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authorCampbell Barton <ideasman42@gmail.com>2010-07-04 14:51:10 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-07-04 14:51:10 +0400
commit8aa0f9b033eff5aa4f6b66d3148d6379a60ebf06 (patch)
tree20eae6fde0fcaed87b259d9aad3f26fd1957edd7 /source/blender/blenkernel
parent4a6cc10d756ddccf1912daaa6cef1d1e25538c0c (diff)
last fix still could give corrupt sound, rather then updating the sound info just add and remove the sound handle.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/intern/sequencer.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index d0678bc1866..e21901f70d9 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -549,8 +549,8 @@ void calc_sequence(Scene *scene, Sequence *seq)
if(seq->type==SEQ_META) {
seqm= seq->seqbase.first;
if(seqm) {
- min= 1000000;
- max= -1000000;
+ min= MAXFRAME * 2;
+ max= -MAXFRAME * 2;
while(seqm) {
if(seqm->startdisp < min) min= seqm->startdisp;
if(seqm->enddisp > max) max= seqm->enddisp;