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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-06-27 05:10:39 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-06-27 05:10:39 +0400
commitd839a9ae9ccbf17375e28cc92aa75a0cb4cf6b11 (patch)
tree3ee663e436f751f799dcd3542788f10be4cb121d /source/blender/blenkernel
parent524b8614373df3e1eb212939f048a79b75450c28 (diff)
RNA
* Added support for passing collections to/from RNA functions, this is done using a ListBase of CollectionPointerLink, which is a standard ListBase link + PointerRNA. * Added editable active uv/vcol layer to Mesh. * Armature.bones now includes all bones, not only the ones without parents. * Modifier UV layer fields now are allowed to be empty, previously this would set the name during modifier evaluation if there was none.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/intern/modifier.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index bf3d27cafbf..1a6f57e75c4 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -3543,7 +3543,7 @@ static void displaceModifier_updateDepgraph(
}
}
-static void validate_layer_name(const CustomData *data, int type, char *name)
+static void validate_layer_name(const CustomData *data, int type, char *name, char *outname)
{
int index = -1;
@@ -3556,8 +3556,10 @@ static void validate_layer_name(const CustomData *data, int type, char *name)
* deleted, so assign the active layer to name
*/
index = CustomData_get_active_layer_index(data, CD_MTFACE);
- strcpy(name, data->layers[index].name);
+ strcpy(outname, data->layers[index].name);
}
+ else
+ strcpy(outname, name);
}
static void get_texture_coords(DisplaceModifierData *dmd, Object *ob,
@@ -3583,12 +3585,11 @@ static void get_texture_coords(DisplaceModifierData *dmd, Object *ob,
char *done = MEM_callocN(sizeof(*done) * numVerts,
"get_texture_coords done");
int numFaces = dm->getNumFaces(dm);
+ char uvname[32];
MTFace *tf;
- validate_layer_name(&dm->faceData, CD_MTFACE, dmd->uvlayer_name);
-
- tf = CustomData_get_layer_named(&dm->faceData, CD_MTFACE,
- dmd->uvlayer_name);
+ validate_layer_name(&dm->faceData, CD_MTFACE, dmd->uvlayer_name, uvname);
+ tf = CustomData_get_layer_named(&dm->faceData, CD_MTFACE, uvname);
/* verts are given the UV from the first face that uses them */
for(i = 0, mf = mface; i < numFaces; ++i, ++mf, ++tf) {
@@ -3884,6 +3885,7 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
Projector projectors[MOD_UVPROJECT_MAXPROJECTORS];
int num_projectors = 0;
float aspect;
+ char uvname[32];
if(umd->aspecty != 0) aspect = umd->aspectx / umd->aspecty;
else aspect = 1.0f;
@@ -3898,12 +3900,11 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
if(!dm->getFaceDataArray(dm, CD_MTFACE)) return dm;
/* make sure we're using an existing layer */
- validate_layer_name(&dm->faceData, CD_MTFACE, umd->uvlayer_name);
+ validate_layer_name(&dm->faceData, CD_MTFACE, umd->uvlayer_name, uvname);
/* make sure we are not modifying the original UV layer */
tface = CustomData_duplicate_referenced_layer_named(&dm->faceData,
- CD_MTFACE,
- umd->uvlayer_name);
+ CD_MTFACE, uvname);
numVerts = dm->getNumVerts(dm);
@@ -5185,12 +5186,11 @@ static void wavemod_get_texture_coords(WaveModifierData *wmd, Object *ob,
char *done = MEM_callocN(sizeof(*done) * numVerts,
"get_texture_coords done");
int numFaces = dm->getNumFaces(dm);
+ char uvname[32];
MTFace *tf;
- validate_layer_name(&dm->faceData, CD_MTFACE, wmd->uvlayer_name);
-
- tf = CustomData_get_layer_named(&dm->faceData, CD_MTFACE,
- wmd->uvlayer_name);
+ validate_layer_name(&dm->faceData, CD_MTFACE, wmd->uvlayer_name, uvname);
+ tf = CustomData_get_layer_named(&dm->faceData, CD_MTFACE, uvname);
/* verts are given the UV from the first face that uses them */
for(i = 0, mf = mface; i < numFaces; ++i, ++mf, ++tf) {