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authorCampbell Barton <ideasman42@gmail.com>2018-11-05 08:18:43 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-11-05 08:18:43 +0300
commit1b928c2d9a4b4b4a57046176912e0ae6d77f9a1d (patch)
treec19777cbf0b7108f7440a62eea228355488d29b9 /source/blender/blenkernel
parent56917bcf731c6d3568d920a6ccbec524c25aaea1 (diff)
Paint: add tool offset & mode to runtime data
It was getting too impractical to call BKE_paint_brush_tool_info which needed to lookup the scene pointers. Now each store tool offset and brush mode in 'Paint.runtime'
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_paint.h11
-rw-r--r--source/blender/blenkernel/intern/paint.c64
-rw-r--r--source/blender/blenkernel/intern/paint_toolslots.c43
3 files changed, 53 insertions, 65 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index 06e4aad68ec..6dcd3a7c446 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -130,6 +130,8 @@ void BKE_paint_init(struct Main *bmain, struct Scene *sce, ePaintMode mode, cons
void BKE_paint_free(struct Paint *p);
void BKE_paint_copy(struct Paint *src, struct Paint *tar, const int flag);
+void BKE_paint_runtime_init(const struct ToolSettings *ts, struct Paint *paint);
+
void BKE_paint_cavity_curve_preset(struct Paint *p, int preset);
eObjectMode BKE_paint_object_mode_from_paint_mode(ePaintMode mode);
@@ -138,9 +140,6 @@ struct Paint *BKE_paint_get_active(struct Scene *sce, struct ViewLayer *view_lay
struct Paint *BKE_paint_get_active_from_context(const struct bContext *C);
ePaintMode BKE_paintmode_get_active_from_context(const struct bContext *C);
struct Brush *BKE_paint_brush(struct Paint *paint);
-bool BKE_paint_brush_tool_info(
- const struct Scene *scene, const struct Paint *paint,
- uint *r_tool_offset, eObjectMode *r_ob_mode);
void BKE_paint_brush_set(struct Paint *paint, struct Brush *br);
struct Palette *BKE_paint_palette(struct Paint *paint);
void BKE_paint_palette_set(struct Paint *p, struct Palette *palette);
@@ -177,9 +176,9 @@ void BKE_paint_stroke_get_average(struct Scene *scene, struct Object *ob, float
/* Tool slot API. */
void BKE_paint_toolslots_init_from_main(struct Main *bmain);
void BKE_paint_toolslots_len_ensure(struct Paint *paint, int len);
-void BKE_paint_toolslots_brush_update_ex(struct Scene *scene, struct Paint *paint, struct Brush *brush);
-void BKE_paint_toolslots_brush_update(struct Scene *scene, struct Paint *paint);
-void BKE_paint_toolslots_brush_validate(struct Main *bmain, struct Scene *scene, struct Paint *paint);
+void BKE_paint_toolslots_brush_update_ex(struct Paint *paint, struct Brush *brush);
+void BKE_paint_toolslots_brush_update(struct Paint *paint);
+void BKE_paint_toolslots_brush_validate(struct Main *bmain, struct Paint *paint);
/* Used for both vertex color and weight paint */
struct SculptVertexPaintGeomMap {
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index e6ef18efcc9..e2e926736c7 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -302,55 +302,36 @@ void BKE_paint_brush_set(Paint *p, Brush *br)
}
}
-bool BKE_paint_brush_tool_info(
- const Scene *scene, const struct Paint *paint,
- uint *r_tool_offset, eObjectMode *r_ob_mode)
+void BKE_paint_runtime_init(const ToolSettings *ts, Paint *paint)
{
- ToolSettings *ts = scene->toolsettings;
if (paint == &ts->imapaint.paint) {
- if (r_tool_offset != NULL) {
- *r_tool_offset = offsetof(Brush, imagepaint_tool);
- }
- if (r_ob_mode != NULL) {
- *r_ob_mode = OB_MODE_TEXTURE_PAINT;
- }
+ paint->runtime.tool_offset = offsetof(Brush, imagepaint_tool);
+ paint->runtime.ob_mode = OB_MODE_TEXTURE_PAINT;
}
else if (paint == &ts->sculpt->paint) {
- if (r_tool_offset != NULL) {
- *r_tool_offset = offsetof(Brush, sculpt_tool);
- }
- if (r_ob_mode != NULL) {
- *r_ob_mode = OB_MODE_SCULPT;
- }
+ paint->runtime.tool_offset = offsetof(Brush, sculpt_tool);
+ paint->runtime.ob_mode = OB_MODE_SCULPT;
}
else if (paint == &ts->vpaint->paint) {
- if (r_tool_offset != NULL) {
- *r_tool_offset = offsetof(Brush, vertexpaint_tool);
- }
- if (r_ob_mode != NULL) {
- *r_ob_mode = OB_MODE_VERTEX_PAINT;
- }
+ paint->runtime.tool_offset = offsetof(Brush, vertexpaint_tool);
+ paint->runtime.ob_mode = OB_MODE_VERTEX_PAINT;
}
else if (paint == &ts->wpaint->paint) {
- if (r_tool_offset != NULL) {
- *r_tool_offset = offsetof(Brush, vertexpaint_tool);
- }
- if (r_ob_mode != NULL) {
- *r_ob_mode = OB_MODE_WEIGHT_PAINT;
- }
+ paint->runtime.tool_offset = offsetof(Brush, vertexpaint_tool);
+ paint->runtime.ob_mode = OB_MODE_WEIGHT_PAINT;
}
else if (paint == &ts->gp_paint->paint) {
- if (r_tool_offset != NULL) {
- *r_tool_offset = offsetof(Brush, gpencil_tool);
- }
- if (r_ob_mode != NULL) {
- *r_ob_mode = OB_MODE_GPENCIL_PAINT;
- }
+ paint->runtime.tool_offset = offsetof(Brush, gpencil_tool);
+ paint->runtime.ob_mode = OB_MODE_GPENCIL_PAINT;
+ }
+ else if (paint == &ts->uvsculpt->paint) {
+ /* We don't use these yet. */
+ paint->runtime.tool_offset = 0;
+ paint->runtime.ob_mode = 0;
}
else {
- return false;
+ BLI_assert(0);
}
- return true;
}
@@ -585,6 +566,15 @@ bool BKE_paint_ensure(const ToolSettings *ts, struct Paint **r_paint)
&ts->vpaint->paint,
&ts->wpaint->paint,
&ts->uvsculpt->paint));
+
+#ifdef DEBUG
+ struct Paint paint_test = **r_paint;
+ BKE_paint_runtime_init(ts, *r_paint);
+ /* Swap so debug doesn't hide errors when release fails. */
+ SWAP(Paint, **r_paint, paint_test);
+ BLI_assert(paint_test.runtime.ob_mode == (*r_paint)->runtime.ob_mode);
+ BLI_assert(paint_test.runtime.tool_offset == (*r_paint)->runtime.tool_offset);
+#endif
return true;
}
@@ -613,6 +603,8 @@ bool BKE_paint_ensure(const ToolSettings *ts, struct Paint **r_paint)
paint->flags |= PAINT_SHOW_BRUSH;
+ BKE_paint_runtime_init(ts, paint);
+
*r_paint = paint;
return false;
}
diff --git a/source/blender/blenkernel/intern/paint_toolslots.c b/source/blender/blenkernel/intern/paint_toolslots.c
index 4f728778b29..61e0f03ce9e 100644
--- a/source/blender/blenkernel/intern/paint_toolslots.c
+++ b/source/blender/blenkernel/intern/paint_toolslots.c
@@ -42,15 +42,14 @@ void BKE_paint_toolslots_len_ensure(Paint *paint, int len)
}
}
-static void paint_toolslots_init(Main *bmain, Scene *scene, Paint *paint)
+static void paint_toolslots_init(Main *bmain, Paint *paint)
{
if (paint == NULL) {
return;
}
- uint tool_offset = 0;
- eObjectMode ob_mode = 0;
- bool ok = BKE_paint_brush_tool_info(scene, paint, &tool_offset, &ob_mode);
- BLI_assert(ok);
+ const uint tool_offset = paint->runtime.tool_offset;
+ const eObjectMode ob_mode = paint->runtime.ob_mode;
+ BLI_assert(tool_offset && ob_mode);
for (Brush *brush = bmain->brush.first; brush; brush = brush->id.next) {
if (brush->ob_mode & ob_mode) {
const int slot_index = *(char *)POINTER_OFFSET(brush, tool_offset);
@@ -67,20 +66,19 @@ void BKE_paint_toolslots_init_from_main(struct Main *bmain)
{
for (Scene *scene = bmain->scene.first; scene; scene = scene->id.next) {
ToolSettings *ts = scene->toolsettings;
- paint_toolslots_init(bmain, scene, &ts->imapaint.paint);
- paint_toolslots_init(bmain, scene, &ts->sculpt->paint);
- paint_toolslots_init(bmain, scene, &ts->vpaint->paint);
- paint_toolslots_init(bmain, scene, &ts->wpaint->paint);
- paint_toolslots_init(bmain, scene, &ts->gp_paint->paint);
+ paint_toolslots_init(bmain, &ts->imapaint.paint);
+ paint_toolslots_init(bmain, &ts->sculpt->paint);
+ paint_toolslots_init(bmain, &ts->vpaint->paint);
+ paint_toolslots_init(bmain, &ts->wpaint->paint);
+ paint_toolslots_init(bmain, &ts->gp_paint->paint);
}
}
-void BKE_paint_toolslots_brush_update_ex(Scene *scene, Paint *paint, Brush *brush)
+void BKE_paint_toolslots_brush_update_ex(Paint *paint, Brush *brush)
{
- uint tool_offset = 0;
- bool ok = BKE_paint_brush_tool_info(scene, paint, &tool_offset, NULL);
- BLI_assert(ok);
+ const uint tool_offset = paint->runtime.tool_offset;
+ BLI_assert(tool_offset != 0);
int slot_index = *(char *)POINTER_OFFSET(brush, tool_offset);
BKE_paint_toolslots_len_ensure(paint, slot_index + 1);
PaintToolSlot *tslot = &paint->tool_slots[slot_index];
@@ -89,25 +87,24 @@ void BKE_paint_toolslots_brush_update_ex(Scene *scene, Paint *paint, Brush *brus
tslot->brush = brush;
}
-void BKE_paint_toolslots_brush_update(Scene *scene, Paint *paint)
+void BKE_paint_toolslots_brush_update(Paint *paint)
{
if (paint->brush == NULL) {
return;
}
- BKE_paint_toolslots_brush_update_ex(scene, paint, paint->brush);
+ BKE_paint_toolslots_brush_update_ex(paint, paint->brush);
}
/**
* Run this to ensure brush types are set for each slot on entering modes
* (for new scenes for example).
*/
-void BKE_paint_toolslots_brush_validate(Main *bmain, Scene *scene, Paint *paint)
+void BKE_paint_toolslots_brush_validate(Main *bmain, Paint *paint)
{
/* Clear slots with invalid slots or mode (unlikely but possible). */
- uint tool_offset = 0;
- eObjectMode ob_mode = 0;
- bool ok = BKE_paint_brush_tool_info(scene, paint, &tool_offset, &ob_mode);
- BLI_assert(ok);
+ const uint tool_offset = paint->runtime.tool_offset;
+ const eObjectMode ob_mode = paint->runtime.ob_mode;
+ BLI_assert(tool_offset && ob_mode);
for (int i = 0; i < paint->tool_slots_len; i++) {
PaintToolSlot *tslot = &paint->tool_slots[i];
if (tslot->brush) {
@@ -120,8 +117,8 @@ void BKE_paint_toolslots_brush_validate(Main *bmain, Scene *scene, Paint *paint)
}
/* Unlikely but possible the active brush is not currently using a slot. */
- BKE_paint_toolslots_brush_update(scene, paint);
+ BKE_paint_toolslots_brush_update(paint);
/* Fill slots from brushes. */
- paint_toolslots_init(bmain, scene, paint);
+ paint_toolslots_init(bmain, paint);
}