diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-03-14 23:24:11 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-03-14 23:24:11 +0300 |
commit | ed076d74ef3f0593971108511dc25e63cab7e829 (patch) | |
tree | d52679de90117424affcfd5c106884f7696d4c79 /source/blender/blenkernel | |
parent | 114f437837a4b1711c85f0a3e229df04f2d0420d (diff) |
Rendering from 3d view in local view or with unlocked layer was not
working yet, now layer is passed along to render engine, changes quite
a few files because simple swapping trick no longer works with threading.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/intern/sequencer.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index d43747cf3f3..a4a0a533545 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -2181,7 +2181,7 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int else re= RE_NewRender(sce->id.name, RE_SLOT_VIEW); - RE_BlenderFrame(re, sce, NULL, frame); + RE_BlenderFrame(re, sce, sce->lay, NULL, frame); RE_AcquireResultImage(re, &rres); |