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authorNicholas Bishop <nicholasbishop@gmail.com>2009-01-06 21:59:03 +0300
committerNicholas Bishop <nicholasbishop@gmail.com>2009-01-06 21:59:03 +0300
commit25e5765f47979484065c18eb1af010a8f23ddcf3 (patch)
treef07aeb5d5d066a5cd77c7f8c2386f0002c0a468d /source/blender/blenkernel
parent02003021a6abff3b7afee5ccd390c6d7a7ae336b (diff)
Got rid of old multires code, brought in multires modifier from
soc-2008-nicholasbishop branch. Note: any old code with multires_test() or multires_level1_test() can just be deleted, not needed by the multires modifier.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_multires.h78
-rw-r--r--source/blender/blenkernel/BKE_sculpt.h9
-rw-r--r--source/blender/blenkernel/BKE_subsurf.h8
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c98
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c199
-rw-r--r--source/blender/blenkernel/intern/customdata.c163
-rw-r--r--source/blender/blenkernel/intern/mesh.c6
-rw-r--r--source/blender/blenkernel/intern/modifier.c70
-rw-r--r--source/blender/blenkernel/intern/multires-firstlevel.c411
-rw-r--r--source/blender/blenkernel/intern/multires.c2367
-rw-r--r--source/blender/blenkernel/intern/scene.c19
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c49
12 files changed, 1853 insertions, 1624 deletions
diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h
index 64221897680..8ee1d15d0f3 100644
--- a/source/blender/blenkernel/BKE_multires.h
+++ b/source/blender/blenkernel/BKE_multires.h
@@ -27,42 +27,58 @@
* ***** END GPL LICENSE BLOCK *****
*/
-struct CustomData;
-struct EditMesh;
-struct Multires;
-struct MultiresLevel;
+struct DerivedMesh;
struct Mesh;
+struct MFace;
+struct MultiresModifierData;
struct Object;
-/* Level access */
-struct MultiresLevel *current_level(struct Multires *mr);
-struct MultiresLevel *multires_level_n(struct Multires *mr, int n);
+typedef struct MultiresSubsurf {
+ struct MultiresModifierData *mmd;
+ struct Mesh *me;
+} MultiresSubsurf;
+
+typedef struct IndexNode {
+ struct IndexNode *next, *prev;
+ int index;
+} IndexNode;
+
+void create_vert_face_map(ListBase **map, IndexNode **mem, const struct MFace *mface,
+ const int totvert, const int totface);
+void create_vert_edge_map(ListBase **map, IndexNode **mem, const struct MEdge *medge,
+ const int totvert, const int totedge);
-/* Level control */
-void multires_add_level(struct Object *ob, struct Mesh *me, const char subdiv_type);
-void multires_set_level(struct Object *ob, struct Mesh *me, const int render);
-void multires_free_level(struct MultiresLevel *lvl);
+/* MultiresDM */
+struct Mesh *MultiresDM_get_mesh(struct DerivedMesh *dm);
+struct DerivedMesh *MultiresDM_new(struct MultiresSubsurf *, struct DerivedMesh*, int, int, int);
+void *MultiresDM_get_vertnorm(struct DerivedMesh *);
+void *MultiresDM_get_orco(struct DerivedMesh *);
+struct MVert *MultiresDM_get_subco(struct DerivedMesh *);
+struct ListBase *MultiresDM_get_vert_face_map(struct DerivedMesh *);
+struct ListBase *MultiresDM_get_vert_edge_map(struct DerivedMesh *);
+int *MultiresDM_get_face_offsets(struct DerivedMesh *);
+int MultiresDM_get_totlvl(struct DerivedMesh *);
+int MultiresDM_get_lvl(struct DerivedMesh *);
+void MultiresDM_set_update(struct DerivedMesh *, void (*)(struct DerivedMesh*));
+int *MultiresDM_get_flags(struct DerivedMesh *);
-void multires_edge_level_update(struct Object *ob, struct Mesh *me);
+#define MULTIRES_DM_UPDATE_BLOCK 1
+#define MULTIRES_DM_UPDATE_ALWAYS 2
-void multires_free(struct Multires *mr);
-struct Multires *multires_copy(struct Multires *orig);
-void multires_create(struct Object *ob, struct Mesh *me);
+void multires_force_update(struct Object *ob);
-/* CustomData */
-void multires_delete_layer(struct Object *ob, struct CustomData *cd, const int type, int n);
-void multires_add_layer(struct Object *ob, struct CustomData *cd, const int type, const int n);
-void multires_del_lower_customdata(struct Multires *mr, struct MultiresLevel *cr_lvl);
-void multires_to_mcol(struct MultiresColFace *f, MCol mcol[4]);
-/* After adding or removing vcolor layers, run this */
-void multires_load_cols(struct Mesh *me);
+struct DerivedMesh *multires_dm_create_from_derived(struct MultiresModifierData*, struct DerivedMesh*,
+ struct Mesh *, int, int);
-/* Private (used in multires-firstlevel.c) */
-void multires_level_to_mesh(struct Object *ob, struct Mesh *me, const int render);
-void multires_update_levels(struct Mesh *me, const int render);
-void multires_update_first_level(struct Mesh *me, struct EditMesh *em);
-void multires_update_customdata(struct MultiresLevel *lvl1, struct EditMesh *em, struct CustomData *src,
- struct CustomData *dst, const int type);
-void multires_customdata_to_mesh(struct Mesh *me, struct EditMesh *em,
- struct MultiresLevel *lvl, struct CustomData *src,
- struct CustomData *dst, const int type);
+int multiresModifier_switch_level(struct Object *, const int);
+void multiresModifier_join(struct Object *);
+void multiresModifier_del_levels(struct MultiresModifierData *, struct Object *, int direction);
+void multiresModifier_subdivide(struct MultiresModifierData *mmd, struct Object *ob, int distance,
+ int updateblock, int simple);
+void multiresModifier_setLevel(void *mmd_v, void *ob_v);
+int multiresModifier_reshape(struct MultiresModifierData *mmd, struct Object *dst, struct Object *src);
+
+/* Related to the old multires */
+struct Multires;
+void multires_load_old(struct DerivedMesh *, struct Multires *);
+void multires_free(struct Multires*);
diff --git a/source/blender/blenkernel/BKE_sculpt.h b/source/blender/blenkernel/BKE_sculpt.h
index 5d7ed28f561..ec66fca6f38 100644
--- a/source/blender/blenkernel/BKE_sculpt.h
+++ b/source/blender/blenkernel/BKE_sculpt.h
@@ -30,6 +30,8 @@
#ifndef BKE_SCULPT_H
#define BKE_SCULPT_H
+struct MFace;
+struct MVert;
struct NumInput;
struct RadialControl;
struct Scene;
@@ -40,6 +42,13 @@ typedef struct SculptSession {
struct ProjVert *projverts;
struct bglMats *mats;
+
+ int multires;
+ int totvert;
+ int totface;
+ struct MVert *mvert;
+ struct MFace *mface;
+ float *face_normals;
/* An array of lists; array is sized as
large as the number of verts in the mesh,
diff --git a/source/blender/blenkernel/BKE_subsurf.h b/source/blender/blenkernel/BKE_subsurf.h
index c3c6b8d9edd..f6dc22f650a 100644
--- a/source/blender/blenkernel/BKE_subsurf.h
+++ b/source/blender/blenkernel/BKE_subsurf.h
@@ -32,6 +32,7 @@ struct Mesh;
struct Object;
struct DerivedMesh;
struct EditMesh;
+struct MultiresSubsurf;
struct SubsurfModifierData;
struct DerivedMesh *subsurf_make_derived_from_derived(
@@ -40,6 +41,13 @@ struct DerivedMesh *subsurf_make_derived_from_derived(
int useRenderParams, float (*vertCos)[3],
int isFinalCalc, int editMode);
+struct DerivedMesh *subsurf_make_derived_from_derived_with_multires(
+ struct DerivedMesh *dm,
+ struct SubsurfModifierData *smd,
+ struct MultiresSubsurf *ms,
+ int useRenderParams, float (*vertCos)[3],
+ int isFinalCalc, int editMode);
+
void subsurf_calculate_limit_positions(Mesh *me, float (*positions_r)[3]);
#endif
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index f056d1fa61b..2c8a013c5ee 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -71,7 +71,6 @@
#include "BKE_material.h"
#include "BKE_modifier.h"
#include "BKE_mesh.h"
-#include "BKE_multires.h"
#include "BKE_object.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
@@ -83,8 +82,6 @@
#include "BIF_gl.h"
#include "BIF_glutil.h"
-//XXX #include "multires.h"
-//
#include "GPU_draw.h"
#include "GPU_extensions.h"
#include "GPU_material.h"
@@ -1448,6 +1445,9 @@ CustomDataMask get_viewedit_datamask()
if(G.f & G_VERTEXPAINT || G.f & G_WEIGHTPAINT)
mask |= CD_MASK_MCOL;
+ if(G.f & G_SCULPTMODE)
+ mask |= CD_MASK_MDISPS;
+
return mask;
#endif
return 0;
@@ -2210,93 +2210,11 @@ DerivedMesh *mesh_get_derived_deform(Scene *scene, Object *ob, CustomDataMask da
return ob->derivedDeform;
}
-/* Move to multires Pin level, returns a copy of the original vertex coords. */
-float *multires_render_pin(Object *ob, Mesh *me, int *orig_lvl)
-{
- float *vert_copy= NULL;
-
- if(me->mr && !(me->mr->flag & MULTIRES_NO_RENDER)) {
- MultiresLevel *lvl= NULL;
- int i;
-
- /* Make sure all mesh edits are properly stored in the multires data*/
- //XXX multires_update_levels(me, 1);
-
- /* Copy the highest level of multires verts */
- *orig_lvl= me->mr->current;
- //XXX lvl= multires_level_n(me->mr, BLI_countlist(&me->mr->levels));
- vert_copy= MEM_callocN(sizeof(float)*3*lvl->totvert, "multires vert_copy");
- for(i=0; i<lvl->totvert; ++i)
- VecCopyf(&vert_copy[i*3], me->mr->verts[i].co);
-
- /* Goto the pin level for multires */
- me->mr->newlvl= me->mr->pinlvl;
- //XXX multires_set_level(ob, me, 1);
- }
-
- return vert_copy;
-}
-
-/* Propagate the changes to render level - fails if mesh topology changed */
-void multires_render_final(Object *ob, Mesh *me, DerivedMesh **dm, float *vert_copy,
- const int orig_lvl, CustomDataMask dataMask)
-{
- if(me->mr && !(me->mr->flag & MULTIRES_NO_RENDER)) {
- if((*dm)->getNumVerts(*dm) == me->totvert &&
- (*dm)->getNumFaces(*dm) == me->totface) {
- //XXX MultiresLevel *lvl= multires_level_n(me->mr, BLI_countlist(&me->mr->levels));
- DerivedMesh *old= NULL;
- MVert *vertdup= NULL;
- int i;
-
- /* Copy the verts into the mesh */
- vertdup= (*dm)->dupVertArray(*dm);
- (*dm)->release(*dm);
- for(i=0; i<me->totvert; ++i)
- me->mvert[i]= vertdup[i];
- /* Free vertdup after use*/
- MEM_freeN(vertdup);
- /* Go to the render level */
- me->mr->newlvl= me->mr->renderlvl;
- //XXX multires_set_level(ob, me, 1);
- (*dm)= getMeshDerivedMesh(me, ob, NULL);
-
- /* Some of the data in dm is referenced externally, so make a copy */
- old= *dm;
- (*dm)= CDDM_copy(old);
- old->release(old);
-
- if(dataMask & CD_MASK_ORCO)
- add_orco_dm(ob, NULL, *dm, NULL);
-
- /* Restore the original verts */
- me->mr->newlvl= BLI_countlist(&me->mr->levels);
- //XXX multires_set_level(ob, me, 1);
- //XXX for(i=0; i<lvl->totvert; ++i)
- //XXX VecCopyf(me->mvert[i].co, &vert_copy[i*3]);
- }
-
- if(vert_copy)
- MEM_freeN(vert_copy);
-
- me->mr->newlvl= orig_lvl;
- //XXX multires_set_level(ob, me, 1);
- }
-}
-
-/* Multires note - if mesh has multires enabled, mesh is first set to the Pin level,
- where all modifiers are applied, then if the topology hasn't changed, the changes
- from modifiers are propagated up to the Render level. */
DerivedMesh *mesh_create_derived_render(Scene *scene, Object *ob, CustomDataMask dataMask)
{
DerivedMesh *final;
- Mesh *me= get_mesh(ob);
- float *vert_copy= NULL;
- int orig_lvl= 0;
- vert_copy= multires_render_pin(ob, me, &orig_lvl);
mesh_calc_modifiers(scene, ob, NULL, NULL, &final, 1, 1, 0, dataMask, -1);
- multires_render_final(ob, me, &final, vert_copy, orig_lvl, dataMask);
return final;
}
@@ -2304,13 +2222,8 @@ DerivedMesh *mesh_create_derived_render(Scene *scene, Object *ob, CustomDataMask
DerivedMesh *mesh_create_derived_index_render(Scene *scene, Object *ob, CustomDataMask dataMask, int index)
{
DerivedMesh *final;
- Mesh *me= get_mesh(ob);
- float *vert_copy= NULL;
- int orig_lvl= 0;
- vert_copy= multires_render_pin(ob, me, &orig_lvl);
mesh_calc_modifiers(scene, ob, NULL, NULL, &final, 1, 1, 0, dataMask, index);
- multires_render_final(ob, me, &final, vert_copy, orig_lvl, dataMask);
return final;
}
@@ -2339,13 +2252,8 @@ DerivedMesh *mesh_create_derived_no_deform_render(Scene *scene, Object *ob,
CustomDataMask dataMask)
{
DerivedMesh *final;
- Mesh *me= get_mesh(ob);
- float *vert_copy= NULL;
- int orig_lvl= 0;
- vert_copy= multires_render_pin(ob, me, &orig_lvl);
mesh_calc_modifiers(scene, ob, vertCos, NULL, &final, 1, 0, 0, dataMask, -1);
- multires_render_final(ob, me, &final, vert_copy, orig_lvl, dataMask);
return final;
}
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index aca25237337..538e65bfdc9 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -42,6 +42,7 @@
#include "BKE_displist.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
+#include "BKE_multires.h"
#include "BKE_utildefines.h"
#include "BLI_arithb.h"
@@ -52,6 +53,7 @@
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
#include "DNA_object_fluidsim.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
@@ -64,6 +66,7 @@
#include <string.h>
#include <limits.h>
+#include <math.h>
typedef struct {
DerivedMesh dm;
@@ -885,6 +888,7 @@ DerivedMesh *CDDM_from_mesh(Mesh *mesh, Object *ob)
{
CDDerivedMesh *cddm = cdDM_create("CDDM_from_mesh dm");
DerivedMesh *dm = &cddm->dm;
+ CustomDataMask mask = CD_MASK_MESH & (~CD_MASK_MDISPS);
int i, *index, alloctype;
/* this does a referenced copy, the only new layers being ORIGINDEX,
@@ -900,11 +904,11 @@ DerivedMesh *CDDM_from_mesh(Mesh *mesh, Object *ob)
alloctype= CD_REFERENCE;
- CustomData_merge(&mesh->vdata, &dm->vertData, CD_MASK_MESH, alloctype,
+ CustomData_merge(&mesh->vdata, &dm->vertData, mask, alloctype,
mesh->totvert);
- CustomData_merge(&mesh->edata, &dm->edgeData, CD_MASK_MESH, alloctype,
+ CustomData_merge(&mesh->edata, &dm->edgeData, mask, alloctype,
mesh->totedge);
- CustomData_merge(&mesh->fdata, &dm->faceData, CD_MASK_MESH, alloctype,
+ CustomData_merge(&mesh->fdata, &dm->faceData, mask, alloctype,
mesh->totface);
cddm->mvert = CustomData_get_layer(&dm->vertData, CD_MVERT);
@@ -1282,3 +1286,192 @@ MFace *CDDM_get_faces(DerivedMesh *dm)
return ((CDDerivedMesh*)dm)->mface;
}
+/* Multires DerivedMesh, extends CDDM */
+typedef struct MultiresDM {
+ CDDerivedMesh cddm;
+
+ MultiresModifierData *mmd;
+
+ int lvl, totlvl;
+ float (*orco)[3];
+ MVert *subco;
+
+ ListBase *vert_face_map, *vert_edge_map;
+ IndexNode *vert_face_map_mem, *vert_edge_map_mem;
+ int *face_offsets;
+
+ Mesh *me;
+ int flags;
+
+ void (*update)(DerivedMesh*);
+} MultiresDM;
+
+static void MultiresDM_release(DerivedMesh *dm)
+{
+ MultiresDM *mrdm = (MultiresDM*)dm;
+ int mvert_layer;
+
+ /* Before freeing, need to update the displacement map */
+ if(dm->needsFree && !(mrdm->flags & MULTIRES_DM_UPDATE_BLOCK))
+ mrdm->update(dm);
+
+ /* If the MVert data is being used as the sculpt undo store, don't free it */
+ mvert_layer = CustomData_get_layer_index(&dm->vertData, CD_MVERT);
+ if(mvert_layer != -1) {
+ CustomDataLayer *cd = &dm->vertData.layers[mvert_layer];
+ if(cd->data == mrdm->mmd->undo_verts)
+ cd->flag |= CD_FLAG_NOFREE;
+ }
+
+ if(DM_release(dm)) {
+ MEM_freeN(mrdm->subco);
+ MEM_freeN(mrdm->orco);
+ if(mrdm->vert_face_map)
+ MEM_freeN(mrdm->vert_face_map);
+ if(mrdm->vert_face_map_mem)
+ MEM_freeN(mrdm->vert_face_map_mem);
+ if(mrdm->vert_edge_map)
+ MEM_freeN(mrdm->vert_edge_map);
+ if(mrdm->vert_edge_map_mem)
+ MEM_freeN(mrdm->vert_edge_map_mem);
+ if(mrdm->face_offsets)
+ MEM_freeN(mrdm->face_offsets);
+ MEM_freeN(mrdm);
+ }
+}
+
+DerivedMesh *MultiresDM_new(MultiresSubsurf *ms, DerivedMesh *orig, int numVerts, int numEdges, int numFaces)
+{
+ MultiresDM *mrdm = MEM_callocN(sizeof(MultiresDM), "MultiresDM");
+ CDDerivedMesh *cddm = cdDM_create("MultiresDM CDDM");
+ DerivedMesh *dm = NULL;
+
+ mrdm->cddm = *cddm;
+ MEM_freeN(cddm);
+ dm = &mrdm->cddm.dm;
+
+ mrdm->mmd = ms->mmd;
+ mrdm->me = ms->me;
+
+ if(dm) {
+ MDisps *disps;
+ MVert *mvert;
+ int i;
+
+ DM_from_template(dm, orig, numVerts, numEdges, numFaces);
+ CustomData_free_layers(&dm->faceData, CD_MDISPS, numFaces);
+
+ disps = CustomData_get_layer(&orig->faceData, CD_MDISPS);
+ if(disps)
+ CustomData_add_layer(&dm->faceData, CD_MDISPS, CD_REFERENCE, disps, numFaces);
+
+
+ mvert = CustomData_get_layer(&orig->vertData, CD_MVERT);
+ mrdm->orco = MEM_callocN(sizeof(float) * 3 * orig->getNumVerts(orig), "multires orco");
+ for(i = 0; i < orig->getNumVerts(orig); ++i)
+ VecCopyf(mrdm->orco[i], mvert[i].co);
+ }
+ else
+ DM_init(dm, numVerts, numEdges, numFaces);
+
+ CustomData_add_layer(&dm->vertData, CD_MVERT, CD_CALLOC, NULL, numVerts);
+ CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_CALLOC, NULL, numEdges);
+ CustomData_add_layer(&dm->faceData, CD_MFACE, CD_CALLOC, NULL, numFaces);
+
+ mrdm->cddm.mvert = CustomData_get_layer(&dm->vertData, CD_MVERT);
+ mrdm->cddm.medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
+ mrdm->cddm.mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
+
+ mrdm->lvl = ms->mmd->lvl;
+ mrdm->totlvl = ms->mmd->totlvl;
+ mrdm->subco = MEM_callocN(sizeof(MVert)*numVerts, "multires subdivided verts");
+ mrdm->flags = 0;
+
+ dm->release = MultiresDM_release;
+
+ return dm;
+}
+
+Mesh *MultiresDM_get_mesh(DerivedMesh *dm)
+{
+ return ((MultiresDM*)dm)->me;
+}
+
+void *MultiresDM_get_orco(DerivedMesh *dm)
+{
+ return ((MultiresDM*)dm)->orco;
+
+}
+
+MVert *MultiresDM_get_subco(DerivedMesh *dm)
+{
+ return ((MultiresDM*)dm)->subco;
+}
+
+int MultiresDM_get_totlvl(DerivedMesh *dm)
+{
+ return ((MultiresDM*)dm)->totlvl;
+}
+
+int MultiresDM_get_lvl(DerivedMesh *dm)
+{
+ return ((MultiresDM*)dm)->lvl;
+}
+
+void MultiresDM_set_orco(DerivedMesh *dm, float (*orco)[3])
+{
+ ((MultiresDM*)dm)->orco = orco;
+}
+
+void MultiresDM_set_update(DerivedMesh *dm, void (*update)(DerivedMesh*))
+{
+ ((MultiresDM*)dm)->update = update;
+}
+
+ListBase *MultiresDM_get_vert_face_map(DerivedMesh *dm)
+{
+ MultiresDM *mrdm = (MultiresDM*)dm;
+
+ if(!mrdm->vert_face_map)
+ create_vert_face_map(&mrdm->vert_face_map, &mrdm->vert_face_map_mem, mrdm->me->mface,
+ mrdm->me->totvert, mrdm->me->totface);
+
+ return mrdm->vert_face_map;
+}
+
+ListBase *MultiresDM_get_vert_edge_map(DerivedMesh *dm)
+{
+ MultiresDM *mrdm = (MultiresDM*)dm;
+
+ if(!mrdm->vert_edge_map)
+ create_vert_edge_map(&mrdm->vert_edge_map, &mrdm->vert_edge_map_mem, mrdm->me->medge,
+ mrdm->me->totvert, mrdm->me->totedge);
+
+ return mrdm->vert_edge_map;
+}
+
+int *MultiresDM_get_face_offsets(DerivedMesh *dm)
+{
+ MultiresDM *mrdm = (MultiresDM*)dm;
+ int i, accum = 0;
+
+ if(!mrdm->face_offsets) {
+ int len = (int)pow(2, mrdm->lvl - 2) - 1;
+ int area = len * len;
+ int t = 1 + len * 3 + area * 3, q = t + len + area;
+
+ mrdm->face_offsets = MEM_callocN(sizeof(int) * mrdm->me->totface, "mrdm face offsets");
+ for(i = 0; i < mrdm->me->totface; ++i) {
+ mrdm->face_offsets[i] = accum;
+
+ accum += (mrdm->me->mface[i].v4 ? q : t);
+ }
+ }
+
+ return mrdm->face_offsets;
+}
+
+int *MultiresDM_get_flags(DerivedMesh *dm)
+{
+ return &((MultiresDM*)dm)->flags;
+}
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index 05271aa59a7..d9f76256529 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -34,6 +34,7 @@
#include "BKE_customdata.h"
+#include "BLI_arithb.h"
#include "BLI_blenlib.h"
#include "BLI_linklist.h"
#include "BLI_mempool.h"
@@ -44,6 +45,7 @@
#include "MEM_guardedalloc.h"
+#include <math.h>
#include <string.h>
/* number of layers to add when growing a CustomData object */
@@ -378,6 +380,156 @@ static void layerDefault_origspace_face(void *data, int count)
for(i = 0; i < count; i++)
osf[i] = default_osf;
}
+
+/* Adapted from sculptmode.c */
+static void mdisps_bilinear(float out[3], float (*disps)[3], int st, float u, float v)
+{
+ int x, y, x2, y2;
+ const int st_max = st - 1;
+ float urat, vrat, uopp;
+ float d[4][3], d2[2][3];
+
+ if(u < 0)
+ u = 0;
+ else if(u >= st)
+ u = st_max;
+ if(v < 0)
+ v = 0;
+ else if(v >= st)
+ v = st_max;
+
+ x = floor(u);
+ y = floor(v);
+ x2 = x + 1;
+ y2 = y + 1;
+
+ if(x2 >= st) x2 = st_max;
+ if(y2 >= st) y2 = st_max;
+
+ urat = u - x;
+ vrat = v - y;
+ uopp = 1 - urat;
+
+ VecCopyf(d[0], disps[y * st + x]);
+ VecCopyf(d[1], disps[y * st + x2]);
+ VecCopyf(d[2], disps[y2 * st + x]);
+ VecCopyf(d[3], disps[y2 * st + x2]);
+ VecMulf(d[0], uopp);
+ VecMulf(d[1], urat);
+ VecMulf(d[2], uopp);
+ VecMulf(d[3], urat);
+
+ VecAddf(d2[0], d[0], d[1]);
+ VecAddf(d2[1], d[2], d[3]);
+ VecMulf(d2[0], 1 - vrat);
+ VecMulf(d2[1], vrat);
+
+ VecAddf(out, d2[0], d2[1]);
+}
+
+static void layerSwap_mdisps(void *data, int *ci)
+{
+ MDisps *s = data;
+ float (*d)[3] = NULL;
+ int x, y, st;
+
+ if(!(ci[0] == 2 && ci[1] == 3 && ci[2] == 0 && ci[3] == 1)) return;
+
+ d = MEM_callocN(sizeof(float) * 3 * s->totdisp, "mdisps swap");
+ st = sqrt(s->totdisp);
+
+ for(y = 0; y < st; ++y) {
+ for(x = 0; x < st; ++x) {
+ VecCopyf(d[(st - y - 1) * st + (st - x - 1)], s->disps[y * st + x]);
+ }
+ }
+
+ if(s->disps)
+ MEM_freeN(s->disps);
+ s->disps = d;
+}
+
+static void layerInterp_mdisps(void **sources, float *weights, float *sub_weights,
+ int count, void *dest)
+{
+ MDisps *d = dest;
+ MDisps *s = NULL;
+ int st, stl;
+ int i, x, y;
+ float crn[4][2];
+ float (*sw)[4] = NULL;
+
+ /* Initialize the destination */
+ for(i = 0; i < d->totdisp; ++i) {
+ float z[3] = {0,0,0};
+ VecCopyf(d->disps[i], z);
+ }
+
+ /* For now, some restrictions on the input */
+ if(count != 1 || !sub_weights) return;
+
+ st = sqrt(d->totdisp);
+ stl = st - 1;
+
+ sw = (void*)sub_weights;
+ for(i = 0; i < 4; ++i) {
+ crn[i][0] = 0 * sw[i][0] + stl * sw[i][1] + stl * sw[i][2] + 0 * sw[i][3];
+ crn[i][1] = 0 * sw[i][0] + 0 * sw[i][1] + stl * sw[i][2] + stl * sw[i][3];
+ }
+
+ s = sources[0];
+ for(y = 0; y < st; ++y) {
+ for(x = 0; x < st; ++x) {
+ /* One suspects this code could be cleaner. */
+ float xl = (float)x / (st - 1);
+ float yl = (float)y / (st - 1);
+ float mid1[2] = {crn[0][0] * (1 - xl) + crn[1][0] * xl,
+ crn[0][1] * (1 - xl) + crn[1][1] * xl};
+ float mid2[2] = {crn[3][0] * (1 - xl) + crn[2][0] * xl,
+ crn[3][1] * (1 - xl) + crn[2][1] * xl};
+ float mid3[2] = {mid1[0] * (1 - yl) + mid2[0] * yl,
+ mid1[1] * (1 - yl) + mid2[1] * yl};
+
+ float srcdisp[3];
+
+ mdisps_bilinear(srcdisp, s->disps, st, mid3[0], mid3[1]);
+ VecCopyf(d->disps[y * st + x], srcdisp);
+ }
+ }
+}
+
+static void layerCopy_mdisps(const void *source, void *dest, int count)
+{
+ int i;
+ const MDisps *s = source;
+ MDisps *d = dest;
+
+ for(i = 0; i < count; ++i) {
+ if(s[i].disps) {
+ d[i].disps = MEM_dupallocN(s[i].disps);
+ d[i].totdisp = s[i].totdisp;
+ }
+ else {
+ d[i].disps = NULL;
+ d[i].totdisp = 0;
+ }
+
+ }
+}
+
+static void layerFree_mdisps(void *data, int count, int size)
+{
+ int i;
+ MDisps *d = data;
+
+ for(i = 0; i < count; ++i) {
+ if(d[i].disps)
+ MEM_freeN(d[i].disps);
+ d[i].disps = NULL;
+ d[i].totdisp = 0;
+ }
+}
+
/* --------- */
static void layerDefault_mloopcol(void *data, int count)
@@ -553,23 +705,26 @@ const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
{sizeof(MTexPoly), "MTexPoly", 1, "Face Texture", NULL, NULL, NULL, NULL, NULL},
{sizeof(MLoopUV), "MLoopUV", 1, "UV coord", NULL, NULL, layerInterp_mloopuv, NULL, NULL},
{sizeof(MLoopCol), "MLoopCol", 1, "Col", NULL, NULL, layerInterp_mloopcol, NULL, layerDefault_mloopcol},
- {sizeof(float)*3*4, "", 0, NULL, NULL, NULL, NULL, NULL, NULL}
+ {sizeof(float)*3*4, "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
+ {sizeof(MDisps), "MDisps", 1, NULL, layerCopy_mdisps,
+ layerFree_mdisps, layerInterp_mdisps, layerSwap_mdisps, NULL}
};
const char *LAYERTYPENAMES[CD_NUMTYPES] = {
"CDMVert", "CDMSticky", "CDMDeformVert", "CDMEdge", "CDMFace", "CDMTFace",
"CDMCol", "CDOrigIndex", "CDNormal", "CDFlags","CDMFloatProperty",
- "CDMIntProperty","CDMStringProperty", "CDOrigSpace", "CDOrco", "CDMTexPoly", "CDMLoopUV", "CDMloopCol", "CDTangent"};
+ "CDMIntProperty","CDMStringProperty", "CDOrigSpace", "CDOrco", "CDMTexPoly", "CDMLoopUV",
+ "CDMloopCol", "CDTangent", "CDMDisps"};
const CustomDataMask CD_MASK_BAREMESH =
CD_MASK_MVERT | CD_MASK_MEDGE | CD_MASK_MFACE;
const CustomDataMask CD_MASK_MESH =
CD_MASK_MVERT | CD_MASK_MEDGE | CD_MASK_MFACE |
CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_MTFACE | CD_MASK_MCOL |
- CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR;
+ CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR | CD_MASK_MDISPS;
const CustomDataMask CD_MASK_EDITMESH =
CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_MTFACE |
- CD_MASK_MCOL|CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR;
+ CD_MASK_MCOL|CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR | CD_MASK_MDISPS;
const CustomDataMask CD_MASK_DERIVEDMESH =
CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_MTFACE |
CD_MASK_MCOL | CD_MASK_ORIGINDEX | CD_MASK_PROP_FLT | CD_MASK_PROP_INT |
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 3f35e70114a..7ba8fb47740 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -56,7 +56,6 @@
#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
-#include "BKE_multires.h"
#include "BKE_subsurf.h"
#include "BKE_displist.h"
#include "BKE_library.h"
@@ -137,8 +136,6 @@ void free_mesh(Mesh *me)
if(me->bb) MEM_freeN(me->bb);
if(me->mselect) MEM_freeN(me->mselect);
if(me->edit_mesh) MEM_freeN(me->edit_mesh);
-
- if(me->mr) multires_free(me->mr);
}
void copy_dverts(MDeformVert *dst, MDeformVert *src, int copycount)
@@ -222,9 +219,6 @@ Mesh *copy_mesh(Mesh *me)
}
}
- if(me->mr)
- men->mr= multires_copy(me->mr);
-
men->mselect= NULL;
men->bb= MEM_dupallocN(men->bb);
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index b4e683afeb8..737361c34c4 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -86,6 +86,7 @@
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_global.h"
+#include "BKE_multires.h"
#include "BKE_lattice.h"
#include "BKE_library.h"
#include "BKE_material.h"
@@ -6173,7 +6174,6 @@ static void particleSystemModifier_deformVerts(
DerivedMesh *dm = derivedData;
ParticleSystemModifierData *psmd= (ParticleSystemModifierData*) md;
ParticleSystem * psys=0;
- Mesh *me;
int needsFree=0;
if(ob->particlesystem.first)
@@ -6181,14 +6181,6 @@ static void particleSystemModifier_deformVerts(
else
return;
- /* multires check */
- if(ob->type == OB_MESH) {
- me= (Mesh*)ob->data;
- if(me->mr && me->mr->current != 1)
- modifier_setError(md,
- "Particles only supported on first multires level.");
- }
-
if(!psys_check_enabled(ob, psys))
return;
@@ -7738,6 +7730,58 @@ static void meshdeformModifier_deformVertsEM(
dm->release(dm);
}
+/* Multires */
+static void multiresModifier_initData(ModifierData *md)
+{
+ MultiresModifierData *mmd = (MultiresModifierData*)md;
+
+ mmd->lvl = mmd->totlvl = 1;
+}
+
+static void multiresModifier_freeData(ModifierData *md)
+{
+ MultiresModifierData *mmd = (MultiresModifierData*)md;
+
+ if(mmd->undo_verts)
+ MEM_freeN(mmd->undo_verts);
+}
+
+static void multiresModifier_copyData(ModifierData *md, ModifierData *target)
+{
+ MultiresModifierData *mmd = (MultiresModifierData*) md;
+ MultiresModifierData *tmmd = (MultiresModifierData*) target;
+
+ tmmd->totlvl = mmd->totlvl;
+ tmmd->lvl = mmd->lvl;
+}
+
+static DerivedMesh *multiresModifier_applyModifier(ModifierData *md, Object *ob, DerivedMesh *dm,
+ int useRenderParams, int isFinalCalc)
+{
+ MultiresModifierData *mmd = (MultiresModifierData*)md;
+ Mesh *me = get_mesh(ob);
+ DerivedMesh *final;
+
+ /* TODO: for now just skip a level1 mesh */
+ if(mmd->lvl == 1)
+ return dm;
+
+ final = multires_dm_create_from_derived(mmd, dm, me, useRenderParams, isFinalCalc);
+ if(mmd->undo_signal && mmd->undo_verts && mmd->undo_verts_tot == final->getNumVerts(final)) {
+ int i;
+ MVert *dst = CDDM_get_verts(final);
+ for(i = 0; i < mmd->undo_verts_tot; ++i) {
+ VecCopyf(dst[i].co, mmd->undo_verts[i].co);
+ }
+ CDDM_calc_normals(final);
+
+ MEM_freeN(mmd->undo_verts);
+ mmd->undo_signal = 0;
+ mmd->undo_verts = NULL;
+ }
+
+ return final;
+}
/* Shrinkwrap */
@@ -8338,6 +8382,14 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti->foreachObjectLink = simpledeformModifier_foreachObjectLink;
mti->updateDepgraph = simpledeformModifier_updateDepgraph;
+ mti = INIT_TYPE(Multires);
+ mti->type = eModifierTypeType_Constructive;
+ mti->flags = eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_RequiresOriginalData;
+ mti->initData = multiresModifier_initData;
+ mti->freeData = multiresModifier_freeData;
+ mti->copyData = multiresModifier_copyData;
+ mti->applyModifier = multiresModifier_applyModifier;
+
typeArrInit = 0;
#undef INIT_TYPE
}
diff --git a/source/blender/blenkernel/intern/multires-firstlevel.c b/source/blender/blenkernel/intern/multires-firstlevel.c
deleted file mode 100644
index 30bb8c9c28d..00000000000
--- a/source/blender/blenkernel/intern/multires-firstlevel.c
+++ /dev/null
@@ -1,411 +0,0 @@
-/*
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2006 by Nicholas Bishop
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- *
- * Deals with the first-level data in multires (edge flags, weights, and UVs)
- *
- * multires.h
- *
- */
-
-#include "DNA_customdata_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
-
-//XXX #include "BIF_editmesh.h"
-
-#include "BKE_customdata.h"
-#include "BKE_global.h"
-#include "BKE_mesh.h"
-#include "BKE_multires.h"
-
-#include "BLI_editVert.h"
-
-#include "MEM_guardedalloc.h"
-
-#include <string.h>
-
-MDeformVert *subdivide_dverts(MDeformVert *src, MultiresLevel *lvl);
-MTFace *subdivide_mtfaces(MTFace *src, MultiresLevel *lvl);
-void multires_update_edge_flags(Mesh *me, EditMesh *em);
-void eed_to_medge_flag(EditEdge *eed, short *flag, char *crease);
-
-/*********** Generic ***********/
-
-CustomDataMask cdmask(const int type)
-{
- if(type == CD_MDEFORMVERT)
- return CD_MASK_MDEFORMVERT;
- else if(type == CD_MTFACE)
- return CD_MASK_MTFACE;
- return -1;
-}
-
-char type_ok(const int type)
-{
- return (type == CD_MDEFORMVERT) || (type == CD_MTFACE);
-}
-
-/* Copy vdata or fdata from Mesh or EditMesh to Multires. */
-void multires_update_customdata(MultiresLevel *lvl1, EditMesh *em, CustomData *src, CustomData *dst, const int type)
-{
- if(src && dst && type_ok(type)) {
- const int tot= (type == CD_MDEFORMVERT ? lvl1->totvert : lvl1->totface);
- int i;
-
- CustomData_free(dst, tot);
-
- if(CustomData_has_layer(src, type)) {
- if(em) {
- EditVert *eve= em->verts.first;
- EditFace *efa= em->faces.first;
- CustomData_copy(src, dst, cdmask(type), CD_CALLOC, tot);
- for(i=0; i<tot; ++i) {
- if(type == CD_MDEFORMVERT) {
- CustomData_from_em_block(&em->vdata, dst, eve->data, i);
- eve= eve->next;
- }
- else if(type == CD_MTFACE) {
- CustomData_from_em_block(&em->fdata, dst, efa->data, i);
- efa= efa->next;
- }
- }
- }
- else
- CustomData_copy(src, dst, cdmask(type), CD_DUPLICATE, tot);
- }
- }
-}
-
-/* Uses subdivide_dverts or subdivide_mtfaces to subdivide src to match lvl_end. Does not free src. */
-void *subdivide_customdata_to_level(void *src, MultiresLevel *lvl_start,
- MultiresLevel *lvl_end, const int type)
-{
- if(src && lvl_start && lvl_end && type_ok(type)) {
- MultiresLevel *lvl;
- void *cr_data= NULL, *pr_data= NULL;
-
- pr_data= src;
- for(lvl= lvl_start; lvl && lvl != lvl_end; lvl= lvl->next) {
- if(type == CD_MDEFORMVERT)
- cr_data= subdivide_dverts(pr_data, lvl);
- else if(type == CD_MTFACE)
- cr_data= subdivide_mtfaces(pr_data, lvl);
-
- /* Free previous subdivision level's data */
- if(lvl != lvl_start) {
- if(type == CD_MDEFORMVERT)
- free_dverts(pr_data, lvl->totvert);
- else if(type == CD_MTFACE)
- MEM_freeN(pr_data);
- }
-
- pr_data= cr_data;
- cr_data= NULL;
- }
-
- return pr_data;
- }
-
- return NULL;
-}
-
-/* Directly copy src into dst (handles both Mesh and EditMesh) */
-void customdata_to_mesh(Mesh *me, EditMesh *em, CustomData *src, CustomData *dst, const int tot, const int type)
-{
- if(me && me->mr && src && dst && type_ok(type)) {
- if(em) {
- int i;
- EditVert *eve= em->verts.first;
- EditFace *efa= em->faces.first;
- CustomData_copy(src, dst, cdmask(type), CD_CALLOC, 0);
-
- for(i=0; i<tot; ++i) {
- if(type == CD_MDEFORMVERT) {
- CustomData_to_em_block(src, dst, i, &eve->data);
- eve= eve->next;
- }
- else if(type == CD_MTFACE) {
- CustomData_to_em_block(src, dst, i, &efa->data);
- efa= efa->next;
- }
- }
- } else {
- CustomData_merge(src, dst, cdmask(type), CD_DUPLICATE, tot);
- }
- }
-}
-
-/* Subdivide vdata or fdata from Multires into either Mesh or EditMesh. */
-void multires_customdata_to_mesh(Mesh *me, EditMesh *em, MultiresLevel *lvl, CustomData *src,
- CustomData *dst, const int type)
-{
- if(me && me->mr && lvl && src && dst && type_ok(type) &&
- CustomData_has_layer(src, type)) {
- const int tot= (type == CD_MDEFORMVERT ? lvl->totvert : lvl->totface);
- if(lvl == me->mr->levels.first) {
- customdata_to_mesh(me, em, src, dst, tot, type);
- }
- else {
- CustomData cdf;
- const int count = CustomData_number_of_layers(src, type);
- int i;
-
- /* Construct a new CustomData containing the subdivided data */
- CustomData_copy(src, &cdf, cdmask(type), CD_ASSIGN, tot);
- for(i=0; i<count; ++i) {
- void *layer= CustomData_get_layer_n(&cdf, type, i);
- CustomData_set_layer_n(&cdf, type, i,
- subdivide_customdata_to_level(layer, me->mr->levels.first, lvl, type));
- }
-
- customdata_to_mesh(me, em, &cdf, dst, tot, type);
- CustomData_free(&cdf, tot);
- }
- }
-}
-
-/* Subdivide the first-level customdata up to cr_lvl, then delete the original data */
-void multires_del_lower_customdata(Multires *mr, MultiresLevel *cr_lvl)
-{
- MultiresLevel *lvl1= mr->levels.first;
- MDeformVert *dverts= NULL;
- CustomData cdf;
- int i;
-
- /* dverts */
- dverts= subdivide_customdata_to_level(CustomData_get(&mr->vdata, 0, CD_MDEFORMVERT),
- lvl1, cr_lvl, CD_MDEFORMVERT);
- if(dverts) {
- CustomData_free_layers(&mr->vdata, CD_MDEFORMVERT, lvl1->totvert);
- CustomData_add_layer(&mr->vdata, CD_MDEFORMVERT, CD_ASSIGN, dverts, cr_lvl->totvert);
- }
-
- /* mtfaces */
- CustomData_copy(&mr->fdata, &cdf, CD_MASK_MTFACE, CD_ASSIGN, cr_lvl->totface);
- for(i=0; i<CustomData_number_of_layers(&mr->fdata, CD_MTFACE); ++i) {
- MTFace *mtfaces=
- subdivide_customdata_to_level(CustomData_get_layer_n(&mr->fdata, CD_MTFACE, i),
- lvl1, cr_lvl, CD_MTFACE);
- if(mtfaces)
- CustomData_set_layer_n(&cdf, CD_MTFACE, i, mtfaces);
- }
-
- CustomData_free(&mr->fdata, lvl1->totface);
- mr->fdata= cdf;
-}
-
-/* Update all special first-level data, if the first-level is active */
-void multires_update_first_level(Mesh *me, EditMesh *em)
-{
- if(me && me->mr && me->mr->current == 1) {
- multires_update_customdata(me->mr->levels.first, em, em ? &em->vdata : &me->vdata,
- &me->mr->vdata, CD_MDEFORMVERT);
- multires_update_customdata(me->mr->levels.first, em, em ? &em->fdata : &me->fdata,
- &me->mr->fdata, CD_MTFACE);
- multires_update_edge_flags(me, em);
- }
-}
-
-/*********** Multires.edge_flags ***********/
-void multires_update_edge_flags(Mesh *me, EditMesh *em)
-{
- MultiresLevel *lvl= me->mr->levels.first;
- EditEdge *eed= NULL;
- int i;
-
- if(em) eed= em->edges.first;
- for(i=0; i<lvl->totedge; ++i) {
- if(em) {
- me->mr->edge_flags[i]= 0;
- eed_to_medge_flag(eed, &me->mr->edge_flags[i], &me->mr->edge_creases[i]);
- eed= eed->next;
- }
- else {
- me->mr->edge_flags[i]= me->medge[i].flag;
- me->mr->edge_creases[i]= me->medge[i].crease;
- }
- }
-}
-
-
-
-/*********** Multires.vdata ***********/
-
-/* MDeformVert */
-
-/* Add each weight from in to out. Scale each weight by w. */
-void multires_add_dvert(MDeformVert *out, const MDeformVert *in, const float w)
-{
- if(out && in) {
- int i, j;
- char found;
-
- for(i=0; i<in->totweight; ++i) {
- found= 0;
- for(j=0; j<out->totweight; ++j) {
- if(out->dw[j].def_nr==in->dw[i].def_nr) {
- out->dw[j].weight += in->dw[i].weight * w;
- found= 1;
- }
- }
- if(!found) {
- MDeformWeight *newdw= MEM_callocN(sizeof(MDeformWeight)*(out->totweight+1),
- "multires dvert");
- if(out->dw) {
- memcpy(newdw, out->dw, sizeof(MDeformWeight)*out->totweight);
- MEM_freeN(out->dw);
- }
-
- out->dw= newdw;
- out->dw[out->totweight].weight= in->dw[i].weight * w;
- out->dw[out->totweight].def_nr= in->dw[i].def_nr;
-
- ++out->totweight;
- }
- }
- }
-}
-
-/* Takes an input array of dverts and subdivides them (linear) using the topology of lvl */
-MDeformVert *subdivide_dverts(MDeformVert *src, MultiresLevel *lvl)
-{
- if(lvl && lvl->next) {
- MDeformVert *out = MEM_callocN(sizeof(MDeformVert)*lvl->next->totvert, "dvert prop array");
- int i, j;
-
- /* Copy lower level */
- for(i=0; i<lvl->totvert; ++i)
- multires_add_dvert(&out[i], &src[i], 1);
- /* Edge verts */
- for(i=0; i<lvl->totedge; ++i) {
- for(j=0; j<2; ++j)
- multires_add_dvert(&out[lvl->totvert+i], &src[lvl->edges[i].v[j]],0.5);
- }
-
- /* Face verts */
- for(i=0; i<lvl->totface; ++i) {
- for(j=0; j<(lvl->faces[i].v[3]?4:3); ++j)
- multires_add_dvert(&out[lvl->totvert + lvl->totedge + i],
- &src[lvl->faces[i].v[j]],
- lvl->faces[i].v[3]?0.25:(1.0f/3.0f));
- }
-
- return out;
- }
-
- return NULL;
-}
-
-
-
-/*********** Multires.fdata ***********/
-
-/* MTFace */
-
-void multires_uv_avg2(float out[2], const float a[2], const float b[2])
-{
- int i;
- for(i=0; i<2; ++i)
- out[i] = (a[i] + b[i]) / 2.0f;
-}
-
-/* Takes an input array of mtfaces and subdivides them (linear) using the topology of lvl */
-MTFace *subdivide_mtfaces(MTFace *src, MultiresLevel *lvl)
-{
- if(lvl && lvl->next) {
- MTFace *out= MEM_callocN(sizeof(MultiresColFace)*lvl->next->totface,"Multirescolfaces");
- int i, j, curf;
-
- for(i=0, curf=0; i<lvl->totface; ++i) {
- const char sides= lvl->faces[i].v[3]?4:3;
- float cntr[2]= {0, 0};
-
- /* Find average uv coord of the current face */
- for(j=0; j<sides; ++j) {
- cntr[0]+= src[i].uv[j][0];
- cntr[1]+= src[i].uv[j][1];
- }
- cntr[0]/= sides;
- cntr[1]/= sides;
-
- for(j=0; j<sides; ++j, ++curf) {
- out[curf]= src[i];
-
- multires_uv_avg2(out[curf].uv[0], src[i].uv[j], src[i].uv[j==0?sides-1:j-1]);
-
- out[curf].uv[1][0]= src[i].uv[j][0];
- out[curf].uv[1][1]= src[i].uv[j][1];
-
- multires_uv_avg2(out[curf].uv[2], src[i].uv[j], src[i].uv[j==sides-1?0:j+1]);
-
- out[curf].uv[3][0]= cntr[0];
- out[curf].uv[3][1]= cntr[1];
- }
- }
-
- return out;
- }
-
- return NULL;
-}
-
-void multires_delete_layer(Object *ob, CustomData *cd, const int type, int n)
-{
- Mesh *me= ob->data;
-
- if(me && me->mr && cd) {
- MultiresLevel *lvl1= me->mr->levels.first;
-
- multires_update_levels(me, 0);
-
- CustomData_set_layer_active(cd, type, n);
- CustomData_free_layer_active(cd, type, lvl1->totface);
-
- multires_level_to_mesh(ob, me, 0);
- }
-}
-
-void multires_add_layer(Object *ob, CustomData *cd, const int type, const int n)
-{
- Mesh *me= ob->data;
-
- if(me && me->mr && cd) {
- multires_update_levels(me, 0);
-
- if(CustomData_has_layer(cd, type))
- CustomData_add_layer(cd, type, CD_DUPLICATE, CustomData_get_layer(cd, type),
- current_level(me->mr)->totface);
- else
- CustomData_add_layer(cd, type, CD_DEFAULT, NULL, current_level(me->mr)->totface);
-
- CustomData_set_layer_active(cd, type, n);
- multires_level_to_mesh(ob, me, 0);
- }
-}
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index 7b9711f48de..1227dcdded3 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -32,1276 +32,1567 @@
#include "DNA_key_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
-#include "DNA_vec_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_view3d_types.h"
#include "BLI_arithb.h"
#include "BLI_blenlib.h"
-#include "BLI_editVert.h"
+#include "BKE_cdderivedmesh.h"
#include "BKE_customdata.h"
#include "BKE_depsgraph.h"
+#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
+#include "BKE_modifier.h"
#include "BKE_multires.h"
-
-//XXX #include "editmesh.h"
+#include "BKE_object.h"
+#include "BKE_subsurf.h"
#include <math.h>
+#include <string.h>
-/* Returns the active multires level (currently applied to the mesh) */
-MultiresLevel *current_level(Multires *mr)
+void create_vert_face_map(ListBase **map, IndexNode **mem, const MFace *mface, const int totvert, const int totface)
{
- return BLI_findlink(&mr->levels, mr->current - 1);
+ int i,j;
+ IndexNode *node = NULL;
+
+ (*map) = MEM_callocN(sizeof(ListBase) * totvert, "vert face map");
+ (*mem) = MEM_callocN(sizeof(IndexNode) * totface*4, "vert face map mem");
+ node = *mem;
+
+ /* Find the users */
+ for(i = 0; i < totface; ++i){
+ for(j = 0; j < (mface[i].v4?4:3); ++j, ++node) {
+ node->index = i;
+ BLI_addtail(&(*map)[((unsigned int*)(&mface[i]))[j]], node);
+ }
+ }
}
-/* Returns the nth multires level, starting at 1 */
-MultiresLevel *multires_level_n(Multires *mr, int n)
+void create_vert_edge_map(ListBase **map, IndexNode **mem, const MEdge *medge, const int totvert, const int totedge)
{
- if(mr)
- return BLI_findlink(&mr->levels, n - 1);
- else
- return NULL;
+ int i, j;
+ IndexNode *node = NULL;
+
+ (*map) = MEM_callocN(sizeof(ListBase) * totvert, "vert edge map");
+ (*mem) = MEM_callocN(sizeof(IndexNode) * totedge * 2, "vert edge map mem");
+ node = *mem;
+
+ /* Find the users */
+ for(i = 0; i < totedge; ++i){
+ for(j = 0; j < 2; ++j, ++node) {
+ node->index = i;
+ BLI_addtail(&(*map)[((unsigned int*)(&medge[i].v1))[j]], node);
+ }
+ }
}
-/* Free and clear the temporary connectivity data */
-static void multires_free_temp_data(MultiresLevel *lvl)
+/* MULTIRES MODIFIER */
+static const int multires_max_levels = 13;
+static const int multires_quad_tot[] = {4, 9, 25, 81, 289, 1089, 4225, 16641, 66049, 263169, 1050625, 4198401, 16785409};
+static const int multires_side_tot[] = {2, 3, 5, 9, 17, 33, 65, 129, 257, 513, 1025, 2049, 4097};
+
+int multiresModifier_switch_level(Object *ob, const int distance)
{
- if(lvl) {
- if(lvl->edge_boundary_states) MEM_freeN(lvl->edge_boundary_states);
- if(lvl->vert_edge_map) MEM_freeN(lvl->vert_edge_map);
- if(lvl->vert_face_map) MEM_freeN(lvl->vert_face_map);
- if(lvl->map_mem) MEM_freeN(lvl->map_mem);
-
- lvl->edge_boundary_states = NULL;
- lvl->vert_edge_map = lvl->vert_face_map = NULL;
- lvl->map_mem = NULL;
+ ModifierData *md = NULL;
+ MultiresModifierData *mmd = NULL;
+
+ for(md = ob->modifiers.first; md; md = md->next) {
+ if(md->type == eModifierType_Multires)
+ mmd = (MultiresModifierData*)md;
}
-}
-/* Does not actually free lvl itself */
-void multires_free_level(MultiresLevel *lvl)
-{
- if(lvl) {
- if(lvl->faces) MEM_freeN(lvl->faces);
- if(lvl->edges) MEM_freeN(lvl->edges);
- if(lvl->colfaces) MEM_freeN(lvl->colfaces);
-
- multires_free_temp_data(lvl);
+ if(mmd) {
+ mmd->lvl += distance;
+ if(mmd->lvl < 1) mmd->lvl = 1;
+ else if(mmd->lvl > mmd->totlvl) mmd->lvl = mmd->totlvl;
+ /* XXX: DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
+ object_handle_update(ob);*/
+ return 1;
}
+ else
+ return 0;
}
-void multires_free(Multires *mr)
+/* XXX */
+#if 0
+void multiresModifier_join(Object *ob)
{
- if(mr) {
- MultiresLevel* lvl= mr->levels.first;
-
- /* Free the first-level data */
- if(lvl) {
- CustomData_free(&mr->vdata, lvl->totvert);
- CustomData_free(&mr->fdata, lvl->totface);
- MEM_freeN(mr->edge_flags);
- MEM_freeN(mr->edge_creases);
+ Base *base = NULL;
+ int highest_lvl = 0;
+
+ /* First find the highest level of subdivision */
+ base = FIRSTBASE;
+ while(base) {
+ if(TESTBASELIB_BGMODE(base) && base->object->type==OB_MESH) {
+ ModifierData *md;
+ for(md = base->object->modifiers.first; md; md = md->next) {
+ if(md->type == eModifierType_Multires) {
+ int totlvl = ((MultiresModifierData*)md)->totlvl;
+ if(totlvl > highest_lvl)
+ highest_lvl = totlvl;
+
+ /* Ensure that all updates are processed */
+ multires_force_update(base->object);
+ }
+ }
}
+ base = base->next;
+ }
- while(lvl) {
- multires_free_level(lvl);
- lvl= lvl->next;
- }
+ /* No multires meshes selected */
+ if(highest_lvl == 0)
+ return;
- MEM_freeN(mr->verts);
+ /* Subdivide all the displacements to the highest level */
+ base = FIRSTBASE;
+ while(base) {
+ if(TESTBASELIB_BGMODE(base) && base->object->type==OB_MESH) {
+ ModifierData *md = NULL;
+ MultiresModifierData *mmd = NULL;
- BLI_freelistN(&mr->levels);
+ for(md = base->object->modifiers.first; md; md = md->next) {
+ if(md->type == eModifierType_Multires)
+ mmd = (MultiresModifierData*)md;
+ }
- MEM_freeN(mr);
- }
-}
+ /* If the object didn't have multires enabled, give it a new modifier */
+ if(!mmd) {
+ md = base->object->modifiers.first;
+
+ while(md && modifierType_getInfo(md->type)->type == eModifierTypeType_OnlyDeform)
+ md = md->next;
+
+ mmd = (MultiresModifierData*)modifier_new(eModifierType_Multires);
+ BLI_insertlinkbefore(&base->object->modifiers, md, mmd);
+ }
-static MultiresLevel *multires_level_copy(MultiresLevel *orig)
-{
- if(orig) {
- MultiresLevel *lvl= MEM_dupallocN(orig);
-
- lvl->next= lvl->prev= NULL;
- lvl->faces= MEM_dupallocN(orig->faces);
- lvl->colfaces= MEM_dupallocN(orig->colfaces);
- lvl->edges= MEM_dupallocN(orig->edges);
- lvl->edge_boundary_states = NULL;
- lvl->vert_edge_map= lvl->vert_face_map= NULL;
- lvl->map_mem= NULL;
-
- return lvl;
+ if(mmd)
+ multiresModifier_subdivide(mmd, base->object, highest_lvl - mmd->totlvl, 0, 0);
+ }
+ base = base->next;
}
- return NULL;
}
+#endif
-Multires *multires_copy(Multires *orig)
+/* Returns 0 on success, 1 if the src's totvert doesn't match */
+int multiresModifier_reshape(MultiresModifierData *mmd, Object *dst, Object *src)
{
- const CustomDataMask vdata_mask= CD_MASK_MDEFORMVERT;
+ Mesh *src_me = get_mesh(src);
+ DerivedMesh *mrdm = dst->derivedFinal;
- if(orig) {
- Multires *mr= MEM_dupallocN(orig);
- MultiresLevel *lvl;
-
- mr->levels.first= mr->levels.last= NULL;
-
- for(lvl= orig->levels.first; lvl; lvl= lvl->next)
- BLI_addtail(&mr->levels, multires_level_copy(lvl));
+ if(mrdm && mrdm->getNumVerts(mrdm) == src_me->totvert) {
+ MVert *mvert = CDDM_get_verts(mrdm);
+ int i;
- mr->verts= MEM_dupallocN(orig->verts);
-
- lvl= mr->levels.first;
- if(lvl) {
- CustomData_copy(&orig->vdata, &mr->vdata, vdata_mask, CD_DUPLICATE, lvl->totvert);
- CustomData_copy(&orig->fdata, &mr->fdata, CD_MASK_MTFACE, CD_DUPLICATE, lvl->totface);
- mr->edge_flags= MEM_dupallocN(orig->edge_flags);
- mr->edge_creases= MEM_dupallocN(orig->edge_creases);
- }
-
- return mr;
- }
- return NULL;
-}
+ for(i = 0; i < src_me->totvert; ++i)
+ VecCopyf(mvert[i].co, src_me->mvert[i].co);
+ mrdm->needsFree = 1;
+ *MultiresDM_get_flags(mrdm) |= MULTIRES_DM_UPDATE_ALWAYS;
+ mrdm->release(mrdm);
+ dst->derivedFinal = NULL;
-static void multires_get_vert(MVert *out, EditVert *eve, MVert *m, int i)
-{
- if(eve) {
- VecCopyf(out->co, eve->co);
- out->flag= 0;
- if(eve->f & SELECT) out->flag |= 1;
- if(eve->h) out->flag |= ME_HIDE;
- eve->tmp.l= i;
+ return 0;
}
- else
- *out= *m;
-}
-void eed_to_medge_flag(EditEdge *eed, short *flag, char *crease)
-{
- if(!eed || !flag) return;
-
- /* Would be nice if EditMesh edge flags could be unified with Mesh flags! */
- *flag= (eed->f & SELECT) | ME_EDGERENDER;
- if(eed->f2<2) *flag |= ME_EDGEDRAW;
- if(eed->f2==0) *flag |= ME_LOOSEEDGE;
- if(eed->sharp) *flag |= ME_SHARP;
- if(eed->seam) *flag |= ME_SEAM;
- //XXX if(eed->h & EM_FGON) *flag |= ME_FGON;
- if(eed->h & 1) *flag |= ME_HIDE;
-
- *crease= (char)(255.0*eed->crease);
+ return 1;
}
-static void multires_get_edge(MultiresEdge *e, EditEdge *eed, MEdge *m, short *flag, char *crease)
+static void Mat3FromColVecs(float mat[][3], float v1[3], float v2[3], float v3[3])
{
- if(eed) {
- e->v[0]= eed->v1->tmp.l;
- e->v[1]= eed->v2->tmp.l;
- eed_to_medge_flag(eed, flag, crease);
- } else {
- e->v[0]= m->v1;
- e->v[1]= m->v2;
- *flag= m->flag;
- *crease= m->crease;
- }
+ VecCopyf(mat[0], v1);
+ VecCopyf(mat[1], v2);
+ VecCopyf(mat[2], v3);
}
-static void multires_get_face(MultiresFace *f, CustomData *fdata, int findex, EditFace *efa, MFace *m)
+static DerivedMesh *multires_subdisp_pre(DerivedMesh *mrdm, int distance, int simple)
{
- if(efa) {
- MFace tmp;
- int j;
- tmp.v1= efa->v1->tmp.l;
- tmp.v2= efa->v2->tmp.l;
- tmp.v3= efa->v3->tmp.l;
- tmp.v4= 0;
- if(efa->v4) tmp.v4= efa->v4->tmp.l;
- test_index_face(&tmp, fdata, findex, efa->v4?4:3);
- for(j=0; j<4; ++j) f->v[j]= (&tmp.v1)[j];
-
- /* Flags */
- f->flag= efa->flag;
- if(efa->f & 1) f->flag |= ME_FACE_SEL;
- else f->flag &= ~ME_FACE_SEL;
- if(efa->h) f->flag |= ME_HIDE;
- f->mat_nr= efa->mat_nr;
- } else {
- f->v[0]= m->v1;
- f->v[1]= m->v2;
- f->v[2]= m->v3;
- f->v[3]= m->v4;
- f->flag= m->flag;
- f->mat_nr= m->mat_nr;
- }
+ DerivedMesh *final;
+ SubsurfModifierData smd;
+
+ memset(&smd, 0, sizeof(SubsurfModifierData));
+ smd.levels = distance;
+ if(simple)
+ smd.subdivType = ME_SIMPLE_SUBSURF;
+
+ final = subsurf_make_derived_from_derived_with_multires(mrdm, &smd, NULL, 0, NULL, 0, 0);
+
+ return final;
}
-/* For manipulating vertex colors / uvs */
-static void mcol_to_multires(MultiresColFace *mrf, MCol *mcol)
+static void VecAddUf(float a[3], float b[3])
{
- char i;
- for(i=0; i<4; ++i) {
- mrf->col[i].a= mcol[i].a;
- mrf->col[i].r= mcol[i].r;
- mrf->col[i].g= mcol[i].g;
- mrf->col[i].b= mcol[i].b;
- }
+ a[0] += b[0];
+ a[1] += b[1];
+ a[2] += b[2];
}
-/* 1 <= count <= 4 */
-static void multires_col_avg(MultiresCol *avg, MultiresCol cols[4], char count)
+static void multires_subdisp(DerivedMesh *orig, Mesh *me, DerivedMesh *final, int lvl, int totlvl,
+ int totsubvert, int totsubedge, int totsubface, int addverts)
{
- unsigned i;
- avg->a= avg->r= avg->g= avg->b= 0;
- for(i=0; i<count; ++i) {
- avg->a+= cols[i].a;
- avg->r+= cols[i].r;
- avg->g+= cols[i].g;
- avg->b+= cols[i].b;
+ DerivedMesh *mrdm;
+ MultiresModifierData mmd_sub;
+ MVert *mvs = CDDM_get_verts(final);
+ MVert *mvd, *mvd_f1, *mvs_f1, *mvd_f3, *mvd_f4;
+ MVert *mvd_f2, *mvs_f2, *mvs_e1, *mvd_e1, *mvs_e2;
+ int totvert;
+ int slo1 = multires_side_tot[lvl - 1];
+ int sll = slo1 / 2;
+ int slo2 = multires_side_tot[totlvl - 2];
+ int shi2 = multires_side_tot[totlvl - 1];
+ int skip = multires_side_tot[totlvl - lvl] - 1;
+ int i, j, k;
+
+ mmd_sub.lvl = mmd_sub.totlvl = totlvl;
+ mrdm = multires_dm_create_from_derived(&mmd_sub, orig, me, 0, 0);
+
+ mvd = CDDM_get_verts(mrdm);
+ /* Need to map from ccg to mrdm */
+ totvert = mrdm->getNumVerts(mrdm);
+
+ if(!addverts) {
+ for(i = 0; i < totvert; ++i) {
+ float z[3] = {0,0,0};
+ VecCopyf(mvd[i].co, z);
+ }
}
- avg->a/= count;
- avg->r/= count;
- avg->g/= count;
- avg->b/= count;
-}
-static void multires_col_avg2(MultiresCol *avg, MultiresCol *c1, MultiresCol *c2)
-{
- MultiresCol in[2];
- in[0]= *c1;
- in[1]= *c2;
- multires_col_avg(avg,in,2);
-}
+ /* Load base verts */
+ for(i = 0; i < me->totvert; ++i)
+ VecAddUf(mvd[totvert - me->totvert + i].co, mvs[totvert - me->totvert + i].co);
+
+ mvd_f1 = mvd;
+ mvs_f1 = mvs;
+ mvd_f2 = mvd;
+ mvs_f2 = mvs + totvert - totsubvert;
+ mvs_e1 = mvs + totsubface * (skip-1) * (skip-1);
+
+ for(i = 0; i < me->totface; ++i) {
+ const int end = me->mface[i].v4 ? 4 : 3;
+ int x, y, x2, y2, mov;
+
+ mvd_f1 += 1 + end * (slo2-2); //center+edgecross
+ mvd_f3 = mvd_f4 = mvd_f1;
+
+ for(j = 0; j < end; ++j) {
+ mvd_f1 += (skip/2 - 1) * (slo2 - 2) + (skip/2 - 1);
+ /* Update sub faces */
+ for(y = 0; y < sll; ++y) {
+ for(x = 0; x < sll; ++x) {
+ /* Face center */
+ VecAddUf(mvd_f1->co, mvs_f1->co);
+ mvs_f1 += 1;
+
+ /* Now we hold the center of the subface at mvd_f1
+ and offset it to the edge cross and face verts */
+
+ /* Edge cross */
+ for(k = 0; k < 4; ++k) {
+ if(k == 0) mov = -1;
+ else if(k == 1) mov = slo2 - 2;
+ else if(k == 2) mov = 1;
+ else if(k == 3) mov = -(slo2 - 2);
+
+ for(x2 = 1; x2 < skip/2; ++x2) {
+ VecAddUf((mvd_f1 + mov * x2)->co, mvs_f1->co);
+ ++mvs_f1;
+ }
+ }
-void multires_load_cols(Mesh *me)
-{
- MultiresLevel *lvl= BLI_findlink(&me->mr->levels,me->mr->current-1), *cur;
- EditMesh *em= me->edit_mesh;
- CustomData *src= em ? &em->fdata : &me->fdata;
- EditFace *efa= NULL;
- unsigned i,j;
+ /* Main face verts */
+ for(k = 0; k < 4; ++k) {
+ int movx, movy;
+
+ if(k == 0) { movx = -1; movy = -(slo2 - 2); }
+ else if(k == 1) { movx = slo2 - 2; movy = -1; }
+ else if(k == 2) { movx = 1; movy = slo2 - 2; }
+ else if(k == 3) { movx = -(slo2 - 2); movy = 1; }
+
+ for(y2 = 1; y2 < skip/2; ++y2) {
+ for(x2 = 1; x2 < skip/2; ++x2) {
+ VecAddUf((mvd_f1 + movy * y2 + movx * x2)->co, mvs_f1->co);
+ ++mvs_f1;
+ }
+ }
+ }
+
+ mvd_f1 += skip;
+ }
+ mvd_f1 += (skip - 1) * (slo2 - 2) - 1;
+ }
+ mvd_f1 -= (skip - 1) * (slo2 - 2) - 1 + skip;
+ mvd_f1 += (slo2 - 2) * (skip/2-1) + skip/2-1 + 1;
+ }
- if(!CustomData_has_layer(src, CD_MCOL) && !CustomData_has_layer(src, CD_MTFACE)) return;
+ /* update face center verts */
+ VecAddUf(mvd_f2->co, mvs_f2->co);
- /* Add texcol data */
- for(cur= me->mr->levels.first; cur; cur= cur->next)
- if(!cur->colfaces)
- cur->colfaces= MEM_callocN(sizeof(MultiresColFace)*cur->totface,"ColFaces");
+ mvd_f2 += 1;
+ mvs_f2 += 1;
- me->mr->use_col= CustomData_has_layer(src, CD_MCOL);
+ /* update face edge verts */
+ for(j = 0; j < end; ++j) {
+ MVert *restore;
- if(em) efa= em->faces.first;
- for(i=0; i<lvl->totface; ++i) {
- MultiresColFace *f= &lvl->colfaces[i];
+ /* Super-face edge cross */
+ for(k = 0; k < skip-1; ++k) {
+ VecAddUf(mvd_f2->co, mvs_e1->co);
+ mvd_f2++;
+ mvs_e1++;
+ }
+ for(x = 1; x < sll; ++x) {
+ VecAddUf(mvd_f2->co, mvs_f2->co);
+ mvd_f2++;
+ mvs_f2++;
+
+ for(k = 0; k < skip-1; ++k) {
+ VecAddUf(mvd_f2->co, mvs_e1->co);
+ mvd_f2++;
+ mvs_e1++;
+ }
+ }
- if(me->mr->use_col)
- mcol_to_multires(f, em ? CustomData_em_get(src, efa->data, CD_MCOL) : &me->mcol[i*4]);
-
- if(em) efa= efa->next;
+ restore = mvs_e1;
+ for(y = 0; y < sll - 1; ++y) {
+ for(x = 0; x < sll; ++x) {
+ for(k = 0; k < skip - 1; ++k) {
+ VecAddUf(mvd_f3[(skip-1)+(y*skip) + (x*skip+k)*(slo2-2)].co,
+ mvs_e1->co);
+ ++mvs_e1;
+ }
+ mvs_e1 += skip-1;
+ }
+ }
+
+ mvs_e1 = restore + skip - 1;
+ for(y = 0; y < sll - 1; ++y) {
+ for(x = 0; x < sll; ++x) {
+ for(k = 0; k < skip - 1; ++k) {
+ VecAddUf(mvd_f3[(slo2-2)*(skip-1)+(x*skip)+k + y*skip*(slo2-2)].co,
+ mvs_e1->co);
+ ++mvs_e1;
+ }
+ mvs_e1 += skip - 1;
+ }
+ }
+
+ mvd_f3 += (slo2-2)*(slo2-2);
+ mvs_e1 -= skip - 1;
+ }
+
+ /* update base (2) face verts */
+ for(j = 0; j < end; ++j) {
+ mvd_f2 += (slo2 - 1) * (skip - 1);
+ for(y = 0; y < sll - 1; ++y) {
+ for(x = 0; x < sll - 1; ++x) {
+ VecAddUf(mvd_f2->co, mvs_f2->co);
+ mvd_f2 += skip;
+ ++mvs_f2;
+ }
+ mvd_f2 += (slo2 - 1) * (skip - 1);
+ }
+ mvd_f2 -= (skip - 1);
+ }
}
- /* Update higher levels */
- lvl= lvl->next;
- while(lvl) {
- MultiresColFace *cf= lvl->colfaces;
- for(i=0; i<lvl->prev->totface; ++i) {
- const char sides= lvl->prev->faces[i].v[3]?4:3;
- MultiresCol cntr;
-
- /* Find average color of 4 (or 3 for triangle) verts */
- multires_col_avg(&cntr,lvl->prev->colfaces[i].col,sides);
+ /* edges */
+ mvd_e1 = mvd + totvert - me->totvert - me->totedge * (shi2-2);
+ mvs_e2 = mvs + totvert - me->totvert - me->totedge * (slo1-2);
+ for(i = 0; i < me->totedge; ++i) {
+ for(j = 0; j < skip - 1; ++j) {
+ VecAddUf(mvd_e1->co, mvs_e1->co);
+ mvd_e1++;
+ mvs_e1++;
+ }
+ for(j = 0; j < slo1 - 2; j++) {
+ VecAddUf(mvd_e1->co, mvs_e2->co);
+ mvd_e1++;
+ mvs_e2++;
- for(j=0; j<sides; ++j) {
- MultiresColFace *pf= &lvl->prev->colfaces[i];
-
- multires_col_avg2(&cf->col[0],
- &pf->col[j],
- &pf->col[j==0?sides-1:j-1]);
- cf->col[1]= pf->col[j];
- multires_col_avg2(&cf->col[2],
- &pf->col[j],
- &pf->col[j==sides-1?0:j+1]);
- cf->col[3]= cntr;
-
- ++cf;
+ for(k = 0; k < skip - 1; ++k) {
+ VecAddUf(mvd_e1->co, mvs_e1->co);
+ mvd_e1++;
+ mvs_e1++;
}
}
- lvl= lvl->next;
}
- /* Update lower levels */
- lvl= me->mr->levels.last;
- lvl= lvl->prev;
- while(lvl) {
- unsigned curf= 0;
- for(i=0; i<lvl->totface; ++i) {
- MultiresFace *f= &lvl->faces[i];
- for(j=0; j<(f->v[3]?4:3); ++j) {
- lvl->colfaces[i].col[j]= lvl->next->colfaces[curf].col[1];
- ++curf;
+ final->needsFree = 1;
+ final->release(final);
+ mrdm->needsFree = 1;
+ *MultiresDM_get_flags(mrdm) |= MULTIRES_DM_UPDATE_ALWAYS;
+ mrdm->release(mrdm);
+}
+
+/* direction=1 for delete higher, direction=0 for lower (not implemented yet) */
+void multiresModifier_del_levels(struct MultiresModifierData *mmd, struct Object *ob, int direction)
+{
+ Mesh *me = get_mesh(ob);
+ int distance = mmd->totlvl - mmd->lvl;
+ MDisps *mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS);
+
+ multires_force_update(ob);
+
+ if(mdisps && distance > 0 && direction == 1) {
+ int skip = multires_side_tot[distance] - 1;
+ int st = multires_side_tot[mmd->totlvl - 1];
+ int totdisp = multires_quad_tot[mmd->lvl - 1];
+ int i, j, x, y;
+
+ for(i = 0; i < me->totface; ++i) {
+ float (*disps)[3] = MEM_callocN(sizeof(float) * 3 * totdisp, "multires del disps");
+
+ for(j = 0, y = 0; y < st; y += skip) {
+ for(x = 0; x < st; x += skip) {
+ VecCopyf(disps[j], mdisps[i].disps[y * st + x]);
+ ++j;
+ }
}
+
+ MEM_freeN(mdisps[i].disps);
+ mdisps[i].disps = disps;
+ mdisps[i].totdisp = totdisp;
}
- lvl= lvl->prev;
}
+
+ mmd->totlvl = mmd->lvl;
}
-void multires_create(Object *ob, Mesh *me)
+void multiresModifier_subdivide(MultiresModifierData *mmd, Object *ob, int distance, int updateblock, int simple)
{
- MultiresLevel *lvl;
- EditMesh *em= me->edit_mesh;
- EditVert *eve= NULL;
- EditFace *efa= NULL;
- EditEdge *eed= NULL;
+ DerivedMesh *final = NULL;
+ int totsubvert, totsubface, totsubedge;
+ Mesh *me = get_mesh(ob);
+ MDisps *mdisps;
int i;
-
- lvl= MEM_callocN(sizeof(MultiresLevel), "multires level");
- if(me->pv) mesh_pmv_off(ob, me);
+ if(distance == 0)
+ return;
- me->mr= MEM_callocN(sizeof(Multires), "multires data");
-
- BLI_addtail(&me->mr->levels,lvl);
- me->mr->current= 1;
- me->mr->level_count= 1;
- me->mr->edgelvl= 1;
- me->mr->pinlvl= 1;
- me->mr->renderlvl= 1;
-
- /* Load mesh (or editmesh) into multires data */
-
- /* Load vertices and vdata (MDeformVerts) */
- lvl->totvert= em ? BLI_countlist(&em->verts) : me->totvert;
- me->mr->verts= MEM_callocN(sizeof(MVert)*lvl->totvert,"multires verts");
- multires_update_customdata(me->mr->levels.first, em, em ? &em->vdata : &me->vdata,
- &me->mr->vdata, CD_MDEFORMVERT);
- if(em) eve= em->verts.first;
- for(i=0; i<lvl->totvert; ++i) {
- multires_get_vert(&me->mr->verts[i], eve, &me->mvert[i], i);
- if(em) eve= eve->next;
+ if(mmd->totlvl > multires_max_levels)
+ mmd->totlvl = multires_max_levels;
+ if(mmd->lvl > multires_max_levels)
+ mmd->lvl = multires_max_levels;
+
+ multires_force_update(ob);
+
+ mmd->lvl = mmd->totlvl;
+ mmd->totlvl += distance;
+
+ mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS);
+ if(!mdisps)
+ mdisps = CustomData_add_layer(&me->fdata, CD_MDISPS, CD_DEFAULT, NULL, me->totface);
+
+ if(mdisps->disps && !updateblock && mmd->totlvl > 2) {
+ DerivedMesh *orig, *mrdm;
+ MultiresModifierData mmd_sub;
+
+ orig = CDDM_from_mesh(me, NULL);
+ mmd_sub.lvl = mmd_sub.totlvl = mmd->lvl;
+ mrdm = multires_dm_create_from_derived(&mmd_sub, orig, me, 0, 0);
+ totsubvert = mrdm->getNumVerts(mrdm);
+ totsubedge = mrdm->getNumEdges(mrdm);
+ totsubface = mrdm->getNumFaces(mrdm);
+ orig->needsFree = 1;
+ orig->release(orig);
+
+ final = multires_subdisp_pre(mrdm, distance, simple);
+ mrdm->needsFree = 1;
+ *MultiresDM_get_flags(mrdm) |= MULTIRES_DM_UPDATE_BLOCK;
+ mrdm->release(mrdm);
}
- /* Load faces and fdata (MTFaces) */
- lvl->totface= em ? BLI_countlist(&em->faces) : me->totface;
- lvl->faces= MEM_callocN(sizeof(MultiresFace)*lvl->totface,"multires faces");
- multires_update_customdata(me->mr->levels.first, em, em ? &em->fdata : &me->fdata,
- &me->mr->fdata, CD_MTFACE);
- if(em) efa= em->faces.first;
- for(i=0; i<lvl->totface; ++i) {
- multires_get_face(&lvl->faces[i], &me->mr->fdata, i, efa, &me->mface[i]);
- if(em) efa= efa->next;
+ for(i = 0; i < me->totface; ++i) {
+ const int totdisp = multires_quad_tot[mmd->totlvl - 1];
+ float (*disps)[3] = MEM_callocN(sizeof(float) * 3 * totdisp, "multires disps");
+
+ if(mdisps[i].disps)
+ MEM_freeN(mdisps[i].disps);
+
+ mdisps[i].disps = disps;
+ mdisps[i].totdisp = totdisp;
}
- /* Load edges and edge_flags */
- lvl->totedge= em ? BLI_countlist(&em->edges) : me->totedge;
- lvl->edges= MEM_callocN(sizeof(MultiresEdge)*lvl->totedge,"multires edges");
- me->mr->edge_flags= MEM_callocN(sizeof(short)*lvl->totedge, "multires edge flags");
- me->mr->edge_creases= MEM_callocN(sizeof(short)*lvl->totedge, "multires edge creases");
- if(em) eed= em->edges.first;
- for(i=0; i<lvl->totedge; ++i) {
- multires_get_edge(&lvl->edges[i], eed, &me->medge[i], &me->mr->edge_flags[i], &me->mr->edge_creases[i]);
- if(em) eed= eed->next;
+
+ if(final) {
+ DerivedMesh *orig;
+
+ orig = CDDM_from_mesh(me, NULL);
+
+ multires_subdisp(orig, me, final, mmd->lvl, mmd->totlvl, totsubvert, totsubedge, totsubface, 0);
+
+ orig->needsFree = 1;
+ orig->release(orig);
}
- multires_load_cols(me);
+ mmd->lvl = mmd->totlvl;
}
-typedef struct MultiresMapNode {
- struct MultiresMapNode *next, *prev;
- unsigned Index;
-} MultiresMapNode;
+typedef struct DisplacerEdges {
+ /* DerivedMesh index at the start of each edge (using face x/y directions to define the start) */
+ int base[4];
+ /* 1 if edge moves in the positive x or y direction, -1 otherwise */
+ int dir[4];
+} DisplacerEdges;
+
+typedef struct DisplacerSpill {
+ /* Index of face (in base mesh), -1 for none */
+ int face;
+
+ /* Spill flag */
+ /* 1 = Negative variable axis */
+ /* 2 = Near fixed axis */
+ /* 4 = Flip axes */
+ int f;
+
+ /* Neighboring edges */
+ DisplacerEdges edges;
+} DisplacerSpill;
+
+typedef struct MultiresDisplacer {
+ Mesh *me;
+ MDisps *grid;
+ MFace *face;
+
+ int dm_first_base_vert_index;
+
+ int spacing;
+ int sidetot, interior_st, disp_st;
+ int sidendx;
+ int type;
+ int invert;
+ MVert *subco;
+ int subco_index, face_index;
+ float weight;
+
+ /* Valence for each corner */
+ int valence[4];
-/* Produces temporary connectivity data for the multires lvl */
-static void multires_calc_temp_data(MultiresLevel *lvl)
+ /* Neighboring edges for current face */
+ DisplacerEdges edges_primary;
+
+ /* Neighboring faces */
+ DisplacerSpill spill_x, spill_y;
+
+ int *face_offsets;
+
+ int x, y, ax, ay;
+} MultiresDisplacer;
+
+static int mface_v(MFace *f, int v)
{
- unsigned i, j, emax;
- MultiresMapNode *indexnode= NULL;
+ return v == 0 ? f->v1 : v == 1 ? f->v2 : v == 2 ? f->v3 : v == 3 ? f->v4 : -1;
+}
- lvl->map_mem= MEM_mallocN(sizeof(MultiresMapNode)*(lvl->totedge*2 + lvl->totface*4), "map_mem");
- indexnode= lvl->map_mem;
-
- /* edge map */
- lvl->vert_edge_map= MEM_callocN(sizeof(ListBase)*lvl->totvert,"vert_edge_map");
- for(i=0; i<lvl->totedge; ++i) {
- for(j=0; j<2; ++j, ++indexnode) {
- indexnode->Index= i;
- BLI_addtail(&lvl->vert_edge_map[lvl->edges[i].v[j]], indexnode);
- }
- }
+/* Get the edges (and their directions) */
+static void find_displacer_edges(MultiresDisplacer *d, DerivedMesh *dm, DisplacerEdges *de, MFace *f)
+{
+ ListBase *emap = MultiresDM_get_vert_edge_map(dm);
+ IndexNode *n;
+ int i, end = f->v4 ? 4 : 3;
+ int offset = dm->getNumVerts(dm) - d->me->totvert - d->me->totedge * d->interior_st;
- /* face map */
- lvl->vert_face_map= MEM_callocN(sizeof(ListBase)*lvl->totvert,"vert_face_map");
- for(i=0; i<lvl->totface; ++i){
- for(j=0; j<(lvl->faces[i].v[3]?4:3); ++j, ++indexnode) {
- indexnode->Index= i;
- BLI_addtail(&lvl->vert_face_map[lvl->faces[i].v[j]], indexnode);
- }
- }
+ for(i = 0; i < end; ++i) {
+ int vcur = mface_v(f, i);
+ int vnext = mface_v(f, i == end - 1 ? 0 : i + 1);
- /* edge boundaries */
- emax = (lvl->prev ? (lvl->prev->totedge * 2) : lvl->totedge);
- lvl->edge_boundary_states= MEM_callocN(sizeof(char)*lvl->totedge, "edge_boundary_states");
- for(i=0; i<emax; ++i) {
- MultiresMapNode *n1= lvl->vert_face_map[lvl->edges[i].v[0]].first;
- unsigned total= 0;
+ de->dir[i] = 1;
- lvl->edge_boundary_states[i] = 1;
- while(n1 && lvl->edge_boundary_states[i] == 1) {
- MultiresMapNode *n2= lvl->vert_face_map[lvl->edges[i].v[1]].first;
- while(n2) {
- if(n1->Index == n2->Index) {
- ++total;
-
- if(total > 1) {
- lvl->edge_boundary_states[i] = 0;
- break;
- }
+ for(n = emap[vcur].first; n; n = n->next) {
+ MEdge *e = &d->me->medge[n->index];
+
+ if(e->v1 == vnext || e->v2 == vnext) {
+ de->base[i] = n->index * d->interior_st;
+ if(((i == 0 || i == 1) && e->v1 == vnext) ||
+ ((i == 2 || i == 3) && e->v2 == vnext)) {
+ de->dir[i] = -1;
+ de->base[i] += d->interior_st - 1;
}
-
- n2= n2->next;
+ de->base[i] += offset;
+ break;
}
- n1= n1->next;
}
}
}
-/* CATMULL-CLARK
- ============= */
-
-typedef struct MultiApplyData {
- /* Smooth faces */
- float *corner1, *corner2, *corner3, *corner4;
- char quad;
-
- /* Smooth edges */
- char boundary;
- float edge_face_neighbor_midpoints_accum[3];
- unsigned edge_face_neighbor_midpoints_total;
- float *endpoint1, *endpoint2;
-
- /* Smooth verts */
- /* uses 'char boundary' */
- float *original;
- int edge_count;
- float vert_face_neighbor_midpoints_average[3];
- float vert_edge_neighbor_midpoints_average[3];
- float boundary_edges_average[3];
-} MultiApplyData;
-
-/* Simply averages the four corners of a polygon. */
-static float catmullclark_smooth_face(MultiApplyData *data, const unsigned i)
+/* Returns in out the corners [0-3] that use v1 and v2 */
+void find_face_corners(MFace *f, int v1, int v2, int out[2])
{
- const float total= data->corner1[i]+data->corner2[i]+data->corner3[i];
- return data->quad ? (total+data->corner4[i])/4 : total/3;
+ int i, end = f->v4 ? 4 : 3;
+
+ for(i = 0; i < end; ++i) {
+ int corner = mface_v(f, i);
+ if(corner == v1)
+ out[0] = i;
+ if(corner == v2)
+ out[1] = i;
+ }
}
-static float catmullclark_smooth_edge(MultiApplyData *data, const unsigned i)
+static void multires_displacer_get_spill_faces(MultiresDisplacer *d, DerivedMesh *dm, MFace *mface)
{
- float accum= 0;
- unsigned count= 2;
-
- accum+= data->endpoint1[i] + data->endpoint2[i];
+ ListBase *map = MultiresDM_get_vert_face_map(dm);
+ IndexNode *n1, *n2;
+ int v4 = d->face->v4 ? d->face->v4 : d->face->v1;
+ int crn[2], lv;
+
+ memset(&d->spill_x, 0, sizeof(DisplacerSpill));
+ memset(&d->spill_y, 0, sizeof(DisplacerSpill));
+ d->spill_x.face = d->spill_y.face = -1;
+
+ for(n1 = map[d->face->v3].first; n1; n1 = n1->next) {
+ if(n1->index == d->face_index)
+ continue;
+
+ for(n2 = map[d->face->v2].first; n2; n2 = n2->next) {
+ if(n1->index == n2->index)
+ d->spill_x.face = n1->index;
+ }
+ for(n2 = map[v4].first; n2; n2 = n2->next) {
+ if(n1->index == n2->index)
+ d->spill_y.face = n1->index;
+ }
+ }
- if(!data->boundary) {
- accum+= data->edge_face_neighbor_midpoints_accum[i];
- count+= data->edge_face_neighbor_midpoints_total;
+ if(d->spill_x.face != -1) {
+ /* Neighbor of v2/v3 found, find flip and orientation */
+ find_face_corners(&mface[d->spill_x.face], d->face->v2, d->face->v3, crn);
+ lv = mface[d->spill_x.face].v4 ? 3 : 2;
+
+ if(crn[0] == 0 && crn[1] == lv)
+ d->spill_x.f = 0+2+0;
+ else if(crn[0] == lv && crn[1] == 0)
+ d->spill_x.f = 1+2+0;
+ else if(crn[0] == 1 && crn[1] == 0)
+ d->spill_x.f = 1+2+4;
+ else if(crn[0] == 0 && crn[1] == 1)
+ d->spill_x.f = 0+2+4;
+ else if(crn[0] == 2 && crn[1] == 1)
+ d->spill_x.f = 1+0+0;
+ else if(crn[0] == 1 && crn[1] == 2)
+ d->spill_x.f = 0+0+0;
+ else if(crn[0] == 3 && crn[1] == 2)
+ d->spill_x.f = 0+0+4;
+ else if(crn[0] == 2 && crn[1] == 3)
+ d->spill_x.f = 1+0+4;
+
+ find_displacer_edges(d, dm, &d->spill_x.edges, &mface[d->spill_x.face]);
}
- return accum / count;
+ if(d->spill_y.face != -1) {
+ /* Neighbor of v3/v4 found, find flip and orientation */
+ find_face_corners(&mface[d->spill_y.face], d->face->v3, v4, crn);
+ lv = mface[d->spill_y.face].v4 ? 3 : 2;
+
+ if(crn[0] == 1 && crn[1] == 0)
+ d->spill_y.f = 1+2+0;
+ else if(crn[0] == 0 && crn[1] == 1)
+ d->spill_y.f = 0+2+0;
+ else if(crn[0] == 2 && crn[1] == 1)
+ d->spill_y.f = 1+0+4;
+ else if(crn[0] == 1 && crn[1] == 2)
+ d->spill_y.f = 0+0+4;
+ else if(crn[0] == 3 && crn[1] == 2)
+ d->spill_y.f = 0+0+0;
+ else if(crn[0] == 2 && crn[1] == 3)
+ d->spill_y.f = 1+0+0;
+ else if(crn[0] == 0 && crn[1] == lv)
+ d->spill_y.f = 0+2+4;
+ else if(crn[0] == lv && crn[1] == 0)
+ d->spill_y.f = 1+2+4;
+
+ find_displacer_edges(d, dm, &d->spill_y.edges, &mface[d->spill_y.face]);
+ }
}
-static float catmullclark_smooth_vert(MultiApplyData *data, const unsigned i)
+static void find_corner_valences(MultiresDisplacer *d, DerivedMesh *dm)
{
- if(data->boundary) {
- return data->original[i]*0.75 + data->boundary_edges_average[i]*0.25;
- } else {
- return (data->vert_face_neighbor_midpoints_average[i] +
- 2*data->vert_edge_neighbor_midpoints_average[i] +
- data->original[i]*(data->edge_count-3))/data->edge_count;
- }
-}
+ int i;
+
+ d->valence[3] = -1;
+ /* Set the vertex valence for the corners */
+ for(i = 0; i < (d->face->v4 ? 4 : 3); ++i)
+ d->valence[i] = BLI_countlist(&MultiresDM_get_vert_edge_map(dm)[mface_v(d->face, i)]);
+}
+static void multires_displacer_init(MultiresDisplacer *d, DerivedMesh *dm,
+ const int face_index, const int invert)
+{
+ Mesh *me = MultiresDM_get_mesh(dm);
+
+ d->me = me;
+ d->face = me->mface + face_index;
+ d->face_index = face_index;
+ d->face_offsets = MultiresDM_get_face_offsets(dm);
+ /* Get the multires grid from customdata */
+ d->grid = CustomData_get_layer(&me->fdata, CD_MDISPS);
+ if(d->grid)
+ d->grid += face_index;
+
+ d->spacing = pow(2, MultiresDM_get_totlvl(dm) - MultiresDM_get_lvl(dm));
+ d->sidetot = multires_side_tot[MultiresDM_get_lvl(dm) - 1];
+ d->interior_st = d->sidetot - 2;
+ d->disp_st = multires_side_tot[MultiresDM_get_totlvl(dm) - 1];
+ d->invert = invert;
+
+ multires_displacer_get_spill_faces(d, dm, me->mface);
+ find_displacer_edges(d, dm, &d->edges_primary, d->face);
+ find_corner_valences(d, dm);
+
+ d->dm_first_base_vert_index = dm->getNumVerts(dm) - me->totvert;
+}
-/* Call func count times, passing in[i] as the input and storing the output in out[i] */
-static void multi_apply(float *out, MultiApplyData *data,
- const unsigned count, float (*func)(MultiApplyData *, const unsigned))
+static void multires_displacer_weight(MultiresDisplacer *d, const float w)
{
- unsigned i;
- for(i=0; i<count; ++i)
- out[i]= func(data,i);
+ d->weight = w;
}
-static short multires_vert_is_boundary(MultiresLevel *lvl, unsigned v)
+static void multires_displacer_anchor(MultiresDisplacer *d, const int type, const int side_index)
{
- MultiresMapNode *node= lvl->vert_edge_map[v].first;
- while(node) {
- if(lvl->edge_boundary_states[node->Index])
- return 1;
- node= node->next;
+ d->sidendx = side_index;
+ d->x = d->y = d->sidetot / 2;
+ d->type = type;
+
+ if(type == 2) {
+ if(side_index == 0)
+ d->y -= 1;
+ else if(side_index == 1)
+ d->x += 1;
+ else if(side_index == 2)
+ d->y += 1;
+ else if(side_index == 3)
+ d->x -= 1;
+ }
+ else if(type == 3) {
+ if(side_index == 0) {
+ d->x -= 1;
+ d->y -= 1;
+ }
+ else if(side_index == 1) {
+ d->x += 1;
+ d->y -= 1;
+ }
+ else if(side_index == 2) {
+ d->x += 1;
+ d->y += 1;
+ }
+ else if(side_index == 3) {
+ d->x -= 1;
+ d->y += 1;
+ }
}
- return 0;
-}
-#define GET_FLOAT(array, i, j, stride) (((float*)((char*)(array)+((i)*(stride))))[(j)])
+ d->ax = d->x;
+ d->ay = d->y;
+}
-static void edge_face_neighbor_midpoints_accum(MultiApplyData *data, MultiresLevel *lvl,
- void *array, const char stride, const MultiresEdge *e)
+static void multires_displacer_anchor_edge(MultiresDisplacer *d, int v1, int v2, int x)
{
- ListBase *neighbors1= &lvl->vert_face_map[e->v[0]];
- ListBase *neighbors2= &lvl->vert_face_map[e->v[1]];
- MultiresMapNode *n1, *n2;
- unsigned j,count= 0;
- float *out= data->edge_face_neighbor_midpoints_accum;
-
- out[0]=out[1]=out[2]= 0;
-
- for(n1= neighbors1->first; n1; n1= n1->next) {
- for(n2= neighbors2->first; n2; n2= n2->next) {
- if(n1->Index == n2->Index) {
- for(j=0; j<3; ++j)
- out[j]+= GET_FLOAT(array,lvl->faces[n1->Index].mid,j,stride);
- ++count;
+ d->type = 4;
+
+ if(v1 == d->face->v1) {
+ d->x = 0;
+ d->y = 0;
+ if(v2 == d->face->v2)
+ d->x += x;
+ else if(v2 == d->face->v3) {
+ if(x < d->sidetot / 2)
+ d->y = x;
+ else {
+ d->x = x;
+ d->y = d->sidetot - 1;
}
}
+ else
+ d->y += x;
+ }
+ else if(v1 == d->face->v2) {
+ d->x = d->sidetot - 1;
+ d->y = 0;
+ if(v2 == d->face->v1)
+ d->x -= x;
+ else
+ d->y += x;
+ }
+ else if(v1 == d->face->v3) {
+ d->x = d->sidetot - 1;
+ d->y = d->sidetot - 1;
+ if(v2 == d->face->v2)
+ d->y -= x;
+ else if(v2 == d->face->v1) {
+ if(x < d->sidetot / 2)
+ d->x -= x;
+ else {
+ d->x = 0;
+ d->y -= x;
+ }
+ }
+ else
+ d->x -= x;
+ }
+ else if(v1 == d->face->v4) {
+ d->x = 0;
+ d->y = d->sidetot - 1;
+ if(v2 == d->face->v3)
+ d->x += x;
+ else
+ d->y -= x;
}
-
- data->edge_face_neighbor_midpoints_total= count;
}
-static void vert_face_neighbor_midpoints_average(MultiApplyData *data, MultiresLevel *lvl,
- void *array, const char stride, const unsigned i)
+static void multires_displacer_anchor_vert(MultiresDisplacer *d, const int v)
{
- ListBase *neighbors= &lvl->vert_face_map[i];
- MultiresMapNode *n1;
- unsigned j,count= 0;
- float *out= data->vert_face_neighbor_midpoints_average;
+ const int e = d->sidetot - 1;
- out[0]=out[1]=out[2]= 0;
+ d->type = 5;
- for(n1= neighbors->first; n1; n1= n1->next) {
- for(j=0; j<3; ++j)
- out[j]+= GET_FLOAT(array,lvl->faces[n1->Index].mid,j,stride);
- ++count;
- }
- for(j=0; j<3; ++j) out[j]/= count;
+ d->x = d->y = 0;
+ if(v == d->face->v2)
+ d->x = e;
+ else if(v == d->face->v3)
+ d->x = d->y = e;
+ else if(v == d->face->v4)
+ d->y = e;
}
-static void vert_edge_neighbor_midpoints_average(MultiApplyData *data, MultiresLevel *lvl,
- void *array, const char stride, const unsigned i)
+static void multires_displacer_jump(MultiresDisplacer *d)
{
- ListBase *neighbors= &lvl->vert_edge_map[i];
- MultiresMapNode *n1;
- unsigned j,count= 0;
- float *out= data->vert_edge_neighbor_midpoints_average;
-
- out[0]=out[1]=out[2]= 0;
-
- for(n1= neighbors->first; n1; n1= n1->next) {
- for(j=0; j<3; ++j)
- out[j]+= (GET_FLOAT(array,lvl->edges[n1->Index].v[0],j,stride) +
- GET_FLOAT(array,lvl->edges[n1->Index].v[1],j,stride)) / 2;
- ++count;
+ if(d->sidendx == 0) {
+ d->x -= 1;
+ d->y = d->ay;
+ }
+ else if(d->sidendx == 1) {
+ d->x = d->ax;
+ d->y -= 1;
+ }
+ else if(d->sidendx == 2) {
+ d->x += 1;
+ d->y = d->ay;
+ }
+ else if(d->sidendx == 3) {
+ d->x = d->ax;
+ d->y += 1;
}
- for(j=0; j<3; ++j) out[j]/= count;
}
-static void boundary_edges_average(MultiApplyData *data, MultiresLevel *lvl,
- void *array, const char stride, const unsigned i)
+/* Treating v1 as (0,0) and v3 as (st-1,st-1),
+ returns the index of the vertex at (x,y).
+ If x or y is >= st, wraps over to the adjacent face,
+ or if there is no adjacent face, returns -2. */
+static int multires_index_at_loc(int face_index, int x, int y, MultiresDisplacer *d, DisplacerEdges *de)
{
- ListBase *neighbors= &lvl->vert_edge_map[i];
- MultiresMapNode *n1;
- unsigned j,count= 0;
- float *out= data->boundary_edges_average;
+ int coord_edge = d->sidetot - 1; /* Max value of x/y at edge of grid */
+ int mid = d->sidetot / 2;
+ int lim = mid - 1;
+ int qtot = lim * lim;
+ int base = d->face_offsets[face_index];
+
+ /* Edge spillover */
+ if(x == d->sidetot || y == d->sidetot) {
+ int flags, v_axis, f_axis, lx, ly;
+
+ if(x == d->sidetot && d->spill_x.face != -1) {
+ flags = d->spill_x.f;
+
+ /* Handle triangle seam between v1 and v3 */
+ if(!d->me->mface[d->spill_x.face].v4 &&
+ ((flags == 2 && y >= mid) || (flags == 3 && y < mid)))
+ flags += 2;
+
+ v_axis = (flags & 1) ? d->sidetot - 1 - y : y;
+ f_axis = (flags & 2) ? 1 : d->sidetot - 2;
+ lx = f_axis, ly = v_axis;
+
+ if(flags & 4) {
+ lx = v_axis;
+ ly = f_axis;
+ }
- out[0]=out[1]=out[2]= 0;
-
- for(n1= neighbors->first; n1; n1= n1->next) {
- const MultiresEdge *e= &lvl->edges[n1->Index];
- const unsigned end= e->v[0]==i ? e->v[1] : e->v[0];
-
- if(lvl->edge_boundary_states[n1->Index]) {
- for(j=0; j<3; ++j)
- out[j]+= GET_FLOAT(array,end,j,stride);
- ++count;
+ return multires_index_at_loc(d->spill_x.face, lx, ly, d, &d->spill_x.edges);
+ }
+ else if(y == d->sidetot && d->spill_y.face != -1) {
+ flags = d->spill_y.f;
+
+ /* Handle triangle seam between v1 and v3 */
+ if(!d->me->mface[d->spill_y.face].v4 &&
+ ((flags == 6 && x >= mid) || (flags == 7 && x < mid)))
+ flags = ~flags;
+
+ v_axis = (flags & 1) ? x : d->sidetot - 1 - x;
+ f_axis = (flags & 2) ? 1 : d->sidetot - 2;
+ lx = v_axis, ly = f_axis;
+
+ if(flags & 4) {
+ lx = f_axis;
+ ly = v_axis;
+ }
+
+ return multires_index_at_loc(d->spill_y.face, lx, ly, d, &d->spill_y.edges);
}
+ else
+ return -2;
+ }
+ /* Corners */
+ else if(x == 0 && y == 0)
+ return d->dm_first_base_vert_index + d->face->v1;
+ else if(x == coord_edge && y == 0)
+ return d->dm_first_base_vert_index + d->face->v2;
+ else if(x == coord_edge && y == coord_edge)
+ return d->dm_first_base_vert_index + d->face->v3;
+ else if(x == 0 && y == coord_edge)
+ return d->dm_first_base_vert_index + d->face->v4;
+ /* Edges */
+ else if(x == 0) {
+ if(d->face->v4)
+ return de->base[3] + de->dir[3] * (y - 1);
+ else
+ return de->base[2] + de->dir[2] * (y - 1);
}
- for(j=0; j<3; ++j) out[j]/= count;
+ else if(y == 0)
+ return de->base[0] + de->dir[0] * (x - 1);
+ else if(x == d->sidetot - 1)
+ return de->base[1] + de->dir[1] * (y - 1);
+ else if(y == d->sidetot - 1)
+ return de->base[2] + de->dir[2] * (x - 1);
+ /* Face center */
+ else if(x == mid && y == mid)
+ return base;
+ /* Cross */
+ else if(x == mid && y < mid)
+ return base + (mid - y);
+ else if(y == mid && x > mid)
+ return base + lim + (x - mid);
+ else if(x == mid && y > mid)
+ return base + lim*2 + (y - mid);
+ else if(y == mid && x < mid) {
+ if(d->face->v4)
+ return base + lim*3 + (mid - x);
+ else
+ return base + lim*2 + (mid - x);
+ }
+ /* Quarters */
+ else {
+ int offset = base + lim * (d->face->v4 ? 4 : 3);
+ if(x < mid && y < mid)
+ return offset + ((mid - x - 1)*lim + (mid - y));
+ else if(x > mid && y < mid)
+ return offset + qtot + ((mid - y - 1)*lim + (x - mid));
+ else if(x > mid && y > mid)
+ return offset + qtot*2 + ((x - mid - 1)*lim + (y - mid));
+ else if(x < mid && y > mid)
+ return offset + qtot*3 + ((y - mid - 1)*lim + (mid - x));
+ }
+
+ return -1;
}
-/* END CATMULL-CLARK
- ================= */
-
-/* Update vertex locations and vertex flags */
-static void multires_update_vertices(Mesh *me, EditMesh *em)
+/* Calculate the TS matrix used for applying displacements.
+ Uses the undisplaced subdivided mesh's curvature to find a
+ smoothly normal and tangents. */
+static void calc_disp_mat(MultiresDisplacer *d, float mat[3][3])
{
- MultiresLevel *cr_lvl= current_level(me->mr), *pr_lvl= NULL,
- *last_lvl= me->mr->levels.last;
- vec3f *pr_deltas= NULL, *cr_deltas= NULL, *swap_deltas= NULL;
- EditVert *eve= NULL;
- MultiApplyData data;
- int i, j;
+ int u = multires_index_at_loc(d->face_index, d->x + 1, d->y, d, &d->edges_primary);
+ int v = multires_index_at_loc(d->face_index, d->x, d->y + 1, d, &d->edges_primary);
+ float norm[3], t1[3], t2[3], inv[3][3];
+ MVert *base = d->subco + d->subco_index;
- /* XXX added this to prevent crash, but if it works? (ton) */
- if(me->mr->verts==NULL)
- return;
+ //printf("f=%d, x=%d, y=%d, i=%d, u=%d, v=%d ", d->face_index, d->x, d->y, d->subco_index, u, v);
- /* Prepare deltas */
- pr_deltas= MEM_callocN(sizeof(vec3f)*last_lvl->totvert, "multires deltas 1");
- cr_deltas= MEM_callocN(sizeof(vec3f)*last_lvl->totvert, "multires deltas 2");
-
- /* Calculate initial deltas -- current mesh subtracted from current level*/
- if(em) eve= em->verts.first;
- for(i=0; i<cr_lvl->totvert; ++i) {
- if(em) {
- VecSubf(&cr_deltas[i].x, eve->co, me->mr->verts[i].co);
- eve= eve->next;
- } else
- VecSubf(&cr_deltas[i].x, me->mvert[i].co, me->mr->verts[i].co);
+ norm[0] = base->no[0] / 32767.0f;
+ norm[1] = base->no[1] / 32767.0f;
+ norm[2] = base->no[2] / 32767.0f;
+
+ /* Special handling for vertices of valence 3 */
+ if(d->valence[1] == 3 && d->x == d->sidetot - 1 && d->y == 0)
+ u = -1;
+ else if(d->valence[2] == 3 && d->x == d->sidetot - 1 && d->y == d->sidetot - 1)
+ u = v = -1;
+ else if(d->valence[3] == 3 && d->x == 0 && d->y == d->sidetot - 1)
+ v = -1;
+
+ /* If either u or v is -2, it's on a boundary. In this
+ case, back up by one row/column and use the same
+ vector as the preceeding sub-edge. */
+
+ if(u < 0) {
+ u = multires_index_at_loc(d->face_index, d->x - 1, d->y, d, &d->edges_primary);
+ VecSubf(t1, base->co, d->subco[u].co);
}
+ else
+ VecSubf(t1, d->subco[u].co, base->co);
-
- /* Copy current level's vertex flags and clear the rest */
- if(em) eve= em->verts.first;
- for(i=0; i < last_lvl->totvert; ++i) {
- if(i < cr_lvl->totvert) {
- MVert mvflag;
- multires_get_vert(&mvflag, eve, &me->mvert[i], i);
- if(em) eve= eve->next;
- me->mr->verts[i].flag= mvflag.flag;
- }
- else
- me->mr->verts[i].flag= 0;
+ if(v < 0) {
+ v = multires_index_at_loc(d->face_index, d->x, d->y - 1, d, &d->edges_primary);
+ VecSubf(t2, base->co, d->subco[v].co);
}
+ else
+ VecSubf(t2, d->subco[v].co, base->co);
- /* If already on the highest level, copy current verts (including flags) into current level */
- if(cr_lvl == last_lvl) {
- if(em)
- eve= em->verts.first;
- for(i=0; i<cr_lvl->totvert; ++i) {
- multires_get_vert(&me->mr->verts[i], eve, &me->mvert[i], i);
- if(em) eve= eve->next;
- }
+ //printf("uu=%d, vv=%d\n", u, v);
+
+ Normalize(t1);
+ Normalize(t2);
+ Mat3FromColVecs(mat, t1, t2, norm);
+
+ if(d->invert) {
+ Mat3Inv(inv, mat);
+ Mat3CpyMat3(mat, inv);
}
+}
- /* Update higher levels */
- pr_lvl= BLI_findlink(&me->mr->levels,me->mr->current-1);
- cr_lvl= pr_lvl->next;
- while(cr_lvl) {
- multires_calc_temp_data(pr_lvl);
-
- /* Swap the old/new deltas */
- swap_deltas= pr_deltas;
- pr_deltas= cr_deltas;
- cr_deltas= swap_deltas;
-
- /* Calculate and add new deltas
- ============================ */
- for(i=0; i<pr_lvl->totface; ++i) {
- const MultiresFace *f= &pr_lvl->faces[i];
- data.corner1= &pr_deltas[f->v[0]].x;
- data.corner2= &pr_deltas[f->v[1]].x;
- data.corner3= &pr_deltas[f->v[2]].x;
- data.corner4= &pr_deltas[f->v[3]].x;
- data.quad= f->v[3] ? 1 : 0;
- multi_apply(&cr_deltas[f->mid].x, &data, 3, catmullclark_smooth_face);
-
- for(j=0; j<(data.quad?4:3); ++j)
- me->mr->verts[f->mid].flag |= me->mr->verts[f->v[j]].flag;
- }
+static void multires_displace(MultiresDisplacer *d, float co[3])
+{
+ float disp[3], mat[3][3];
+ float *data;
+ MVert *subco = &d->subco[d->subco_index];
- for(i=0; i<pr_lvl->totedge; ++i) {
- const MultiresEdge *e= &pr_lvl->edges[i];
- data.boundary= pr_lvl->edge_boundary_states[i];
- edge_face_neighbor_midpoints_accum(&data,pr_lvl,cr_deltas,sizeof(vec3f),e);
- data.endpoint1= &pr_deltas[e->v[0]].x;
- data.endpoint2= &pr_deltas[e->v[1]].x;
- multi_apply(&cr_deltas[e->mid].x, &data, 3, catmullclark_smooth_edge);
-
- for(j=0; j<2; ++j)
- me->mr->verts[e->mid].flag |= me->mr->verts[e->v[j]].flag;
- }
+ if(!d->grid || !d->grid->disps) return;
- for(i=0; i<pr_lvl->totvert; ++i) {
- data.boundary= multires_vert_is_boundary(pr_lvl,i);
- data.original= &pr_deltas[i].x;
- data.edge_count= BLI_countlist(&pr_lvl->vert_edge_map[i]);
- if(data.boundary)
- boundary_edges_average(&data,pr_lvl,pr_deltas,sizeof(vec3f),i);
- else {
- vert_face_neighbor_midpoints_average(&data,pr_lvl,cr_deltas,sizeof(vec3f),i);
- vert_edge_neighbor_midpoints_average(&data,pr_lvl,pr_deltas,sizeof(vec3f),i);
- }
- multi_apply(&cr_deltas[i].x, &data, 3, catmullclark_smooth_vert);
- }
+ data = d->grid->disps[(d->y * d->spacing) * d->disp_st + (d->x * d->spacing)];
+
+ if(d->invert)
+ VecSubf(disp, co, subco->co);
+ else
+ VecCopyf(disp, data);
- /* Apply deltas to vertex locations */
- for(i=0; (cr_lvl == last_lvl) && (i < cr_lvl->totvert); ++i) {
- VecAddf(me->mr->verts[i].co,
- me->mr->verts[i].co,
- &cr_deltas[i].x);
- }
- multires_free_temp_data(pr_lvl);
+ /* Apply ts matrix to displacement */
+ calc_disp_mat(d, mat);
+ Mat3MulVecfl(mat, disp);
- pr_lvl= pr_lvl->next;
- cr_lvl= cr_lvl->next;
+ if(d->invert) {
+ VecCopyf(data, disp);
+
+ }
+ else {
+ if(d->type == 4 || d->type == 5)
+ VecMulf(disp, d->weight);
+ VecAddf(co, co, disp);
}
- if(pr_deltas) MEM_freeN(pr_deltas);
- if(cr_deltas) MEM_freeN(cr_deltas);
+ if(d->type == 2) {
+ if(d->sidendx == 0)
+ d->y -= 1;
+ else if(d->sidendx == 1)
+ d->x += 1;
+ else if(d->sidendx == 2)
+ d->y += 1;
+ else if(d->sidendx == 3)
+ d->x -= 1;
+ }
+ else if(d->type == 3) {
+ if(d->sidendx == 0)
+ d->y -= 1;
+ else if(d->sidendx == 1)
+ d->x += 1;
+ else if(d->sidendx == 2)
+ d->y += 1;
+ else if(d->sidendx == 3)
+ d->x -= 1;
+ }
}
-static void multires_update_faces(Mesh *me, EditMesh *em)
+static void multiresModifier_disp_run(DerivedMesh *dm, MVert *subco, int invert)
{
- MultiresLevel *cr_lvl= current_level(me->mr), *pr_lvl= NULL,
- *last_lvl= me->mr->levels.last;
- char *pr_flag_damaged= NULL, *cr_flag_damaged= NULL, *or_flag_damaged= NULL,
- *pr_mat_damaged= NULL, *cr_mat_damaged= NULL, *or_mat_damaged= NULL, *swap= NULL;
- EditFace *efa= NULL;
- unsigned i,j,curf;
-
- /* Find for each face whether flag/mat has changed */
- pr_flag_damaged= MEM_callocN(sizeof(char) * last_lvl->totface, "flag_damaged 1");
- cr_flag_damaged= MEM_callocN(sizeof(char) * last_lvl->totface, "flag_damaged 1");
- pr_mat_damaged= MEM_callocN(sizeof(char) * last_lvl->totface, "mat_damaged 1");
- cr_mat_damaged= MEM_callocN(sizeof(char) * last_lvl->totface, "mat_damaged 1");
- if(em) efa= em->faces.first;
- for(i=0; i<cr_lvl->totface; ++i) {
- MultiresFace mftmp;
- multires_get_face(&mftmp, &me->mr->fdata, i, efa, &me->mface[i]);
- if(cr_lvl->faces[i].flag != mftmp.flag)
- cr_flag_damaged[i]= 1;
- if(cr_lvl->faces[i].mat_nr != mftmp.mat_nr)
- cr_mat_damaged[i]= 1;
-
- /* Update current level */
- cr_lvl->faces[i].flag= mftmp.flag;
- cr_lvl->faces[i].mat_nr= mftmp.mat_nr;
-
- if(em) efa= efa->next;
- }
- or_flag_damaged= MEM_dupallocN(cr_flag_damaged);
- or_mat_damaged= MEM_dupallocN(cr_mat_damaged);
-
- /* Update lower levels */
- cr_lvl= cr_lvl->prev;
- while(cr_lvl) {
- swap= pr_flag_damaged;
- pr_flag_damaged= cr_flag_damaged;
- cr_flag_damaged= swap;
-
- swap= pr_mat_damaged;
- pr_mat_damaged= cr_mat_damaged;
- cr_mat_damaged= swap;
-
- curf= 0;
- for(i=0; i<cr_lvl->totface; ++i) {
- const int sides= cr_lvl->faces[i].v[3] ? 4 : 3;
-
- /* Check damages */
- for(j=0; j<sides; ++j, ++curf) {
- if(pr_flag_damaged[curf]) {
- cr_lvl->faces[i].flag= cr_lvl->next->faces[curf].flag;
- cr_flag_damaged[i]= 1;
- }
- if(pr_mat_damaged[curf]) {
- cr_lvl->faces[i].mat_nr= cr_lvl->next->faces[curf].mat_nr;
- cr_mat_damaged[i]= 1;
- }
+ const int lvl = MultiresDM_get_lvl(dm);
+ const int gridFaces = multires_side_tot[lvl - 2] - 1;
+ const int edgeSize = multires_side_tot[lvl - 1] - 1;
+ MVert *mvert = CDDM_get_verts(dm);
+ MEdge *medge = MultiresDM_get_mesh(dm)->medge;
+ MFace *mface = MultiresDM_get_mesh(dm)->mface;
+ ListBase *map = MultiresDM_get_vert_face_map(dm);
+ Mesh *me = MultiresDM_get_mesh(dm);
+ MultiresDisplacer d;
+ int i, S, x, y;
+
+ d.subco = subco;
+ d.subco_index = 0;
+
+ for(i = 0; i < me->totface; ++i) {
+ const int numVerts = mface[i].v4 ? 4 : 3;
+
+ /* Center */
+ multires_displacer_init(&d, dm, i, invert);
+ multires_displacer_anchor(&d, 1, 0);
+ multires_displace(&d, mvert->co);
+ ++mvert;
+ ++d.subco_index;
+
+ /* Cross */
+ for(S = 0; S < numVerts; ++S) {
+ multires_displacer_anchor(&d, 2, S);
+ for(x = 1; x < gridFaces; ++x) {
+ multires_displace(&d, mvert->co);
+ ++mvert;
+ ++d.subco_index;
}
}
- cr_lvl= cr_lvl->prev;
+ /* Quarters */
+ for(S = 0; S < numVerts; S++) {
+ multires_displacer_anchor(&d, 3, S);
+ for(y = 1; y < gridFaces; y++) {
+ for(x = 1; x < gridFaces; x++) {
+ multires_displace(&d, mvert->co);
+ ++mvert;
+ ++d.subco_index;
+ }
+ multires_displacer_jump(&d);
+ }
+ }
}
-
- /* Clear to original damages */
- if(cr_flag_damaged) MEM_freeN(cr_flag_damaged);
- if(cr_mat_damaged) MEM_freeN(cr_mat_damaged);
- cr_flag_damaged= or_flag_damaged;
- cr_mat_damaged= or_mat_damaged;
-
- /* Update higher levels */
- pr_lvl= current_level(me->mr);
- cr_lvl= pr_lvl->next;
- while(cr_lvl) {
- swap= pr_flag_damaged;
- pr_flag_damaged= cr_flag_damaged;
- cr_flag_damaged= swap;
-
- swap= pr_mat_damaged;
- pr_mat_damaged= cr_mat_damaged;
- cr_mat_damaged= swap;
-
- /* Update faces */
- for(i=0, curf= 0; i<pr_lvl->totface; ++i) {
- const int sides= cr_lvl->prev->faces[i].v[3] ? 4 : 3;
- for(j=0; j<sides; ++j, ++curf) {
- if(pr_flag_damaged[i]) {
- cr_lvl->faces[curf].flag= pr_lvl->faces[i].flag;
- cr_flag_damaged[curf]= 1;
+
+ for(i = 0; i < me->totedge; ++i) {
+ const MEdge *e = &medge[i];
+ for(x = 1; x < edgeSize; ++x) {
+ IndexNode *n1, *n2;
+ int numFaces = 0;
+ for(n1 = map[e->v1].first; n1; n1 = n1->next) {
+ for(n2 = map[e->v2].first; n2; n2 = n2->next) {
+ if(n1->index == n2->index)
+ ++numFaces;
}
- if(pr_mat_damaged[i]) {
- cr_lvl->faces[curf].mat_nr= pr_lvl->faces[i].mat_nr;
- cr_mat_damaged[curf]= 1;
+ }
+ multires_displacer_weight(&d, 1.0f / numFaces);
+ /* TODO: Better to have these loops outside the x loop */
+ for(n1 = map[e->v1].first; n1; n1 = n1->next) {
+ for(n2 = map[e->v2].first; n2; n2 = n2->next) {
+ if(n1->index == n2->index) {
+ multires_displacer_init(&d, dm, n1->index, invert);
+ multires_displacer_anchor_edge(&d, e->v1, e->v2, x);
+ multires_displace(&d, mvert->co);
+ }
}
}
+ ++mvert;
+ ++d.subco_index;
}
-
- pr_lvl= pr_lvl->next;
- cr_lvl= cr_lvl->next;
+ }
+
+ for(i = 0; i < me->totvert; ++i) {
+ IndexNode *n;
+ multires_displacer_weight(&d, 1.0f / BLI_countlist(&map[i]));
+ for(n = map[i].first; n; n = n->next) {
+ multires_displacer_init(&d, dm, n->index, invert);
+ multires_displacer_anchor_vert(&d, i);
+ multires_displace(&d, mvert->co);
+ }
+ ++mvert;
+ ++d.subco_index;
}
- if(pr_flag_damaged) MEM_freeN(pr_flag_damaged);
- if(cr_flag_damaged) MEM_freeN(cr_flag_damaged);
- if(pr_mat_damaged) MEM_freeN(pr_mat_damaged);
- if(cr_mat_damaged) MEM_freeN(cr_mat_damaged);
+ if(!invert)
+ CDDM_calc_normals(dm);
}
-static void multires_update_colors(Mesh *me, EditMesh *em)
+static void multiresModifier_update(DerivedMesh *dm)
{
- MultiresLevel *lvl= BLI_findlink(&me->mr->levels,me->mr->current-1);
- MultiresCol *pr_deltas= NULL, *cr_deltas= NULL;
- CustomData *src= em ? &em->fdata : &me->fdata;
- EditFace *efa= NULL;
- unsigned i,j,curf= 0;
-
- if(me->mr->use_col) {
- /* Calc initial deltas */
- cr_deltas= MEM_callocN(sizeof(MultiresCol)*lvl->totface*4,"initial color/uv deltas");
-
- if(em) efa= em->faces.first;
- for(i=0; i<lvl->totface; ++i) {
- MCol *col= em ? CustomData_em_get(src, efa->data, CD_MCOL) : &me->mcol[i*4];
- for(j=0; j<4; ++j) {
- if(me->mr->use_col) {
- cr_deltas[i*4+j].a= col[j].a - lvl->colfaces[i].col[j].a;
- cr_deltas[i*4+j].r= col[j].r - lvl->colfaces[i].col[j].r;
- cr_deltas[i*4+j].g= col[j].g - lvl->colfaces[i].col[j].g;
- cr_deltas[i*4+j].b= col[j].b - lvl->colfaces[i].col[j].b;
- }
- }
- if(em) efa= efa->next;
- }
-
- /* Update current level */
- if(em) efa= em->faces.first;
- for(i=0; i<lvl->totface; ++i) {
- MultiresColFace *f= &lvl->colfaces[i];
+ Mesh *me;
+ MDisps *mdisps;
- if(me->mr->use_col)
- mcol_to_multires(f, em ? CustomData_em_get(src, efa->data, CD_MCOL) : &me->mcol[i*4]);
-
- if(em) efa= efa->next;
- }
-
- /* Update higher levels */
- lvl= lvl->next;
- while(lvl) {
- /* Set up new deltas, but keep the ones from the previous level */
- if(pr_deltas) MEM_freeN(pr_deltas);
- pr_deltas= cr_deltas;
- cr_deltas= MEM_callocN(sizeof(MultiresCol)*lvl->totface*4,"color deltas");
-
- curf= 0;
- for(i=0; i<lvl->prev->totface; ++i) {
- const char sides= lvl->prev->faces[i].v[3]?4:3;
- MultiresCol cntr;
-
- /* Find average color of 4 (or 3 for triangle) verts */
- multires_col_avg(&cntr,&pr_deltas[i*4],sides);
-
- for(j=0; j<sides; ++j) {
- multires_col_avg2(&cr_deltas[curf*4],
- &pr_deltas[i*4+j],
- &pr_deltas[i*4+(j==0?sides-1:j-1)]);
- cr_deltas[curf*4+1]= pr_deltas[i*4+j];
- multires_col_avg2(&cr_deltas[curf*4+2],
- &pr_deltas[i*4+j],
- &pr_deltas[i*4+(j==sides-1?0:j+1)]);
- cr_deltas[curf*4+3]= cntr;
- ++curf;
- }
- }
+ if(!(G.f & G_SCULPTMODE) && !(*MultiresDM_get_flags(dm) & MULTIRES_DM_UPDATE_ALWAYS)) return;
- for(i=0; i<lvl->totface; ++i) {
- for(j=0; j<4; ++j) {
- lvl->colfaces[i].col[j].a+= cr_deltas[i*4+j].a;
- lvl->colfaces[i].col[j].r+= cr_deltas[i*4+j].r;
- lvl->colfaces[i].col[j].g+= cr_deltas[i*4+j].g;
- lvl->colfaces[i].col[j].b+= cr_deltas[i*4+j].b;
- }
- }
+ me = MultiresDM_get_mesh(dm);
+ mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS);
- lvl= lvl->next;
- }
- if(pr_deltas) MEM_freeN(pr_deltas);
- if(cr_deltas) MEM_freeN(cr_deltas);
+ if(mdisps) {
+ const int lvl = MultiresDM_get_lvl(dm);
+ const int totlvl = MultiresDM_get_totlvl(dm);
- /* Update lower levels */
- lvl= me->mr->levels.last;
- lvl= lvl->prev;
- while(lvl) {
- MultiresColFace *nf= lvl->next->colfaces;
- for(i=0; i<lvl->totface; ++i) {
- MultiresFace *f= &lvl->faces[i];
- for(j=0; j<(f->v[3]?4:3); ++j) {
- lvl->colfaces[i].col[j]= nf->col[1];
- ++nf;
- }
- }
- lvl= lvl->prev;
+ if(lvl < totlvl) {
+ /* Propagate disps upwards */
+ DerivedMesh *final, *subco_dm, *orig;
+ MVert *verts_new = NULL, *cur_lvl_orig_verts = NULL;
+ MultiresModifierData mmd;
+ int i;
+
+ orig = CDDM_from_mesh(me, NULL);
+
+ /* Regenerate the current level's vertex coordinates
+ (includes older displacements but not new sculpts) */
+ mmd.totlvl = totlvl;
+ mmd.lvl = lvl;
+ subco_dm = multires_dm_create_from_derived(&mmd, orig, me, 0, 0);
+ *MultiresDM_get_flags(subco_dm) |= MULTIRES_DM_UPDATE_BLOCK;
+ cur_lvl_orig_verts = CDDM_get_verts(subco_dm);
+
+ /* Subtract the original vertex cos from the new vertex cos */
+ verts_new = CDDM_get_verts(dm);
+ for(i = 0; i < dm->getNumVerts(dm); ++i)
+ VecSubf(verts_new[i].co, verts_new[i].co, cur_lvl_orig_verts[i].co);
+
+ final = multires_subdisp_pre(dm, totlvl - lvl, 0);
+
+ multires_subdisp(orig, me, final, lvl, totlvl, dm->getNumVerts(dm), dm->getNumEdges(dm),
+ dm->getNumFaces(dm), 1);
+
+ subco_dm->release(subco_dm);
+ orig->release(orig);
}
+ else
+ multiresModifier_disp_run(dm, MultiresDM_get_subco(dm), 1);
+ }
+}
+
+void multires_force_update(Object *ob)
+{
+ if(ob->derivedFinal) {
+ ob->derivedFinal->needsFree =1;
+ ob->derivedFinal->release(ob->derivedFinal);
+ ob->derivedFinal = NULL;
}
}
-void multires_update_levels(Mesh *me, const int render)
+struct DerivedMesh *multires_dm_create_from_derived(MultiresModifierData *mmd, DerivedMesh *dm, Mesh *me,
+ int useRenderParams, int isFinalCalc)
{
- EditMesh *em= render ? NULL : me->edit_mesh;
+ SubsurfModifierData smd;
+ MultiresSubsurf ms;
+ DerivedMesh *result;
+ int i;
- multires_update_first_level(me, em);
- multires_update_vertices(me, em);
- multires_update_faces(me, em);
- multires_update_colors(me, em);
+ ms.mmd = mmd;
+ ms.me = me;
+
+ memset(&smd, 0, sizeof(SubsurfModifierData));
+ smd.levels = smd.renderLevels = mmd->lvl - 1;
+ smd.flags |= eSubsurfModifierFlag_SubsurfUv;
+
+ result = subsurf_make_derived_from_derived_with_multires(dm, &smd, &ms, useRenderParams, NULL, isFinalCalc, 0);
+ for(i = 0; i < result->getNumVerts(result); ++i)
+ MultiresDM_get_subco(result)[i] = CDDM_get_verts(result)[i];
+ multiresModifier_disp_run(result, MultiresDM_get_subco(result), 0);
+ MultiresDM_set_update(result, multiresModifier_update);
+
+ return result;
}
-static void check_colors(Mesh *me)
+/**** Old Multires code ****
+***************************/
+
+/* Does not actually free lvl itself */
+void multires_free_level(MultiresLevel *lvl)
{
- CustomData *src= me->edit_mesh ? &me->edit_mesh->fdata : &me->fdata;
- const char col= CustomData_has_layer(src, CD_MCOL);
-
- /* Check if vertex colors have been deleted or added */
- if(me->mr->use_col && !col)
- me->mr->use_col= 0;
- else if(!me->mr->use_col && col) {
- me->mr->use_col= 1;
- multires_load_cols(me);
+ if(lvl) {
+ if(lvl->faces) MEM_freeN(lvl->faces);
+ if(lvl->edges) MEM_freeN(lvl->edges);
+ if(lvl->colfaces) MEM_freeN(lvl->colfaces);
}
}
-static unsigned int find_mid_edge(ListBase *vert_edge_map,
- MultiresLevel *lvl,
- const unsigned int v1,
- const unsigned int v2 )
+void multires_free(Multires *mr)
{
- MultiresMapNode *n= vert_edge_map[v1].first;
- while(n) {
- if(lvl->edges[n->Index].v[0]==v2 ||
- lvl->edges[n->Index].v[1]==v2)
- return lvl->edges[n->Index].mid;
+ if(mr) {
+ MultiresLevel* lvl= mr->levels.first;
+
+ /* Free the first-level data */
+ if(lvl) {
+ CustomData_free(&mr->vdata, lvl->totvert);
+ CustomData_free(&mr->fdata, lvl->totface);
+ MEM_freeN(mr->edge_flags);
+ MEM_freeN(mr->edge_creases);
+ }
- n= n->next;
+ while(lvl) {
+ multires_free_level(lvl);
+ lvl= lvl->next;
+ }
+
+ MEM_freeN(mr->verts);
+
+ BLI_freelistN(&mr->levels);
+
+ MEM_freeN(mr);
}
- return -1;
}
-static float clamp_component(const float c)
+static void create_old_vert_face_map(ListBase **map, IndexNode **mem, const MultiresFace *mface,
+ const int totvert, const int totface)
{
- if(c<0) return 0;
- else if(c>255) return 255;
- else return c;
+ int i,j;
+ IndexNode *node = NULL;
+
+ (*map) = MEM_callocN(sizeof(ListBase) * totvert, "vert face map");
+ (*mem) = MEM_callocN(sizeof(IndexNode) * totface*4, "vert face map mem");
+ node = *mem;
+
+ /* Find the users */
+ for(i = 0; i < totface; ++i){
+ for(j = 0; j < (mface[i].v[3]?4:3); ++j, ++node) {
+ node->index = i;
+ BLI_addtail(&(*map)[mface[i].v[j]], node);
+ }
+ }
}
-void multires_to_mcol(MultiresColFace *f, MCol mcol[4])
+static void create_old_vert_edge_map(ListBase **map, IndexNode **mem, const MultiresEdge *medge,
+ const int totvert, const int totedge)
{
- unsigned char j;
- for(j=0; j<4; ++j) {
- mcol->a= clamp_component(f->col[j].a);
- mcol->r= clamp_component(f->col[j].r);
- mcol->g= clamp_component(f->col[j].g);
- mcol->b= clamp_component(f->col[j].b);
- ++mcol;
+ int i,j;
+ IndexNode *node = NULL;
+
+ (*map) = MEM_callocN(sizeof(ListBase) * totvert, "vert edge map");
+ (*mem) = MEM_callocN(sizeof(IndexNode) * totedge*2, "vert edge map mem");
+ node = *mem;
+
+ /* Find the users */
+ for(i = 0; i < totedge; ++i){
+ for(j = 0; j < 2; ++j, ++node) {
+ node->index = i;
+ BLI_addtail(&(*map)[medge[i].v[j]], node);
+ }
}
}
-void multires_level_to_mesh(Object *ob, Mesh *me, const int render)
+static MultiresFace *find_old_face(ListBase *map, MultiresFace *faces, int v1, int v2, int v3, int v4)
{
- MultiresLevel *lvl= BLI_findlink(&me->mr->levels,me->mr->current-1);
- EditMesh *em= render ? NULL : me->edit_mesh;
- int i;
-
- if(em)
- return;
+ IndexNode *n1;
+ int v[4] = {v1, v2, v3, v4}, i, j;
- CustomData_free_layer_active(&me->vdata, CD_MVERT, me->totvert);
- CustomData_free_layer_active(&me->edata, CD_MEDGE, me->totedge);
- CustomData_free_layer_active(&me->fdata, CD_MFACE, me->totface);
- CustomData_free_layer_active(&me->vdata, CD_MDEFORMVERT, me->totvert);
- CustomData_free_layers(&me->fdata, CD_MTFACE, me->totface);
- CustomData_free_layers(&me->fdata, CD_MCOL, me->totface);
-
- me->totvert= lvl->totvert;
- me->totface= lvl->totface;
- me->totedge= lvl->totedge;
+ for(n1 = map[v1].first; n1; n1 = n1->next) {
+ int fnd[4] = {0, 0, 0, 0};
- CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, me->totvert);
- CustomData_add_layer(&me->edata, CD_MEDGE, CD_CALLOC, NULL, me->totedge);
- CustomData_add_layer(&me->fdata, CD_MFACE, CD_CALLOC, NULL, me->totface);
- mesh_update_customdata_pointers(me);
-
- /* Vertices/Edges/Faces */
-
- for(i=0; i<lvl->totvert; ++i) {
- me->mvert[i]= me->mr->verts[i];
- }
- for(i=0; i<lvl->totedge; ++i) {
- me->medge[i].v1= lvl->edges[i].v[0];
- me->medge[i].v2= lvl->edges[i].v[1];
- me->medge[i].flag &= ~ME_HIDE;
- }
- for(i=0; i<lvl->totface; ++i) {
- me->mface[i].v1= lvl->faces[i].v[0];
- me->mface[i].v2= lvl->faces[i].v[1];
- me->mface[i].v3= lvl->faces[i].v[2];
- me->mface[i].v4= lvl->faces[i].v[3];
- me->mface[i].flag= lvl->faces[i].flag;
- me->mface[i].flag &= ~ME_HIDE;
- me->mface[i].mat_nr= lvl->faces[i].mat_nr;
- }
-
- /* Edge flags */
- if(lvl==me->mr->levels.first) {
- for(i=0; i<lvl->totedge; ++i) {
- me->medge[i].flag= me->mr->edge_flags[i];
- me->medge[i].crease= me->mr->edge_creases[i];
- }
- } else {
- MultiresLevel *lvl1= me->mr->levels.first;
- const int last= lvl1->totedge * pow(2, me->mr->current-1);
- for(i=0; i<last; ++i) {
- const int ndx= i / pow(2, me->mr->current-1);
-
- me->medge[i].flag= me->mr->edge_flags[ndx];
- me->medge[i].crease= me->mr->edge_creases[ndx];
+ for(i = 0; i < 4; ++i) {
+ for(j = 0; j < 4; ++j) {
+ if(v[i] == faces[n1->index].v[j])
+ fnd[i] = 1;
+ }
}
+
+ if(fnd[0] && fnd[1] && fnd[2] && fnd[3])
+ return &faces[n1->index];
}
- multires_customdata_to_mesh(me, em, lvl, &me->mr->vdata, em ? &em->vdata : &me->vdata, CD_MDEFORMVERT);
- multires_customdata_to_mesh(me, em, lvl, &me->mr->fdata, em ? &em->fdata : &me->fdata, CD_MTFACE);
+ return NULL;
+}
+
+static MultiresEdge *find_old_edge(ListBase *map, MultiresEdge *edges, int v1, int v2)
+{
+ IndexNode *n1, *n2;
- /* Colors */
- if(me->mr->use_col) {
- CustomData *src= &me->fdata;
-
- if(me->mr->use_col) me->mcol= CustomData_add_layer(src, CD_MCOL, CD_CALLOC, NULL, me->totface);
-
- for(i=0; i<lvl->totface; ++i) {
- if(me->mr->use_col)
- multires_to_mcol(&lvl->colfaces[i], &me->mcol[i*4]);
+ for(n1 = map[v1].first; n1; n1 = n1->next) {
+ for(n2 = map[v2].first; n2; n2 = n2->next) {
+ if(n1->index == n2->index)
+ return &edges[n1->index];
}
-
}
-
- mesh_update_customdata_pointers(me);
-
- multires_edge_level_update(ob,me);
-// XXX do this in caller DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
- mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
+
+ return NULL;
}
-void multires_add_level(Object *ob, Mesh *me, const char subdiv_type)
+static void multires_load_old_edges(ListBase **emap, MultiresLevel *lvl, int *vvmap, int dst, int v1, int v2, int mov)
{
- int i,j, curf, cure;
- MultiresLevel *lvl= NULL;
- MultiApplyData data;
- MVert *oldverts= NULL;
-
- lvl= MEM_callocN(sizeof(MultiresLevel), "multireslevel");
- if(me->pv) mesh_pmv_off(ob, me);
-
- check_colors(me);
- multires_update_levels(me, 0);
-
- ++me->mr->level_count;
- BLI_addtail(&me->mr->levels,lvl);
-
- /* Create vertices
- =============== */
- lvl->totvert= lvl->prev->totvert + lvl->prev->totedge + lvl->prev->totface;
- oldverts= me->mr->verts;
- me->mr->verts= MEM_callocN(sizeof(MVert)*lvl->totvert, "multitres verts");
- /* Copy old verts */
- for(i=0; i<lvl->prev->totvert; ++i)
- me->mr->verts[i]= oldverts[i];
- /* Create new edge verts */
- for(i=0; i<lvl->prev->totedge; ++i) {
- VecMidf(me->mr->verts[lvl->prev->totvert + i].co,
- oldverts[lvl->prev->edges[i].v[0]].co,
- oldverts[lvl->prev->edges[i].v[1]].co);
- lvl->prev->edges[i].mid= lvl->prev->totvert + i;
- }
- /* Create new face verts */
- for(i=0; i<lvl->prev->totface; ++i) {
- lvl->prev->faces[i].mid= lvl->prev->totvert + lvl->prev->totedge + i;
+ int emid = find_old_edge(emap[2], lvl->edges, v1, v2)->mid;
+ vvmap[dst + mov] = emid;
+
+ if(lvl->next->next) {
+ multires_load_old_edges(emap + 1, lvl->next, vvmap, dst + mov, v1, emid, mov / 2);
+ multires_load_old_edges(emap + 1, lvl->next, vvmap, dst + mov, v2, emid, -mov / 2);
}
+}
- multires_calc_temp_data(lvl->prev);
+static void multires_load_old_faces(ListBase **fmap, ListBase **emap, MultiresLevel *lvl, int *vvmap, int dst,
+ int v1, int v2, int v3, int v4, int st2, int st3)
+{
+ int fmid;
+ int emid13, emid14, emid23, emid24;
- /* Create faces
- ============ */
- /* Allocate all the new faces (each triangle creates three, and
- each quad creates four */
- lvl->totface= 0;
- for(i=0; i<lvl->prev->totface; ++i)
- lvl->totface+= lvl->prev->faces[i].v[3] ? 4 : 3;
- lvl->faces= MEM_callocN(sizeof(MultiresFace)*lvl->totface,"multires faces");
+ if(lvl && lvl->next) {
+ fmid = find_old_face(fmap[1], lvl->faces, v1, v2, v3, v4)->mid;
+ vvmap[dst] = fmid;
- curf= 0;
- for(i=0; i<lvl->prev->totface; ++i) {
- const int max= lvl->prev->faces[i].v[3] ? 3 : 2;
-
- for(j=0; j<max+1; ++j) {
- lvl->faces[curf].v[0]= find_mid_edge(lvl->prev->vert_edge_map,lvl->prev,
- lvl->prev->faces[i].v[j],
- lvl->prev->faces[i].v[j==0?max:j-1]);
- lvl->faces[curf].v[1]= lvl->prev->faces[i].v[j];
- lvl->faces[curf].v[2]= find_mid_edge(lvl->prev->vert_edge_map,lvl->prev,
- lvl->prev->faces[i].v[j],
- lvl->prev->faces[i].v[j==max?0:j+1]);
- lvl->faces[curf].v[3]= lvl->prev->totvert + lvl->prev->totedge + i;
- lvl->faces[curf].flag= lvl->prev->faces[i].flag;
- lvl->faces[curf].mat_nr= lvl->prev->faces[i].mat_nr;
-
- ++curf;
- }
- }
+ emid13 = find_old_edge(emap[1], lvl->edges, v1, v3)->mid;
+ emid14 = find_old_edge(emap[1], lvl->edges, v1, v4)->mid;
+ emid23 = find_old_edge(emap[1], lvl->edges, v2, v3)->mid;
+ emid24 = find_old_edge(emap[1], lvl->edges, v2, v4)->mid;
- /* Create edges
- ============ */
- /* Figure out how many edges to allocate */
- lvl->totedge= lvl->prev->totedge*2;
- for(i=0; i<lvl->prev->totface; ++i)
- lvl->totedge+= lvl->prev->faces[i].v[3]?4:3;
- lvl->edges= MEM_callocN(sizeof(MultiresEdge)*lvl->totedge,"multires edges");
-
- for(i=0; i<lvl->prev->totedge; ++i) {
- lvl->edges[i*2].v[0]= lvl->prev->edges[i].v[0];
- lvl->edges[i*2].v[1]= lvl->prev->edges[i].mid;
- lvl->edges[i*2+1].v[0]= lvl->prev->edges[i].mid;
- lvl->edges[i*2+1].v[1]= lvl->prev->edges[i].v[1];
- }
- /* Add edges inside of old polygons */
- curf= 0;
- cure= lvl->prev->totedge*2;
- for(i=0; i<lvl->prev->totface; ++i) {
- for(j=0; j<(lvl->prev->faces[i].v[3]?4:3); ++j) {
- lvl->edges[cure].v[0]= lvl->faces[curf].v[2];
- lvl->edges[cure].v[1]= lvl->faces[curf].v[3];
- ++cure;
- ++curf;
+
+ multires_load_old_faces(fmap + 1, emap + 1, lvl->next, vvmap, dst + st2 * st3 + st3,
+ fmid, v2, emid23, emid24, st2, st3 / 2);
+
+ multires_load_old_faces(fmap + 1, emap + 1, lvl->next, vvmap, dst - st2 * st3 + st3,
+ emid14, emid24, fmid, v4, st2, st3 / 2);
+
+ multires_load_old_faces(fmap + 1, emap + 1, lvl->next, vvmap, dst + st2 * st3 - st3,
+ emid13, emid23, v3, fmid, st2, st3 / 2);
+
+ multires_load_old_faces(fmap + 1, emap + 1, lvl->next, vvmap, dst - st2 * st3 - st3,
+ v1, fmid, emid13, emid14, st2, st3 / 2);
+
+ if(lvl->next->next) {
+ multires_load_old_edges(emap, lvl->next, vvmap, dst, emid24, fmid, st3);
+ multires_load_old_edges(emap, lvl->next, vvmap, dst, emid13, fmid, -st3);
+ multires_load_old_edges(emap, lvl->next, vvmap, dst, emid14, fmid, -st2 * st3);
+ multires_load_old_edges(emap, lvl->next, vvmap, dst, emid23, fmid, st2 * st3);
}
}
+}
- /* Smooth vertices
- =============== */
- for(i=0; i<lvl->prev->totface; ++i) {
- const MultiresFace *f= &lvl->prev->faces[i];
- data.corner1= oldverts[f->v[0]].co;
- data.corner2= oldverts[f->v[1]].co;
- data.corner3= oldverts[f->v[2]].co;
- data.corner4= oldverts[f->v[3]].co;
- data.quad= f->v[3] ? 1 : 0;
- multi_apply(me->mr->verts[f->mid].co, &data, 3, catmullclark_smooth_face);
+/* Loads a multires object stored in the old Multires struct into the new format */
+void multires_load_old(DerivedMesh *dm, Multires *mr)
+{
+ MultiresLevel *lvl, *lvl1;
+ MVert *vsrc, *vdst;
+ int src, dst;
+ int totlvl = MultiresDM_get_totlvl(dm);
+ int st = multires_side_tot[totlvl - 2] - 1;
+ int extedgelen = multires_side_tot[totlvl - 1] - 2;
+ int *vvmap; // inorder for dst, map to src
+ int crossedgelen;
+ int i, j, s, x, totvert, tottri, totquad;
+
+ src = 0;
+ dst = 0;
+ vsrc = mr->verts;
+ vdst = CDDM_get_verts(dm);
+ totvert = dm->getNumVerts(dm);
+ vvmap = MEM_callocN(sizeof(int) * totvert, "multires vvmap");
+
+ lvl1 = mr->levels.first;
+ /* Load base verts */
+ for(i = 0; i < lvl1->totvert; ++i) {
+ vvmap[totvert - lvl1->totvert + i] = src;
+ ++src;
}
- if(subdiv_type == 0) {
- for(i=0; i<lvl->prev->totedge; ++i) {
- const MultiresEdge *e= &lvl->prev->edges[i];
- data.boundary= lvl->prev->edge_boundary_states[i];
- edge_face_neighbor_midpoints_accum(&data,lvl->prev, me->mr->verts, sizeof(MVert),e);
- data.endpoint1= oldverts[e->v[0]].co;
- data.endpoint2= oldverts[e->v[1]].co;
- multi_apply(me->mr->verts[e->mid].co, &data, 3, catmullclark_smooth_edge);
- }
-
- for(i=0; i<lvl->prev->totvert; ++i) {
- data.boundary= multires_vert_is_boundary(lvl->prev,i);
- data.original= oldverts[i].co;
- data.edge_count= BLI_countlist(&lvl->prev->vert_edge_map[i]);
- if(data.boundary)
- boundary_edges_average(&data,lvl->prev, oldverts, sizeof(MVert),i);
- else {
- vert_face_neighbor_midpoints_average(&data,lvl->prev, me->mr->verts,
- sizeof(MVert),i);
- vert_edge_neighbor_midpoints_average(&data,lvl->prev, oldverts,
- sizeof(MVert),i);
- }
- multi_apply(me->mr->verts[i].co, &data, 3, catmullclark_smooth_vert);
+ /* Original edges */
+ dst = totvert - lvl1->totvert - extedgelen * lvl1->totedge;
+ for(i = 0; i < lvl1->totedge; ++i) {
+ int ldst = dst + extedgelen * i;
+ int lsrc = src;
+ lvl = lvl1->next;
+
+ for(j = 2; j <= mr->level_count; ++j) {
+ int base = multires_side_tot[totlvl - j] - 2;
+ int skip = multires_side_tot[totlvl - j + 1] - 1;
+ int st = multires_side_tot[j - 2] - 1;
+
+ for(x = 0; x < st; ++x)
+ vvmap[ldst + base + x * skip] = lsrc + st * i + x;
+
+ lsrc += lvl->totvert - lvl->prev->totvert;
+ lvl = lvl->next;
}
}
- multires_free_temp_data(lvl->prev);
- MEM_freeN(oldverts);
-
- /* Vertex Colors
- ============= */
- curf= 0;
- if(me->mr->use_col) {
- MultiresColFace *cf= MEM_callocN(sizeof(MultiresColFace)*lvl->totface,"Multirescolfaces");
- lvl->colfaces= cf;
- for(i=0; i<lvl->prev->totface; ++i) {
- const char sides= lvl->prev->faces[i].v[3]?4:3;
- MultiresCol cntr;
-
- /* Find average color of 4 (or 3 for triangle) verts */
- multires_col_avg(&cntr,lvl->prev->colfaces[i].col,sides);
-
- for(j=0; j<sides; ++j) {
- multires_col_avg2(&cf->col[0],
- &lvl->prev->colfaces[i].col[j],
- &lvl->prev->colfaces[i].col[j==0?sides-1:j-1]);
- cf->col[1]= lvl->prev->colfaces[i].col[j];
- multires_col_avg2(&cf->col[2],
- &lvl->prev->colfaces[i].col[j],
- &lvl->prev->colfaces[i].col[j==sides-1?0:j+1]);
- cf->col[3]= cntr;
-
- ++cf;
- }
- }
+ /* Center points */
+ dst = 0;
+ for(i = 0; i < lvl1->totface; ++i) {
+ int sides = lvl1->faces[i].v[3] ? 4 : 3;
+
+ vvmap[dst] = src + lvl1->totedge + i;
+ dst += 1 + sides * (st - 1) * st;
}
- me->mr->newlvl= me->mr->level_count;
- me->mr->current= me->mr->newlvl;
- /* Unless the render level has been set to something other than the
- highest level (by the user), increment the render level to match
- the highest available level */
- if(me->mr->renderlvl == me->mr->level_count - 1) me->mr->renderlvl= me->mr->level_count;
- multires_level_to_mesh(ob, me, 0);
-}
+ /* The rest is only for level 3 and up */
+ if(lvl1->next && lvl1->next->next) {
+ ListBase **fmap, **emap;
+ IndexNode **fmem, **emem;
-void multires_set_level(Object *ob, Mesh *me, const int render)
-{
- if(me->pv) mesh_pmv_off(ob, me);
+ /* Face edge cross */
+ tottri = totquad = 0;
+ crossedgelen = multires_side_tot[totlvl - 2] - 2;
+ dst = 0;
+ for(i = 0; i < lvl1->totface; ++i) {
+ int sides = lvl1->faces[i].v[3] ? 4 : 3;
- check_colors(me);
- multires_update_levels(me, render);
+ lvl = lvl1->next->next;
+ ++dst;
- me->mr->current= me->mr->newlvl;
- if(me->mr->current<1) me->mr->current= 1;
- else if(me->mr->current>me->mr->level_count) me->mr->current= me->mr->level_count;
+ for(j = 3; j <= mr->level_count; ++j) {
+ int base = multires_side_tot[totlvl - j] - 2;
+ int skip = multires_side_tot[totlvl - j + 1] - 1;
+ int st = pow(2, j - 2);
+ int st2 = pow(2, j - 3);
+ int lsrc = lvl->prev->totvert;
- multires_level_to_mesh(ob, me, render);
-}
+ /* Skip exterior edge verts */
+ lsrc += lvl1->totedge * st;
-/* Update the edge visibility flags to only show edges on or below the edgelvl */
-void multires_edge_level_update(Object *ob, Mesh *me)
-{
- if(!me->edit_mesh) {
- MultiresLevel *cr_lvl= BLI_findlink(&me->mr->levels,me->mr->current-1);
- MultiresLevel *edge_lvl= BLI_findlink(&me->mr->levels,me->mr->edgelvl-1);
- const int threshold= edge_lvl->totedge * pow(2, me->mr->current - me->mr->edgelvl);
- unsigned i;
-
- for(i=0; i<cr_lvl->totedge; ++i) {
- const int ndx= me->pv ? me->pv->edge_map[i] : i;
- if(ndx != -1) { /* -1= hidden edge */
- if(me->mr->edgelvl >= me->mr->current || i<threshold)
- me->medge[ndx].flag |= ME_EDGEDRAW | ME_EDGERENDER;
- else
- me->medge[ndx].flag &= ~ME_EDGEDRAW & ~ME_EDGERENDER;
+ /* Skip earlier face edge crosses */
+ lsrc += st2 * (tottri * 3 + totquad * 4);
+
+ for(s = 0; s < sides; ++s) {
+ for(x = 0; x < st2; ++x) {
+ vvmap[dst + crossedgelen * (s + 1) - base - x * skip - 1] = lsrc;
+ ++lsrc;
+ }
+ }
+
+ lvl = lvl->next;
}
+
+ dst += sides * (st - 1) * st;
+
+ if(sides == 4) ++totquad;
+ else ++tottri;
+
}
-
-// XXX do this in caller DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+
+ /* calculate vert to edge/face maps for each level (except the last) */
+ fmap = MEM_callocN(sizeof(ListBase*) * (mr->level_count-1), "multires fmap");
+ emap = MEM_callocN(sizeof(ListBase*) * (mr->level_count-1), "multires emap");
+ fmem = MEM_callocN(sizeof(IndexNode*) * (mr->level_count-1), "multires fmem");
+ emem = MEM_callocN(sizeof(IndexNode*) * (mr->level_count-1), "multires emem");
+ lvl = lvl1;
+ for(i = 0; i < mr->level_count - 1; ++i) {
+ create_old_vert_face_map(fmap + i, fmem + i, lvl->faces, lvl->totvert, lvl->totface);
+ create_old_vert_edge_map(emap + i, emem + i, lvl->edges, lvl->totvert, lvl->totedge);
+ lvl = lvl->next;
+ }
+
+ /* Interior face verts */
+ lvl = lvl1->next->next;
+ dst = 0;
+ for(j = 0; j < lvl1->totface; ++j) {
+ int sides = lvl1->faces[j].v[3] ? 4 : 3;
+ int ldst = dst + 1 + sides * (st - 1);
+
+ for(s = 0; s < sides; ++s) {
+ int st2 = multires_side_tot[totlvl - 2] - 2;
+ int st3 = multires_side_tot[totlvl - 3] - 2;
+ int st4 = st3 == 0 ? 1 : (st3 + 1) / 2;
+ int mid = ldst + st2 * st3 + st3;
+ int cv = lvl1->faces[j].v[s];
+ int nv = lvl1->faces[j].v[s == sides - 1 ? 0 : s + 1];
+ int pv = lvl1->faces[j].v[s == 0 ? sides - 1 : s - 1];
+
+ multires_load_old_faces(fmap, emap, lvl1->next, vvmap, mid,
+ vvmap[dst], cv,
+ find_old_edge(emap[0], lvl1->edges, pv, cv)->mid,
+ find_old_edge(emap[0], lvl1->edges, cv, nv)->mid,
+ st2, st4);
+
+ ldst += (st - 1) * (st - 1);
+ }
+
+
+ dst = ldst;
+ }
+
+ lvl = lvl->next;
+
+ for(i = 0; i < mr->level_count - 1; ++i) {
+ MEM_freeN(fmap[i]);
+ MEM_freeN(fmem[i]);
+ MEM_freeN(emap[i]);
+ MEM_freeN(emem[i]);
+ }
+
+ MEM_freeN(fmap);
+ MEM_freeN(emap);
+ MEM_freeN(fmem);
+ MEM_freeN(emem);
}
+
+ /* Transfer verts */
+ for(i = 0; i < totvert; ++i)
+ VecCopyf(vdst[i].co, vsrc[vvmap[i]].co);
+
+ MEM_freeN(vvmap);
}
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index a59f1872263..49597f49759 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -707,7 +707,6 @@ void sculptsession_free(Scene *sce)
}
}
-/* Default curve approximates 0.5 * (cos(pi * x) + 1), with 0 <= x <= 1 */
void sculpt_reset_curve(SculptData *sd)
{
CurveMap *cm = NULL;
@@ -719,21 +718,15 @@ void sculpt_reset_curve(SculptData *sd)
if(cm->curve)
MEM_freeN(cm->curve);
- cm->curve= MEM_callocN(6*sizeof(CurveMapPoint), "curve points");
+ cm->curve= MEM_callocN(3*sizeof(CurveMapPoint), "curve points");
cm->flag &= ~CUMA_EXTEND_EXTRAPOLATE;
- cm->totpoint= 6;
+ cm->totpoint= 3;
cm->curve[0].x= 0;
cm->curve[0].y= 1;
- cm->curve[1].x= 0.1;
- cm->curve[1].y= 0.97553;
- cm->curve[2].x= 0.3;
- cm->curve[2].y= 0.79389;
- cm->curve[3].x= 0.9;
- cm->curve[3].y= 0.02447;
- cm->curve[4].x= 0.7;
- cm->curve[4].y= 0.20611;
- cm->curve[5].x= 1;
- cm->curve[5].y= 0;
+ cm->curve[1].x= 0.33;
+ cm->curve[1].y= 0.33;
+ cm->curve[2].x= 1;
+ cm->curve[2].y= 0;
curvemapping_changed(sd->cumap, 0);
}
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 577a5ee5308..4f57470a586 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -48,6 +48,7 @@
#include "BKE_utildefines.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
+#include "BKE_multires.h"
#include "BKE_scene.h"
#include "BKE_subsurf.h"
@@ -471,7 +472,7 @@ static void calc_ss_weights(int gridFaces,
static DerivedMesh *ss_to_cdderivedmesh(CCGSubSurf *ss, int ssFromEditmesh,
int drawInteriorEdges, int useSubsurfUv,
- DerivedMesh *dm)
+ DerivedMesh *dm, MultiresSubsurf *ms)
{
DerivedMesh *result;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
@@ -524,14 +525,21 @@ static DerivedMesh *ss_to_cdderivedmesh(CCGSubSurf *ss, int ssFromEditmesh,
}
ccgFaceIterator_free(fi);
- if(dm) {
- result = CDDM_from_template(dm, ccgSubSurf_getNumFinalVerts(ss),
- ccgSubSurf_getNumFinalEdges(ss),
- ccgSubSurf_getNumFinalFaces(ss));
- } else {
- result = CDDM_new(ccgSubSurf_getNumFinalVerts(ss),
- ccgSubSurf_getNumFinalEdges(ss),
- ccgSubSurf_getNumFinalFaces(ss));
+ if(ms) {
+ result = MultiresDM_new(ms, dm, ccgSubSurf_getNumFinalVerts(ss),
+ ccgSubSurf_getNumFinalEdges(ss),
+ ccgSubSurf_getNumFinalFaces(ss));
+ }
+ else {
+ if(dm) {
+ result = CDDM_from_template(dm, ccgSubSurf_getNumFinalVerts(ss),
+ ccgSubSurf_getNumFinalEdges(ss),
+ ccgSubSurf_getNumFinalFaces(ss));
+ } else {
+ result = CDDM_new(ccgSubSurf_getNumFinalVerts(ss),
+ ccgSubSurf_getNumFinalEdges(ss),
+ ccgSubSurf_getNumFinalFaces(ss));
+ }
}
// load verts
@@ -557,11 +565,12 @@ static DerivedMesh *ss_to_cdderivedmesh(CCGSubSurf *ss, int ssFromEditmesh,
++mvert;
++origIndex;
i++;
-
+
for(S = 0; S < numVerts; S++) {
int prevS = (S - 1 + numVerts) % numVerts;
int nextS = (S + 1) % numVerts;
int otherS = (numVerts == 4) ? (S + 2) % numVerts : 3;
+
for(x = 1; x < gridFaces; x++) {
float w[4];
w[prevS] = weight[x][0][0];
@@ -571,6 +580,7 @@ static DerivedMesh *ss_to_cdderivedmesh(CCGSubSurf *ss, int ssFromEditmesh,
DM_interp_vert_data(dm, result, vertIdx, w, numVerts, i);
VecCopyf(mvert->co,
ccgSubSurf_getFaceGridEdgeData(ss, f, S, x));
+
*origIndex = ORIGINDEX_NONE;
++mvert;
++origIndex;
@@ -582,6 +592,7 @@ static DerivedMesh *ss_to_cdderivedmesh(CCGSubSurf *ss, int ssFromEditmesh,
int prevS = (S - 1 + numVerts) % numVerts;
int nextS = (S + 1) % numVerts;
int otherS = (numVerts == 4) ? (S + 2) % numVerts : 3;
+
for(y = 1; y < gridFaces; y++) {
for(x = 1; x < gridFaces; x++) {
float w[4];
@@ -2565,9 +2576,10 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
/***/
-struct DerivedMesh *subsurf_make_derived_from_derived(
+struct DerivedMesh *subsurf_make_derived_from_derived_with_multires(
struct DerivedMesh *dm,
struct SubsurfModifierData *smd,
+ struct MultiresSubsurf *ms,
int useRenderParams, float (*vertCos)[3],
int isFinalCalc, int editMode)
{
@@ -2599,7 +2611,7 @@ struct DerivedMesh *subsurf_make_derived_from_derived(
ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple);
result = ss_to_cdderivedmesh(ss, 0, drawInteriorEdges,
- useSubsurfUv, dm);
+ useSubsurfUv, dm, ms);
ccgSubSurf_free(ss);
@@ -2630,7 +2642,7 @@ struct DerivedMesh *subsurf_make_derived_from_derived(
return ss_to_cdderivedmesh(ss, 0, drawInteriorEdges,
- useSubsurfUv, dm);
+ useSubsurfUv, dm, ms);
/*return (DerivedMesh *)getCCGDerivedMesh(smd->mCache,
drawInteriorEdges,
@@ -2650,7 +2662,7 @@ struct DerivedMesh *subsurf_make_derived_from_derived(
useSubsurfUv, dm);*/
result = ss_to_cdderivedmesh(ss, 0, drawInteriorEdges,
- useSubsurfUv, dm);
+ useSubsurfUv, dm, ms);
ccgSubSurf_free(ss);
@@ -2659,6 +2671,15 @@ struct DerivedMesh *subsurf_make_derived_from_derived(
}
}
+struct DerivedMesh *subsurf_make_derived_from_derived(
+ struct DerivedMesh *dm,
+ struct SubsurfModifierData *smd,
+ int useRenderParams, float (*vertCos)[3],
+ int isFinalCalc, int editMode)
+{
+ return subsurf_make_derived_from_derived_with_multires(dm, smd, NULL, useRenderParams, vertCos, isFinalCalc, editMode);
+}
+
void subsurf_calculate_limit_positions(Mesh *me, float (*positions_r)[3])
{
/* Finds the subsurf limit positions for the verts in a mesh