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authorHans Goudey <h.goudey@me.com>2020-11-06 01:08:00 +0300
committerHans Goudey <h.goudey@me.com>2020-11-06 01:08:00 +0300
commit00374fbde2bd717f3fe7b8ee5eb79be0145de37b (patch)
tree90b746916c59f1cdf8e7b5440ef618fbb885995a /source/blender/blenkernel
parentad481bdd354bc82ac32866240bf816d2abdbb608 (diff)
Move "Camera Parent Lock" from preferences to Object Relations
"Camera Parent Lock" can be useful when rigging cameras, but it is not intuitive, and has also generated a lot of confusion (bug reports). This is because it breaks the fundamental parent <-> child relationship conventions in Blender, and there is no indication that it's intended without diving into the preferences. This commit moves the setting to the object level, and exposes it in the relations panel in the property editor. It is exposed for every object type because any object type can be "View Locked" in the 3D view. The property description is also updated to reflect this change and be more specific without getting too long. In the future this could become a more general feature of the transform system, but for now it is limited to "Lock Camera to View". Differential Revision: https://developer.blender.org/D9239
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_blender_version.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_blender_version.h b/source/blender/blenkernel/BKE_blender_version.h
index 289caae7f94..5a64140b917 100644
--- a/source/blender/blenkernel/BKE_blender_version.h
+++ b/source/blender/blenkernel/BKE_blender_version.h
@@ -39,7 +39,7 @@ extern "C" {
/* Blender file format version. */
#define BLENDER_FILE_VERSION BLENDER_VERSION
-#define BLENDER_FILE_SUBVERSION 2
+#define BLENDER_FILE_SUBVERSION 3
/* Minimum Blender version that supports reading file written with the current
* version. Older Blender versions will test this and show a warning if the file