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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-03-22 14:59:36 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-03-22 14:59:36 +0300
commit09b1c681e16575ee82bcc3949728189cb968d927 (patch)
tree1d16d380f47a8932e59f2aab94d3dda448291e13 /source/blender/blenkernel
parent1e9bf0cfdb6c925b28af6f0330467e7d9d798c05 (diff)
Sculpt Mode Bugfixes:
* #20833: layer brush doesn't work with multires. * #20946: sculpt mode partially removes parts of the mesh in the viewport. * #20420: grab brush stops after moving some distance. * #20906: sculpt grab tool moves in wrong direction. * #21132 and #21272: undo on object with subdivision surface modifier crashes. * #21115: subsurf + multires + sculpting + undo causes crash. * #20683: sculpt + multires apply + undo crash. * #19094: wrong outline in solid mode.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h2
-rw-r--r--source/blender/blenkernel/BKE_paint.h7
-rw-r--r--source/blender/blenkernel/BKE_subsurf.h18
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c14
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c20
-rw-r--r--source/blender/blenkernel/intern/modifier.c5
-rw-r--r--source/blender/blenkernel/intern/multires.c18
-rw-r--r--source/blender/blenkernel/intern/object.c22
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c39
9 files changed, 104 insertions, 41 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index cb87638af44..965bad31991 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -227,7 +227,7 @@ struct DerivedMesh {
*
* Also called for *final* editmode DerivedMeshes
*/
- void (*drawEdges)(DerivedMesh *dm, int drawLooseEdges);
+ void (*drawEdges)(DerivedMesh *dm, int drawLooseEdges, int drawAllEdges);
/* Draw all loose edges (edges w/ no adjoining faces) */
void (*drawLooseEdges)(DerivedMesh *dm);
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index 8fd4f079ebf..81fb724b3a5 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -69,13 +69,15 @@ typedef struct SculptSession {
struct MFace *mface;
int totvert, totface;
float *face_normals;
- struct PBVH *tree;
struct Object *ob;
struct KeyBlock *kb, *refkb;
/* Mesh connectivity */
struct ListBase *fmap;
+ /* PBVH acceleration structure */
+ struct PBVH *pbvh;
+
/* Used temporarily per-stroke */
float *vertexcosnos;
@@ -87,7 +89,6 @@ typedef struct SculptSession {
/* Layer brush persistence between strokes */
float (*layer_co)[3]; /* Copy of the mesh vertices' locations */
- float *layer_disps; /* Displacements for each vertex */
struct SculptStroke *stroke;
struct StrokeCache *cache;
@@ -95,6 +96,6 @@ typedef struct SculptSession {
struct GPUDrawObject *drawobject;
} SculptSession;
-void free_sculptsession(SculptSession **);
+void free_sculptsession(struct Object *ob);
#endif
diff --git a/source/blender/blenkernel/BKE_subsurf.h b/source/blender/blenkernel/BKE_subsurf.h
index fca7c79d96b..853fd99aa86 100644
--- a/source/blender/blenkernel/BKE_subsurf.h
+++ b/source/blender/blenkernel/BKE_subsurf.h
@@ -28,19 +28,21 @@
#ifndef BKE_SUBSURF_H
#define BKE_SUBSURF_H
-struct Mesh;
-struct Object;
+struct DMGridAdjacency;
+struct DMGridData;
struct DerivedMesh;
struct EditMesh;
+struct IndexNode;
+struct ListBase;
+struct Mesh;
struct MultiresSubsurf;
+struct Object;
+struct PBVH;
struct SubsurfModifierData;
-struct _CCGSubsurf;
-struct _CCGVert;
struct _CCGEdge;
struct _CCGFace;
-struct PBVH;
-struct DMGridData;
-struct DMGridAdjacency;
+struct _CCGSubsurf;
+struct _CCGVert;
/**************************** External *****************************/
@@ -70,6 +72,8 @@ typedef struct CCGDerivedMesh {
char *faceFlags;
struct PBVH *pbvh;
+ struct ListBase *fmap;
+ struct IndexNode *fmap_mem;
struct DMGridData **gridData;
struct DMGridAdjacency *gridAdjacency;
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 6908d987a36..9d15ac3f348 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -41,10 +41,11 @@
#include "DNA_object_types.h"
#include "DNA_scene_types.h" // N_T
-#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
+#include "BLI_math.h"
#include "BLI_memarena.h"
+#include "BLI_pbvh.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
@@ -509,7 +510,7 @@ static void emDM_drawMappedEdges(DerivedMesh *dm, int (*setDrawOptions)(void *us
glEnd();
}
}
-static void emDM_drawEdges(DerivedMesh *dm, int drawLooseEdges)
+static void emDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdges)
{
emDM_drawMappedEdges(dm, NULL, NULL);
}
@@ -2094,6 +2095,15 @@ static void clear_mesh_caches(Object *ob)
ob->derivedDeform->release(ob->derivedDeform);
ob->derivedDeform= NULL;
}
+ /* we free pbvh on changes, except during sculpt since it can't deal with
+ changing PVBH node organization, we hope topology does not change in
+ the meantime .. weak */
+ if(ob->sculpt && ob->sculpt->pbvh) {
+ if(!ob->sculpt->cache) {
+ BLI_pbvh_free(ob->sculpt->pbvh);
+ ob->sculpt->pbvh= NULL;
+ }
+ }
}
static void mesh_build_data(Scene *scene, Object *ob, CustomDataMask dataMask)
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index cca554b5880..6399d55150a 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -39,12 +39,13 @@
#include "BKE_cdderivedmesh.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
+#include "BKE_paint.h"
#include "BKE_utildefines.h"
-#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_edgehash.h"
#include "BLI_editVert.h"
+#include "BLI_math.h"
#include "BLI_pbvh.h"
#include "DNA_meshdata_types.h"
@@ -188,6 +189,16 @@ static struct PBVH *cdDM_getPBVH(Object *ob, DerivedMesh *dm)
{
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
+ if(!ob) {
+ cddm->pbvh= NULL;
+ return NULL;
+ }
+
+ if(!ob->sculpt)
+ return NULL;
+ if(ob->sculpt->pbvh)
+ cddm->pbvh= ob->sculpt->pbvh;
+
if(!cddm->pbvh && ob->type == OB_MESH) {
Mesh *me= ob->data;
@@ -290,7 +301,7 @@ static void cdDM_drawUVEdges(DerivedMesh *dm)
}
}
-static void cdDM_drawEdges(DerivedMesh *dm, int drawLooseEdges)
+static void cdDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdges)
{
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
MVert *mvert = cddm->mvert;
@@ -301,7 +312,7 @@ static void cdDM_drawEdges(DerivedMesh *dm, int drawLooseEdges)
DEBUG_VBO( "Using legacy code. cdDM_drawEdges\n" );
glBegin(GL_LINES);
for(i = 0; i < dm->numEdgeData; i++, medge++) {
- if((medge->flag&ME_EDGEDRAW)
+ if((drawAllEdges || (medge->flag&ME_EDGEDRAW))
&& (drawLooseEdges || !(medge->flag&ME_LOOSEEDGE))) {
glVertex3fv(mvert[medge->v1].co);
glVertex3fv(mvert[medge->v2].co);
@@ -317,7 +328,7 @@ static void cdDM_drawEdges(DerivedMesh *dm, int drawLooseEdges)
GPU_edge_setup(dm);
if( !GPU_buffer_legacy(dm) ) {
for(i = 0; i < dm->numEdgeData; i++, medge++) {
- if((medge->flag&ME_EDGEDRAW)
+ if((drawAllEdges || (medge->flag&ME_EDGEDRAW))
&& (drawLooseEdges || !(medge->flag&ME_LOOSEEDGE))) {
draw = 1;
}
@@ -1354,7 +1365,6 @@ static void cdDM_foreachMappedFaceCenter(
static void cdDM_free_internal(CDDerivedMesh *cddm)
{
- if(cddm->pbvh) BLI_pbvh_free(cddm->pbvh);
if(cddm->fmap) MEM_freeN(cddm->fmap);
if(cddm->fmap_mem) MEM_freeN(cddm->fmap_mem);
}
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index ad1fb80801f..e0aa47eac88 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -68,6 +68,7 @@
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
+#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
@@ -9064,10 +9065,10 @@ static DerivedMesh *multiresModifier_applyModifier(ModifierData *md, Object *ob,
result->release(result);
result= cddm;
}
- else if(ob->mode & OB_MODE_SCULPT) {
+ else if((ob->mode & OB_MODE_SCULPT) && ob->sculpt) {
/* would be created on the fly too, just nicer this
way on first stroke after e.g. switching levels */
- result->getPBVH(ob, result);
+ ob->sculpt->pbvh= result->getPBVH(ob, result);
}
return result;
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index 0d508a4c4d1..c70d12bcb75 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -34,14 +34,15 @@
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
-#include "BLI_math.h"
#include "BLI_blenlib.h"
+#include "BLI_math.h"
#include "BLI_pbvh.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_multires.h"
+#include "BKE_paint.h"
#include "BKE_scene.h"
#include "BKE_subsurf.h"
#include "BKE_utildefines.h"
@@ -109,11 +110,16 @@ void multires_mark_as_modified(Object *ob)
void multires_force_update(Object *ob)
{
-
- if(ob && ob->derivedFinal) {
- ob->derivedFinal->needsFree =1;
- ob->derivedFinal->release(ob->derivedFinal);
- ob->derivedFinal = NULL;
+ if(ob) {
+ if(ob->derivedFinal) {
+ ob->derivedFinal->needsFree =1;
+ ob->derivedFinal->release(ob->derivedFinal);
+ ob->derivedFinal = NULL;
+ }
+ if(ob->sculpt && ob->sculpt->pbvh) {
+ BLI_pbvh_free(ob->sculpt->pbvh);
+ ob->sculpt->pbvh= NULL;
+ }
}
}
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index b1cb83c0a51..64abffa5119 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -58,8 +58,9 @@
#include "DNA_world_types.h"
#include "BLI_blenlib.h"
-#include "BLI_math.h"
#include "BLI_editVert.h"
+#include "BLI_math.h"
+#include "BLI_pbvh.h"
#include "BKE_utildefines.h"
@@ -231,23 +232,26 @@ void object_free_display(Object *ob)
freedisplist(&ob->disp);
}
-void free_sculptsession(SculptSession **ssp)
+void free_sculptsession(Object *ob)
{
- if(ssp && *ssp) {
- SculptSession *ss = *ssp;
+ if(ob && ob->sculpt) {
+ SculptSession *ss = ob->sculpt;
+ DerivedMesh *dm= ob->derivedFinal;
+
+ if(ss->pbvh)
+ BLI_pbvh_free(ss->pbvh);
+ if(dm && dm->getPBVH)
+ dm->getPBVH(NULL, dm); /* signal to clear */
if(ss->texcache)
MEM_freeN(ss->texcache);
- if(ss->layer_disps)
- MEM_freeN(ss->layer_disps);
-
if(ss->layer_co)
MEM_freeN(ss->layer_co);
MEM_freeN(ss);
- *ssp = NULL;
+ ob->sculpt = NULL;
}
}
@@ -306,7 +310,7 @@ void free_object(Object *ob)
if(ob->bsoft) bsbFree(ob->bsoft);
if(ob->gpulamp.first) GPU_lamp_free(ob);
- free_sculptsession(&ob->sculpt);
+ free_sculptsession(ob);
if(ob->pc_ids.first) BLI_freelistN(&ob->pc_ids);
}
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 937351b4992..0cc574984b8 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -42,11 +42,12 @@
#include "DNA_scene_types.h"
#include "BKE_cdderivedmesh.h"
-#include "BKE_utildefines.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
+#include "BKE_paint.h"
#include "BKE_scene.h"
#include "BKE_subsurf.h"
+#include "BKE_utildefines.h"
#include "BLI_blenlib.h"
#include "BLI_edgehash.h"
@@ -1114,7 +1115,7 @@ static void ccgDM_drawVerts(DerivedMesh *dm) {
ccgFaceIterator_free(fi);
glEnd();
}
-static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges) {
+static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdges) {
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
@@ -1219,7 +1220,7 @@ static void ccgDM_glNormalFast(float *a, float *b, float *c, float *d)
static void ccgdm_pbvh_update(CCGDerivedMesh *ccgdm)
{
- if(ccgdm->pbvh) {
+ if(ccgdm->pbvh && ccgdm->multires.mmd) {
CCGFace **faces;
int totface;
@@ -1935,12 +1936,13 @@ static void ccgDM_release(DerivedMesh *dm) {
ccgdm->multires.update(dm);
}
- if(ccgdm->pbvh) BLI_pbvh_free(ccgdm->pbvh);
if(ccgdm->gridFaces) MEM_freeN(ccgdm->gridFaces);
if(ccgdm->gridData) MEM_freeN(ccgdm->gridData);
if(ccgdm->gridAdjacency) MEM_freeN(ccgdm->gridAdjacency);
if(ccgdm->gridOffset) MEM_freeN(ccgdm->gridOffset);
if(ccgdm->freeSS) ccgSubSurf_free(ccgdm->ss);
+ if(ccgdm->fmap) MEM_freeN(ccgdm->fmap);
+ if(ccgdm->fmap_mem) MEM_freeN(ccgdm->fmap_mem);
MEM_freeN(ccgdm->edgeFlags);
MEM_freeN(ccgdm->faceFlags);
MEM_freeN(ccgdm->vertMap);
@@ -2185,11 +2187,35 @@ static int *ccgDM_getGridOffset(DerivedMesh *dm)
return ccgdm->gridOffset;
}
+static ListBase *ccgDM_getFaceMap(Object *ob, DerivedMesh *dm)
+{
+ CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+
+ if(!ccgdm->multires.mmd && !ccgdm->fmap && ob->type == OB_MESH) {
+ Mesh *me= ob->data;
+
+ create_vert_face_map(&ccgdm->fmap, &ccgdm->fmap_mem, me->mface,
+ me->totvert, me->totface);
+ }
+
+ return ccgdm->fmap;
+}
+
static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
int gridSize, numGrids;
+ if(!ob) {
+ ccgdm->pbvh= NULL;
+ return NULL;
+ }
+
+ if(!ob->sculpt)
+ return NULL;
+ if(ob->sculpt->pbvh)
+ ccgdm->pbvh= ob->sculpt->pbvh;
+
if(ccgdm->pbvh)
return ccgdm->pbvh;
@@ -2199,14 +2225,14 @@ static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm)
gridSize = ccgDM_getGridSize(dm);
numGrids = ccgDM_getNumGrids(dm);
- ccgdm->pbvh = BLI_pbvh_new();
+ ob->sculpt->pbvh= ccgdm->pbvh = BLI_pbvh_new();
BLI_pbvh_build_grids(ccgdm->pbvh, ccgdm->gridData, ccgdm->gridAdjacency,
numGrids, gridSize, (void**)ccgdm->gridFaces);
}
else if(ob->type == OB_MESH) {
Mesh *me= ob->data;
- ccgdm->pbvh = BLI_pbvh_new();
+ ob->sculpt->pbvh= ccgdm->pbvh = BLI_pbvh_new();
BLI_pbvh_build_mesh(ccgdm->pbvh, me->mface, me->mvert,
me->totface, me->totvert);
}
@@ -2265,6 +2291,7 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
ccgdm->dm.getGridData = ccgDM_getGridData;
ccgdm->dm.getGridAdjacency = ccgDM_getGridAdjacency;
ccgdm->dm.getGridOffset = ccgDM_getGridOffset;
+ ccgdm->dm.getFaceMap = ccgDM_getFaceMap;
ccgdm->dm.getPBVH = ccgDM_getPBVH;
ccgdm->dm.getVertCos = ccgdm_getVertCos;