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authorJeroen Bakker <jbakker>2020-04-09 08:51:51 +0300
committerJeroen Bakker <j.bakker@atmind.nl>2020-04-09 20:12:51 +0300
commit862ec829422241878b3345661476d8551935aed2 (patch)
treea092bd6743180db8477e093935783b35f9326a63 /source/blender/blenkernel
parentbf68e1a54795bbe54badfbe6f97c2c2ee22c6e70 (diff)
GPUViewport: Use GPUBatch for viewport drawing
When drawing the viewport to the screen the draw calls were not batched. This resulted in measurable slowdown on Windows Intel 10th gen platforms. This patch would cache the last draw calls per viewport. Our API does support partial redrawing of the viewport, but that isn't used anywhere. This patch does not include stereoscopy rendering. This still uses the imm approach and would still be slow on certain hardware. Reviewed By: Clément Foucault Differential Revision: https://developer.blender.org/D7357
Diffstat (limited to 'source/blender/blenkernel')
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