diff options
author | Matt Ebb <matt@mke3.net> | 2010-03-31 09:44:21 +0400 |
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committer | Matt Ebb <matt@mke3.net> | 2010-03-31 09:44:21 +0400 |
commit | 8616d22dc33d63d22a2d7e779a38f8953c0917ef (patch) | |
tree | 5c831c1c183c1741f524483e8f13f5ee9da10396 /source/blender/blenkernel | |
parent | 89cd90379fcf99b12ae08d355918f396eb697725 (diff) |
Fix [#21727] texture in compositor quickly results in crash
Hopefully this is correct - looks like the CompBuf->node pointer was getting left
out of the per-thread copying/localisation.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/intern/node.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c index 5bd9694e768..9ff7f1f2982 100644 --- a/source/blender/blenkernel/intern/node.c +++ b/source/blender/blenkernel/intern/node.c @@ -2573,6 +2573,8 @@ bNodeTree *ntreeLocalize(bNodeTree *ntree) for(sock= node->outputs.first; sock; sock= sock->next) { sock->new_sock->ns.data= sock->ns.data; + compbuf_set_node(sock->new_sock->ns.data, node->new_node); + sock->ns.data= NULL; sock->new_sock->new_sock= sock; } |