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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-07-13 14:29:41 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-07-13 14:29:41 +0400
commit161ee379a06d57f0dc732960ae05f089924727fb (patch)
tree2bfc08f865256c8081fc1e9e1c5f6f7da723f7fe /source/blender/blenkernel
parent862427e0b2de1a0dc3d5bed023a3e908c2444775 (diff)
2.5: startup.blend changes, these should all be consistent with new datablocks,
mostly the startup.blend was trailing behind. Also renamed B.blend.c. * Lamp shadow buffer was Classical instead of Classical Halfway. * Point Lamp was named "Spot". * Render resolution is 50% 1080p. * Scene and material bake/use tangent space normal maps. * Remove empty text datablock. * Enable auto ray bias on material. * Change default material diffuse color to match new material. * Mist start/depth from 0/0 to 5/25 so it does something. * AO uses Add instead of Multiply. * Change world colors for new world same as startup.blend. * Default cube rotation was 0,-0,0 now 0,0,0. * Enable relative/filter/hide files in user preferences.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/intern/world.c14
1 files changed, 8 insertions, 6 deletions
diff --git a/source/blender/blenkernel/intern/world.c b/source/blender/blenkernel/intern/world.c
index fa8c8188f54..6fb1c5ff70c 100644
--- a/source/blender/blenkernel/intern/world.c
+++ b/source/blender/blenkernel/intern/world.c
@@ -72,12 +72,12 @@ World *add_world(char *name)
wrld= alloc_libblock(&G.main->world, ID_WO, name);
- wrld->horr= 0.25f;
- wrld->horg= 0.25f;
- wrld->horb= 0.25f;
- wrld->zenr= 0.1f;
- wrld->zeng= 0.1f;
- wrld->zenb= 0.1f;
+ wrld->horr= 0.05f;
+ wrld->horg= 0.05f;
+ wrld->horb= 0.05f;
+ wrld->zenr= 0.01f;
+ wrld->zeng= 0.01f;
+ wrld->zenb= 0.01f;
wrld->skytype= 0;
wrld->stardist= 15.0f;
wrld->starsize= 2.0f;
@@ -96,6 +96,8 @@ World *add_world(char *name)
wrld->ao_approx_error= 0.25f;
wrld->preview = NULL;
+ wrld->miststa = 5.0f;
+ wrld->mistdist = 25.0f;
return wrld;
}