcdcd7a524ec7 /source/blender/blenkernel
parent32fd7ad4c9747577045aed0660e56cd8dc25a5c2 (diff)
Two softbody thingies;
- fixed error in option "Enable Goal" which didn't work with Vertex groups assigned - renamed some buttons & fixed tooltips. A doc online will be there soon
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/intern/softbody.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 7c7bd53b478..a56c42d85f6 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -862,8 +862,8 @@ static void mesh_to_softbody(Object *ob)
they are normalized [0.0..1.0] so may be we need amplitude for scale
which can be done by caller but still .. i'd like it to go this way
*/
-
- if(sb->vertgroup) {
+
+ if((ob->softflag & OB_SB_GOAL) && sb->vertgroup) {
get_scalar_from_vertexgroup(ob, me->totvert - a, sb->vertgroup-1, &bp->goal);
// do this always, regardless successfull read from vertex group
bp->goal= sb->mingoal + bp->goal*goalfac;