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authorTon Roosendaal <ton@blender.org>2011-02-06 20:36:42 +0300
committerTon Roosendaal <ton@blender.org>2011-02-06 20:36:42 +0300
commit216f9af08e88398b7e2f805d241734ec80879180 (patch)
treef06ce6bfabdc17f46a91d5713af58123e090b12a /source/blender/blenkernel
parent0ea9271f43e7e8ef914d33244d658ad7b5720f1f (diff)
Two in one:
- Bugfix #25937 Child-of constraint now behaves like regular parent-child relationship when all options are set. This prevents the errors that can happen when decomposing non-uniform matrices. - Todo item The area corner hotspots for splitting/merging were far too narrow. Now it uses a circular distance to detect whether the hotspot is active. Also cleaned up drawing code for it.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/intern/constraint.c111
1 files changed, 64 insertions, 47 deletions
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index c61f3ba3683..e653a6198ca 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -834,54 +834,71 @@ static void childof_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta
/* only evaluate if there is a target */
if (VALID_CONS_TARGET(ct)) {
- float parmat[4][4], invmat[4][4], tempmat[4][4];
- float loc[3], eul[3], size[3];
- float loco[3], eulo[3], sizo[3];
-
- /* get offset (parent-inverse) matrix */
- copy_m4_m4(invmat, data->invmat);
-
- /* extract components of both matrices */
- copy_v3_v3(loc, ct->matrix[3]);
- mat4_to_eulO(eul, ct->rotOrder, ct->matrix);
- mat4_to_size(size, ct->matrix);
-
- copy_v3_v3(loco, invmat[3]);
- mat4_to_eulO(eulo, cob->rotOrder, invmat);
- mat4_to_size(sizo, invmat);
-
- /* disable channels not enabled */
- if (!(data->flag & CHILDOF_LOCX)) loc[0]= loco[0]= 0.0f;
- if (!(data->flag & CHILDOF_LOCY)) loc[1]= loco[1]= 0.0f;
- if (!(data->flag & CHILDOF_LOCZ)) loc[2]= loco[2]= 0.0f;
- if (!(data->flag & CHILDOF_ROTX)) eul[0]= eulo[0]= 0.0f;
- if (!(data->flag & CHILDOF_ROTY)) eul[1]= eulo[1]= 0.0f;
- if (!(data->flag & CHILDOF_ROTZ)) eul[2]= eulo[2]= 0.0f;
- if (!(data->flag & CHILDOF_SIZEX)) size[0]= sizo[0]= 1.0f;
- if (!(data->flag & CHILDOF_SIZEY)) size[1]= sizo[1]= 1.0f;
- if (!(data->flag & CHILDOF_SIZEZ)) size[2]= sizo[2]= 1.0f;
-
- /* make new target mat and offset mat */
- loc_eulO_size_to_mat4(ct->matrix, loc, eul, size, ct->rotOrder);
- loc_eulO_size_to_mat4(invmat, loco, eulo, sizo, cob->rotOrder);
-
- /* multiply target (parent matrix) by offset (parent inverse) to get
- * the effect of the parent that will be exherted on the owner
- */
- mul_m4_m4m4(parmat, invmat, ct->matrix);
+ float parmat[4][4];
- /* now multiply the parent matrix by the owner matrix to get the
- * the effect of this constraint (i.e. owner is 'parented' to parent)
- */
- copy_m4_m4(tempmat, cob->matrix);
- mul_m4_m4m4(cob->matrix, tempmat, parmat);
-
- /* without this, changes to scale and rotation can change location
- * of a parentless bone or a disconnected bone. Even though its set
- * to zero above. */
- if (!(data->flag & CHILDOF_LOCX)) cob->matrix[3][0]= tempmat[3][0];
- if (!(data->flag & CHILDOF_LOCY)) cob->matrix[3][1]= tempmat[3][1];
- if (!(data->flag & CHILDOF_LOCZ)) cob->matrix[3][2]= tempmat[3][2];
+ /* simple matrix parenting */
+ if(data->flag == CHILDOF_ALL) {
+
+ /* multiply target (parent matrix) by offset (parent inverse) to get
+ * the effect of the parent that will be exherted on the owner
+ */
+ mul_m4_m4m4(parmat, data->invmat, ct->matrix);
+
+ /* now multiply the parent matrix by the owner matrix to get the
+ * the effect of this constraint (i.e. owner is 'parented' to parent)
+ */
+ mul_m4_m4m4(cob->matrix, cob->matrix, parmat);
+ }
+ else {
+ float invmat[4][4], tempmat[4][4];
+ float loc[3], eul[3], size[3];
+ float loco[3], eulo[3], sizo[3];
+
+ /* get offset (parent-inverse) matrix */
+ copy_m4_m4(invmat, data->invmat);
+
+ /* extract components of both matrices */
+ copy_v3_v3(loc, ct->matrix[3]);
+ mat4_to_eulO(eul, ct->rotOrder, ct->matrix);
+ mat4_to_size(size, ct->matrix);
+
+ copy_v3_v3(loco, invmat[3]);
+ mat4_to_eulO(eulo, cob->rotOrder, invmat);
+ mat4_to_size(sizo, invmat);
+
+ /* disable channels not enabled */
+ if (!(data->flag & CHILDOF_LOCX)) loc[0]= loco[0]= 0.0f;
+ if (!(data->flag & CHILDOF_LOCY)) loc[1]= loco[1]= 0.0f;
+ if (!(data->flag & CHILDOF_LOCZ)) loc[2]= loco[2]= 0.0f;
+ if (!(data->flag & CHILDOF_ROTX)) eul[0]= eulo[0]= 0.0f;
+ if (!(data->flag & CHILDOF_ROTY)) eul[1]= eulo[1]= 0.0f;
+ if (!(data->flag & CHILDOF_ROTZ)) eul[2]= eulo[2]= 0.0f;
+ if (!(data->flag & CHILDOF_SIZEX)) size[0]= sizo[0]= 1.0f;
+ if (!(data->flag & CHILDOF_SIZEY)) size[1]= sizo[1]= 1.0f;
+ if (!(data->flag & CHILDOF_SIZEZ)) size[2]= sizo[2]= 1.0f;
+
+ /* make new target mat and offset mat */
+ loc_eulO_size_to_mat4(ct->matrix, loc, eul, size, ct->rotOrder);
+ loc_eulO_size_to_mat4(invmat, loco, eulo, sizo, cob->rotOrder);
+
+ /* multiply target (parent matrix) by offset (parent inverse) to get
+ * the effect of the parent that will be exherted on the owner
+ */
+ mul_m4_m4m4(parmat, invmat, ct->matrix);
+
+ /* now multiply the parent matrix by the owner matrix to get the
+ * the effect of this constraint (i.e. owner is 'parented' to parent)
+ */
+ copy_m4_m4(tempmat, cob->matrix);
+ mul_m4_m4m4(cob->matrix, tempmat, parmat);
+
+ /* without this, changes to scale and rotation can change location
+ * of a parentless bone or a disconnected bone. Even though its set
+ * to zero above. */
+ if (!(data->flag & CHILDOF_LOCX)) cob->matrix[3][0]= tempmat[3][0];
+ if (!(data->flag & CHILDOF_LOCY)) cob->matrix[3][1]= tempmat[3][1];
+ if (!(data->flag & CHILDOF_LOCZ)) cob->matrix[3][2]= tempmat[3][2];
+ }
}
}